A Programmer S Guide To Computer Science

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A Programmer's Guide to Computer Science

Author : William M Springer II
Publisher : Unknown
Page : 188 pages
File Size : 55,7 Mb
Release : 2020-01-03
Category : Computers
ISBN : 1951204034

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A Programmer's Guide to Computer Science by William M Springer II Pdf

You know how to code..but is it enough? Do you feel left out when other programmers talk about asymptotic bounds? Have you failed a job interview because you don't know computer science? The author, a senior developer at a major software company with a PhD in computer science, takes you through what you would have learned while earning a four-year computer science degree. Volume one covers the most frequently referenced topics, including algorithms and data structures, graphs, problem-solving techniques, and complexity theory. When you finish this book, you'll have the tools you need to hold your own with people who have - or expect you to have - a computer science degree.

Essential Computer Science

Author : Paul D. Crutcher,Neeraj Kumar Singh,Peter Tiegs
Publisher : Apress
Page : 290 pages
File Size : 41,5 Mb
Release : 2021-06-26
Category : Computers
ISBN : 1484271068

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Essential Computer Science by Paul D. Crutcher,Neeraj Kumar Singh,Peter Tiegs Pdf

Understand essential computer science concepts and skills. This book focuses on the foundational and fundamental concepts upon which expertise in specific areas can be developed, including computer architecture, programming language, algorithm and data structure, operating systems, computer networks, distributed systems, security, and more. According to code.org, there are 500,000 open programming positions available in the US— compared to an annual crop of just 50,000 graduating computer science majors. The US Department of Labor predicted that there will be almost a million and a half computer science jobs in the very near future, but only enough programmers to fill roughly one third of these jobs. To bridge the gap, many people not formally trained in computer science are employed in programming jobs. Although they are able to start programming and coding quickly, it often takes them time to acquire the necessary understanding to gain the requisite skills to become an efficient computer engineer or advanced developer. What You Will Learn The fundamentals of how a computer works The basics of computer programming and programming paradigms How to write efficient programs How the hardware and software work together to provide a good user experience and enhance the usability of the system How computers can talk to each other How to ensure the security of the system The fundamentals of cloud offerings, implications/trade-offs, and deployment/adoption configurations The fundamentals of machine learning Who This Book Is For Computer programmers lacking a formal education in computer science, and anyone with a formal education in computer science, looking to develop a general understanding of computer science fundamentals

A Programmer's Guide to Computer Science Vol. 2

Author : William M. Springer
Publisher : Jaxson Media
Page : 136 pages
File Size : 55,8 Mb
Release : 2020-08-11
Category : Computers
ISBN : 1951204042

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A Programmer's Guide to Computer Science Vol. 2 by William M. Springer Pdf

You know how to code... ...but is it enough?Do you feel left out when other programmers talk about asymptotic bounds?Have you failed a job interview because you don't know computer science?Volume two picks up where volume one left off, covering proofs, security, hardware and software, and various advanced topics.You've learned the basics. Are you ready for what comes next?

The Self-Taught Computer Scientist

Author : Cory Althoff
Publisher : John Wiley & Sons
Page : 336 pages
File Size : 41,9 Mb
Release : 2021-09-16
Category : Computers
ISBN : 9781119724339

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The Self-Taught Computer Scientist by Cory Althoff Pdf

The follow-up to Cory Althoff's bestselling The Self-Taught Programmer, which inspired hundreds of thousands of professionals to learn to program outside of school! Fresh out of college and with just a year of self-study behind him, Cory Althoff was offered a dream first job as a software engineer for a well-known tech company, but he quickly found himself overwhelmed by the amount of things he needed to know, but hadn’t learned yet. This experience combined with his personal journey learning to program inspired his widely praised guide, The Self-Taught Programmer. Now Cory's back with another guide for the self-taught community of learners focusing on the foundations of computer science. The Self-Taught Computer Scientist introduces beginner and self-taught programmers to computer science fundamentals that are essential for success in programming and software engineering fields. Computer science is a massive subject that could cover an entire lifetime of learning. This book does not aim to cover everything you would learn about if you went to school to get a computer science degree. Instead, Cory's goal is to give you an introduction to some of the most important concepts in computer science that apply to a programming career. With a focus on data structures and algorithms, The Self-Taught Computer Scientist helps you fill gaps in your knowledge, prepare for a technical interview, feel knowledgeable and confident on the job, and ultimately, become a better programmer. Learn different algorithms including linear and binary search and test your knowledge with feedback loops Understand what a data structure is and study arrays, linked lists, stacks, queues, hash tables, binary trees, binary heaps, and graphs Prepare for technical interviews and feel comfortable working with more experienced colleagues Discover additional resources and tools to expand your skillset and continue your learning journey It's as simple as this: You have to study computer science if you want to become a successful programmer, and if you don't understand computer science, you won't get hired. Ready for a career in programming, coding, or software engineering and willing to embrace an "always be learning" mindset? The Self-Taught Computer Scientist is for you.

Guide to Competitive Programming

Author : Antti Laaksonen
Publisher : Springer
Page : 283 pages
File Size : 46,8 Mb
Release : 2018-01-02
Category : Computers
ISBN : 9783319725475

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Guide to Competitive Programming by Antti Laaksonen Pdf

This invaluable textbook presents a comprehensive introduction to modern competitive programming. The text highlights how competitive programming has proven to be an excellent way to learn algorithms, by encouraging the design of algorithms that actually work, stimulating the improvement of programming and debugging skills, and reinforcing the type of thinking required to solve problems in a competitive setting. The book contains many “folklore” algorithm design tricks that are known by experienced competitive programmers, yet which have previously only been formally discussed in online forums and blog posts. Topics and features: reviews the features of the C++ programming language, and describes how to create efficient algorithms that can quickly process large data sets; discusses sorting algorithms and binary search, and examines a selection of data structures of the C++ standard library; introduces the algorithm design technique of dynamic programming, and investigates elementary graph algorithms; covers such advanced algorithm design topics as bit-parallelism and amortized analysis, and presents a focus on efficiently processing array range queries; surveys specialized algorithms for trees, and discusses the mathematical topics that are relevant in competitive programming; examines advanced graph techniques, geometric algorithms, and string techniques; describes a selection of more advanced topics, including square root algorithms and dynamic programming optimization. This easy-to-follow guide is an ideal reference for all students wishing to learn algorithms, and practice for programming contests. Knowledge of the basics of programming is assumed, but previous background in algorithm design or programming contests is not necessary. Due to the broad range of topics covered at various levels of difficulty, this book is suitable for both beginners and more experienced readers.

Programming Ruby

Author : David Thomas
Publisher : Unknown
Page : 830 pages
File Size : 41,8 Mb
Release : 2004
Category : Computers
ISBN : 0974514055

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Programming Ruby by David Thomas Pdf

A tutorial and reference to the object-oriented programming language for beginning to experienced programmers, updated for version 1.8, describes the language's structure, syntax, and operation, and explains how to build applications. Original. (Intermediate)

The Self-Taught Programmer

Author : Cory Althoff
Publisher : Robinson
Page : 368 pages
File Size : 42,6 Mb
Release : 2022-01-13
Category : Electronic
ISBN : 1472147103

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The Self-Taught Programmer by Cory Althoff Pdf

C# 2.0

Author : Michel de Champlain,Brian G. Patrick
Publisher : Elsevier
Page : 272 pages
File Size : 42,9 Mb
Release : 2005-03-30
Category : Computers
ISBN : 0080488439

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C# 2.0 by Michel de Champlain,Brian G. Patrick Pdf

You don’t need coddling; you don’t need to be told what you already know. What you need is a book that uses your experience as a Java or C++ programmer to give you a leg up into the challenges and rewards of C#. And this Practical Guide is precisely what you’re after. Written by a team that boasts extensive experience teaching C# to professionals, this book provides a practical, efficient explanation of the language itself, covering basic to advanced features and calling out all that’s new in 2.0. Its instruction is always firmly situated within the context of the .NET framework and bolstered by code examples, key lessons in object-oriented programming, and installments of a realistic application programming tutorial. Concise and incisive, this is the best way to master the world’s fastest-growing and most marketable programming language. Features: Provides a carefully focused explanation of every aspect of the C# language, including entire chapters on the unified type system, advanced types, collections, generics, reflection and attributes. Highlights all features new to the latest version of C# and organizes its presentation of C# according to the key principles of object-oriented programming and the .NET framework. Using end-of-chapter exercises, incrementally develops a cohesive application programming tutorial. Provides a carefully focused explanation of every aspect of the C# language, including entire chapters on the unified type system, advanced types, collections, generics, reflection and attributes. Highlights all features new to the latest version of C# and organizes its presentation of C# according to the key principles of object-oriented programming and the .NET framework. Using end-of-chapter exercises, incrementally develops a cohesive application programming tutorial.

The Programmer's Brain

Author : Felienne Hermans
Publisher : Simon and Schuster
Page : 254 pages
File Size : 51,5 Mb
Release : 2021-10-05
Category : Computers
ISBN : 9781638356059

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The Programmer's Brain by Felienne Hermans Pdf

"A great book with deep insights into the bridge between programming and the human mind." - Mike Taylor, CGI Your brain responds in a predictable way when it encounters new or difficult tasks. This unique book teaches you concrete techniques rooted in cognitive science that will improve the way you learn and think about code. In The Programmer’s Brain: What every programmer needs to know about cognition you will learn: Fast and effective ways to master new programming languages Speed reading skills to quickly comprehend new code Techniques to unravel the meaning of complex code Ways to learn new syntax and keep it memorized Writing code that is easy for others to read Picking the right names for your variables Making your codebase more understandable to newcomers Onboarding new developers to your team Learn how to optimize your brain’s natural cognitive processes to read code more easily, write code faster, and pick up new languages in much less time. This book will help you through the confusion you feel when faced with strange and complex code, and explain a codebase in ways that can make a new team member productive in days! Foreword by Jon Skeet. About the technology Take advantage of your brain’s natural processes to be a better programmer. Techniques based in cognitive science make it possible to learn new languages faster, improve productivity, reduce the need for code rewrites, and more. This unique book will help you achieve these gains. About the book The Programmer’s Brain unlocks the way we think about code. It offers scientifically sound techniques that can radically improve the way you master new technology, comprehend code, and memorize syntax. You’ll learn how to benefit from productive struggle and turn confusion into a learning tool. Along the way, you’ll discover how to create study resources as you become an expert at teaching yourself and bringing new colleagues up to speed. What's inside Understand how your brain sees code Speed reading skills to learn code quickly Techniques to unravel complex code Tips for making codebases understandable About the reader For programmers who have experience working in more than one language. About the author Dr. Felienne Hermans is an associate professor at Leiden University in the Netherlands. She has spent the last decade researching programming, how to learn and how to teach it. Table of Contents PART 1 ON READING CODE BETTER 1 Decoding your confusion while coding 2 Speed reading for code 3 How to learn programming syntax quickly 4 How to read complex code PART 2 ON THINKING ABOUT CODE 5 Reaching a deeper understanding of code 6 Getting better at solving programming problems 7 Misconceptions: Bugs in thinking PART 3 ON WRITING BETTER CODE 8 How to get better at naming things 9 Avoiding bad code and cognitive load: Two frameworks 10 Getting better at solving complex problems PART 4 ON COLLABORATING ON CODE 11 The act of writing code 12 Designing and improving larger systems 13 How to onboard new developers

A Programmer's Guide to ZPL

Author : Lawrence Snyder
Publisher : MIT Press
Page : 180 pages
File Size : 40,7 Mb
Release : 1999
Category : Computers
ISBN : 0262692171

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A Programmer's Guide to ZPL by Lawrence Snyder Pdf

ZPL is a new array programming language for science and engineering computation. Designed for fast execution on both sequential and parallel computers, it is intended to replace languages such as Fortran and C. This guide provides a complete introduction to ZPL. It assumes that the reader is experienced with an imperative language such as C, Fortran, or Pascal. Though precise and thorough, it does not attempt to be a complete reference manual, but rather it illustrates typical ZPL usage and explains in an intuitive manner how the constructs work. The emphasis is on teaching the reader to be a ZPL programmer. Scientific computations are used as examples throughout, and a list of common features is printed on the inside back cover for easy reference.

Programming Challenges

Author : Steven S Skiena,Miguel A. Revilla
Publisher : Springer Science & Business Media
Page : 376 pages
File Size : 48,9 Mb
Release : 2006-04-18
Category : Computers
ISBN : 9780387220819

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Programming Challenges by Steven S Skiena,Miguel A. Revilla Pdf

There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

A Beginners Guide to Python 3 Programming

Author : John Hunt
Publisher : Springer Nature
Page : 532 pages
File Size : 53,9 Mb
Release : 2023-10-01
Category : Computers
ISBN : 9783031351228

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A Beginners Guide to Python 3 Programming by John Hunt Pdf

This textbook is aimed at readers who have little or no knowledge of computer programming but want to learn to program in Python. It starts from the very basics including how to install your Python environment, how to write a very simple program and run it, what a variable is, what an if statement is, how iteration works using for and while loops as well as important key concepts such as functions, classes and modules. Each subject area is prefaced with an introductory chapter, before continuing with how these ideas work in Python. The second edition has been completely updated for the latest versions of Python including Python 3.11 and Python 3.12. New chapters have been added such as those that consider where and how Python is used, the use of Frozensets, how data can be sorted, enumerated types in Python, structural pattern matching and how (and why) Python Virtual Environments are configured. A new chapter ‘The Python Bites back’ is introduced to present the fourteen most common / biggest gotchas for someone new to Python. Other sections have been updated with new features such as Exception Groups, string operations and dictionary operations. A Beginners Guide to Python 3 Programming second Edition provides all you need to know about Python, with numerous examples provided throughout including several larger worked case studies illustrating the ideas presented in the previous chapters.

Computer Science Distilled

Author : Wladston Ferreira Filho
Publisher : Code Energy
Page : 188 pages
File Size : 47,9 Mb
Release : 2017-01-17
Category : Computers
ISBN : 9780997316018

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Computer Science Distilled by Wladston Ferreira Filho Pdf

A walkthrough of computer science concepts you must know. Designed for readers who don't care for academic formalities, it's a fast and easy computer science guide. It teaches the foundations you need to program computers effectively. After a simple introduction to discrete math, it presents common algorithms and data structures. It also outlines the principles that make computers and programming languages work.

POSIX.4 Programmers Guide

Author : Bill Gallmeister
Publisher : "O'Reilly Media, Inc."
Page : 580 pages
File Size : 40,8 Mb
Release : 1995
Category : Computers
ISBN : 1565920740

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POSIX.4 Programmers Guide by Bill Gallmeister Pdf

Written in an informal, informative style, this authoritative guide goes way beyond the standard reference manual. It discusses each of the POSIX.4 facilities and what they mean, why and when you would use each of these facilities, and trouble spots you might run into. c.

The Peter Norton Programmer's Guide to the IBM PC.

Author : Peter Norton
Publisher : Redmond, Wash. : Microsoft Corporation
Page : 454 pages
File Size : 50,9 Mb
Release : 1985
Category : Computers
ISBN : UOM:39015009809628

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The Peter Norton Programmer's Guide to the IBM PC. by Peter Norton Pdf

A gold mine of insights, techniques and technical data, this guide includes information on the similarities and differences among IBM's five personal computers, plus tips for programming in assembly language, BASIC, C and Pascal. An Ingram computer book bestseller for over a year.