Curse Of Strahd

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I, Strahd: Memoirs of a Vampire

Author : P.N. Elrod
Publisher : Wizards of the Coast
Page : 320 pages
File Size : 41,5 Mb
Release : 2013-04-16
Category : Fiction
ISBN : 9780786964727

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I, Strahd: Memoirs of a Vampire by P.N. Elrod Pdf

A re-release of a haunting vampire tale from best-selling author P.N. Elrod. This striking new re-release of I, Strahd: Memoirs of a Vampire, a novel by well-known vampire author P.N. Elrod, features all new cover art and a new trade paperback size. This re-release is intended to introduce new readers to the author and showcase one of her early titles to her avid fans. P.N. "Pat" Elrod got her start in professional writing began at TSR doing gaming modules. A lifelong fan of vampire stories, gangster films, and pulp magazines, she combined all three into The Vampire Files, featuring the undead detective Jack Fleming. She also wrote the Jonathan Barrett: Gentleman Vampire series, edited Time of the Vampires with Martin H. Greenberg, and has contributed to several other anthologies. She collaborated with actor Nigel Bennett (LaCroix of TV's Forever Knight) on a series of vampire novels, beginning with Keeper of the King.

Fizban's Treasury of Dragons (Dungeon & Dragons Book)

Author : Dungeons & Dragons
Publisher : National Geographic Books
Page : 0 pages
File Size : 40,8 Mb
Release : 2021-10-26
Category : Games & Activities
ISBN : 9780786967292

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Fizban's Treasury of Dragons (Dungeon & Dragons Book) by Dungeons & Dragons Pdf

Discover everything there is to know about dragons—the most iconic of D&D monsters—in this quintessential reference guide. Meet Fizban the Fabulous: doddering archmage, unlikely war hero, divine avatar of a dragon-god—and your guide to the mysteries of dragonkind. What is the difference between a red dragon and a gold dragon? What is dragonsight? How does a dragon’s magic impact the world around them? This comprehensive guide provides Dungeon Masters with a rich hoard of tools and information for designing dragon-themed encounters, adventures, and campaigns. Dragonslayers and dragon scholars alike will also appreciate its insight into harnessing the power of dragon magic and options for players to create unique, memorable draconic characters. Introduces gem dragons to fifth edition! Provides Dungeon Masters with tools to craft adventures inspired by dragons, including dragon lair maps and detailed information about 20 different types of dragons Adds player character options, including dragon-themed subclasses for monks and rangers, unique draconic ancestries for dragonborn, additional spell options, and a feat Presents a complete dragon bestiary and introduces a variety of dragons and dragon-related creatures—including aspects of the dragon gods, dragon minions, and more Reveals the story of the First World and the role the dragon gods Bahamut and Tiamat played in its creation and destruction

Curse of Strahd

Author : Dungeons & Dragons
Publisher : Wizards of the Coast
Page : 0 pages
File Size : 53,8 Mb
Release : 2016-03-15
Category : Games & Activities
ISBN : 9780786965984

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Curse of Strahd by Dungeons & Dragons Pdf

Unravel the mysteries of Ravenloft® in this dread adventure for the world’s greatest roleplaying game Under raging storm clouds, the vampire Count Strahd von Zarovich stands silhouetted against the ancient walls of Castle Ravenloft. Rumbling thunder pounds the castle spires. The wind’s howling increases as he turns his gaze down toward the village of Barovia. Far below, yet not beyond his keen eyesight, a party of adventurers has just entered his domain. Strahd’s face forms the barest hint of a smile as his dark plan unfolds. He knew they were coming, and he knows why they came — all according to his plan. A lightning flash rips through the darkness, but Strahd is gone. Only the howling of the wind fills the midnight air. The master of Castle Ravenloft is having guests for dinner. And you are invited.

Expedition to Castle Ravenloft

Author : Bruce R. Cordell,James Wyatt
Publisher : Unknown
Page : 0 pages
File Size : 43,9 Mb
Release : 2006-10
Category : Dungeons and Dragons (Game)
ISBN : 078693946X

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Expedition to Castle Ravenloft by Bruce R. Cordell,James Wyatt Pdf

This text is a Dungeons and Dragons adventure that harkens back to classic first-edition adventure, Ravenloft. It expands on the original adventure, introduces some never-before-seen threats, and features a new encounter format designed to make running the adventure easier for the Dungeon Master.

Vampire of the Mists

Author : Christie Golden
Publisher : Wizards of the Coast
Page : 320 pages
File Size : 52,5 Mb
Release : 2011-12-13
Category : Fiction
ISBN : 9780786961863

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Vampire of the Mists by Christie Golden Pdf

Alone in a strange world and torn by grief, a vampire accepts the hospitality of the local lord. But can the vampire trust him once he discovers the land’s dark connection to his own quest for revenge? From the Trade Paperback edition.

Dungeons & Dragons Starter Set (Six Dice, Five Ready-to-Play D&D Characters With Character Sheets, a Rulebook, and One Adventure)

Author : Dungeons & Dragons
Publisher : National Geographic Books
Page : 0 pages
File Size : 44,6 Mb
Release : 2014-07-15
Category : Games & Activities
ISBN : 9780786965595

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Dungeons & Dragons Starter Set (Six Dice, Five Ready-to-Play D&D Characters With Character Sheets, a Rulebook, and One Adventure) by Dungeons & Dragons Pdf

Everything you need to start playing the world’s greatest roleplaying game. “I recommend [the D&D Starter Set] for anyone who’s curious and wants to learn D&D.”—Ed Grabionowski, io9.Gizmodo.com The Dungeons & Dragons Starter Set is your gateway to action-packed stories of the imagination. This box contains the essential rules of the game plus everything you need to play heroic characters on perilous adventures in worlds of fantasy. Explore subterranean labyrinths! Plunder hoards of treasure! Battle legendary monsters! • FIVE READY-TO-PLAY CHARACTERS • SIX DICE • ONE ADVENTURE BOOK: LOST MINE OF PHANDELVER • ONE RULEBOOK • ONE CHARACTER SHEET “D&D acolytes are everywhere. . .Tech workers from Silicon Valley to Brooklyn have long-running campaigns, and the showrunners and the novelist behind ‘Game of Thrones’ have all been Dungeon Masters.”—Neima Jahromi, The New Yorker Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. The main Dungeons & Dragons books are the Player’s Handbook, Monster Manual, and Dungeon Master’s Guide.

Cthulhu Dark Ages

Author : Chad Bowser
Publisher : Chaosium
Page : 128 pages
File Size : 47,9 Mb
Release : 2020-04-17
Category : Electronic
ISBN : 1568824211

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Cthulhu Dark Ages by Chad Bowser Pdf

Ravenloft

Author : Andrew Cermak,James Mangrum,John W. Mangrum,Stuart Turner,Andrew Wyatt
Publisher : White Wolf Publishing
Page : 0 pages
File Size : 49,7 Mb
Release : 2001-10
Category : Dungeons and Dragons (Game)
ISBN : 1588460754

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Ravenloft by Andrew Cermak,James Mangrum,John W. Mangrum,Stuart Turner,Andrew Wyatt Pdf

A night of eternal terror. A world ruled by fear and horror. Vampires who command the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.

Cthulhu Through the Ages (Call of Cthulhu Roleplaying)

Author : Mike Mason,Pedro Ziviani,John French
Publisher : Chaosium
Page : 82 pages
File Size : 40,7 Mb
Release : 2015-04-10
Category : Games
ISBN : 1568824386

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Cthulhu Through the Ages (Call of Cthulhu Roleplaying) by Mike Mason,Pedro Ziviani,John French Pdf

GUIDELINES FOR PLAYING CALL OF CTHULHU IN SEVEN DIFFERENT ERAS CTHULHU THROUGH THE AGES was created to help players adopt the latest rule-set for the wide range of settings published by Chaosium Inc. Here you will find straight-forward guidance and era-specific rules for investigator creation for seven different settings, along with updated rules for combat for CTHULHU DARK AGES, CTHULHU INVICTUS, and MYTHIS ICELAND, as well as a sprinkling of other topics like scenario seeds, setting-specific monsters, and investigator organizations.

I, Strahd

Author : P. N. Elrod
Publisher : TSR
Page : 310 pages
File Size : 52,6 Mb
Release : 1998
Category : Fiction
ISBN : 0786907541

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I, Strahd by P. N. Elrod Pdf

...Some of the parchment pages were the color of cream, thick and substantial, made to last many, many lifetimes. Other pages were thin and desiccated, positively yellow from age, and crackled alarmingly as Van Richten turned them over. There were no ornate illuminations, no fussy borders, only lines of plain text in hard black ink. The flowing handwriting was a bit difficult to follow at first; the writer's style of calligraphy had not been in common use for three hundred years. No table of contents, but from the dates it looked to be some kind of history. He turned to the first page and read: I, Strahd, Lord of Barovia, well aware certain events of my reign have been desperately misunderstood by those who are better at garbling history than recording it, hereby set down an exact record of those events, that the truth may at last be known . . . . He caught his breath. By all the good gods, a personal journal?

Ed Greenwood Presents Elminster's Forgotten Realms

Author : Wizards RPG Team
Publisher : Wizards of the Coast
Page : 0 pages
File Size : 44,9 Mb
Release : 2012
Category : Games & Activities
ISBN : 0786960345

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Ed Greenwood Presents Elminster's Forgotten Realms by Wizards RPG Team Pdf

Offers a comprehensive description of the Forgotten Realms, one of the most well known Dungeons & Dragons campaign settings.

OSR Solo

Author : Peter Rudin-Burgess
Publisher : Lulu.com
Page : 26 pages
File Size : 49,6 Mb
Release : 2021-02-23
Category : Electronic
ISBN : 1008996351

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OSR Solo by Peter Rudin-Burgess Pdf

OSR Solo rules These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master. game you will get using these rules will be a sandbox-style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate levels would be helpful. No DM? The normal cycle of play is that the DM describes the scene and asks what do you do? The players describe their actions. The DM describes the effects of those actions and the cycle repeats. In solo play there is just the single character and no DM. You start by imagining your character in the game setting and play them through all the social interactions, all the NPCs and events that would normally come up. At some point you will reach a point where you would normally ask your DM for more information. Are there any guards? Are there any ways out? What can you hear? At this point the solo rules come into play. You pitch your question in a Yes/No format. The solo rules will then return an answer to your question much like a Magic 8 Ball toy. It is then down to you and your improv. skills to decide what does this answer mean right now? Often the first thing that comes into your head is the answer to go with. If you just got yes and no answers things would get boring quite quickly. These rules are designed to throw up twists and turns into your character's story. is a perfect way to learn a new game, test your first adventures and going beyond just making characters when you are first getting to know the rules

Special Edition Dungeon Master's Guide

Author : Monte Cook,Wizards Team
Publisher : Unknown
Page : 0 pages
File Size : 41,6 Mb
Release : 2005-10
Category : Dungeons and Dragons (Game)
ISBN : 0786939427

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Special Edition Dungeon Master's Guide by Monte Cook,Wizards Team Pdf

A deluxe version of the essential core rulebook every D&D Dungeon Master needs, this special release features an embossed, leather-bound cover and premium, gilt-edged paper.

Domains of Dread

Author : William W. Conners,Steve Miller
Publisher : TSR
Page : 0 pages
File Size : 54,6 Mb
Release : 1997-06
Category : Dungeons and Dragons (Game)
ISBN : 0786906723

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Domains of Dread by William W. Conners,Steve Miller Pdf

Add a touch of horror to your AD&D game with this medieval Gothic setting! Vampires, werewolves, forbidding castles, and ghosts of all kinds inhabit the Demiplane of Dread. Features new rules for creating heroes native to the domains, adapting magic to the demiplane, and dealing with fear and horror checks when the characters experience the true terror that dominates the Ravenloft "RM" campaign.