Design Patterns

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Design Patterns

Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Pearson Deutschland GmbH
Page : 512 pages
File Size : 50,5 Mb
Release : 1995
Category : Business & Economics
ISBN : 3827328241

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Design Patterns by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides Pdf

Software -- Software Engineering.

Concurrency in Go

Author : Katherine Cox-Buday
Publisher : "O'Reilly Media, Inc."
Page : 238 pages
File Size : 45,5 Mb
Release : 2017-07-19
Category : Computers
ISBN : 9781491941300

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Concurrency in Go by Katherine Cox-Buday Pdf

Concurrency can be notoriously difficult to get right, but fortunately, the Go open source programming language makes working with concurrency tractable and even easy. If you’re a developer familiar with Go, this practical book demonstrates best practices and patterns to help you incorporate concurrency into your systems. Author Katherine Cox-Buday takes you step-by-step through the process. You’ll understand how Go chooses to model concurrency, what issues arise from this model, and how you can compose primitives within this model to solve problems. Learn the skills and tooling you need to confidently write and implement concurrent systems of any size. Understand how Go addresses fundamental problems that make concurrency difficult to do correctly Learn the key differences between concurrency and parallelism Dig into the syntax of Go’s memory synchronization primitives Form patterns with these primitives to write maintainable concurrent code Compose patterns into a series of practices that enable you to write large, distributed systems that scale Learn the sophistication behind goroutines and how Go’s runtime stitches everything together

Design Patterns Explained

Author : Alan Shalloway,James R. Trott
Publisher : Pearson Education
Page : 448 pages
File Size : 54,9 Mb
Release : 2004-10-12
Category : Computers
ISBN : 9780321630049

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Design Patterns Explained by Alan Shalloway,James R. Trott Pdf

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

Hands-On Design Patterns and Best Practices with Julia

Author : Tom Kwong
Publisher : Packt Publishing Ltd
Page : 521 pages
File Size : 43,5 Mb
Release : 2020-01-17
Category : Computers
ISBN : 9781838646615

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Hands-On Design Patterns and Best Practices with Julia by Tom Kwong Pdf

Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.

Game Programming Patterns

Author : Robert Nystrom
Publisher : Genever Benning
Page : 354 pages
File Size : 53,8 Mb
Release : 2014-11-03
Category : Computers
ISBN : 9780990582915

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Game Programming Patterns by Robert Nystrom Pdf

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

Design Patterns in Ruby

Author : Russ Olsen
Publisher : Pearson Education
Page : 558 pages
File Size : 40,8 Mb
Release : 2007-12-10
Category : Computers
ISBN : 9780132702508

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Design Patterns in Ruby by Russ Olsen Pdf

Praise for Design Patterns in Ruby "Design Patterns in Ruby documents smart ways to resolve many problems that Ruby developers commonly encounter. Russ Olsen has done a great job of selecting classic patterns and augmenting these with newer patterns that have special relevance for Ruby. He clearly explains each idea, making a wealth of experience available to Ruby developers for their own daily work." —Steve Metsker, Managing Consultant with Dominion Digital, Inc. "This book provides a great demonstration of the key 'Gang of Four' design patterns without resorting to overly technical explanations. Written in a precise, yet almost informal style, this book covers enough ground that even those without prior exposure to design patterns will soon feel confident applying them using Ruby. Olsen has done a great job to make a book about a classically 'dry' subject into such an engaging and even occasionally humorous read." —Peter Cooper "This book renewed my interest in understanding patterns after a decade of good intentions. Russ picked the most useful patterns for Ruby and introduced them in a straightforward and logical manner, going beyond the GoF's patterns. This book has improved my use of Ruby, and encouraged me to blow off the dust covering the GoF book." —Mike Stok "Design Patterns in Ruby is a great way for programmers from statically typed objectoriented languages to learn how design patterns appear in a more dynamic, flexible language like Ruby." —Rob Sanheim, Ruby Ninja, Relevance Most design pattern books are based on C++ and Java. But Ruby is different—and the language's unique qualities make design patterns easier to implement and use. In this book, Russ Olsen demonstrates how to combine Ruby's power and elegance with patterns, and write more sophisticated, effective software with far fewer lines of code. After reviewing the history, concepts, and goals of design patterns, Olsen offers a quick tour of the Ruby language—enough to allow any experienced software developer to immediately utilize patterns with Ruby. The book especially calls attention to Ruby features that simplify the use of patterns, including dynamic typing, code closures, and "mixins" for easier code reuse. Fourteen of the classic "Gang of Four" patterns are considered from the Ruby point of view, explaining what problems each pattern solves, discussing whether traditional implementations make sense in the Ruby environment, and introducing Ruby-specific improvements. You'll discover opportunities to implement patterns in just one or two lines of code, instead of the endlessly repeated boilerplate that conventional languages often require. Design Patterns in Ruby also identifies innovative new patterns that have emerged from the Ruby community. These include ways to create custom objects with metaprogramming, as well as the ambitious Rails-based "Convention Over Configuration" pattern, designed to help integrate entire applications and frameworks. Engaging, practical, and accessible, Design Patterns in Ruby will help you build better software while making your Ruby programming experience more rewarding.

Node.js Design Patterns

Author : Mario Casciaro,Luciano Mammino
Publisher : Packt Publishing Ltd
Page : 520 pages
File Size : 40,5 Mb
Release : 2016-07-18
Category : Computers
ISBN : 9781785887383

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Node.js Design Patterns by Mario Casciaro,Luciano Mammino Pdf

Get the best out of Node.js by mastering its most powerful components and patterns to create modular and scalable applications with ease About This Book Create reusable patterns and modules by leveraging the new features of Node.js . Understand the asynchronous single thread design of node and grasp all its features and patterns to take advantage of various functions. This unique guide will help you get the most out of Node.js and its ecosystem. Who This Book Is For The book is meant for developers and software architects with a basic working knowledge of JavaScript who are interested in acquiring a deeper understanding of how to design and develop enterprise-level Node.js applications. Basic knowledge of Node.js is also helpful to get the most out of this book. What You Will Learn Design and implement a series of server-side JavaScript patterns so you understand why and when to apply them in different use case scenarios Become comfortable with writing asynchronous code by leveraging constructs such as callbacks, promises, generators and the async-await syntax Identify the most important concerns and apply unique tricks to achieve higher scalability and modularity in your Node.js application Untangle your modules by organizing and connecting them coherently Reuse well-known techniques to solve common design and coding issues Explore the latest trends in Universal JavaScript, learn how to write code that runs on both Node.js and the browser and leverage React and its ecosystem to implement universal applications In Detail Node.js is a massively popular software platform that lets you use JavaScript to easily create scalable server-side applications. It allows you to create efficient code, enabling a more sustainable way of writing software made of only one language across the full stack, along with extreme levels of reusability, pragmatism, simplicity, and collaboration. Node.js is revolutionizing the web and the way people and companies create their software. In this book, we will take you on a journey across various ideas and components, and the challenges you would commonly encounter while designing and developing software using the Node.js platform. You will also discover the "Node.js way" of dealing with design and coding decisions. The book kicks off by exploring the basics of Node.js describing it's asynchronous single-threaded architecture and the main design patterns. It then shows you how to master the asynchronous control flow patterns,and the stream component and it culminates into a detailed list of Node.js implementations of the most common design patterns as well as some specific design patterns that are exclusive to the Node.js world.Lastly, it dives into more advanced concepts such as Universal Javascript, and scalability' and it's meant to conclude the journey by giving the reader all the necessary concepts to be able to build an enterprise grade application using Node.js. Style and approach This book takes its intended readers through a comprehensive explanation to create a scalable and efficient real-time server-side apps.

Head First Design Patterns

Author : Eric Freeman,Elisabeth Robson,Bert Bates,Kathy Sierra
Publisher : "O'Reilly Media, Inc."
Page : 694 pages
File Size : 40,6 Mb
Release : 2004-10-25
Category : Computers
ISBN : 9780596800741

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Head First Design Patterns by Eric Freeman,Elisabeth Robson,Bert Bates,Kathy Sierra Pdf

Using research in neurobiology, cognitive science and learning theory, this text loads patterns into your brain in a way that lets you put them to work immediately, makes you better at solving software design problems, and improves your ability to speak the language of patterns with others on your team.

Inclusive Design Patterns

Author : Heydon Pickering
Publisher : Unknown
Page : 308 pages
File Size : 47,5 Mb
Release : 2024-04-24
Category : Assistive computer technology
ISBN : 3945749433

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Inclusive Design Patterns by Heydon Pickering Pdf

We make inaccessible and unusable websites and apps all the time, but it's not for lack of skill or talent. It's just a case of doing things the wrong way. We try to build the best experiences we can, but we only make them for ourselves and for people like us. This book looks at common interface patterns from the perspective of an inclusive designer-someone trained in building experiences that cater to the huge diversity of abilities, preferences and circumstances out there. There's no such thing as an 'average' user, but there is such a thing as an average developer. This book will take you from average to expert in the area that matters the most: making things more readable and more usable to more people.

Hands-On Design Patterns with C++

Author : Fedor G. Pikus
Publisher : Packt Publishing Ltd
Page : 499 pages
File Size : 55,5 Mb
Release : 2019-01-30
Category : Computers
ISBN : 9781788837958

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Hands-On Design Patterns with C++ by Fedor G. Pikus Pdf

A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

API Design Patterns

Author : JJ Geewax
Publisher : Simon and Schuster
Page : 478 pages
File Size : 49,6 Mb
Release : 2021-08-17
Category : Computers
ISBN : 9781638350330

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API Design Patterns by JJ Geewax Pdf

"A concept-rich book on API design patterns. Deeply engrossing and fun to read." - Satej Sahu, Honeywell API Design Patterns lays out a set of design principles for building internal and public-facing APIs. In API Design Patterns you will learn: Guiding principles for API patterns Fundamentals of resource layout and naming Handling data types for any programming language Standard methods that ensure predictability Field masks for targeted partial updates Authentication and validation methods for secure APIs Collective operations for moving, managing, and deleting data Advanced patterns for special interactions and data transformations API Design Patterns reveals best practices for building stable, user-friendly APIs. These design patterns can be applied to solve common API problems and flexibly altered to fit specific needs. Hands-on examples and relevant cases illustrate patterns for API fundamentals, advanced functionalities, and uncommon scenarios. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the technology APIs are contracts that define how applications, services, and components communicate. API design patterns provide a shared set of best practices, specifications and standards that ensure APIs are reliable and simple for other developers. This book collects and explains the most important patterns from both the API design community and the experts at Google. About the book API Design Patterns lays out a set of principles for building internal and public-facing APIs. Google API expert JJ Geewax presents patterns that ensure your APIs are consistent, scalable, and flexible. You’ll improve the design of the most common APIs, plus discover techniques for tricky edge cases. Precise illustrations, relevant examples, and detailed scenarios make every pattern clear and easy to understand. What's inside Guiding principles for API patterns Fundamentals of resource layout and naming Advanced patterns for special interactions and data transformations A detailed case-study on building an API and adding features About the reader For developers building web and internal APIs in any language. About the author JJ Geewax is a software engineer at Google, focusing on Google Cloud Platform, API design, and real-time payment systems. He is also the author of Manning’s Google Cloud Platform in Action. Table of Contents PART 1 INTRODUCTION 1 Introduction to APIs 2 Introduction to API design patterns PART 2 DESIGN PRINCIPLES 3 Naming 4 Resource scope and hierarchy 5 Data types and defaults PART 3 FUNDAMENTALS 6 Resource identification 7 Standard methods 8 Partial updates and retrievals 9 Custom methods 10 Long-running operations 11 Rerunnable jobs PART 4 RESOURCE RELATIONSHIPS 12 Singleton sub-resources 13 Cross references 14 Association resources 15 Add and remove custom methods 16 Polymorphism PART 5 COLLECTIVE OPERATIONS 17 Copy and move 18 Batch operations 19 Criteria-based deletion 20 Anonymous writes 21 Pagination 22 Filtering 23 Importing and exporting PART 6 SAFETY AND SECURITY 24 Versioning and compatibility 25 Soft deletion 26 Request deduplication 27 Request validation 28 Resource revisions 29 Request retrial 30 Request authentication

Design Patterns in Modern C++

Author : Dmitri Nesteruk
Publisher : Apress
Page : 312 pages
File Size : 45,6 Mb
Release : 2018-04-18
Category : Computers
ISBN : 9781484236031

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Design Patterns in Modern C++ by Dmitri Nesteruk Pdf

Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Learning JavaScript Design Patterns

Author : Addy Osmani
Publisher : "O'Reilly Media, Inc."
Page : 247 pages
File Size : 40,7 Mb
Release : 2012-07-08
Category : Computers
ISBN : 9781449334871

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Learning JavaScript Design Patterns by Addy Osmani Pdf

With Learning JavaScript Design Patterns, you’ll learn how to write beautiful, structured, and maintainable JavaScript by applying classical and modern design patterns to the language. If you want to keep your code efficient, more manageable, and up-to-date with the latest best practices, this book is for you. Explore many popular design patterns, including Modules, Observers, Facades, and Mediators. Learn how modern architectural patterns—such as MVC, MVP, and MVVM—are useful from the perspective of a modern web application developer. This book also walks experienced JavaScript developers through modern module formats, how to namespace code effectively, and other essential topics. Learn the structure of design patterns and how they are written Understand different pattern categories, including creational, structural, and behavioral Walk through more than 20 classical and modern design patterns in JavaScript Use several options for writing modular code—including the Module pattern, Asyncronous Module Definition (AMD), and CommonJS Discover design patterns implemented in the jQuery library Learn popular design patterns for writing maintainable jQuery plug-ins "This book should be in every JavaScript developer’s hands. It’s the go-to book on JavaScript patterns that will be read and referenced many times in the future."—Andrée Hansson, Lead Front-End Developer, presis!

Mastering Python Design Patterns

Author : Kamon Ayeva,Sakis Kasampalis
Publisher : Packt Publishing Ltd
Page : 240 pages
File Size : 44,8 Mb
Release : 2018-08-31
Category : Computers
ISBN : 9781788832069

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Mastering Python Design Patterns by Kamon Ayeva,Sakis Kasampalis Pdf

Exploit various design patterns to master the art of solving problems using Python Key Features Master the application design using the core design patterns and latest features of Python 3.7 Learn tricks to solve common design and architectural challenges Choose the right plan to improve your programs and increase their productivity Book Description Python is an object-oriented scripting language that is used in a wide range of categories. In software engineering, a design pattern is an elected solution for solving software design problems. Although they have been around for a while, design patterns remain one of the top topics in software engineering, and are a ready source for software developers to solve the problems they face on a regular basis. This book takes you through a variety of design patterns and explains them with real-world examples. You will get to grips with low-level details and concepts that show you how to write Python code, without focusing on common solutions as enabled in Java and C++. You'll also fnd sections on corrections, best practices, system architecture, and its designing aspects. This book will help you learn the core concepts of design patterns and the way they can be used to resolve software design problems. You'll focus on most of the Gang of Four (GoF) design patterns, which are used to solve everyday problems, and take your skills to the next level with reactive and functional patterns that help you build resilient, scalable, and robust applications. By the end of the book, you'll be able to effciently address commonly faced problems and develop applications, and also be comfortable working on scalable and maintainable projects of any size. What you will learn Explore Factory Method and Abstract Factory for object creation Clone objects using the Prototype pattern Make incompatible interfaces compatible using the Adapter pattern Secure an interface using the Proxy pattern Choose an algorithm dynamically using the Strategy pattern Keep the logic decoupled from the UI using the MVC pattern Leverage the Observer pattern to understand reactive programming Explore patterns for cloud-native, microservices, and serverless architectures Who this book is for This book is for intermediate Python developers. Prior knowledge of design patterns is not required to enjoy this book.

Modern C++ Design

Author : Andrei Alexandrescu
Publisher : Addison-Wesley Professional
Page : 352 pages
File Size : 49,6 Mb
Release : 2001
Category : Computers
ISBN : 0201704315

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Modern C++ Design by Andrei Alexandrescu Pdf

This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.