Design Second Edition

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Author : Anonim
Publisher : DK Publishing (Dorling Kindersley)
Page : 0 pages
File Size : 44,6 Mb
Release : 2023-02-07
Category : Design
ISBN : 0241631785

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Design by Anonim Pdf

Discover the history of design with this visual celebration of key pieces, movements, and designers, from the Arts and Craft movement to the digital age. Arranged chronologically, Design traces the evolution of design from its roots to the present day, from early chairs, pottery, and homewares to cars, graphic design, and product design. It introduces all the key designers, manufacturers, and objects, illustrating how and why different styles emerged and became popular. It also provides a fascinating insight into design movements, showing how each one began and explaining its philosophy and visual style, from the Arts and Crafts movement to mid-century modern and contemporary. Featuring expert analysis, stunning photography, and a huge range of objects both familiar and extraordinary, Design explains what makes a truly great design and reveals the hidden stories behind the everyday things all around us. With profiles of famous designers and manufacturers, such as William Morris, the Bauhaus, Alvar Aalto, Frank Lloyd Wright, and Vitra, and stunning images of iconic buildings and interiors, it provides a glorious and comprehensive view of classic design across the last two centuries.

History of Modern Design

Author : David Raizman
Publisher : Laurence King Publishing
Page : 406 pages
File Size : 45,6 Mb
Release : 2003
Category : Design
ISBN : 1856693481

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History of Modern Design by David Raizman Pdf

An exploration of the parallel development of product and graphic design from the 18th century to the 21st. The effects of mass production and consumption, man-made industrial materials and extended lines of communication are also discussed.

The Design Way, second edition

Author : Harold G. Nelson,Erik Stolterman
Publisher : MIT Press
Page : 297 pages
File Size : 45,8 Mb
Release : 2014-08-29
Category : Design
ISBN : 9780262526708

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The Design Way, second edition by Harold G. Nelson,Erik Stolterman Pdf

A book that lays out the fundamental concepts of design culture and outlines a design-driven way to approach the world. Humans did not discover fire—they designed it. Design is not defined by software programs, blueprints, or font choice. When we create new things—technologies, organizations, processes, systems, environments, ways of thinking—we engage in design. With this expansive view of design as their premise, in The Design Way Harold Nelson and Erik Stolterman make the case for design as its own culture of inquiry and action. They offer not a recipe for design practice or theorizing but a formulation of design culture's fundamental core of ideas. These ideas—which form “the design way”—are applicable to an infinite variety of design domains, from such traditional fields as architecture and graphic design to such nontraditional design areas as organizational, educational, interaction, and healthcare design. The text of this second edition is accompanied by new detailed images, “schemas” that visualize, conceptualize, and structure the authors' understanding of design inquiry. The text itself has been revised and expanded throughout, in part in response to reader feedback.

The Art of Game Design

Author : Jesse Schell
Publisher : CRC Press
Page : 604 pages
File Size : 51,9 Mb
Release : 2014-11-06
Category : Computers
ISBN : 9781466598645

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The Art of Game Design by Jesse Schell Pdf

Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.

How to Design Programs, second edition

Author : Matthias Felleisen,Robert Bruce Findler,Matthew Flatt,Shriram Krishnamurthi
Publisher : MIT Press
Page : 793 pages
File Size : 40,9 Mb
Release : 2018-05-25
Category : Computers
ISBN : 9780262344128

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How to Design Programs, second edition by Matthias Felleisen,Robert Bruce Findler,Matthew Flatt,Shriram Krishnamurthi Pdf

A completely revised edition, offering new design recipes for interactive programs and support for images as plain values, testing, event-driven programming, and even distributed programming. This introduction to programming places computer science at the core of a liberal arts education. Unlike other introductory books, it focuses on the program design process, presenting program design guidelines that show the reader how to analyze a problem statement, how to formulate concise goals, how to make up examples, how to develop an outline of the solution, how to finish the program, and how to test it. Because learning to design programs is about the study of principles and the acquisition of transferable skills, the text does not use an off-the-shelf industrial language but presents a tailor-made teaching language. For the same reason, it offers DrRacket, a programming environment for novices that supports playful, feedback-oriented learning. The environment grows with readers as they master the material in the book until it supports a full-fledged language for the whole spectrum of programming tasks. This second edition has been completely revised. While the book continues to teach a systematic approach to program design, the second edition introduces different design recipes for interactive programs with graphical interfaces and batch programs. It also enriches its design recipes for functions with numerous new hints. Finally, the teaching languages and their IDE now come with support for images as plain values, testing, event-driven programming, and even distributed programming.

Designing for Emotion

Author : Aarron Walter
Publisher : Book Apart
Page : 0 pages
File Size : 40,6 Mb
Release : 2020
Category : Computers
ISBN : 1952616492

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Designing for Emotion by Aarron Walter Pdf

Inspiring guidance for the principles of designing for humans.

The Art of Game Design

Author : Jesse Schell
Publisher : CRC Press
Page : 522 pages
File Size : 44,7 Mb
Release : 2008-08-04
Category : Art
ISBN : 9780123694966

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The Art of Game Design by Jesse Schell Pdf

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.

Django Design Patterns and Best Practices

Author : Arun Ravindran
Publisher : Packt Publishing Ltd
Page : 274 pages
File Size : 44,5 Mb
Release : 2018-05-31
Category : Computers
ISBN : 9781788834971

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Django Design Patterns and Best Practices by Arun Ravindran Pdf

Learning to build more maintainable websites with Django either takes a lot of experience or familiarity with various pragmatic design patterns. This book will accelerate your journey into the world of web development. This new edition is updated with additional chapters and diagrams to help you get to grips with the current best practices in ...

3D Seismic Survey Design

Author : Gijs J. O. Vermeer
Publisher : SEG Books
Page : 369 pages
File Size : 49,7 Mb
Release : 2012
Category : Science
ISBN : 9781560803034

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3D Seismic Survey Design by Gijs J. O. Vermeer Pdf

Details the properties of 3D acquisition geometries and shows how they naturally lead to the 3D symmetric sampling approach to 3D survey design. Many examples are used to illustrate choices of acquisition parameters, and the link between survey parameters and noise suppression as well as imaging is an intrinsic part of the contents.

Health Design Thinking

Author : Bon Ku,Ellen Lupton
Publisher : MIT Press
Page : 228 pages
File Size : 53,7 Mb
Release : 2020-03-17
Category : Design
ISBN : 9780262358910

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Health Design Thinking by Bon Ku,Ellen Lupton Pdf

Applying the principles of human-centered design to real-world health care challenges, from drug packaging to early detection of breast cancer. This book makes a case for applying the principles of design thinking to real-world health care challenges. As health care systems around the globe struggle to expand access, improve outcomes, and control costs, Health Design Thinking offers a human-centered approach for designing health care products and services, with examples and case studies that range from drug packaging and exam rooms to internet-connected devices for early detection of breast cancer. Written by leaders in the field—Bon Ku, a physician and founder of the innovative Health Design Lab at Sidney Kimmel Medical College, and Ellen Lupton, an award-winning graphic designer and curator at Cooper Hewitt Smithsonian Design Museum—the book outlines the fundamentals of design thinking and highlights important products, prototypes, and research in health design. Health design thinking uses play and experimentation rather than a rigid methodology. It draws on interviews, observations, diagrams, storytelling, physical models, and role playing; design teams focus not on technology but on problems faced by patients and clinicians. The book's diverse case studies show health design thinking in action. These include the development of PillPack, which frames prescription drug delivery in terms of user experience design; a credit card–size device that allows patients to generate their own electrocardiograms; and improved emergency room signage. Drawings, photographs, storyboards, and other visualizations accompany the case studies. Copublished with Cooper Hewitt, Smithsonian Design Museum

Designing Type

Author : Karen Cheng
Publisher : Yale University Press
Page : 249 pages
File Size : 48,8 Mb
Release : 2020-10-20
Category : Design
ISBN : 9780300249927

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Designing Type by Karen Cheng Pdf

The now-classic introduction to designing typography, handsomely redesigned and updated for the digital age In this invaluable book, Karen Cheng explains the processes behind creating and designing type, one of the most important tools of graphic design. She addresses issues of structure, optical compensation, and legibility, with special emphasis given to the often-overlooked relationships between letters and shapes in font design. In this second edition, students and professional graphic designers alike will benefit from an expanded discussion of the creative practice of designing type—what designers need to consider, their rationale, and issues of accessibility—in the context of contemporary processes for the digital age. Illustrated with more than 400 diagrams that demonstrate visual principles and letter construction, ranging from informal progress sketches to final type designs and diagrams, this essential guide analyzes a wide range of classic and modern typefaces, including those from many premier type foundries. Cheng’s text covers the history of type, the primary systems of typeface classification, the parts of a letter, and the effects of new technology on design methodology, among many other key topics.

An Architectural Approach to Level Design

Author : Christopher W. Totten
Publisher : CRC Press
Page : 474 pages
File Size : 47,5 Mb
Release : 2018-09-03
Category : Computers
ISBN : 9781351982924

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An Architectural Approach to Level Design by Christopher W. Totten Pdf

Explore Level Design through the Lens of Architectural and Spatial Experience Theory Written by a game developer and professor trained in architecture, An Architectural Approach to Level Design is one of the first books to integrate architectural and spatial design theory with the field of level design. It explores the principles of level design through the context and history of architecture, providing information useful to both academics and game development professionals. Understand Spatial Design Principles for Game Levels in 2D, 3D, and Multiplayer Applications The book presents architectural techniques and theories for level designers to use in their own work. The author connects architecture and level design in different ways that address the practical elements of how designers construct space and the experiential elements of how and why humans interact with this space. Throughout the text, readers learn skills for spatial layout, evoking emotion through gamespaces, and creating better levels through architectural theory. Create Meaningful User Experiences in Your Games Bringing together topics in game design and architecture, this book helps designers create better spaces for their games. Software independent, the book discusses tools and techniques that designers can use in crafting their interactive worlds.

Colour Design

Author : Janet Best
Publisher : Elsevier
Page : 672 pages
File Size : 46,9 Mb
Release : 2012-06-06
Category : Psychology
ISBN : 9780857095534

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Colour Design by Janet Best Pdf

Given its importance in analysing and influencing the world around us, an understanding of colour is a vital tool in any design process. Colour design provides a comprehensive review of the issues surrounding the use of colour, from the fundamental principles of what colour is to its important applications across a vast range of industries. Part one covers the main principles and theories of colour, focusing on the human visual system and the psychology of colour perception. Part two goes on to review colour measurement and description, including consideration of international standards, approval methods for textiles and lithographic printing, and colour communication issues. Forecasting colour trends and methods for design enhancement are then discussed in part three along with the history of colour theory, dyes and pigments, and an overview of dye and print techniques. Finally, part four considers the use of colour across a range of specific applications, from fashion, art and interiors, to food and website design. With its distinguished editor and international team of contributors, Colour design is an invaluable reference tool for all those researching or working with colour and design in any capacity. Provides a comprehensive review of the issues surrounding the use of colour in textiles Discusses the application of colour across a vast range of industries Chapters cover the theories, measurement and description of colour, forecasting colour trends and methods for design enhancement

Time-Saver Standards for Interior Design and Space Planning, Second Edition

Author : Joseph DeChiara,Julius Panero,Martin Zelnik
Publisher : McGraw Hill Professional
Page : 1745 pages
File Size : 41,8 Mb
Release : 2001-07-04
Category : Architecture
ISBN : 9780071704656

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Time-Saver Standards for Interior Design and Space Planning, Second Edition by Joseph DeChiara,Julius Panero,Martin Zelnik Pdf

The "Silver Bible" -- thoroughly revised, updated and redesigned Interior designers, architects, and other design professionals can still turn to the field’s beloved "Silver Bible" for a wealth of information related to the design and planning of residential and commercial interiors. But now, Time-Saver Standards for Interior Design and Space Planning, Second Edition goes even further to truly make the classic interior design reference the standard in its field. From standard furniture dimensions to architectural woodwork details, you’ll find a vast array of time-saving data and details. Editors Joseph DeChiara, Julius Panero, and Martin Zelnik have brought together contributions from well-known architectural and interior design firms to give you details derived from actual designs and working drawings, showing various solutions for typical design problems encountered in interior architecture. You get a wide range of typical layouts and residential spaces, offices, conference rooms, and reception areas, in addition to details of bars, restaurants, and public toilets. This exciting new edition includes new international examples and metrification – and provides you with full coverage of healthcare spaces, educational spaces; home offices; videoconferencing spaces; green design; project forms and schedules. Two outstanding sections cover historic styles and woodworking.

Contextual Design

Author : Karen Holtzblatt,Hugh Beyer
Publisher : Morgan Kaufmann
Page : 532 pages
File Size : 50,6 Mb
Release : 2016-11-16
Category : Computers
ISBN : 9780128011362

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Contextual Design by Karen Holtzblatt,Hugh Beyer Pdf

Contextual Design: Design for Life, Second Edition, describes the core techniques needed to deliberately produce a compelling user experience. Contextual design was first invented in 1988 to drive a deep understanding of the user into the design process. It has been used in a wide variety of industries and taught in universities all over the world. Until now, the basic CD approach has needed little revision, but with the wide adoption of handheld devices, especially smartphones, the way technology is integrated into people’s lives has fundamentally changed. Contextual Design V2.0 introduces both the classic CD techniques and the new techniques needed to "design for life", fulfilling core human motives while supporting activities. This completely updated and revised edition is written in a clear, informal style without excessive jargon, and is the must-have book for any UX Design library. Users will find coverage of mobile devices and consumer and business products, all illustrated with new examples, case studies, and discussions on how to use CD with the agile development and other project requirements methods. Provides tactics on how to gather detailed data on how people live, work, and use products Helps develop a coherent picture of a whole user population Presents tactics on how to use the seven "Cool Concepts" to support core human motives and generate new product concepts guided by user data, ideation techniques, and principles key to producing a compelling user experience Explains how to structure the system and user interface to best support the user across place, time, and platform