Flash Mx Games

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Macromedia Flash MX Game Design Demystified

Author : Jobe Makar
Publisher : Macromedia Press
Page : 652 pages
File Size : 48,7 Mb
Release : 2003
Category : Computers
ISBN : 0201770210

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Macromedia Flash MX Game Design Demystified by Jobe Makar Pdf

So you wanna be a hotshot game designer? Well, if you have a basic grasp of Macromedia Flash MX, you can. Unafraid to tackle some of the more complicated aspects of game creation (including physics and trigonometry!), this comprehensive reference covers it all. Macromedia Flash Game Design Demystified starts out with the basics: planning, adapting ActionScript techniques, using introductory Flash game techniques, and more. Then it gets down to the real business of building simple games. You'll tackle simple-logic and quiz games before moving on to multiplayer and complex-logic games (chess, for example)--learning about importing 3-D graphics, adding sound effects, and licensing your games in the process. The book's companion CD includes the source files for a number of games as well as the tutorials and lessons that go along with the book and XML server software to facilitate multiplayer games. If you're tired of the games that you have and want to make your own action, this book offers comprehensive coverage of sophisticated techniques--but put in easy-to-grasp, practical terms.

Flash MX Games

Author : Nik Lever
Publisher : Taylor & Francis
Page : 438 pages
File Size : 44,8 Mb
Release : 2012-10-12
Category : Art
ISBN : 9781136133176

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Flash MX Games by Nik Lever Pdf

Learn the professional skills you need to make the best use of Flash for creating interactive animation and producing exciting, dynamic Internet content. Nik Lever, writing as an artist for artists, takes you through the entire process from creating the art and animation for games in Flash, to adding the interactivity using Flash's ActionScripting language. He also provides valuable extra coverage of how Flash integrates with Director 8.5 Shockwave studio and C++. As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Flash MX 2004 Games

Author : Nik Lever
Publisher : CRC Press
Page : 435 pages
File Size : 42,8 Mb
Release : 2012-11-12
Category : Art
ISBN : 9781136144547

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Flash MX 2004 Games by Nik Lever Pdf

As a designer using Flash you will see how you can apply your creative skills to the many stages of game production and produce your own interactive games with this versatile package. Creating games for mobile devices is now also covered! As an animator you will be able to add interactive functionality to your own animation and produce a game. As a web developer you will see how to make the best use of the sophisticated development environment Flash offers for the production of both artwork and code to create low bandwidth, animated web content that sells! The free CD-Rom includes all the code and files you need to try out each tutorial from the book so you can see exactly how each game was created. Learn from the many different types of games provided as examples, from simple quizzes to platform-based games. High score tables and multi-player games using sockets, vital to higher level online games, are also covered in detail to ensure you have the complete skill set needed to succeed in this competitive arena.

Macromedia Flash MX 2004 ActionScript

Author : Derek Franklin,Jobe Makar
Publisher : Macromedia Press
Page : 782 pages
File Size : 41,6 Mb
Release : 2004
Category : Computers
ISBN : 0321213432

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Macromedia Flash MX 2004 ActionScript by Derek Franklin,Jobe Makar Pdf

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Macromedia Flash MX 2004 Game Design Demystified

Author : Jobe Makar,Ben Winiarczyk
Publisher : Unknown
Page : 540 pages
File Size : 44,8 Mb
Release : 2004
Category : Computers
ISBN : STANFORD:36105114343812

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Macromedia Flash MX 2004 Game Design Demystified by Jobe Makar,Ben Winiarczyk Pdf

Flash MX 2004 Game Design DemystifiedYour comprehensive guide to creating games using Flash MX 2004. It will take you through the process of creating a game in Flash MX 2004. The first several chapters introduce general processes for creating games, while the second section looks at the important concepts for creating realistic games. Such concepts include math, physics, collision detection, and collision reaction. A third section delves into more creative concepts: tile-based worlds, 3D visualization, artificial intelligence, using graphics, and using sound. Later chapters provide an introduction to multiplayer games, creating a high score list for games, and a selection games for which the authors share the development process, including code. The accompanying CD will provide the code for each function discussed in the book as well as working versions of the games.

Macromedia Flash MX ActionScript for Fun & Games

Author : Gary Rosenzweig
Publisher : Unknown
Page : 519 pages
File Size : 53,8 Mb
Release : 2002
Category : ActionScript (Computer program language)
ISBN : 0768683610

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Macromedia Flash MX ActionScript for Fun & Games by Gary Rosenzweig Pdf

Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects. Each chapter studies and then deconstructs a new type of game or gadget such as hunt and click games, catch and avoid games, or action and adventure games and the CD contains the project source code.

Macromedia Flash MX ActionScript for Fun & Games

Author : Gary Rosenzweig
Publisher : Que Publishing
Page : 558 pages
File Size : 48,6 Mb
Release : 2002
Category : Computers
ISBN : 0789727994

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Macromedia Flash MX ActionScript for Fun & Games by Gary Rosenzweig Pdf

Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. For this edition, the author has updated the games from the previous edition and has added several new projects.

Animating with Flash MX

Author : Alex Michael
Publisher : CRC Press
Page : 450 pages
File Size : 44,7 Mb
Release : 2012-10-02
Category : Art
ISBN : 9781136133985

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Animating with Flash MX by Alex Michael Pdf

If you are a professional animator and want to learn to use the Flash environment as a vehicle for your creative work then this is the book for you. It gets you up to speed fast with the basics of how to use Flash MX to animate, so you can start concentrating on how best to translate your animation skills to this medium. The techniques shown throughout the book build up in skill level quickly, showing you clearly and concisely the most effective way to translate your animations into Flash with the focus remaining on the importance of creative animation techniques. Benefit from Sprite Interactive's wealth of tips and tricks from their wide range of professional Flash animation work and successful training courses. Learn how to apply these techniques to your own work, how to make your characters run in Flash, speed them up and slow them down, make them stumble as they walk, show their anger or fear, make them come to life. Alex Michael, Lead Animator and MD of Sprite Interactive (www.sprite.net), shows you how to achieve all the creative skills of traditional animation using Flash so you can create work for a wide variety of new and innovative platforms, including PocketPCs and interactive TV, as well as video and the web. The free CD includes all the files you need to try everything in the book for yourself, as well as invaluable time and money saving animation processes and tools. Make sure you are at the cutting edge of animation and push your creative skills to the edge, if you want to animate successfully in Flash, buy this book.

Building Great Flash MX Games

Author : Matthew David
Publisher : Wiley
Page : 308 pages
File Size : 50,7 Mb
Release : 2002-12-06
Category : Computers
ISBN : 0764519859

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Building Great Flash MX Games by Matthew David Pdf

* Designed for both professionals and hobbyists, this is the most complete book on creating sophisticated games with Macromedia Flash MX * Shows readers how to harness the full potential of Flash MX and Flash ActionScript * Provides hands-on advice for creating commercial games, as well as games to boost a Web site's "stickiness," perk up presentations, or enhance educational materials * Explains the tools, scripts, and other building blocks of Flash games tools and then shows how to put them together * Companion Web site includes all source code and game artwork from the book as well as links to free game development tools and product trials

Macromedia Flash MX 2004 Game Programming

Author : Craig Murray,Justin Everett-Church
Publisher : Course Technology
Page : 755 pages
File Size : 50,7 Mb
Release : 2003
Category : Computers
ISBN : 1592000363

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Macromedia Flash MX 2004 Game Programming by Craig Murray,Justin Everett-Church Pdf

Provides techniques for using Flash in creating computer games, covering such topics as functions, handlers, arrays, movie objects, physics, and artificial intelligence.

Flash MX Games Most Wanted

Author : Apress L. P.,Friends of Ed Author Team,Peer Information
Publisher : Friends of Ed
Page : 300 pages
File Size : 50,8 Mb
Release : 2003-05
Category : Electronic
ISBN : 1904344380

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Flash MX Games Most Wanted by Apress L. P.,Friends of Ed Author Team,Peer Information Pdf

Focal Easy Guide to Flash MX 2004

Author : Birgitta Hosea
Publisher : CRC Press
Page : 214 pages
File Size : 46,9 Mb
Release : 2013-07-31
Category : Art
ISBN : 9781136144622

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Focal Easy Guide to Flash MX 2004 by Birgitta Hosea Pdf

Confused by ActionScript? Want to get to grips with creating interactive graphics and animation in Flash quickly? Whether you are a new user or a professional illustrator, designer or animator experienced in other animation and effects packages, this highly visual, color book will be all you need to get you up and running with the latest powerful upgrade - Flash MX 2004. Birgitta Hosea uses tried and tested material based on her teaching, breaking down the software into its main components and providing lots of screenshots and simple step-by-step instructions. This encourages you to get the most out of the programme and fully develop your skills, whilst allowing those with particular needs to 'jump ahead'. The structure and style, influenced by her commercial and creative expertise, allows you either as a student or professional to dip in and out according to the needs of your specific projects, but also allows the exploration of the programmes capability when you have more time. It is a generalist, accessible, visual and a truly introductory guide, written from the perspective of a designer with a thorough coverage of the basic features of Flash MX 2004, without going too in-depth into coding with ActionScript. Birgitta Hosea is a motion graphics artist and Course Director of the London Animation Studio at Central Saint Martins College of Art and Design. Her experience ranges from designing idents and promotional materials to working as an Art Director on pop promos and short films.

Flash MX 2004 Games Most Wanted

Author : Sham Bhangal,Fay Rhodes,Keith Peters,Steve Young,Brian Monnone,Brad Ferguson,Kristian Besley,Anthony Eden
Publisher : Apress
Page : 276 pages
File Size : 53,6 Mb
Release : 2003-12-04
Category : Computers
ISBN : 1590592360

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Flash MX 2004 Games Most Wanted by Sham Bhangal,Fay Rhodes,Keith Peters,Steve Young,Brian Monnone,Brad Ferguson,Kristian Besley,Anthony Eden Pdf

* Competitively priced, comprehensively illustrated in full color, with in-depth content featuring the very best techniques for online game design. In keeping with the tradition of the Most Wanted series, plenty of "finished products" are included. Each chapter in this book represents the detailed step-by-step tutorials describing the design and construction of a complete game, ready for the reader to customize or incorporate the principles within their own games. * First Flash MX 2004 title to focus on Flash game design. And, as Flash is relatively simple to learn, this book provides an ideal entry point for aspiring online games developers. * All authors are active web community members and renowned web designers/games developers. They will provide personal technical support for the book direct to the reader via the Friends of ED support forums (http://friendsofed.infopop.net/2/OpenTopic?a=cfrm&s=989094322). * Covers both Flash MX 2004 and Flash MX Professional 2004.

Flash MX 3D Graphics Bible

Author : Matthew David
Publisher : Wiley
Page : 790 pages
File Size : 50,9 Mb
Release : 2003-05-09
Category : Computers
ISBN : 0764537113

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Flash MX 3D Graphics Bible by Matthew David Pdf

* Macromedia Flash MX is the world's hottest Web development tool, with more than 500 million users and one million designer/developers * Covers essential information for Flash developers who are developing games, marketing materials, training materials, and more * Shows how to create 3D Flash applications using Flash's built-in tools, plug-ins, Swift 3D, Plazma 3D, Discrete 3D, and other leading products that export to the Flash format * CD-ROM includes scores of examples from the book, plus tryouts of Flash and leading Flash 3D applications