Java Concepts

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Java Concepts

Author : Cay S. Horstmann
Publisher : John Wiley & Sons
Page : 626 pages
File Size : 51,6 Mb
Release : 2017-05-01
Category : Computers
ISBN : 9781119186717

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Java Concepts by Cay S. Horstmann Pdf

Java Concepts: Late Objects, 3rd Edition focuses on the essentials of effective learning and is suitable for a two-semester introduction to programming sequence. This text requires no prior programming experience and only a modest amount of high school algebra. It provides an approachable introduction to fundamental programming techniques and design skills, helping students master basic concepts and become competent coders. Each important concept is introduced in easy-to understand terms before more complicated examples are discussed. Choosing the enhanced eText format allows students to develop their coding skills using targeted, progressive interactivities designed to integrate with the eText. All sections include built-in activities, open-ended review exercises, programming exercises, and projects to help students practice programming and build confidence. These activities go far beyond simplistic multiple-choice questions and animations. They have been designed to guide students along a learning path for mastering the complexities of programming. Students demonstrate comprehension of programming structures, then practice programming with simple steps in scaffolded settings, and finally write complete, automatically graded programs. The perpetual access VitalSource Enhanced eText, when integrated with your school's learning management system, provides the capability to monitor student progress in VitalSource SCORECenter and track grades for homework or participation. *Enhanced eText and interactive functionality available through select vendors and may require LMS integration approval for SCORECenter.

Programming Concepts In Java

Author : Robert Burns
Publisher : Xlibris Corporation
Page : 228 pages
File Size : 42,9 Mb
Release : 2014-12-02
Category : Computers
ISBN : 9781503511491

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Programming Concepts In Java by Robert Burns Pdf

This book is organized into three “parts”, separated by major milestones in gaining programming knowledge. Part 1 shows how to apply basic concepts of programming. It goes through the details of writing programs using freely available “editor” and “compiler” software. It shows how to store data in “variables” for use in calculations, and how to produce nice-looking output. These chapters teach all that is needed to create simple interactive programs that gather “input”, perform calculations based on the input, and display “output” using calculated results. Part 2 adds elements of logic to the simple programs of part 1. Ways are presented for making programs selectively use different sets of instructions, based on circumstances. Ways to get a program to repeat itself are also presented, allowing things to be done more than once without duplicating the steps. These chapters teach what is needed to create more sophisticated programs with “branching” and “looping” logic, such as would be required for computer games and almost every other useful program. Part 3 introduces the powerful concept of single variables that can store multiple values all at the same time. “Array” variables can store multiple values of the same type, and are suitable for dealing with lists, such as lists of test scores, high temperatures, or names of students. “Object” variables can store multiple values of related information, and are suitable for dealing with data records, such as student accounts with names, IDs, and addresses. Chapters 13-15 introduce advanced applications of arrays and objects, for the purpose of first exposure to some advanced computer science concepts, but primarily to provide an opportunity to apply the language elements learned in parts 1 and 2.

Next Generation Java Testing

Author : Cédric Beust,Hani Suleiman
Publisher : Pearson Education
Page : 523 pages
File Size : 41,5 Mb
Release : 2007-10-15
Category : Computers
ISBN : 9780132702270

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Next Generation Java Testing by Cédric Beust,Hani Suleiman Pdf

Enterprise Java developers must achieve broader, deeper test coverage, going beyond unit testing to implement functional and integration testing with systematic acceptance. Next Generation JavaTM Testing introduces breakthrough Java testing techniques and TestNG, a powerful open source Java testing platform. Cédric Beust, TestNG's creator, and leading Java developer Hani Suleiman, present powerful, flexible testing patterns that will work with virtually any testing tool, framework, or language. They show how to leverage key Java platform improvements designed to facilitate effective testing, such as dependency injection and mock objects. They also thoroughly introduce TestNG, demonstrating how it overcomes the limitations of older frameworks and enables new techniques, making it far easier to test today's complex software systems. Pragmatic and results-focused, Next Generation JavaTM Testing will help Java developers build more robust code for today's mission-critical environments. This book Illuminates the tradeoffs associated with testing, so you can make better decisions about what and how to test Introduces TestNG, explains its goals and features, and shows how to apply them in real-world environments Shows how to integrate TestNG with your existing code, development frameworks, and software libraries Demonstrates how to test crucial code features, such as encapsulation, state sharing, scopes, and thread safety Shows how to test application elements, including JavaEE APIs, databases, Web pages, and XML files Presents advanced techniques: testing partial failures, factories, dependent testing, remote invocation, cluster-based test farms, and more Walks through installing and using TestNG plug-ins for Eclipse, and IDEA Contains extensive code examples Whether you use TestNG, JUnit, or another testing framework, the testing design patterns presented in this book will show you how to improve your tests by giving you concrete advice on how to make your code and your design more testable.

Brush-up java for Interview

Author : Ashutosh Shashi
Publisher : Ashutosh Shashi
Page : 184 pages
File Size : 40,8 Mb
Release : 2020-08-22
Category : Computers
ISBN : 9781735222233

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Brush-up java for Interview by Ashutosh Shashi Pdf

This book will be helpful for those who is preparing for interview or getting interviewed. It is specially designed to brush-up the java concepts quickly.

Teach Yourself Java for Macintosh in 21 Days

Author : Laura Lemay,Charles L. Perkins,Tim Webster
Publisher : Hayden
Page : 567 pages
File Size : 49,8 Mb
Release : 1996-01-01
Category : Computers
ISBN : 1568302800

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Teach Yourself Java for Macintosh in 21 Days by Laura Lemay,Charles L. Perkins,Tim Webster Pdf

Takes a tutorial approach towards developing and serving Java applets, offering step-by-step instruction on such areas as motion pictures, animation, applet interactivity, file transfers, sound, and type. Original. (Intermediate).

Java Concepts

Author : Cay S. Horstmann
Publisher : Anchor Books
Page : 672 pages
File Size : 50,5 Mb
Release : 2013-04-02
Category : Electronic data processing
ISBN : 1118318765

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Java Concepts by Cay S. Horstmann Pdf

The Java EE 6 Tutorial

Author : Eric Jendrock,Ian Evans,Devika Gollapudi,Kim Haase,Chinmayee Srivathsa
Publisher : Pearson Education
Page : 600 pages
File Size : 44,6 Mb
Release : 2010-08-24
Category : Computers
ISBN : 0137084269

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The Java EE 6 Tutorial by Eric Jendrock,Ian Evans,Devika Gollapudi,Kim Haase,Chinmayee Srivathsa Pdf

The Java EE 6 Tutorial: Basic Concepts, Fourth Edition, is a task-oriented, example-driven guide to developing enterprise applications for the Java Platform, Enterprise Edition 6 (Java EE 6). Written by members of the Java EE 6 documentation team at Oracle, this book provides new and intermediate Java programmers with a deep understanding of the platform. Starting with expert guidance on web tier technologies, including JavaServer Faces and Facelets, this book also covers building web services using JAX-WS and JAX-RS, developing business logic with Enterprise JavaBeans components, accessing databases using the Java Persistence API, securing web and enterprise applications, and using Contexts and Dependency Injection for the Java EE platform. This edition contains extensive new material throughout, including detailed introductions to the latest APIs and platform features, and instructions for using the latest versions of GlassFish Server Open Source Edition and NetBeans IDE. Key platform features covered include Convention over configuration, so developers need specify only those aspects of an application that vary from the convention Annotated POJOs (Plain Old Java Objects) with optional XML configuration Simplified but more flexible packaging Lightweight Web Profile that is ideal for developing web applications The Java Series…from the Source Since 1996, when Addison-Wesley published the first edition of The Java Programming Language by Ken Arnold and James Gosling, this series has been the place to go for complete, expert, and definitive information on Java technology. The books in this series provide the detailed information developers need to build effective, robust, and portable applications and are an indispensable resource for anyone using the Java platform.

Advanced Topics in Java

Author : Noel Kalicharan
Publisher : Apress
Page : 322 pages
File Size : 43,9 Mb
Release : 2014-02-28
Category : Computers
ISBN : 9781430266204

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Advanced Topics in Java by Noel Kalicharan Pdf

Java is one of the most widely used programming languages today. It was first released by Sun Microsystems in 1995. Over the years, its popularity has grown to the point where it plays an important role in most of our lives. From laptops to data centers, game consoles to scientific supercomputers, cell phones to the Internet, Java is everywhere! There are tons of applications and heaps of websites that will not work unless you have Java installed, and more are created every day. And, of course, Java is used to power what has become the world's most dominant mobile platform, Android. Advanced Topics In Java teaches the algorithms and concepts that any budding software developer should know. You'll delve into topics such as sorting, searching, merging, recursion, random numbers and simulation, among others. You will increase the range of problems you can solve when you learn how to create and manipulate versatile and popular data structures such as binary trees and hash tables. This book assumes you have a working knowledge of basic programming concepts such as variables, constants, assignment, selection (if..else) and looping (while, for). It also assumes you are comfortable with writing functions and working with arrays. If you study this book carefully and do the exercises conscientiously, you would become a better and more agile software developer, more prepared to code today's applications - no matter the language.

Computing Concepts with Java Essentials

Author : Frances P. Trees,Horstmann
Publisher : Unknown
Page : 0 pages
File Size : 42,6 Mb
Release : 2003-04
Category : Electronic data processing
ISBN : 0471449393

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Computing Concepts with Java Essentials by Frances P. Trees,Horstmann Pdf

Introduction to Java Programming _Professional Level

Author : CPA John Kimani
Publisher : Finstock Evarsity Publishers
Page : 95 pages
File Size : 51,6 Mb
Release : 2023-06-22
Category : Computers
ISBN : 9789914753141

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Introduction to Java Programming _Professional Level by CPA John Kimani Pdf

• Introduction to Java Programming • Object-Oriented Programming in Java • Exception Handling and Debugging • Input/output in Java • Java Collections Framework • Java Database Connectivity (JDBC) • Java Web Development • Advanced Java Concepts

Java Concepts

Author : Cay S. Horstmann
Publisher : Unknown
Page : 996 pages
File Size : 51,5 Mb
Release : 2005-01-04
Category : Computers
ISBN : UCSC:32106017648780

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Java Concepts by Cay S. Horstmann Pdf

This fourth edition gives an accessible introduction to the Java language and a grounding in the fundamental computer science concepts. It includes expanded coverage of graphical user interfaces (GUIs) and Applets as well as updated examples and exercises.

Pro Java 9 Games Development

Author : Wallace Jackson
Publisher : Apress
Page : 649 pages
File Size : 45,6 Mb
Release : 2017-11-14
Category : Computers
ISBN : 9781484209738

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Pro Java 9 Games Development by Wallace Jackson Pdf

Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games. Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level. The final section of Pro Java 9 Games Development puts the final polish on your abilities. You’ll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets. What You’ll Learn Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9 Integrate new media assets, such as digital imagery and digital audio Integrate the new JavaFX 9 multimedia engine API Create an interactive 3D board game, modeled, textured, and animated using JavaFX Optimize game assets for distribution, and learn how to use the Java 9 module system Who This Book Is For Experienced Java developers who may have some prior game development experience. This book can be for experienced game developers new to Java programming.

WebSphere eXtreme Scale v8.6 Key Concepts and Usage Scenarios

Author : Jonathan Marshall,John Pape,Kristi Peterson,Greg Reid,Fabio Santos B. da Silva,Federico Senese,IBM Redbooks
Publisher : IBM Redbooks
Page : 360 pages
File Size : 51,9 Mb
Release : 2013-09-24
Category : Computers
ISBN : 9780738438603

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WebSphere eXtreme Scale v8.6 Key Concepts and Usage Scenarios by Jonathan Marshall,John Pape,Kristi Peterson,Greg Reid,Fabio Santos B. da Silva,Federico Senese,IBM Redbooks Pdf

IBM WebSphere® eXtreme Scale provides a solution to scalability issues through caching and grid technology. It provides an enhanced quality of service in high performance computing environments. This IBM® Redbooks® publication introduces WebSphere eXtreme Scale and shows how to set up and use an eXtreme Scale environment. It begins with a discussion of the issues that would lead you to an eXtreme Scale solution. It then describes the architecture of eXtreme Scale to help you understand how the product works. It provides information about potential grid topologies, the APIs used by applications to access the grid, and application scenarios that show how to effectively use the grid. This book is intended for architects who want to implement WebSphere eXtreme Scale. The original edition of this book was based on WebSphere eXtreme Scale version 6.1. It was published in 2008 and described as a "User's Guide". This second edition updates the information based on WebSphere eXtreme Scale version 8.6, and covers key concepts and usage scenarios.

Java Graphics Programming Library

Author : Oswald Campesato
Publisher : Unknown
Page : 524 pages
File Size : 55,9 Mb
Release : 2002
Category : Computers
ISBN : 1584500921

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Java Graphics Programming Library by Oswald Campesato Pdf

Java Graphics Programming Library is a comprehensive reference for the experienced Java developer, providing hundreds of pages of source code for fully functional Java graphics classes. This book/CD-ROM package saves valuable programming time by offering ready-to-use, customizable code for commonly used graphics, including a variety of polygons, polyhedra, ellipses, cones, cylinders, and more. Each chapter contains a thematic selection of graphics and covers the necessary mathematics, programming concepts, and source code for each image. At the end of each chapter are thumbnails of the graphics in the chapter and the additional graphics available on the companion CD-ROM. Both advanced and less experienced users will find an abundance of code they can use ?as is,? customize, or extend to suit a variety of programming needs.