Atindex

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Cocoa in a Nutshell

Author : Michael Beam,James Davidson
Publisher : "O'Reilly Media, Inc."
Page : 566 pages
File Size : 51,9 Mb
Release : 2003
Category : Computers
ISBN : 9780596004620

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Cocoa in a Nutshell by Michael Beam,James Davidson Pdf

This text provides a complete overview of Cocoa's Objective-C Frameworks - vital tools for anyone interested in developing applications for Mac OS X. It provides developers who may be experienced with other application toolkits the grounding they'll need to start developing Cocoa applications.

Java to Kotlin

Author : Duncan McGregor,Nat Pryce
Publisher : "O'Reilly Media, Inc."
Page : 423 pages
File Size : 51,8 Mb
Release : 2021-08-16
Category : Computers
ISBN : 9781492082248

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Java to Kotlin by Duncan McGregor,Nat Pryce Pdf

It takes a week to travel the 8,000 miles overland from Java to Kotlin. If you're an experienced Java developer who has tried the Kotlin language, you were probably productive in about the same time. You'll have found that they do things differently in Kotlin, though. Nullability is important, collections are different, and classes are final by default. Kotlin is more functional, but what does that mean, and how should it change the way that you program? And what about all that Java code that you still have to support? Your tour guides Duncan and Nat first made the trip in 2015, and they've since helped many teams and individuals follow in their footsteps. Travel with them as they break the route down into legs like Optional to Nullable, Beans to Values, and Open to Sealed Classes. Each explains a key concept and then shows how to refactor production Java to idiomatic Kotlin, gradually and safely, while maintaining interoperability. The resulting code is simpler, more expressive, and easier to change. By the end of the journey, you'll be confident in refactoring Java to Kotlin, writing Kotlin from scratch, and managing a mixed language codebase as it evolves over time.

AT-INdex

Author : Winka Dubbeldam,Archi-Tectonics
Publisher : Princeton Architectural Press
Page : 262 pages
File Size : 43,6 Mb
Release : 2006
Category : Architecture
ISBN : 1568985355

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AT-INdex by Winka Dubbeldam,Archi-Tectonics Pdf

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Data Structures and Algorithms in C++

Author : Michael T. Goodrich,Roberto Tamassia,David M. Mount
Publisher : John Wiley & Sons
Page : 739 pages
File Size : 48,6 Mb
Release : 2011-02-22
Category : Computers
ISBN : 9780470383278

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Data Structures and Algorithms in C++ by Michael T. Goodrich,Roberto Tamassia,David M. Mount Pdf

An updated, innovative approach to data structures and algorithms Written by an author team of experts in their fields, this authoritative guide demystifies even the most difficult mathematical concepts so that you can gain a clear understanding of data structures and algorithms in C++. The unparalleled author team incorporates the object-oriented design paradigm using C++ as the implementation language, while also providing intuition and analysis of fundamental algorithms. Offers a unique multimedia format for learning the fundamentals of data structures and algorithms Allows you to visualize key analytic concepts, learn about the most recent insights in the field, and do data structure design Provides clear approaches for developing programs Features a clear, easy-to-understand writing style that breaks down even the most difficult mathematical concepts Building on the success of the first edition, this new version offers you an innovative approach to fundamental data structures and algorithms.

Objective-C

Author : Jiva DeVoe
Publisher : John Wiley and Sons
Page : 404 pages
File Size : 52,6 Mb
Release : 2011-01-13
Category : Computers
ISBN : 9781118012833

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Objective-C by Jiva DeVoe Pdf

A soup-to-nuts guide on the Objective-C programming language Objective-C is the language behind Cocoa and Cocoa Touch, which is the Framework of applications written for the Macintosh, iPod touch, iPhone, and iPad platforms. Part of the Developer Reference series covering the hottest Apple topics, this book covers everything from the basics of the C language to advanced aspects of Apple development. You’ll examine Objective-C and high-level subjects of frameworks, threading, networking, and much more. Covers the basics of the C language and then quickly moves onto Objective-C and more advanced topics Draws from the author’s first-hand experience garnered while developing applications for the Mac and iPhone OS platforms Includes chapters on classes, memory management, threads, and the Foundation framework Also covers advanced topics like protocols, categories, associated objects, and blocks Featuring real-life examples drawn from the author's experience, Objective-C offers an insider look at this amazing programming language.

Object-Oriented Programming: Fundamentals And Applications

Author : Probal Sengupta,Bidyut Baran Chaudhuri
Publisher : PHI Learning Pvt. Ltd.
Page : 280 pages
File Size : 53,9 Mb
Release : 2004-08
Category : Computers
ISBN : 8120312589

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Object-Oriented Programming: Fundamentals And Applications by Probal Sengupta,Bidyut Baran Chaudhuri Pdf

Designed as a text for the senior undergraduate and postgraduate students in computer science, this compact and comprehensive book provides a clear insight into Object-Oriented Programming (OOP) and delineates the major areas where OOP principles can be profitably applied. The fundamental tenets of OOP, viz. encapsulation, inheritance and abstraction syndrome are skillfully analyzed. What's more, the book blends theory and applications in the most adept fashion to make it extremely handy for the students.The text takes C++ as an example (it is not just another book on C++ by any means) and details some of the fundamental requirements from the OOP angle. In addition, it discusses the various aspects of software development using OOP. An indepth coverage is given to the design, usage and re-usage of containers. Besides, the book covers such topics and GUIs (particularly MS-Windows) and advanced GUI programming concepts. Designed as a text for the senior undergraduate and postgraduate students in computer science, this compact and comprehensive book provides a clear insight into Object-Oriented Programming (OOP) and delineates the major areas where OOP principles can be profitably applied. The fundamental tenets of OOP, viz. encapsulation, inheritance and abstraction syndrome are skillfully analyzed. What's more, the book blends theory and applications in the most adept fashion to make it extremely handy for the students.The text takes C++ as an example (it is not just another book on C++ by any means) and details some of the fundamental requirements from the OOP angle. In addition, it discusses the various aspects of software development using OOP. An indepth coverage is given to the design, usage and re-usage of containers. Besides, the book covers such topics and GUIs (particularly MS-Windows) and advanced GUI programming concepts.

C# for Programmers

Author : Harvey M. Deitel,Paul Deitel
Publisher : Prentice Hall Professional
Page : 1360 pages
File Size : 40,5 Mb
Release : 2005-11-21
Category : Computers
ISBN : 0132465914

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C# for Programmers by Harvey M. Deitel,Paul Deitel Pdf

The practicing programmer's DEITEL® guide to C# and the powerful Microsoft .NET Framework Written for programmers with a background in C++, Java, or other high-level languages, this book applies the Deitel signature live-code approach to teaching programming and explores Microsoft's C# language and the new .NET 2.0 in depth. The book is updated for Visual Studio® 2005 and C# 2.0, and presents C# concepts in the context of fully tested programs, complete with syntax shading, detailed line-by-line code descriptions, and program outputs. The book features 200+ C# applications with 16,000+ lines of proven C# code, as well as 300+ programming tips that will help you build robust applications. Start with a concise introduction to C# fundamentals using an early classes and objects approach, then rapidly move on to more advanced topics, including multithreading, XML, ADO.NET 2.0, ASP.NET 2.0, Web services, network programming, and .NET remoting. Along the way you will enjoy the Deitels' classic treatment of object-oriented programming and a new, OOD/UML™ ATM case study, including a complete C# implementation. When you are finished, you will have everything you need to build next-generation Windows applications, Web applications, and Web services. Dr. Harvey M. Deitel and Paul J. Deitel are the founders of Deitel & Associates, Inc., the internationally recognized programming languages content-creation and corporate-training organization. Together with their colleagues at Deitel & Associates, Inc., they have written many international best-selling programming languages textbooks that millions of people worldwide have used to master C, C++, Java™, C#, XML, Visual Basic®, Perl, Python, and Internet and Web programming. The DEITEL® Developer Series is designed for practicing programmers. The series presents focused treatments of emerging technologies, including .NET, J2EE, Web services, and more. Practical, Example-Rich Coverage Of: C# 2.0, .NET 2.0, FCL ASP.NET 2.0, Web Forms and Controls Database, SQL, and ADO.NET 2.0 Networking and .NET Remoting XML, Web Services Generics, Collections GUI/Windows® Forms OOP: Classes, Inheritance, and Polymorphism OOD/UML™ ATM Case Study Graphics and Multimedia Multithreading Exception Handling And more... VISIT WWW.DEITEL.COM Download code examples To receive updates on this book, subscribe to the free DEITEL® BUZZ ONLINE e-mail newsletter at www.deitel.com/newsletter/subscribe.html Read archived Issues of the DEITEL® BUZZ ONLINE Get corporate training information

iOS 7 Programming Pushing the Limits

Author : Rob Napier,Mugunth Kumar
Publisher : John Wiley & Sons
Page : 504 pages
File Size : 40,7 Mb
Release : 2014-01-28
Category : Technology & Engineering
ISBN : 9781118818343

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iOS 7 Programming Pushing the Limits by Rob Napier,Mugunth Kumar Pdf

Get ready to create killer apps for iPad and iPhone on the new iOS 7! With Apple's introduction of iOS 7, demand for developers who know the new iOS will be high. You need in-depth information about the new characteristics and capabilities of iOS 7, and that's what you'll find in this book. If you have experience with C or C++, this guide will show you how to create amazing apps for iPhone, iPad, and iPod touch. You'll also learn to maximize your programs for mobile devices using iPhone SDK 7.0. Advanced topics such as security services, running on multiple iPlatforms, and local networking with Core Bluetooth are also covered. Prepares experienced developers to create great apps for the newest version of Apple's iOS Thoroughly covers the serious capabilities of iOS 7; information you need in order to make your apps stand out Delves into advanced topics including how to control multitasking, security services, running apps on multiple iPlatforms and iDevices, enabling in-app purchases, advanced text layout, and building a core foundation Also covers REST, advanced GCD, internationalization and localization, and local networking with Core Bluetooth iOS 7 Programming: Pushing the Limits will help you develop applications that take full advantage of everything iOS 7 has to offer.

IOS 5 Programming Pushing the Limits

Author : Rob Napier,Mugunth Kumar
Publisher : John Wiley & Sons
Page : 433 pages
File Size : 52,5 Mb
Release : 2011-12-20
Category : Computers
ISBN : 9781119961321

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IOS 5 Programming Pushing the Limits by Rob Napier,Mugunth Kumar Pdf

Provides information on using iOS 5 to create applications for the iPhone, iPad, and iPod Touch.

ActionScript 3.0 Cookbook

Author : Joey Lott,Darron Schall,Keith Peters
Publisher : "O'Reilly Media, Inc."
Page : 589 pages
File Size : 54,7 Mb
Release : 2006-10-11
Category : Computers
ISBN : 9780596554620

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ActionScript 3.0 Cookbook by Joey Lott,Darron Schall,Keith Peters Pdf

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Swift for Beginners

Author : Boisy G. Pitre
Publisher : Peachpit Press
Page : 304 pages
File Size : 52,8 Mb
Release : 2014-12-01
Category : Computers
ISBN : 9780133961317

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Swift for Beginners by Boisy G. Pitre Pdf

NOTE: This edition is now out of date, and does not conform with the current version of Swift. Please check out the newer edition instead, which is ISBN 9780134289779. LEARNING A NEW PROGRAMMING LANGUAGE can be daunting. With Swift, Apple has lowered the barrier of entry for developing iOS and OS X apps by giving developers an innovative new programming language for Cocoa and Cocoa Touch. If you are new to Swift, this book is for you. If you have never used C, C++, or Objective-C, this book is definitely for you. With this handson guide, you’ll quickly be writing Swift code, using Playgrounds to instantly see the results of your work. Author Boisy G. Pitre gives you a solid grounding in key Swift language concepts–including variables, constants, types, arrays, and dictionaries–before he shows you how to use Swift’s innovative Xcode integrated development environment to create apps for iOS and OS X. THIS BOOK INCLUDES: Detailed instruction, ample illustrations, and clear examples Real-world guidance and advice Best practices from an experienced Mac and iOS developer Emphasis on how to use Xcode, Playgrounds, and the REPL COMPANION WEBSITE: www.peachpit.com/swiftbeginners includes additional resources.

Beginning Visual C# 2012 Programming

Author : Karli Watson,Jacob Vibe Hammer,Jon D. Reid,Morgan Skinner,Daniel Kemper,Christian Nagel
Publisher : John Wiley & Sons
Page : 915 pages
File Size : 54,9 Mb
Release : 2012-12-04
Category : Computers
ISBN : 9781118331941

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Beginning Visual C# 2012 Programming by Karli Watson,Jacob Vibe Hammer,Jon D. Reid,Morgan Skinner,Daniel Kemper,Christian Nagel Pdf

Step-by-step beginner’s guide to Visual C# 2012 Written for novice programmers who want to learn programming with C# and the .NET framework, this book offers programming basics such as variables, flow control, and object oriented programming. It then moves into web and Windows programming and data access (databases and XML). The authors focus on the tool that beginners use most often to program C#, the Visual C# 2012 development environment in Visual Studio 2012. Puts the spotlight on key beginning level topics with easy-to-follow instructions for Microsoft Visual C# 2012 Explores how to program for variables, expressions, flow control, and functions Explains the debugging process and error handling as well as object oriented programming, and much more Beginning Microsoft Visual C# 2012 Programming offers beginners a guide to writing effective programming code following simple step-by-step methods, each followed by the opportunity to try out newly acquired skills.

Learn cocos2d Game Development with iOS 5

Author : Steffen Itterheim,Andreas Lw
Publisher : Apress
Page : 527 pages
File Size : 48,6 Mb
Release : 2011-12-14
Category : Computers
ISBN : 9781430238140

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Learn cocos2d Game Development with iOS 5 by Steffen Itterheim,Andreas Lw Pdf

Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.

iOS App Development For Dummies

Author : Jesse Feiler
Publisher : John Wiley & Sons
Page : 576 pages
File Size : 43,6 Mb
Release : 2014-04-14
Category : Computers
ISBN : 9781118871058

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iOS App Development For Dummies by Jesse Feiler Pdf

If you’ve got incredible iOS ideas, get this book and bring them to life! iOS 7 represents the most significant update to Apple’s mobile operating system since the first iPhone was released, and even the most seasoned app developers are looking for information on how to take advantage of the latest iOS 7 features in their app designs. That’s where iOS App Development For Dummies comes in! Whether you’re a programming hobbyist wanting to build an app for fun or a professional developer looking to expand into the iOS market, this book will walk you through the fundamentals of building a universal app that stands out in the iOS crowd. Walks you through joining Apple’s developer program, downloading the latest SDK, and working with Apple’s developer tools Explains the key differences between iPad and iPhone apps and how to use each device’s features to your advantage Shows you how to design your app with the end user in mind and create a fantastic user experience Covers using nib files, views, view controllers, interface objects, gesture recognizers, and much more There’s no time like now to tap into the power of iOS – start building the next big app today with help from iOS App Development For Dummies!

Programming in Objective-C

Author : Stephen G. Kochan
Publisher : Addison-Wesley Professional
Page : 561 pages
File Size : 40,6 Mb
Release : 2012
Category : Computers
ISBN : 9780321811905

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Programming in Objective-C by Stephen G. Kochan Pdf

Presents an introduction to Objective-C, covering such topics as classes and objects, data types, program looping, inheritance, polymorphism, variables, memory management, and archiving.