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Dungeons & Dragons: Escape the Underdark by Matt Forbeck Pdf
Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You awaken in an underground cell, stripped of your armor and your sword. Your fellow prisoners inform you that you’re trapped in the Underdark, soon to be taken to the great drow city of Menzoberranzan and sold off as a slave. But word is that demons are stirring in the underworld’s depth. Perhaps you can use that to break free, fighter.
Endless Quests: Theory, Experiments And Applications Of Frontiers Of Superconductivity by Jiangdi Fan Pdf
The book is devoted to advancing and developing the frontiers of superconductivity; in particular, the theory of the Diagrammatic Iteration Approach (DIA), described in Chapter 1, is unique in the community of superconductivity.The application of DIA to electron correlation effects has allowed the tough issue of strongly-coupled electron systems to be solved, which is important for high-temperature superconductivity (HTS). DIA, when applied to a layered two-dimensional system, gives rise to marvelous outcomes that can explain all the anomalies in the normal state of HTS, and leads to a transition temperature that is dependent on quantities including the dielectric constant, electron band mass and spacing between layers. This then serves as a quantifiable guide on how to make ideal superconductors. Moreover, in such a scenario, the mechanisms of low- and high-temperature superconductivity can be unified on the basis of repulsive Coulomb interactions between electrons.The book contains rich first-hand information on experiments at the frontiers of superconductivity, as well as on relevant applications of such cutting-edge developments. For instance, Jiasu Wang, co-author of the chapter discussing the HTS Maglev train, is the person who completed the world's first HTS Maglev train. Thus, the draw of this book lies not only in its ability to marry theory, experiment and application, but also in its inclusion of research from prestigious experts of the field.
Dungeons & Dragons: Into the Jungle by Matt Forbeck Pdf
Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. The Harpers have lost one of their own, a legendary adventurer named Artus Cimber, keeper of the artifact known as the Ring of Winter. They’ve hired you to travel to the jungle-clad land of Chult to find him. If only you can manage to find Cimber before the frost giants do — or the zombies that infest the land get you first. You’re in the jungle now, cleric.
Blending numerous heritages, wisdoms, and teachings, this powerfully wrought book encourages people to take charge of their lives, heal themselves, and grow. Movingly rendered, The Book of the Vision Quest is for all who long for renewal and personal transformation. In this revised edition—with two new chapters and added tales from vision questers—Steven Foster recounts his experiences guiding contemporary seekers. He recreates an ancient rite of passage—that of “dying,” “passing through,” and “being reborn”—known as a vision quest. A sacred ceremony that culminates in a three-day, three-night fast, alone, in a place of natural power, the vision quest is a mystical, practical, and intensely personal journey of self-knowledge.
Author : Morris Simon Publisher : Random House Books for Young Readers Page : 192 pages File Size : 49,6 Mb Release : 1985-04-01 Category : Fantasy. ISBN : 0394739779
Dungeons & Dragons: The Mad Mage's Academy by Matt Forbeck Pdf
Welcome to the Forgotten Realms Endless Quest books, where you don’t just read a fantastic tale. You become the hero — and choose your own fate. You have been tasked with stealing the spell book of Halaster Blackcloak, the mad mage who controls the halls of Undermountain. The book is secreted away inside the halls of a magic academy, so you must navigate your way in by posing as a new student. But you need to move quickly in order to locate the spell book, steal it, and get away without being caught by the mad mage himself. Be on your guard, rogue.
Light on Quests Mountain by Mary Lynn Kirchoff,James Michael Ward Pdf
The reader and two animal companions face deadly dangers in a test to prove their readiness for adulthood by discovering the source of a mysterious light atop a mountain.
In the quest for sustainability, we strive to meet our present needs without sacrificing the same opportunity for future generations. Our success or failure depends on our ability to think in Òsystems,Ó integrating environmental, social, and economic considerations. But how do we learn systems-thinking? In a series of engaging, rapid-fire stories, Sustainability through Soccer takes readers on a journey through a progression of systems-thinking and sustainability concepts. Using the beautiful game of soccer as an analogy, Leidy Klotz illuminates real-world interdependencies (such as between climate change and human rights), building the chain of concepts in a fun, accessible way. Soccer nerds and newbies alike will be entertained on the way to a deeper understanding of sustainability science.
What Is Your Quest? examines the future of electronic literature in a world where tablets and e-readers are becoming as common as printed books and where fans are blurring the distinction between reader and author. The construction of new ways of storytelling is already underway: it is happening on the edges of the mainstream gaming industry and in the spaces between media, on the foundations set by classic games. Along these margins, convergent storytelling allows for playful reading and reading becomes a strategy of play. One of the earliest models for this new way of telling stories was the adventure game, the kind of game centered on quests in which the characters must overcome obstacles and puzzles. After they fell out of fashion in the 1990s, fans made strenuous efforts to keep them alive and to create new games in the genre. Such activities highlight both the convergence of game and story and the collapsing distinction between reader and author. Continually defying the forces of obsolescence, fans return abandoned games to a playable state and treat stories as ever-evolving narratives. Similarly, players of massive multiplayer games become co-creators of the game experience, building characters and creating social networks that recombine a reading and gaming community. The interactions between storytellers and readers, between programmers and creators, and among fans turned world-builders are essential to the development of innovative ways of telling stories. And at the same time that fan activities foster the convergence of digital gaming and storytelling, new and increasingly accessible tools and models for interactive narrative empower a broadening range of storytellers. It is precisely this interactivity among a range of users surrounding these new platforms that is radically reshaping both e-books and games and those who read and play with them.