Epic The Game

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Epic Game

Author : William Kowalski
Publisher : Orca Book Publishers
Page : 144 pages
File Size : 42,5 Mb
Release : 2016-03-08
Category : Fiction
ISBN : 9781459810501

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Epic Game by William Kowalski Pdf

Kat is a tough, independent woman who makes her living as a professional poker player. She is single, childless and happy about it. But when her best friend, Josie, commits suicide, she names Kat as the temporary guardian of her ten-year-old son, David, until his father can come for him. In the few weeks that David is with her, Kat finds herself changed in ways she had never thought imaginable. With the old poker adage “bet with your head, not your heart” ringing in her head like a warning bell, Kat nevertheless finds that all the money and success in the world don’t mean a thing unless you have someone to share it with...and that maybe there is more to life than winning after all.

The Epic Evolution of Video Games

Author : Arie Kaplan
Publisher : Millbrook Press
Page : 32 pages
File Size : 51,6 Mb
Release : 2017-01-01
Category : Juvenile Nonfiction
ISBN : 9781512457919

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The Epic Evolution of Video Games by Arie Kaplan Pdf

Audisee® eBooks with Audio combine professional narration and sentence highlighting for an engaging read aloud experience! Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.

Jobs Around the World

Author : Mary Pat Ehmann
Publisher : Gareth Stevens Publishing LLLP
Page : 24 pages
File Size : 41,5 Mb
Release : 2018-07-15
Category : Juvenile Nonfiction
ISBN : 9781538218723

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Jobs Around the World by Mary Pat Ehmann Pdf

It may seem obvious to adults, but many young readers don't yet know that all cultures have the same kinds of activities. We all cook, we all entertain ourselves, we all wear things, we all transport ourselves, we all sleep, and much more. This important book allows readers to journey around the world and cultivate an early interest in the global community they belong to by understanding how people from elsewhere contribute their time, skills, and effort to their work. Full-color photography enhances comprehension on every spread.

Epic

Author : Conor Kostick
Publisher : The O'Brien Press
Page : 292 pages
File Size : 49,9 Mb
Release : 2012-07-01
Category : Young Adult Fiction
ISBN : 9781847174192

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Epic by Conor Kostick Pdf

#WELCOME TO EPIC: PRESS START TO PLAY#. On New Earth, Epic is not just a computer game, it's a matter of life and death. If you lose, you lose everything; if you win, the world is yours for the taking. Seeking revenge for the unjust treatment of his parents, Erik subverts the rules of the game, and he and his friends are drawn into a world of power-hungry, dangerous players. Now they must fight the ultimate masters of the game -- The Committee. But what Erik doesn't know is that The Committee has a sinister, deadly secret, and challenging it could destroy the whole world of Epic.

How Minecraft Was Made

Author : Josh Gregory
Publisher : Cherry Lake
Page : 24 pages
File Size : 43,9 Mb
Release : 2018-08-01
Category : Juvenile Nonfiction
ISBN : 9781534131583

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How Minecraft Was Made by Josh Gregory Pdf

Minecraft is more than just a video game. It is a phenomenon that has taken the world by storm. In this book, readers will discover how Minecraft began as the hobby project of a single independent game designer and grew to become a worldwide phenomenon. Content is presented in a clear and concise way, perfect for the younger hands-on techie. Includes table of contents, glossary, and index--as well as sources for further reading.

Inventing the Video Game

Author : Heather Adamson
Publisher : Momentum
Page : 0 pages
File Size : 50,8 Mb
Release : 2016
Category : Illustrated books
ISBN : 1634074629

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Inventing the Video Game by Heather Adamson Pdf

Presents information about video games, including their history and how they are designed and constructed.

Coding in Video Games

Author : Elizabeth Noll
Publisher : Bellwether Media
Page : 24 pages
File Size : 51,8 Mb
Release : 2019-08-01
Category : Juvenile Nonfiction
ISBN : 9781681035772

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Coding in Video Games by Elizabeth Noll Pdf

How do your favorite video games work? The coding insides creates backgrounds, plays music, and controls how each character and items move. Readers will love learning about the world of coding through the video game lens in this book for young students.

Playground Games

Author : Pam Holden
Publisher : Red Rocket Readers
Page : 0 pages
File Size : 41,6 Mb
Release : 2008-05-26
Category : Outdoor games
ISBN : 1877490075

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Playground Games by Pam Holden Pdf

What games do you play in the playground at your school? Do you like hiding and chasing? Do you play ball games with your friends? What other games do you play with them? Reading Level 8/F&P Level D

PAC-MAN

Author : Jessica Rusick
Publisher : ABDO
Page : 35 pages
File Size : 47,8 Mb
Release : 2021-08-01
Category : Juvenile Nonfiction
ISBN : 9781098216535

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PAC-MAN by Jessica Rusick Pdf

It's game on, PAC-MAN fans! This title explores the inception and evolution of PAC-MAN, highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index. Full-color photos and action-packed screenshots will transport readers to the heart the PAC-MAN empire! Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.

Aggretsuko Work Rage Balance

Author : Oni Press
Publisher : Unknown
Page : 128 pages
File Size : 52,6 Mb
Release : 2021-03
Category : Electronic
ISBN : 1735993808

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Aggretsuko Work Rage Balance by Oni Press Pdf

Video Games, Yes Or No

Author : Erin Palmer
Publisher : Unknown
Page : 0 pages
File Size : 41,7 Mb
Release : 2015-08
Category : Video games
ISBN : 1634303490

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Video Games, Yes Or No by Erin Palmer Pdf

After a long day of school it's nice to be able to come home and play your favorite video game, but could too much game time be helpful or harmful? It might keep you from getting the exercise you need, interacting with friends and family, or completing your homework. Put the game control down and think about it. You decide! This title will allow students to determine the main idea of a text; recount the key details and explain how they support the main idea. * Bold keywords with phonetic glossary * Text based questions * Table of contents and headings

FORTNITE (Official): How to Draw

Author : Epic Games
Publisher : Little, Brown Books for Young Readers
Page : 112 pages
File Size : 49,6 Mb
Release : 2020-05-26
Category : Juvenile Nonfiction
ISBN : 9780316591348

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FORTNITE (Official): How to Draw by Epic Games Pdf

Draw your favorite Outfits, vehicles, weapons, and more with Epic Games' first official how to draw book, including tips to make your sketches as epic as your in-game achievements and featuring the authentic Fortnite holographic seal. Learn how to draw 35 of the game's most popular icons-including Outfits, weapons, building materials, and vehicles. In easy-to-follow stages, you'll go step-by-step from rough sketch to detailed finish. INCLUDES: 16 iconic Outfits 8 fearsome weapons The craziest in-game vehicles Drawing guide Top art tips, including advanced shading and texture techniques Whether you're a complete novice or an experienced artist, this book will inspire you to pick up a pencil and get sketching! LET'S GO!

Alternate Reality Game Designer Jane McGonigal

Author : Anastasia Suen
Publisher : Lerner Publications
Page : 36 pages
File Size : 46,7 Mb
Release : 2014-01-01
Category : Juvenile Nonfiction
ISBN : 9781467724883

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Alternate Reality Game Designer Jane McGonigal by Anastasia Suen Pdf

Do you like the challenge and adventure of video games? As Jane McGonigal was growing up, she had fun playing early video games. As an adult, she saw games as an outlet for problem solving and teambuilding. McGonigal started creating alternate reality games (ARGs), which may be based online but take place mainly in the real world. She enjoys challenging others to engage in modern issues and to work together, as in her game World Without Oil and in The Lost Ring, which she created for the 2008 Summer Olympics. McGonigal was named one of the world's top innovators by MIT's Technology Review, and her 2010 TED Talk, "Gaming Can Make a Better World," is one of the most-watched of all time. But how did she get there? Find out how she developed her passion for games to become the public face of game design.

Game Wizards

Author : Jon Peterson
Publisher : MIT Press
Page : 401 pages
File Size : 45,9 Mb
Release : 2021-10-12
Category : Games & Activities
ISBN : 9780262542951

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Game Wizards by Jon Peterson Pdf

The story of the arcane table-top game that became a pop culture phenomenon and the long-running legal battle waged by its cocreators. When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success--and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. As the game's fiftieth anniversary approaches, Peterson--a noted authority on role-playing games--explains how D&D and its creators navigated their successes, setbacks, and controversies. Peterson describes Gygax and Arneson's first meeting and their work toward the 1974 release of the game; the founding of TSR and its growth as a company; and Arneson's acrimonious departure and subsequent challenges to TSR. He recounts the "Satanic Panic" accusations that D&D was sacrilegious and dangerous, and how they made the game famous. And he chronicles TSR's reckless expansion and near-fatal corporate infighting, which culminated with the company in debt and overextended and the end of Gygax's losing battle to retain control over TSR and D&D. With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.

Super Smash Bros.

Author : Jessica Rusick
Publisher : ABDO
Page : 35 pages
File Size : 41,6 Mb
Release : 2021-08-01
Category : Juvenile Nonfiction
ISBN : 9781098216559

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Super Smash Bros. by Jessica Rusick Pdf

It's game on, Super Smash Bros. fans! This title explores the inception and evolution of Super Smash Bros., highlighting the game's key creators, super players, and the cultural crazes inspired by the game. Special features include side-by-side comparisons of the game over time and a behind-the-screen look into the franchise. Other features include a table of contents, fun facts, a timeline and an index. Full-color photos and action-packed screenshots will transport readers to the heart the Super Smash Bros. empire! Aligned to Common Core Standards and correlated to state standards. Checkerboard Library is an imprint of Abdo Publishing, a division of ABDO.