3d Videophone For Immersive Communication

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3d Videophone for Immersive Communication

Author : Nor Azhar Mohd Arif,Hafizal Mohamad
Publisher : LAP Lambert Academic Publishing
Page : 124 pages
File Size : 48,9 Mb
Release : 2010-05
Category : Electronic
ISBN : 3838365321

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3d Videophone for Immersive Communication by Nor Azhar Mohd Arif,Hafizal Mohamad Pdf

The concept of 3D videophone is proposed to realise video communication that is closer to natural face- to-face conversation. Human visual interface evaluations are conducted to confirm the display choice for the visual information presentation and the suitable terminal configuration for the system core hardware. The results show that 3D display is preferred over the conventional 2D display as the visual information representation actuator due to closeness to natural face-to-face conversation. On the other hand, a laptop PC type terminal is chosen as the 3D videophone core hardware since sufficient level of eye contact can be maintained during video communication. Evaluation of the degradation and delay of audio and 3D visual signals due to ATM network impairments is performed to verify the suitability of ATM network for handling the transmission of 3D videophone signals. The effects of the impairments are evaluated by comparison between unimpaired and impaired signals. The results demonstrate that ATM network impairments effects at the ITU-T ATM performance objective values on the signals still able to maintain good quality of 3D video.

3D Face Processing

Author : Zhen Wen,Thomas S. Huang
Publisher : Springer Science & Business Media
Page : 137 pages
File Size : 46,9 Mb
Release : 2006-04-11
Category : Computers
ISBN : 9781402080487

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3D Face Processing by Zhen Wen,Thomas S. Huang Pdf

3D Face Processing: Modeling, Analysis and Synthesis introduces the frontiers of 3D face processing techniques. It reviews existing 3D face processing techniques, including techniques for 3D face geometry modeling; 3D face motion modeling; and 3D face motion tracking and animation. Then it discusses a unified framework for face modeling, analysis and synthesis. In this framework, the authors present new methods for modeling complex natural facial motion, as well as face appearance variations due to illumination and subtle motion. Then the authors apply the framework to face tracking, expression recognition and face avatar for HCI interface. They conclude this book with comments on future work in the 3D face processing framework. 3D Face Processing: Modeling, Analysis and Synthesis will interest those working in face processing for intelligent human computer interaction and video surveillance. It contains a comprehensive survey on existing face processing techniques, which can serve as a reference for students and researchers. It also covers in-depth discussion on face motion analysis and synthesis algorithms, which will benefit more advanced graduate students and researchers.

3D Videocommunication

Author : Oliver Schreer,Peter Kauff,Thomas Sikora
Publisher : John Wiley & Sons
Page : 364 pages
File Size : 40,7 Mb
Release : 2005-11-01
Category : Technology & Engineering
ISBN : 9780470022726

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3D Videocommunication by Oliver Schreer,Peter Kauff,Thomas Sikora Pdf

The migration of immersive media towards telecommunication applications is advancing rapidly. Impressive progress in the field of media compression, media representation, and the larger and ever increasing bandwidth available to the customer, will foster the introduction of these services in the future. One of the key components for the envisioned applications is the development from two-dimensional towards three-dimensional audio-visual communications. With contributions from key experts in the field, 3D Videocommunication: provides a complete overview of existing systems and technologies in 3D video communications and provides guidance on future trends and research; considers all aspects of the 3D videocommunication processing chain including video coding, signal processing and computer graphics; focuses on the current state-of-the-art and highlights the directions in which the technology is likely to move; discusses in detail the relevance of 3D videocommunication for telepresence systems and immersive media; and provides an exhaustive bibliography for further reading. Researchers and students interested in the field of 3D audio-visual communications will find 3D Videocommunication a valuable resource, covering a broad overview of the current state-of-the-art. Practical engineers from industry will also find it a useful tool in envisioning and building innovative applications.

Communication in the Age of Virtual Reality

Author : Frank Biocca,Mark R. Levy
Publisher : Routledge
Page : 402 pages
File Size : 44,9 Mb
Release : 1995
Category : Human-computer interaction
ISBN : 9780805815498

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Communication in the Age of Virtual Reality by Frank Biocca,Mark R. Levy Pdf

This volume addresses virtual reality (VR) -- a tantalizing communication medium whose essence challenges our most deeply held notions of what communication is or can be. The editors have gathered an expert team of engineers, social scientists, and cultural theorists for the first extensive treatment of human communication in this exciting medium. The first part introduces the reader to VR's state-of-the-art as well as future trends. In the next section, leading research scientists discuss how knowledge of communication can be used to build more effective and exciting communication applications of virtual reality. Looking ahead, the authors explore pioneering approaches to VR narratives, interpersonal communication, the use of 3D sound, and the building of VR entertainment complexes. In the final section, the authors zoom out to view the big picture -- the psychological, social, and cultural implications of virtual reality. Thought-provoking discussions consider important communication issues such as: * How will virtual reality influence perception of reality? * What are the legal issues defining communication in virtual reality? * What kind of cultural trends will this technology encourage?

Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications

Author : Gauthier Lafruit,Mehrdad Teratani
Publisher : IET
Page : 390 pages
File Size : 44,5 Mb
Release : 2021-12-22
Category : Computers
ISBN : 9781785615788

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Virtual Reality and Light Field Immersive Video Technologies for Real-World Applications by Gauthier Lafruit,Mehrdad Teratani Pdf

Inspired by MPEG-I and JPEG-PLENO standardization activities, this book is for readers who want to understand 3D representations and multi-camera video processing for novel immersive media applications. The authors address new challenges that arise beyond compression-only, such as depth acquisition and 3D rendering.

3D Modeling and Animation

Author : Nikos Sarris,Michael G. Strintzis
Publisher : IGI Global
Page : 410 pages
File Size : 50,8 Mb
Release : 2005-01-01
Category : Computers
ISBN : 1591402999

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3D Modeling and Animation by Nikos Sarris,Michael G. Strintzis Pdf

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.

Mediated Interpersonal Communication

Author : Elly A. Konijn,Sonja Utz,Martin Tanis,Susan B. Barnes
Publisher : Routledge
Page : 413 pages
File Size : 43,7 Mb
Release : 2008-06
Category : Computers
ISBN : 9781135592646

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Mediated Interpersonal Communication by Elly A. Konijn,Sonja Utz,Martin Tanis,Susan B. Barnes Pdf

Mediated interpersonal communication is one of the most dynamic areas in communication studies, reflecting how individuals utilize technology more and more often in their personal interactions. Organizations also rely increasingly on mediated interaction for their communications. Responding to this evolution in communication, this collection explores how existing and new personal communication technologies facilitate and change interpersonal interactions. Chapters offer in-depth examinations of mediated interpersonal communication in various contexts and applications. Contributions come from well-known scholars based around the world, reflecting the strong international interest and work in the area.

Multimedia Networking: Technology, Management and Applications

Author : Syed, Mahbubur Rahman
Publisher : IGI Global
Page : 498 pages
File Size : 40,9 Mb
Release : 2001-07-01
Category : Computers
ISBN : 9781591400059

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Multimedia Networking: Technology, Management and Applications by Syed, Mahbubur Rahman Pdf

In recent years rapid Internet growth has pushed the development of new multimedia applications in all aspects of life such as entertainment, communication, collaborative work and electronic commerce. Future applications will make use of different technologies like voice, data and video, but in order to make such a wide variety of multimedia applications successful, a number of technology and management issues must be addressed. Multimedia Networking: Technology, Management and Applications addresses the dynamic and efficient uses of resources ? a fundamental aspect of multimedia networks. Geared toward professionals, educators and students alike, this exciting new book will detail current research and the future direction of multimedia networking.

Digital Imagery and Informational Graphics in E-Learning: Maximizing Visual Technologies

Author : Hai-Jew, Shalin
Publisher : IGI Global
Page : 348 pages
File Size : 45,6 Mb
Release : 2009-11-30
Category : Computers
ISBN : 9781605669731

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Digital Imagery and Informational Graphics in E-Learning: Maximizing Visual Technologies by Hai-Jew, Shalin Pdf

"The information contained within this book will show that although the development and selection of instructional materials is generally done towards the end of the instructional design process, it must be viewed in a more inclusive way in that the visuals themselves may affect many other components of the educational design"--Provided by publisher.

Infinite Reality

Author : Jim Blascovich,Jeremy Bailenson
Publisher : Harper Collins
Page : 308 pages
File Size : 55,5 Mb
Release : 2011-04-05
Category : Computers
ISBN : 9780062041692

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Infinite Reality by Jim Blascovich,Jeremy Bailenson Pdf

“Enough with speculation about our digital future. Infinite Reality is the straight dope on what is and isn’t happening to us right now, from two of the only scientists working on the boundaries between real life and its virtual extensions.” —Douglas Rushkoff, author of Program or Be Programmed Can our brains recognize where "reality" ends and "virtual" begins? Where will technology lead us in five, fifty, or five hundred years? An unrivaled guide to our digital future that has been cited by the Supreme Court, Infinite Reality is a mind-bending "journey through the virtual universe" (Wall Street Journal). Jim Blascovich and Jeremy Bailenson, two pioneering authorities, explore the profound potential of emerging technologies and reveal how our brains behave in digital worlds. Along the way, Bailenson and Blascovich examine the timeless philosophical questions of the self and "reality" that arise through the digital experience; explain how virtual reality's latest and future forms—including immersive video games and social-networking sites—will soon be seamlessly integrated into our lives; show the many surprising practical applications of virtual reality, from education and medicine to sex and warfare; and probe further-off possibilities like "total personality downloads" that would allow your great-great-grandchildren to have a conversation with "you" a century or more after your death. Equally fascinating, farsighted, and profound, Infinite Reality is an essential guide to our virtual future, where the experience of being human will be deeply transformed.

Essentials of Business Communication

Author : Mary Ellen Guffey
Publisher : South Western Educational Publishing
Page : 0 pages
File Size : 45,7 Mb
Release : 2004
Category : Business communication
ISBN : 0324233647

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Essentials of Business Communication by Mary Ellen Guffey Pdf

This text-workbook is a streamlined, no-nonsense approach to business communication. It takes a three-in-one approach: (1) text, (2) practical workbook, and (3) self-teaching grammar/mechanics handbook. The chapters reinforce basic writing skills, then apply these skills to a variety of memos, letters, reports, and resumes. This new edition features increased coverage of contemporary business communication issues including oral communication, electronic forms of communication, diversity and ethics.

Proceedings VIPromCom-2002

Author : Mislav Grgić
Publisher : Unknown
Page : 500 pages
File Size : 41,6 Mb
Release : 2002
Category : Image transmission
ISBN : UIUC:30112060205876

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Proceedings VIPromCom-2002 by Mislav Grgić Pdf

Computer Vision – ECCV 2016 Workshops

Author : Gang Hua,Hervé Jégou
Publisher : Springer
Page : 919 pages
File Size : 55,9 Mb
Release : 2016-09-17
Category : Computers
ISBN : 9783319466040

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Computer Vision – ECCV 2016 Workshops by Gang Hua,Hervé Jégou Pdf

The three-volume set LNCS 9913, LNCS 9914, and LNCS 9915 comprises the refereed proceedings of the Workshops that took place in conjunction with the 14th European Conference on Computer Vision, ECCV 2016, held in Amsterdam, The Netherlands, in October 2016. 27 workshops from 44 workshops proposals were selected for inclusion in the proceedings. These address the following themes: Datasets and Performance Analysis in Early Vision; Visual Analysis of Sketches; Biological and Artificial Vision; Brave New Ideas for Motion Representations; Joint Imagenet and MS Coco Visual Recognition Challenge; Geometry Meets Deep Learning; Action and Anticipation for Visual Learning; Computer Vision for Road Scene Understanding and Autonomous Driving; Challenge on Automatic Personality Analysis; BioImage Computing; Benchmarking Multi-Target Tracking: MOTChallenge; Assistive Computer Vision and Robotics; Transferring and Adapting Source Knowledge in Computer Vision; Recovering 6D Object Pose; Robust Reading; 3D Face Alignment in the Wild and Challenge; Egocentric Perception, Interaction and Computing; Local Features: State of the Art, Open Problems and Performance Evaluation; Crowd Understanding; Video Segmentation; The Visual Object Tracking Challenge Workshop; Web-scale Vision and Social Media; Computer Vision for Audio-visual Media; Computer VISion for ART Analysis; Virtual/Augmented Reality for Visual Artificial Intelligence; Joint Workshop on Storytelling with Images and Videos and Large Scale Movie Description and Understanding Challenge.

Telexistence

Author : Susumu Tachi
Publisher : World Scientific
Page : 211 pages
File Size : 47,7 Mb
Release : 2010
Category : Technology & Engineering
ISBN : 9789812836335

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Telexistence by Susumu Tachi Pdf

"Telexistence is a fundamental concept which refers to the general technology that enables a human being to have a real-time sensation of being at a place other than where he or she actually exists, while being able to interact with the remote environment, which may be real, virtual, or a combination of both. It also refers to an advanced type of teleoperation system that enables an operator at the control to perform remote tasks dexterously with the feeling of existing in a surrogate robot working in a remote environment. Telexistence in the real remote environment through a virtual environment is also possible. This book is the first book on telexistence written by the inventor of the concept of this emerging technology. It introduces the concept of telexistence, explains how this concept can be realized, illustrates precisely real examples of the realization of the concept, and determines its future advancement."--Publisher's web site.