A Course In Lens Design Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of A Course In Lens Design book. This book definitely worth reading, it is an incredibly well-written.
A Course in Lens Design is an instruction in the design of image-forming optical systems. It teaches how a satisfactory design can be obtained in a straightforward way. Theory is limited to a minimum, and used to support the practical design work. The book introduces geometrical optics, optical instruments and aberrations. It gives a description of the process of lens design and of the strategies used in this process. Half of its content is devoted to the design of sixteen types of lenses, described in detail from beginning to end. This book is different from most other books on lens design because it stresses the importance of the initial phases of the design process: (paraxial) lay-out and (thin-lens) pre-design. The argument for this change of accent is that in these phases much information can be obtained about the properties of the lens to be designed. This information can be used in later phases of the design. This makes A Course in Lens Design a useful self-study book and a suitable basis for an introductory course in lens design. The mathematics mainly used is college algebra, in a few sections calculus is applied. The book could be used by students of engineering and technical physics and by engineers and scientists.
A concise introduction to lens design, including the fundamental theory, concepts, methods and tools used in the field. Covering all the essential concepts and providing suggestions for further reading at the end of each chapter, this book is an essential resource for graduate students working in optics and photonics.
Field Guide to Lens Design by Julie L. Bentley,Craig Olson Pdf
The process of designing lenses is both an art and a science. While advances in the field over the past two centuries have done much to transform it from the former category to the latter, much of the lens design process remains encapsulated in the experience and knowledge of industry veterans. This SPIE Field Guide provides a working reference for practicing physicists, engineers, and scientists for deciphering the nuances of basic lens design.
A Course in Lens Design is an instruction in the design of image-forming optical systems. It teaches how a satisfactory design can be obtained in a straightforward way. Theory is limited to a minimum, and used to support the practical design work. The book introduces geometrical optics, optical instruments and aberrations. It gives a description of the process of lens design and of the strategies used in this process. Half of its content is devoted to the design of sixteen types of lenses, described in detail from beginning to end. This book is different from most other books on lens design because it stresses the importance of the initial phases of the design process: (paraxial) lay-out and (thin-lens) pre-design. The argument for this change of accent is that in these phases much information can be obtained about the properties of the lens to be designed. This information can be used in later phases of the design. This makes A Course in Lens Design a useful self-study book and a suitable basis for an introductory course in lens design. The mathematics mainly used is college algebra, in a few sections calculus is applied. The book could be used by students of engineering and technical physics and by engineers and scientists.
Lens Design Fundamentals by Rudolf Kingslake,R. Barry Johnson Pdf
Thoroughly revised and expanded to reflect the substantial changes in the field since its publication in 1978 Strong emphasis on how to effectively use software design packages, indispensable to today’s lens designer Many new lens design problems and examples – ranging from simple lenses to complex zoom lenses and mirror systems – give insight for both the newcomer and specialist in the field Rudolf Kingslake is regarded as the American father of lens design; his book, not revised since its publication in 1978, is viewed as a classic in the field. Naturally, the area has developed considerably since the book was published, the most obvious changes being the availability of powerful lens design software packages, theoretical advances, and new surface fabrication technologies. This book provides the skills and knowledge to move into the exciting world of contemporary lens design and develop practical lenses needed for the great variety of 21st-century applications. Continuing to focus on fundamental methods and procedures of lens design, this revision by R. Barry Johnson of a classic modernizes symbology and nomenclature, improves conceptual clarity, broadens the study of aberrations, enhances discussion of multi-mirror systems, adds tilted and decentered systems with eccentric pupils, explores use of aberrations in the optimization process, enlarges field flattener concepts, expands discussion of image analysis, includes many new exemplary examples to illustrate concepts, and much more. Optical engineers working in lens design will find this book an invaluable guide to lens design in traditional and emerging areas of application; it is also suited to advanced undergraduate or graduate course in lens design principles and as a self-learning tutorial and reference for the practitioner. Rudolf Kingslake (1903-2003) was a founding faculty member of the Institute of Optics at The University of Rochester (1929) and remained teaching until 1983. Concurrently, in 1937 he became head of the lens design department at Eastman Kodak until his retirement in 1969. Dr. Kingslake published numerous papers, books, and was awarded many patents. He was a Fellow of SPIE and OSA, and an OSA President (1947-48). He was awarded the Progress Medal from SMPTE (1978), the Frederic Ives Medal (1973), and the Gold Medal of SPIE (1980). R. Barry Johnson has been involved for over 40 years in lens design, optical systems design, and electro-optical systems engineering. He has been a faculty member at three academic institutions engaged in optics education and research, co-founder of the Center for Applied Optics at the University of Alabama in Huntsville, employed by a number of companies, and provided consulting services. Dr. Johnson is an SPIE Fellow and Life Member, OSA Fellow, and an SPIE President (1987). He published numerous papers and has been awarded many patents. Dr. Johnson was founder and Chairman of the SPIE Lens Design Working Group (1988-2002), is an active Program Committee member of the International Optical Design Conference, and perennial co-chair of the annual SPIE Current Developments in Lens Design and Optical Engineering Conference. Thoroughly revised and expanded to reflect the substantial changes in the field since its publication in 1978 Strong emphasis on how to effectively use software design packages, indispensable to today’s lens designer Many new lens design problems and examples – ranging from simple lenses to complex zoom lenses and mirror systems – give insight for both the newcomer and specialist in the field
A large part of this book is devoted to a study of possible design procedures for various types of lens or mirror systems, with fully worked examples of each. The reader is urged to follow the logic of these examples and be sure that he understands what is happening, noticing particularly how each available degree of freedom is used to control one aberration. Not every type of lens has been considered, of course, but the design techniques illustrated here can readily be applied to the design of other more complex systems. It is assumed that the reader has access to a small computer to help with the ray tracing, otherwise he may find the computations so time-consuming that he is liable to lose track of what he is trying to accomplish.
Handbook of Optical Design, Third Edition by Daniel Malacara-Hernández,Zacarías Malacara-Hernández Pdf
Handbook of Optical Design, Third Edition covers the fundamental principles of geometric optics and their application to lens design in one volume. It incorporates classic aspects of lens design along with important modern methods, tools, and instruments, including contemporary astronomical telescopes, Gaussian beams, and computer lens design. Written by respected researchers, the book has been extensively classroom-tested and developed in their lens design courses. This well-illustrated handbook clearly and concisely explains the intricacies of optical system design and evaluation. It also discusses component selection, optimization, and integration for the development of effective optical apparatus. The authors analyze the performance of a wide range of optical materials, components, and systems, from simple magnifiers to complex lenses used in photography, ophthalmology, telescopes, microscopes, and projection systems. Throughout, the book includes a wealth of design examples, illustrations, and equations, most of which are derived from basic principles. Appendices supply additional background information. What’s New in This Edition Improved figures, including 32 now in color Updates throughout, reflecting advances in the field New material on Buchdahl high-order aberrations Expanded and improved coverage of the calculation of wavefront aberrations based on optical path An updated list of optical materials in the appendix A clearer, more detailed description of primary aberrations References to important new publications Optical system design examples updated to include newly available glasses 25 new design examples This comprehensive book combines basic theory and practical details for the design of optical systems. It is an invaluable reference for optical students as well as scientists and engineers working with optical instrumentation.
Unlike the first edition, which was more a collection of lens designs for use in larger projects, the 2nd edition of Modern Lens Design is an optical “how-to.” Delving deep into the mechanics of lens design, optics legend Warren J. Smith reveals time-tested methods for designing top-quality lenses. He deals with lens design software, primarily OSLO, by far the current market leaders, and provides 7 comprehensive worked examples, all new to this edition. With this book in hand, there’s no lens an optical engineer can’t design.
Featuring over 700 references, equations, tables, and drawings, this highly lauded and best-selling reference emphasizes practical designs of over 30 lens systems, including single-element, two-element achromats, air-spaced triplets, projection lenses, and sophisticated wide-angle and zoom lenses. It comes with software that supplies starting solutions for computer optimization programs lens prescriptions and several shorter programs to compute the refractive index of glasses from a variety of manufacturers, create lens drawings, perform zoom computations, do test glass fitting, and calculate third-order solutions for single lenses, achromats, and triplets.
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.
Good game design happens when you view your game from as many perspectives as possible. Written by one of the world's top game designers, The Art of Game Design presents 100+ sets of questions, or different lenses, for viewing a game’s design, encompassing diverse fields such as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, puzzle design, and anthropology. This Second Edition of a Game Developer Front Line Award winner: Describes the deepest and most fundamental principles of game design Demonstrates how tactics used in board, card, and athletic games also work in top-quality video games Contains valuable insight from Jesse Schell, the former chair of the International Game Developers Association and award-winning designer of Disney online games The Art of Game Design, Second Edition gives readers useful perspectives on how to make better game designs faster. It provides practical instruction on creating world-class games that will be played again and again.
Designing Optics Using Code V by Donald C. O'Shea,Julie L. Bentley Pdf
"This book explains how to design an optical system using the high-end optical design program CODE V. The design process, from lens definition to the description and evaluation of lens errors and onto the improvement of lens performance, will be developed and illustrated using the program. The text is organized so that readers can (1) reproduce each step of the process including the plots for evaluating lens performance and (2) understand the significance of each step in producing a final design"--