A Noble Game

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The Noble Game of Chess

Author : Philip Stamma
Publisher : Unknown
Page : 222 pages
File Size : 47,6 Mb
Release : 1745
Category : Chess
ISBN : KBNL:KBNL03000136081

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The Noble Game of Chess by Philip Stamma Pdf

Instructions and rules for playing the noble game of Cricket. ... To which are subjoined the laws of the game, with additions and corrections

Author : William LAMBERT (of Lewes.)
Publisher : Unknown
Page : 56 pages
File Size : 44,7 Mb
Release : 1816
Category : Electronic
ISBN : BL:A0024905090

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Instructions and rules for playing the noble game of Cricket. ... To which are subjoined the laws of the game, with additions and corrections by William LAMBERT (of Lewes.) Pdf

The Noble Game of Chess;

Author : Philip Active 1737 Stamma,Pre-1801 Imprint Collection (Library of
Publisher : Legare Street Press
Page : 232 pages
File Size : 40,8 Mb
Release : 2021-09-09
Category : Electronic
ISBN : 1013909232

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The Noble Game of Chess; by Philip Active 1737 Stamma,Pre-1801 Imprint Collection (Library of Pdf

This work has been selected by scholars as being culturally important and is part of the knowledge base of civilization as we know it. This work is in the public domain in the United States of America, and possibly other nations. Within the United States, you may freely copy and distribute this work, as no entity (individual or corporate) has a copyright on the body of the work. Scholars believe, and we concur, that this work is important enough to be preserved, reproduced, and made generally available to the public. To ensure a quality reading experience, this work has been proofread and republished using a format that seamlessly blends the original graphical elements with text in an easy-to-read typeface. We appreciate your support of the preservation process, and thank you for being an important part of keeping this knowledge alive and relevant.

The Immortal Game

Author : Talia Rothschild,A. C. Harvey
Publisher : Swoon Reads
Page : 276 pages
File Size : 40,6 Mb
Release : 2021-05-25
Category : Young Adult Fiction
ISBN : 9781250262912

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The Immortal Game by Talia Rothschild,A. C. Harvey Pdf

An exiled goddess goes on a quest to clear her name and save Mount Olympus in Talia Rothschild & A C Harvey's action-packed young adult debut, The Immortal Game! Galene, daughter of Poseidon, desperately wants to earn her place among the gods. But when a violent attack leaves Mount Olympus in chaos and ruins, she is accused of the crime. Banished from Olympus, Galene sets out to prove her innocence and discovers a more deadly plot—one that threatens even the oldest of Immortals. Fortunately, she has allies who willingly join her in exile: A lifelong friend who commands the wind. A defiant warrior with deadly skill. A fire-wielder with a hero’s heart. A mastermind who plays life like a game. All-out war is knocking at the gates. Galene and her friends are the only ones who can tip the scales toward justice, but their choices could save Olympus from total annihilation, or be the doom of them all.

The Game and the Governess

Author : Kate Noble
Publisher : Simon and Schuster
Page : 432 pages
File Size : 54,7 Mb
Release : 2014-07-22
Category : Fiction
ISBN : 9781476749419

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The Game and the Governess by Kate Noble Pdf

Trading Places meets Pride and Prejudice in this sexy, saucy romance—first in a new series from the author of YouTube sensation The Lizzie Bennet Diaries. Three friends. One Wager. Winner takes all. The Earl—‘Lucky Ned’ Ashby. Pompous, preening, certain that he is beloved by everyone. The Miller—John Turner. Proud, forced to work as the Earl’s secretary, their relationship growing ever more strained. The Doctor—Rhys Gray. Practical, peace-loving, but caught in the middle of two warring friends. Their wager is simple: By trading places with John Turner and convincing someone to fall in love with him, Ned plans to prove it’s him the world adores, not his money. Turner plans to prove him wrong. But no one planned on Phoebe Baker, the unassuming governess who would fall into their trap, and turn everything on its head… Three best friends make a life-changing bet in the first book in a witty, sexy new Regency trilogy from acclaimed author Kate Noble, writer of the wildly popular Emmy award–winning web series The Lizzie Bennet Diaries.

The Noble Game of Chess

Author : Joseph Bertin
Publisher : Unknown
Page : 96 pages
File Size : 49,5 Mb
Release : 1735
Category : Chess
ISBN : KBNL:KBNL03000051859

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The Noble Game of Billiards

Author : Mingaud
Publisher : Unknown
Page : 104 pages
File Size : 44,9 Mb
Release : 1830
Category : Billiards
ISBN : NLS:V000353089

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The Noble Game of Billiards by Mingaud Pdf

PopularMMOs Presents Into the Overworld

Author : PopularMMOs
Publisher : HarperCollins
Page : 211 pages
File Size : 44,8 Mb
Release : 2021-11-09
Category : Juvenile Fiction
ISBN : 9780063080409

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PopularMMOs Presents Into the Overworld by PopularMMOs Pdf

New York Times bestselling authors and YouTube sensations Pat and Jen from the beloved Minecraft-inspired channel PopularMMOs fall into a “fun-tastic” new world in their exhilarating fourth graphic novel adventure, Into the Overworld. Pat and Jen do everything together, including saving the day! But when Jen and Evil Jen find out they have one chance to find their long-lost mother in the Overworld, Jen’s going to take it—even if it means that Pat can’t join her on an adventure for the first time ever. With Mr. Rainbow’s help travelling to the Overworld should be the easiest part, but when something goes wrong, Jen and Evil Jen wind up trapped in the nether. Right about now would be the perfect time for Pat to help save the day, wouldn’t it? But turns out, Pat himself has been imprisoned by an old villain set on the revenge. Pat’s desperate to escape because he knows something that Jen doesn’t . . . she’s walking straight into a trap! There’s an evil plot to start a zombie war brewing, and the person behind it may be the only one who could outsmart Jen and Evil Jen. Can Pat find a way to reach them in time and warn them before it’s too late? Join the adventure in the fourth book of the New York Times bestselling graphic novel series from PopularMMOs, one of the most popular YouTubers in the world, with over 22 million subscribers and 14 billion views!

Seven Games: A Human History

Author : Oliver Roeder
Publisher : W. W. Norton & Company
Page : 326 pages
File Size : 46,7 Mb
Release : 2022-01-25
Category : History
ISBN : 9781324003786

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Seven Games: A Human History by Oliver Roeder Pdf

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.

Locally Played

Author : Benjamin Stokes
Publisher : MIT Press
Page : 287 pages
File Size : 40,5 Mb
Release : 2020-04-07
Category : Games & Activities
ISBN : 9780262356930

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Locally Played by Benjamin Stokes Pdf

How games can make a real-world difference in communities when city leaders tap into the power of play for local impact. In 2016, city officials were surprised when Pokémon GO brought millions of players out into the public space, blending digital participation with the physical. Yet for local control and empowerment, a new framework is needed to guide the power of mixed reality and pervasive play. In Locally Played, Benjamin Stokes describes the rise of games that can connect strangers across zip codes, support the “buy local” economy, and build cohesion in the fight for equity. With a mix of high- and low-tech games, Stokes shows, cities can tap into the power of play for the good of the group, including healthier neighborhoods and stronger communities. Stokes shows how impact is greatest when games “fit” to the local community—not just in terms of culture, but at the level of group identity and network structure. By pairing design principles with a range of empirical methods, Stokes investigates the impact of several games, including Macon Money, where an alternative currency encouraged people to cross lines of socioeconomic segregation in Macon, Georgia; Reality Ends Here, where teams in Los Angeles competed to tell multimedia stories around local mythology; and Pokémon GO, appropriated by several cities to serve local needs through local libraries and open street festivals. Locally Played provides game designers with a model to strengthen existing networks tied to place and gives city leaders tools to look past technology trends in order to make a difference in the real world.

Wandering Games

Author : Melissa Kagen
Publisher : MIT Press
Page : 215 pages
File Size : 47,6 Mb
Release : 2022-10-11
Category : Games & Activities
ISBN : 9780262370974

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Wandering Games by Melissa Kagen Pdf

An analysis of wandering within different game worlds, viewed through the lenses of work, colonialism, gender, and death. Wandering in games can be a theme, a formal mode, an aesthetic metaphor, or a player action. It can mean walking, escaping, traversing, meandering, or returning. In this book, game studies scholar Melissa Kagen introduces the concept of “wandering games,” exploring the uses of wandering in a variety of game worlds. She shows how the much-derided Walking Simulator—a term that began as an insult, a denigration of games that are less violent, less task-oriented, or less difficult to complete—semi-accidentally tapped into something brilliant: the vast heritage and intellectual history of the concept of walking in fiction, philosophy, pilgrimage, performance, and protest. Kagen examines wandering in a series of games that vary widely in terms of genre, mechanics, themes, player base, studio size, and funding, giving close readings to Return of the Obra Dinn, Eastshade, Ritual of the Moon, 80 Days, Heaven’s Vault, Death Stranding, and The Last of Us Part II. Exploring the connotations of wandering within these different game worlds, she considers how ideologies of work, gender, colonialism, and death inflect the ways we wander through digital spaces. Overlapping and intersecting, each provides a multifaceted lens through which to understand what wandering does, lacks, implies, and offers. Kagen’s account will attune game designers, players, and scholars to the myriad possibilities of the wandering ludic body.

Game of Thrones: The Noble Houses of Westeros

Author : Running Press
Publisher : Running Press Adult
Page : 144 pages
File Size : 44,5 Mb
Release : 2015-12-08
Category : Fiction
ISBN : 9780762460403

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Game of Thrones: The Noble Houses of Westeros by Running Press Pdf

An essential guide to Games of Thrones seasons 1-5, profiling the noble houses of Westeros through their history, family tree, character profiles, photos, and much more. Game of Thrones: The Noble Houses of Westeros Seasons 1-5 serves as a guide to the key houses as their constant struggle for power persists and as the hierarchical structure of the kingdom evolves. The book is filled with essential information including each house's sigil, history, home, family tree, character profiles, and is fully illustrated with series photography throughout.

Playing Smart

Author : Julian Togelius
Publisher : MIT Press
Page : 188 pages
File Size : 49,9 Mb
Release : 2019-01-15
Category : Games & Activities
ISBN : 9780262039031

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Playing Smart by Julian Togelius Pdf

A new vision of the future of games and game design, enabled by AI. Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how. Games are the past, present, and future of artificial intelligence. In 1948, Alan Turing, one of the founding fathers of computer science and artificial intelligence, handwrote a program for chess. Today we have IBM's Deep Blue and DeepMind's AlphaGo, and huge efforts go into developing AI that can play such arcade games as Pac-Man. Programmers continue to use games to test and develop AI, creating new benchmarks for AI while also challenging human assumptions and cognitive abilities. Game design is at heart a cognitive science, Togelius reminds us—when we play or design a game, we plan, think spatially, make predictions, move, and assess ourselves and our performance. By studying how we play and design games, Togelius writes, we can better understand how humans and machines think. AI can do more for game design than providing a skillful opponent. We can harness it to build game-playing and game-designing AI agents, enabling a new generation of AI-augmented games. With AI, we can explore new frontiers in learning and play.

Characteristics of Games

Author : George Skaff Elias,Richard Garfield,K. Robert Gutschera
Publisher : MIT Press
Page : 331 pages
File Size : 47,6 Mb
Release : 2020-12-08
Category : Games & Activities
ISBN : 9780262542692

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Characteristics of Games by George Skaff Elias,Richard Garfield,K. Robert Gutschera Pdf

Understanding games--whether computer games, card games, board games, or sports--by analyzing certain common traits. Characteristics of Games offers a new way to understand games: by focusing on certain traits--including number of players, rules, degrees of luck and skill needed, and reward/effort ratio--and using these characteristics as basic points of comparison and analysis. These issues are often discussed by game players and designers but seldom written about in any formal way. This book fills that gap. By emphasizing these player-centric basic concepts, the book provides a framework for game analysis from the viewpoint of a game designer. The book shows what all genres of games--board games, card games, computer games, and sports--have to teach each other. Today's game designers may find solutions to design problems when they look at classic games that have evolved over years of playing.