Android Application Programming With Opencv

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Android Application Programming with OpenCV

Author : Joseph Howse
Publisher : Packt Publishing Ltd
Page : 195 pages
File Size : 45,7 Mb
Release : 2013-09-25
Category : Computers
ISBN : 9781849695213

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Android Application Programming with OpenCV by Joseph Howse Pdf

A step-by-step tutorial to help you master computer vision and mobile app development.This book is for Java developers who are new to computer vision and who would like to learn about how it is used in relation to application development. It is assumed that you have previous experience in Java, but not necessarily Android. A basic understanding of image data (for example pixels and color channels) would be helpful too. You are expected to have a mobile device running Android 2.2 (Froyo) or greater and it must have a camera.

Android Application Programming with Opencv 3

Author : Joseph Howse
Publisher : Unknown
Page : 190 pages
File Size : 44,9 Mb
Release : 2015-06-26
Category : Computers
ISBN : 1785285386

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Android Application Programming with Opencv 3 by Joseph Howse Pdf

If you are a Java developer who is new to computer vision and would like to learn through application development, then this book is for you. You are expected to have a mobile device running Android 2.2 (Froyo) or greater, including a camera. Experience in Java is a must.

Mastering OpenCV Android Application Programming

Author : Salil Kapur,Nisarg Thakkar
Publisher : Packt Publishing Ltd
Page : 216 pages
File Size : 47,8 Mb
Release : 2015-07-29
Category : Computers
ISBN : 9781783988211

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Mastering OpenCV Android Application Programming by Salil Kapur,Nisarg Thakkar Pdf

OpenCV is a famous computer vision library, used to analyze and transform copious amounts of image data, even in real time and on a mobile device. This book focuses on leveraging mobile platforms to build interactive and useful applications. The book starts off with an introduction to OpenCV and Android and how they interact with each other using OpenCV's Java API. You'll also discover basic image processing techniques such as erosion and dilation of images, before walking through how to build more complex applications, such as object detection, image stitching, and face detection. As you progress, you will be introduced to OpenCV's machine learning framework, enabling you to make your applications smarter. The book ends with a short chapter covering useful Android tips and tricks and some common errors and solutions that people might face while building an application. By the end of the book, readers will have gained more expertise in building their own OpenCV projects for the Android platform and integrating OpenCV application programming into existing projects.

OpenCV Android Programming By Example

Author : Amgad Muhammad
Publisher : Packt Publishing Ltd
Page : 202 pages
File Size : 50,6 Mb
Release : 2015-12-15
Category : Computers
ISBN : 9781785282935

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OpenCV Android Programming By Example by Amgad Muhammad Pdf

Develop vision-aware and intelligent Android applications with the robust OpenCV library About This Book This is the most up-to-date book on OpenCV Android programming on the market at the moment. There is no direct competition for our title. Based on a technology that is increasing in popularity, proven by activity in forums related to this topic. This book uniquely covers applications such as the Panoramic viewer and Automatic Selfie, among others. Who This Book Is For If you are an Android developer and want to know how to implement vision-aware applications using OpenCV, then this book is definitely for you. It would be very helpful if you understand the basics of image processing and computer vision, but no prior experience is required What You Will Learn Identify and install all the elements needed to start building vision-aware Android applications Explore image representation, colored and gray scale Recognize and apply convolution operations and filtering to deal with noisy data Use different shape analysis techniques Extract and identify interest points in an image Understand and perform object detection Run native computer vision algorithms and gain performance boosts In Detail Starting from the basics of computer vision and OpenCV, we'll take you all the way to creating exciting applications. You will discover that, though computer vision is a challenging subject, the ideas and algorithms used are simple and intuitive, and you will appreciate the abstraction layer that OpenCV uses to do the heavy lifting for you. Packed with many examples, the book will help you understand the main data structures used within OpenCV, and how you can use them to gain performance boosts. Next we will discuss and use several image processing algorithms such as histogram equalization, filters, and color space conversion. You then will learn about image gradients and how they are used in many shape analysis techniques such as edge detection, Hough Line Transform, and Hough Circle Transform. In addition to using shape analysis to find things in images, you will learn how to describe objects in images in a more robust way using different feature detectors and descriptors. By the end of this book, you will be able to make intelligent decisions using the famous Adaboost learning algorithm. Style and approach An easy-to-follow tutorial packed with hands-on examples. Each topic is explained and placed in context, and the book supplies full details of the concepts used for added proficiency.

iOS Application Development with OpenCV 3

Author : Joseph Howse
Publisher : Packt Publishing Ltd
Page : 228 pages
File Size : 51,7 Mb
Release : 2016-06-30
Category : Computers
ISBN : 9781785281464

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iOS Application Development with OpenCV 3 by Joseph Howse Pdf

Create four mobile apps and explore the world through photography and computer vision About This Book Efficiently harness iOS and OpenCV to capture and process high-quality images at high speed Develop photographic apps and augmented reality apps quickly and easily Detect, recognize, and morph faces and objects Who This Book Is For If you want to do computational photography and computer vision on Apple's mobile devices, then this book is for you. No previous experience with app development or OpenCV is required. However, basic knowledge of C++ or Objective-C is recommended. What You Will Learn Use Xcode and Interface Builder to develop iOS apps Obtain OpenCV's standard modules and build extra modules from source Control all the parameters of the iOS device's camera Capture, save, and share photos and videos Analyze colors, shapes, and textures in ordinary and specialized photographs Blend and compare images to create special photographic effects and augmented reality tools Detect faces and morph facial features Classify coins and other objects In Detail iOS Application Development with OpenCV 3 enables you to turn your smartphone camera into an advanced tool for photography and computer vision. Using the highly optimized OpenCV library, you will process high-resolution images in real time. You will locate and classify objects, and create models of their geometry. As you develop photo and augmented reality apps, you will gain a general understanding of iOS frameworks and developer tools, plus a deeper understanding of the camera and image APIs. After completing the book's four projects, you will be a well-rounded iOS developer with valuable experience in OpenCV. Style and approach The book is practical, creative, and precise. It shows you the steps to create and customize five projects that solve important problems for beginners in mobile app development and computer vision. Complete source code and numerous visual aids are included in each chapter. Experimentation is an important part of the book. You will use computer vision to explore the real world, and then you will refine the projects based on your findings.

Mastering OpenCV with Practical Computer Vision Projects

Author : Daniel Lélis Baggio
Publisher : Packt Publishing Ltd
Page : 500 pages
File Size : 43,5 Mb
Release : 2012-12-03
Category : Computers
ISBN : 9781849517836

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Mastering OpenCV with Practical Computer Vision Projects by Daniel Lélis Baggio Pdf

Each chapter in the book is an individual project and each project is constructed with step-by-step instructions, clearly explained code, and includes the necessary screenshots. You should have basic OpenCV and C/C++ programming experience before reading this book, as it is aimed at Computer Science graduates, researchers, and computer vision experts widening their expertise.

Python Game Programming By Example

Author : Alejandro Rodas de Paz,Joseph Howse
Publisher : Packt Publishing Ltd
Page : 231 pages
File Size : 43,6 Mb
Release : 2015-09-28
Category : Computers
ISBN : 9781785283918

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Python Game Programming By Example by Alejandro Rodas de Paz,Joseph Howse Pdf

A pragmatic guide for developing your own games with Python About This Book Strengthen your fundamentals of game programming with Python language Seven hands-on games to create 2D and 3D games rapidly from scratch Illustrative guide to explore the different GUI libraries for building your games Who This Book Is For If you have ever wanted to create casual games in Python and you would like to explore various GUI technologies that this language offers, this is the book for you. This title is intended for beginners to Python with little or no knowledge of game development, and it covers step by step how to build seven different games, from the well-known Space Invaders to a classical 3D platformer. What You Will Learn Take advantage of Python's clean syntax to build games quickly Discover distinct frameworks for developing graphical applications Implement non-player characters (NPCs) with autonomous and seemingly intelligent behaviors Design and code some popular games like Pong and tower defense Compose maps and levels for your sprite-based games in an easy manner Modularize and apply object-oriented principles during the design of your games Exploit libraries like Chimpunk2D, cocos2d, and Tkinter Create natural user interfaces (NUIs), using a camera and computer vision algorithms to interpret the player's real-world actions In Detail With a growing interest in learning to program, game development is an appealing topic for getting started with coding. From geometry to basic Artificial Intelligence algorithms, there are plenty of concepts that can be applied in almost every game. Python is a widely used general-purpose, high-level programming language. It provides constructs intended to enable clear programs on both a small and large scale. It is the third most popular language whose grammatical syntax is not predominantly based on C. Python is also very easy to code and is also highly flexible, which is exactly what is required for game development. The user-friendliness of this language allows beginners to code games without too much effort or training. Python also works with very little code and in most cases uses the “use cases” approach, reserving lengthy explicit coding for outliers and exceptions, making game development an achievable feat. Python Game Programming by Example enables readers to develop cool and popular games in Python without having in-depth programming knowledge of Python. The book includes seven hands-on projects developed with several well-known Python packages, as well as a comprehensive explanation about the theory and design of each game. It will teach readers about the techniques of game design and coding of some popular games like Pong and tower defense. Thereafter, it will allow readers to add levels of complexities to make the games more fun and realistic using 3D. At the end of the book, you will have added several GUI libraries like Chimpunk2D, cocos2d, and Tkinter in your tool belt, as well as a handful of recipes and algorithms for developing games with Python. Style and approach This book is an example-based guide that will teach you to build games using Python. This book follows a step-by-step approach as it is aimed at beginners who would like to get started with basic game development. By the end of this book you will be competent game developers with good knowledge of programming in Python.

OpenCV 4 for Secret Agents

Author : Joseph Howse
Publisher : Unknown
Page : 336 pages
File Size : 43,5 Mb
Release : 2019-04-30
Category : Computers
ISBN : 1789345367

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OpenCV 4 for Secret Agents by Joseph Howse Pdf

Turn futuristic ideas about computer vision and machine learning into demonstrations that are both functional and entertaining Key Features Build OpenCV 4 apps with Python 2 and 3 on desktops and Raspberry Pi, Java on Android, and C# in Unity Detect, classify, recognize, and measure real-world objects in real-time Work with images from diverse sources, including the web, research datasets, and various cameras Book Description OpenCV 4 is a collection of image processing functions and computer vision algorithms. It is open source, supports many programming languages and platforms, and is fast enough for many real-time applications. With this handy library, you'll be able to build a variety of impressive gadgets. OpenCV 4 for Secret Agents features a broad selection of projects based on computer vision, machine learning, and several application frameworks. To enable you to build apps for diverse desktop systems and Raspberry Pi, the book supports multiple Python versions, from 2.7 to 3.7. For Android app development, the book also supports Java in Android Studio, and C# in the Unity game engine. Taking inspiration from the world of James Bond, this book will add a touch of adventure and computer vision to your daily routine. You'll be able to protect your home and car with intelligent camera systems that analyze obstacles, people, and even cats. In addition to this, you'll also learn how to train a search engine to praise or criticize the images that it finds, and build a mobile app that speaks to you and responds to your body language. By the end of this book, you will be equipped with the knowledge you need to advance your skills as an app developer and a computer vision specialist. What you will learn Detect motion and recognize gestures to control a smartphone game Detect car headlights and estimate their distance Detect and recognize human and cat faces to trigger an alarm Amplify motion in a real-time video to show heartbeats and breaths Make a physics simulation that detects shapes in a real-world drawing Build OpenCV 4 projects in Python 3 for desktops and Raspberry Pi Develop OpenCV 4 Android applications in Android Studio and Unity Who this book is for If you are an experienced software developer who is new to computer vision or machine learning, and wants to study these topics through creative projects, then this book is for you. The book will also help existing OpenCV users who want upgrade their projects to OpenCV 4 and new versions of other libraries, languages, tools, and operating systems. General familiarity with object-oriented programming, application development, and usage of operating systems (OS), developer tools, and the command line is required.

Professional Android Open Accessory Programming with Arduino

Author : Andreas Goransson,David Cuartielles Ruiz
Publisher : John Wiley & Sons
Page : 410 pages
File Size : 45,5 Mb
Release : 2013-01-04
Category : Computers
ISBN : 9781118493991

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Professional Android Open Accessory Programming with Arduino by Andreas Goransson,David Cuartielles Ruiz Pdf

Learn how to control your home or car from your Android smartphone - air conditioning, lights, entertainment systems, and more! Android Open Accessory is a new, simple, and secure protocol for connecting any microcontroller-empowered device to an Android smartphone or tablet. This Wrox guide shows Android programmers how to use AOA with Arduino, the microcontroller platform, to control such systems as lighting, air conditioning, and entertainment systems from Android devices. Furthermore, it teaches the circuit-building skills needed to create games and practical products that also take advantage of Android technology. Introduces Android Open Accessory and shows how to set up the hardware and development environment Explains how to code both Android and Arduino elements of an accessory Features four complete projects developers can build using various sensors and indicators/actuators, including source code Gives Android developers the tools to create powerful, sophisticated projects Professional Android Open Accessory with Android ADK and Arduino opens exciting new opportunities for Android developers.

Learning Firefox OS Application Development

Author : Tanay Pant
Publisher : Packt Publishing Ltd
Page : 166 pages
File Size : 43,7 Mb
Release : 2015-10-09
Category : Computers
ISBN : 9781783989416

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Learning Firefox OS Application Development by Tanay Pant Pdf

Learn to design, build, and deploy your Firefox OS applications, built with web technologies, to the Firefox Marketplace About This Book Create beautiful and interactive Firefox OS applications by applying your knowledge of web development Cater your applications to a huge number of users by porting them to the Firefox OS A step-by-step learning workflow with real-life applications to demonstrate the concepts Who This Book Is For This is a practical guide that uses hands-on examples to teach you how to create applications for Firefox OS and also how to port applications to Firefox Marketplace. This book is intended for developers who want to build applications for Firefox OS. An understanding of HTML5, JavaScript, and CSS is required. What You Will Learn Install, use, and access the Firefox OS simulator with the help of WebIDE Get to know about application manifest files and the essential difference between web applications and Firefox OS applications Create an application that measures the tapping speed of the user Create an application that allows a user to check in at a place with geolocation tagging Access device-specific features with WebAPIs and implement these by building a photo editing and sharing application Submit your own applications to the Firefox Marketplace and share them with others Professionally maintain the code of your application with the help of Github and deploy your hosted applications to OpenShift In Detail With broad compatibility, the latest in web technologies, and powerful development tools, Firefox is a great choice for both web developers and end users. Firefox OS's promotion of HTML5 as a first class citizen opens up the walled gardens of mobile application development for web developers. It is because of this initiative that no special SDKs are required to develop for Firefox OS. This book will help you excel in the art of developing applications for Firefox OS. It sequentially covers knowledge building, skills acquisition, and practical applications. Starting with an introduction to Firefox OS, usage of WebIDE, and then the application structure, this book introduces applications of increasing complexity with each chapter. An application that measures your tapping speed, a geolocation tagging application, and a photo editing and sharing application are the three applications that will be built from scratch. You will learn about topics such as the difference between various types of Firefox OS applications, application manifest files, offline apps, and designing principles for applications. You will also learn to test and submit the applications to the marketplace and finally maintain the repository of the Firefox OS application. By the end, you will be able to develop beautifully designed, fully-fledged, and rigorously tested Firefox OS applications and also share them at the Firefox OS Marketplace. Style and approach This book is an easy-to-grasp workflow with practical examples of real-world applications such as Clickr, Check In!, and FotoFox. Each chapter explains the concepts, which are then reinforced as they are demonstrated in an application or a flowchart.

Soft Computing and Signal Processing

Author : Jiacun Wang,G. Ram Mohana Reddy,V. Kamakshi Prasad,V. Sivakumar Reddy
Publisher : Springer
Page : 783 pages
File Size : 52,6 Mb
Release : 2019-02-13
Category : Technology & Engineering
ISBN : 9789811333934

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Soft Computing and Signal Processing by Jiacun Wang,G. Ram Mohana Reddy,V. Kamakshi Prasad,V. Sivakumar Reddy Pdf

The book includes research papers on current developments in the field of soft computing and signal processing, selected from papers presented at the International Conference on Soft Computing and Signal Processing (ICSCSP 2018). It features papers on current topics, such as soft sets, rough sets, fuzzy logic, neural networks, genetic algorithms and machine learning. It also discusses various aspects of these topics, like technologies, product implementation, and application issues.

Bonita Open Solution 5.x Essentials

Author : Rohit Bhat
Publisher : Packt Publishing Ltd
Page : 183 pages
File Size : 48,9 Mb
Release : 2013-11-15
Category : Computers
ISBN : 9781782167099

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Bonita Open Solution 5.x Essentials by Rohit Bhat Pdf

A practical, intuitive guide for modeling complex business processes as full-scale applications using the ease and power of Bonita Open Solution.If you are a business application developer looking forward to model business processes intuitively in a workflow, with various conditions and transitions then this book is for you. Basic knowledge of Java or Groovy is necessary to help you develop these applications. Knowledge of HTML and JavaScript/JQuery will be helpful but not mandatory.

Phenomics

Author : John Doonan,Marcos Egea-Cortines
Publisher : Frontiers Media SA
Page : 222 pages
File Size : 42,9 Mb
Release : 2018-11-08
Category : Electronic
ISBN : 9782889456079

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Phenomics by John Doonan,Marcos Egea-Cortines Pdf

"Phenomics" is an emerging area of research whose aspiration is the systematic measurement of the physical, physiological and biochemical traits (the phenome) belonging to a given individual or collection of individuals. Non-destructive or minimally invasive techniques allow repeated measurements across time to follow phenotypes as a function of developmental time. These longitudinal traits promise new insights into the ways in which crops respond to their environment including how they are managed. To maximize the benefit, these approaches should ideally be scalable so that large populations in multiple environments can be sampled repeatedly at reasonable cost. Thus, the development and validation of non-contact sensing technologies remains an area of intensive activity that ranges from Remote Sensing of crops within the landscape to high resolution at the subcellular level. Integration of this potentially highly dimensional data and linking it with variation at the genetic level is an ongoing challenge that promises to release the potential of both established and under-exploited crops.

OpenCV 3 Computer Vision Application Programming Cookbook

Author : Robert Laganiere
Publisher : Packt Publishing Ltd
Page : 464 pages
File Size : 45,7 Mb
Release : 2017-02-09
Category : Computers
ISBN : 9781786469113

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OpenCV 3 Computer Vision Application Programming Cookbook by Robert Laganiere Pdf

Recipes to help you build computer vision applications that make the most of the popular C++ library OpenCV 3 About This Book Written to the latest, gold-standard specification of OpenCV 3 Master OpenCV, the open source library of the computer vision community Master fundamental concepts in computer vision and image processing Learn about the important classes and functions of OpenCV with complete working examples applied to real images Who This Book Is For OpenCV 3 Computer Vision Application Programming Cookbook Third Edition is appropriate for novice C++ programmers who want to learn how to use the OpenCV library to build computer vision applications. It is also suitable for professional software developers who wish to be introduced to the concepts of computer vision programming. It can also be used as a companion book for university-level computer vision courses. It constitutes an excellent reference for graduate students and researchers in image processing and computer vision. What You Will Learn Install and create a program using the OpenCV library Process an image by manipulating its pixels Analyze an image using histograms Segment images into homogenous regions and extract meaningful objects Apply image filters to enhance image content Exploit the image geometry in order to relay different views of a pictured scene Calibrate the camera from different image observations Detect people and objects in images using machine learning techniques Reconstruct a 3D scene from images In Detail Making your applications see has never been easier with OpenCV. With it, you can teach your robot how to follow your cat, write a program to correctly identify the members of One Direction, or even help you find the right colors for your redecoration. OpenCV 3 Computer Vision Application Programming Cookbook Third Edition provides a complete introduction to the OpenCV library and explains how to build your first computer vision program. You will be presented with a variety of computer vision algorithms and exposed to important concepts in image and video analysis that will enable you to build your own computer vision applications. This book helps you to get started with the library, and shows you how to install and deploy the OpenCV library to write effective computer vision applications following good programming practices. You will learn how to read and write images and manipulate their pixels. Different techniques for image enhancement and shape analysis will be presented. You will learn how to detect specific image features such as lines, circles or corners. You will be introduced to the concepts of mathematical morphology and image filtering. The most recent methods for image matching and object recognition are described, and you'll discover how to process video from files or cameras, as well as how to detect and track moving objects. Techniques to achieve camera calibration and perform multiple-view analysis will also be explained. Finally, you'll also get acquainted with recent approaches in machine learning and object classification. Style and approach This book will arm you with the basics you need to start writing world-aware applications right from a pixel level all the way through to processing video sequences.

Building Android Apps in Python Using Kivy with Android Studio

Author : Ahmed Fawzy Mohamed Gad
Publisher : Apress
Page : 432 pages
File Size : 44,8 Mb
Release : 2019-10-14
Category : Computers
ISBN : 9781484250310

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Building Android Apps in Python Using Kivy with Android Studio by Ahmed Fawzy Mohamed Gad Pdf

Start building Python-based Android applications using Kivy with Android Studio. Through in-depth examples, this book teaches you everything you need to create your first Android application in Python and publish on Google Play. Building Android Apps in Python Using Kivy with Android Studio takes you through the basics of Kivy by discussing its application structure, widgets, and event handling. The KV language is then introduced for separating the logic and GUI by adding widgets within a KV file. You will then learn how to utilize Android camera using Kivy, build the HTTP server using Flask, and create and manage multiple screens to help you design your own applications. Through detailed step-by-step instructions, you will create your first multi-level cross-platform game that includes animation and sound effects. Following this, the process of converting the Kivy application into an Android application using Buildozer and Python-4-Android is covered in detail. You will then learn how to edit the generated Android Studio project into Android Studio by adding extensions to the original application. The widgets added in Kivy could be handled within Android Studio. Moreover, Android views could be added to enrich the Kivy application. The resulting Android application created with Kivy can be hosted on Google Play to download and install as a regular Android application. At the end, this book will give you the basic knowledge of Kivy needed to build cross-platform Android applications, produce an Android Studio project, and understand how it all works in detail. What You Will Learn Build cross-platform applications from scratch using Kivy in detailCreate a cross-platform interactive multi-level game from the ground upExamine the pipeline of building an Android app from the Python Kivy appUnderstand the structure of the Android Studio project produced by KivyRecognize how to extend the application within Android Studio by adding more Android views to the application main activity. Who This Book Is For Python developers with no previous experience in Kivy who are looking to create their first Android application completely in Python.