Animating Facial Features And Expressions

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Animating Facial Features and Expressions

Author : Bill Fleming,Darris Dobbs
Publisher : Delmar Thomson Learning
Page : 382 pages
File Size : 52,9 Mb
Release : 1999
Category : Performing Arts
ISBN : 1886801819

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Animating Facial Features and Expressions by Bill Fleming,Darris Dobbs Pdf

Creating realistic animated characters and creatures involves getting the facial features and expressions right. In this one-of-a-kind book, readers will find an in-depth resource to guide them through the entire process from the history of facial animation and anatomical structures to expressing emotions and speech visually.

Animating Facial Features and Expressions

Author : David J. Kalwick
Publisher : Unknown
Page : 426 pages
File Size : 51,5 Mb
Release : 2006
Category : Computer animation
ISBN : UCSD:31822035618404

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Animating Facial Features and Expressions by David J. Kalwick Pdf

This completely updated edition is written to teach 3D artists, designers, and animators how to add realism to their character's expressions. It begins by covering the anatomy of the human head, facial features, and facial muscles and progresses to cover recreating the human face and muscle structure in 3D and making it move in a realistic, believable fashion. It is filled with detailed instruction for lip synching and creating visual expressions for speech and sound under a variety of conditions (sad, happy, stuttering, etc.). It provides visual reference charts of morph targets for weighted human expressions, typical human phonemes, cartoon expressions, facial expressions, and just-for-fun cartoon expressions. This edition includes two new chapters covering 3ds Max and Maya. All of these techniques can also be applied to your own aliens, animals, creatures, and other animated creations. If you want your characters to have truly realistic facial expressions, you'll learn everything you need to know in this indispensable resource.

Facial Expressions

Author : Mark Simon
Publisher : Watson-Guptill
Page : 258 pages
File Size : 48,6 Mb
Release : 2011-09-21
Category : Photography
ISBN : 9780823008315

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Facial Expressions by Mark Simon Pdf

All artists are tired of persuading their nearest and dearest to look sad…look glad…look mad…madder…no, even madder…okay, hold it. For those artists (and their long-suffering friends), here is the best book ever. Facial Expressions includes more than 2,500 photographs of 50 faces—men and women of a variety of ages, shapes, sizes, and ethnicities—each demonstrating a wide range of emotions and shown from multiple angles. Who can use this book? Oh, only every artist on the planet, including art students, illustrators, fine artists, animators, storyboarders, and comic book artists. But wait, there’s more! Additional photos focus on people wearing hats and couples kissing, while illustrations show skull anatomy and facial musculature. Still not enough? How about a one-of-a-kind series of photos of lips pronouncing the phonemes used in human speech? Animators will swoon—and artists will show a range of facial expressions from happy to happiest to ecstatic.

Stop Staring

Author : Jason Osipa
Publisher : John Wiley & Sons
Page : 432 pages
File Size : 52,9 Mb
Release : 2010-10-25
Category : Computers
ISBN : 9780470609903

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Stop Staring by Jason Osipa Pdf

The de facto official source on facial animation—now updated! If you want to do character facial modeling and animation at the high levels achieved in today’s films and games, Stop Staring: Facial Modeling and Animation Done Right, Third Edition, is for you. While thoroughly covering the basics such as squash and stretch, lip syncs, and much more, this new edition has been thoroughly updated to capture the very newest professional design techniques, as well as changes in software, including using Python to automate tasks. Shows you how to create facial animation for movies, games, and more Provides in-depth techniques and tips for everyone from students and beginners to high-level professional animators and directors currently in the field Features the author’s valuable insights from his own extensive experience in the field Covers the basics such as squash and stretch, color and shading, and lip syncs, as well as how to automate processes using Python Includes a CD with sample projects from the book, models, and textures Breathe life into your creations with this important book, considered by many studio 3D artists to be the quintessential reference on facial animation.

Computer Facial Animation

Author : Frederic I. Parke,Keith Waters
Publisher : CRC Press
Page : 454 pages
File Size : 46,5 Mb
Release : 2008-09-25
Category : Computers
ISBN : 9781439865408

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Computer Facial Animation by Frederic I. Parke,Keith Waters Pdf

This comprehensive work provides the fundamentals of computer facial animation and brings into sharper focus techniques that are becoming mainstream in the industry. Over the past decade, since the publication of the first edition, there have been significant developments by academic research groups and in the film and games industries leading to t

Stop Staring

Author : Jason Osipa
Publisher : John Wiley & Sons
Page : 367 pages
File Size : 53,9 Mb
Release : 2006-02-20
Category : Computers
ISBN : 9780782151718

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Stop Staring by Jason Osipa Pdf

"No other book to date presents facial animation concepts, theory, and practical application with the authority that Stop Staring does." —TIEM Design Crafting believable facial animation is one of the most challenging, yet rewarding aspects of 3D graphics. Done right, this art breathes life into otherwise deadpan faces. In this extraordinary book, professional animator Jason Osipa teaches you how to achieve realistic facial modeling and animation. Using detailed practical examples complemented with high-quality images and a touch of humor, Osipa leads you from design and modeling to rigging and animation. The CD and full-color insert demonstrate techniques you can use to fine-tune your facial animations. Reviewed and approved by Alias|Wavefront, Stop Staring: Facial Modeling and Animation Done Right, uses the Academy Award(r) winning Maya(r) 3D animation and effects software as the focus for its examples, yet the principles and techniques are described in ways that will be helpful to anyone working on facial modeling and animation. Mastering the Face Start out by getting familiar with the range of possible facial expressions, then focus on animating and modeling the mouth, eyes and brows. When you're ready to bring it all together, you can generate a scene from concept to completion. Topics covered include: Understanding how the whole face affects expression Learning visimes and lip sync techniques Constructing a mouth and mouth keys Building emotion through the eyes and brows Building interfaces to easily connect and control your models Skeletal setup, weighting, and rigging Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Flipping Out: The Art of Flip Book Animation

Author : David Hurtado
Publisher : Quarto Publishing Group USA
Page : 67 pages
File Size : 48,9 Mb
Release : 2016-06-13
Category : Art
ISBN : 9781633223240

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Flipping Out: The Art of Flip Book Animation by David Hurtado Pdf

Learn to create an animated flip book from start to finish! Flipping Out: The Art of Flip Book Animation guides readers through the entire flip book animation process, from brainstorming and storyboarding, to drawing, adding color, and more. Aspiring animators will learn all of the skills to create flip books of their own, including keyframes, in-betweens, animating characters, and binding their animations into a book. Using the enclosed drawing pencil and step-by-step lessons as a guide, readers can then animate and personalize the two blank flip books included inside.

MPEG-4 Facial Animation

Author : Igor S. Pandzic,Robert Forchheimer
Publisher : John Wiley & Sons
Page : 328 pages
File Size : 51,7 Mb
Release : 2003-01-31
Category : Technology & Engineering
ISBN : 9780470854617

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MPEG-4 Facial Animation by Igor S. Pandzic,Robert Forchheimer Pdf

Provides several examples of applications using the MPEG-4 Facial Animation standard, including video and speech analysis. Covers the implementation of the standard on both the encoding and decoding side. Contributors includes individuals instrumental in the standardization process.

Data-Driven 3D Facial Animation

Author : Zhigang Deng,Ulrich Neumann
Publisher : Springer Science & Business Media
Page : 303 pages
File Size : 53,7 Mb
Release : 2008
Category : Computers
ISBN : 9781846289064

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Data-Driven 3D Facial Animation by Zhigang Deng,Ulrich Neumann Pdf

Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.

The Artist's Complete Guide to Facial Expression

Author : Gary Faigin
Publisher : Watson-Guptill
Page : 290 pages
File Size : 45,6 Mb
Release : 2012-07-10
Category : Art
ISBN : 9780307786463

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The Artist's Complete Guide to Facial Expression by Gary Faigin Pdf

Artists love this book, the definitive guide to capturing facial expressions. In a carefully organized, easy-to-use format, author Gary Faigin shows readers the expressions created by individual facial muscles, then draws them together in a section devoted to the six basic human emotions: sadness, anger, joy, fear, disgust, and surprise. Each emotion is shown in steadily increasing intensity, and Faigin’s detailed renderings are supplemented by clear explanatory text, additional sketches, and finished work. An appendix includes yawning, wincing, and other physical reactions. Want to create portraits that capture the real person? Want to draw convincing illustrations? Want to show the range of human emotion in your artwork? Get The Artist’s Complete Guide to Facial Expression!

Cartooning

Author : Joe Oesterle
Publisher : Walter Foster
Page : 34 pages
File Size : 40,6 Mb
Release : 2012-07-15
Category : Art
ISBN : 9781600582783

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Cartooning by Joe Oesterle Pdf

Cartooning: 100 Faces & Expressions covers the fundamentals of creating cartoon heads and faces. This 32-page book includes instruction on selecting face shape, rendering features, exaggerating, and modifying features to suggest mood and personality. The title also features a wide range of step-by-step cartoon heads so beginners can practice a variety of expressions before applying them to their own characters. Additionally, readers will benefit from inspiring tips on the animation process and information on using computer programs to enhance or color the characters.

Rendering Techniques 2000

Author : B. Peroche,H. Rushmeier
Publisher : Springer Science & Business Media
Page : 435 pages
File Size : 45,7 Mb
Release : 2013-11-11
Category : Computers
ISBN : 9783709163030

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Rendering Techniques 2000 by B. Peroche,H. Rushmeier Pdf

This book contains the proceedings of the 11th Eurographics Workshop on Rendering, which took place from the 26th to the 28th of June, 2000, in Brno, Czech Republic. Over the past 10 years, the Workshop has become the premier forum dedicated to research in rendering. Much of the work in rendering now appearing in other conferences and journals builds on ideas originally presented at the Workshop. This year we received a total of 84 submissions. Bachpaper was carefully reviewed by two of the 25 international programme committee members, as weil as external reviewers, selected by the co-chairs from a pool of 121 individuals (The programme committee and external reviewers are listed following the contents pages). In this review process, all submissions and reviews were handled electronically, with the exception of videos submitted with a few of the papers (however, some mpeg movies were also sent electronically). The overall quality of the submissions was exceptionally high. Space and time constraints forced the committee to make some difficult decisions. In the end, 33 papers were accepted, and they appear here. Almost all papers are accompanied by color images, which appear at the end of the book. The papers treat the following varied topics: radiosity, ray tracing, methods for global illumination, visibility, reftectance, filtering, perception, hardware assisted methods, real time rendering, modeling for effi cient rendering and new image representations.

Advanced Concepts for Intelligent Vision Systems

Author : Wilfried Philips,Dan Popescu,Paul Scheunders
Publisher : Springer
Page : 1100 pages
File Size : 53,9 Mb
Release : 2007-08-18
Category : Computers
ISBN : 9783540746072

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Advanced Concepts for Intelligent Vision Systems by Wilfried Philips,Dan Popescu,Paul Scheunders Pdf

This book constitutes the refereed proceedings of the 9th International Conference on Advanced Concepts for Intelligent Vision Systems, ACIVS 2007, held in Delft, The Netherlands, August 2007. Coverage includes noise reduction and restoration, segmentation, motion estimation and tracking, video processing and coding, camera calibration, image registration and stereo matching, biometrics and security, medical imaging, image retrieval, as well as classification and recognition.

Making Faces

Author : 8Fish
Publisher : IMPACT
Page : 176 pages
File Size : 44,8 Mb
Release : 2008-07-25
Category : Art
ISBN : 1600610498

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Making Faces by 8Fish Pdf

Chances are, you already know how to draw some expressions. But face it, your stories can only get so far with "happy," "sad" and "angry." In order to give your characters some character, you need to know what they look like when they're about to sneeze, when they smell something stinky or when they're flirting, horrified or completely blotto. Lucky for you, that's what this book is all about! Making Faces contains everything you need to give your characters a wide range of expressions! Part 1: The Basics. How to draw heads, mouths, noses and eyes, and how they change shape when they move. Part 2: The Faces. Over 50 step-by-step demonstrations for a variety of expressions divided into scenarios. Each scenario shows four or five expressions from a single character, from simple emotions to more subtle and complex variations, so you see how a face changes with each emotion. Sidebars illustrate the same expressions on a variety of other characters. Part 3: Storytelling.How to move your story along using expression, point of view, body language and composition. See how it all comes together with damsels in distress, a noir-style interrogation, a Western standoff and other situations. Illustrated with a diverse cast of characters from hobos to superheroes to teenage girls, this guide will help you create the looks that say it all.

3D Modeling and Animation

Author : Nikos Sarris,Michael G. Strintzis
Publisher : IGI Global
Page : 410 pages
File Size : 51,6 Mb
Release : 2005-01-01
Category : Computers
ISBN : 1591402999

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3D Modeling and Animation by Nikos Sarris,Michael G. Strintzis Pdf

3D Modeling and Animation: Synthesis and Analysis Techniques for the Human Body covers the areas of modeling and animating 3D synthetic human models at a level that is useful to students, researchers, software developers and content generators. The reader will be presented with the latest, research-level, techniques for the analysis and synthesis of still and moving human bodies, with particular emphasis in facial and gesture characteristics.