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Author : J. P. Telotte Publisher : University Press of Kentucky Page : 307 pages File Size : 44,6 Mb Release : 2010-04-05 Category : Performing Arts ISBN : 9780813125862
'Animating Space' explores how animation has evolved in line with changing cultural attitudes, as well as examining the innovations that have helped raise the medium from a novelty to a fully-fledged art form.
Animators work within a strictly defined, limited space that requires difficult artistic decisions. The blank frame presents a dilemma for all animators, and the decision of what to include and leave out raises important questions about artistry, authorship, and cultural influence. In Animating Space: From Mickey to WALL-E, renowned scholar J. P. Telotte explores how animation has confronted the blank template, and how responses to that confrontation have changed. Focusing on American animation, Telotte tracks the development of animation in line with changing cultural attitudes toward space and examines innovations that elevated the medium from a novelty to a fully realized art form. From Winsor McCay and the Fleischer brothers to the Walt Disney Company, Warner Bros., and Pixar Studios, Animating Space explores the contributions of those who invented animation, those who refined it, and those who, in the current digital age, are using it to redefine the very possibilities of cinema.
Landscapes of Leisure by S. Gammon,S. Elkington Pdf
This volume aims to map out the complex relationships leisure has with notions of place and space in contemporary life. Illustrating the transdisciplinarity of this key feature of leisure studies, it explores how leisure places and spaces affect personal, social and collective identities.
At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framework to approach the architecture of animation. To address this void, this book offers an interdisciplinary approach to survey the role of space in animation, including in creating humorous moments in early cartoon shorts, generating action and suspense in Japanese anime, and even stimulating erotic pleasure in pornographic Hentai. Exploring the imagined architecture of animation, from early motion picture to digital animation and from computer graphics to game engines, offers an analytical frame to reconceptualize space.
Why are Westerners of all ages now so fascinated by Japanese animated films, movies made purely by Japanese animators for Japanese audiences? The U.S. audience for Japanese animation ranges from millions who don't even know that what they're watching is Japanese, to the growing anime cult, with anime fan clubs on almost every college campus, as well as anime fan magazines and social anime sections in video stores. In Samurai from Outer Space, Antonia Levi uncovers the hidden meaning of Japanese animation: the symbols and stories drawn from Shinto, Buddhism, and Japanese art - the things that Western viewers will overlook unless they are pointed out. With 20 color illustrations, Samurai from Outer Space is both an introduction for beginners and a goldmine of information for the already addicted.
One girl's mission to find life in space leads to an out-of-this-world adventure perfect for the astronaut-in-training in your life. Una loves imagining a life in space. Life on Earth is just so-so. But how will she get there? Can she complete her mission to discover life in space? Oh! And did she remember to feed her goldfish? From award-winning creator Philip Bunting, Give Me Some Space is a delightful story that expertly merges nonfiction facts with imaginative play. Readers will love blasting off with Una, and learning along the way!
PowerPoint 2007 Graphics & Animation Made Easy by Sally Slack,Michelle Zavala Pdf
Get beyond the basics with PowerPoint 2007 Take your PowerPoint skills to the next level with help from this highly visual, easy-to-follow guide. PowerPoint 2007 Graphics & Animation Made Easy shows you how to enhance your presentations with everything from bullets and tables to dynamic slides that come to life on the screen. You'll learn to use the latest tools and techniques such as WordArt, SmartArt, charts, audio, and motion graphics. Discover how easy it is to build professional presentations with rich images, special effects, and high-impact animations that will capture your audience's attention every time you present. Design unique layouts customized for your needs Create memorable photo albums with captions, textures, and themes Add and manipulate clip art Display data in graphically rich tables and charts Enhance text with fills, outlines, and artistic effects using WordArt Highlight important points, people, and objects with shapes Transform content into dynamic graphics using SmartArt Add punch to your presentations with movies and sound Create custom animations and impressive special effects Import Excel content quickly and easily into PowerPoint slides
Thematic Cartography and Geographic Visualization by Terry A. Slocum Pdf
This comprehensive book bridges the evolution in cartography by presenting both traditional methods and recently developed cartographic techniques.KEY TOPICS It provides a compendium of methods for symbolizing and visualizing spatial data, from the traditional methods that presume a communication model to computer-based techniques that provide a means of data visualization. For anyone interested in designing maps in the realm of GIS.
Animating the Science Fiction Imagination by J. P. Telotte Pdf
Machine generated contents note: -- Acknowledgments -- Chapter 1: Introduction: Animation, Science Fiction, and the Modernist Spirit -- Chapter 2: Flights of Fantasy -- Chapter 3: Robots and Artificial Beings -- Chapter 4: Alien Visions -- Chapter 5: Inventions, Modern Marvels, and Mad Scientists -- Postscript: New SF Images for a Postwar World -- A Select Filmography of Science Fiction Animation -- A Science Fiction Animation Bibliography
Visualization in Geographic Information Systems by Hilary M. Hearnshaw,David John Unwin Pdf
A practical, research-oriented introduction to the principles of scientific visualization applied to Geographic Information Systems (GIS). Brings together the world's foremost practitioners to produce an integrated, up-to-the-minute manual concerned with techniques and their applications. Copiously illustrated in line, black and white and full color with many of the color images published for the first time.
Affect and Embodied Meaning in Animation by Sylvie Bissonnette Pdf
This book combines insights from the humanities and modern neuroscience to explore the contribution of affect and embodiment on meaning-making in case studies from animation, video games, and virtual worlds. As we interact more and more with animated characters and avatars in everyday media consumption, it has become vital to investigate the ways that animated environments influence our perception of the liberal humanist subject. This book is the first to apply recent research on the application of the embodied mind thesis to our understanding of embodied engagement with nonhumans and cyborgs in animated media, analyzing works by Émile Cohl, Hayao Miyazaki, Tim Burton, Norman McLaren, the Quay Brothers, Pixar, and many others. Drawing on the breakthroughs of modern brain science to argue that animated media broadens the viewer’s perceptual reach, this title offers a welcome contribution to the growing literature at the intersection of cognitive studies and film studies, with a perspective on animation that is new and original. ‘Affect and Embodied Meaning in Animation’ will be essential reading for researchers of Animation Studies, Film and Media Theory, Posthumanism, Video Games, and Digital Culture, and will provide a key insight into animation for both undergraduate and graduate students. Because of the increasing importance of visual effect cinema and video games, the book will also be of keen interest within Film Studies and Media Studies, as well as to general readers interested in scholarship in animated media.
Ormeling's Cartography by Elger Heere,Martijn Storms Pdf
Contributions such as: Visualising an all-round cartographer : a bibliography of Prof. Dr. Ferjan Ormeling (E. Heere, M. Storms); The Ormeling Collection in the map collection of the Utrecht University Library (M. van Egmond); Atlas terminology and atlas concepts (ed. 1998); Cartographic education; Cartographic infrastructure; Toponymy; History of cartography. And last but not least: the bibliography of Ormeling, containing 432 titles