Applied Concepts In Microcomputer Graphics

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Applied Concepts in Microcomputer Graphics

Author : Bruce A. Artwick
Publisher : Prentice Hall
Page : 396 pages
File Size : 42,6 Mb
Release : 1985
Category : Computers
ISBN : UOM:39015047335354

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Applied Concepts in Microcomputer Graphics by Bruce A. Artwick Pdf

Applications of microcomputer graphics. Display generation basics. Working with display generation hardware. An introduction to peripheral graphics devices. Interactive design elements and intelligence. Design and simulation system interaction. Mathematics and transforms for advanced graphics. High-performance graphics and animation. Business graphics. Foreign and domestic television data. Graphics on the Apple II microcomputer. Graphics on the IBM personal computer.

Microcomputer Graphics for the IBM PC

Author : Roy E. Myers
Publisher : Addison Wesley Publishing Company
Page : 304 pages
File Size : 46,5 Mb
Release : 1984
Category : Computers
ISBN : UCAL:B4395066

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Microcomputer Graphics for the IBM PC by Roy E. Myers Pdf

Microcomputer Graphics and Programming Techniques

Author : Harry Katzan
Publisher : Unknown
Page : 248 pages
File Size : 51,8 Mb
Release : 1982
Category : Computers
ISBN : UOM:39015009247407

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Microcomputer Graphics and Programming Techniques by Harry Katzan Pdf

Explains Computer Graphics in a Language That the Nontechnical Reader Can Easily Understand. Includes Recent Advances in Color Coding

Interactive Microcomputer Graphics

Author : Chan S. Park
Publisher : Addison Wesley Publishing Company
Page : 492 pages
File Size : 52,7 Mb
Release : 1985
Category : Computers
ISBN : UOM:39015007657755

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Interactive Microcomputer Graphics by Chan S. Park Pdf

Computer Graphics and Geometric Modeling

Author : David Salomon
Publisher : Springer Science & Business Media
Page : 862 pages
File Size : 42,8 Mb
Release : 2012-12-06
Category : Computers
ISBN : 9781461215042

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Computer Graphics and Geometric Modeling by David Salomon Pdf

A book for those interested in how modern graphics programs work and how they can generate realistic-looking objects. It emphasises the mathematics behind computer graphics, most of which is included in an appendix. The main topics covered are: scan conversion methods; selecting the best pixels for generating lines, circles and other objects; geometric transformations and projections; translations, rotations, moving in 3D, perspective projections, curves and surfaces; construction, wire-frames, rendering, normals; CRTs, antialiasing, animation, colour, perception, polygons, compression. With its numerous illustrative examples and exercises, the book is ideal for a two-semester course for advanced undergraduates or graduates, while also making a fine reference for professionals in the field.

The PC Graphics Handbook

Author : Julio Sanchez,Maria P. Canton
Publisher : CRC Press
Page : 1045 pages
File Size : 48,7 Mb
Release : 2003-02-26
Category : Computers
ISBN : 9780203010532

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The PC Graphics Handbook by Julio Sanchez,Maria P. Canton Pdf

The PC Graphics Handbook serves advanced C++ programmers dealing with the specifics of PC graphics hardware and software. Discussions address: 2D and 3D graphics programming for Windows and DOS Device-independent graphics Mathematics for computer graphics Graphics algorithms and procedural oper

Microcomputer Graphics

Author : Roy E. Myers
Publisher : Unknown
Page : 282 pages
File Size : 49,8 Mb
Release : 1982
Category : Computer graphics
ISBN : OCLC:813671307

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Microcomputer Graphics by Roy E. Myers Pdf

Microcomputer Graphics

Author : Donald Hearn,M. Pauline Baker
Publisher : Prentice Hall
Page : 334 pages
File Size : 54,5 Mb
Release : 1983
Category : Computers
ISBN : UOM:39015004519198

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Microcomputer Graphics by Donald Hearn,M. Pauline Baker Pdf

Describes How to Create Flat & 3-D Pictures & Graphics, Animated Cartoons & Illustrated BASIC Programs

Computer Techniques in Neuroanatomy

Author : J.J. Capowski
Publisher : Springer Science & Business Media
Page : 497 pages
File Size : 46,6 Mb
Release : 2012-12-06
Category : Science
ISBN : 9781468456912

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Computer Techniques in Neuroanatomy by J.J. Capowski Pdf

This book is the story of the marriage of a new techl}ology, computers, with an old problem, the study of neuroanatomical structures using the light microscope. It is aimed toward you, the neuroanatomist, who until now have used computers primarily for word processing but now wish to use them also to collect and analyze your laboratory data. Mter reading the book, you will be better equipped to use a computer system for data collection and analysis, to employ a programmer who might develop a system for you, or to evaluate the systems available in the marketplace. To start toward this goal, a glossary first presents commonly used terms in computer assisted neuroanatomy. This, on its own, will aid you as it merges the jargon of the two different fields. Then, Chapter 1 presents a historical review to describe the manual tasks involved in presenting and measuring anatomic structures. This review lays a base line of the tasks that were done before computers and the amount of skill and time needed to perform the tasks. In Chapters 2 and 3, you will find basic information about laboratory computers and programs to the depth required for you to use the machines easily and talk with some fluency to computer engineers, programmers, and salesmen. Chapters 4, 5, and 6 present the use of computers to reconstruct anatomic structures, i.e., to enter them into a computer memory, where they are later displayed and analyzed.

The Secret History of Mac Gaming

Author : Richard Moss
Publisher : Unbound Publishing
Page : 566 pages
File Size : 53,7 Mb
Release : 2018-03-22
Category : Games & Activities
ISBN : 9781783524877

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The Secret History of Mac Gaming by Richard Moss Pdf

The Macintosh challenged games to be more than child’s play and quick reflexes. It made human–computer interaction friendly, inviting, and intuitive. Mac gaming led to much that is now taken for granted by PC gamers and spawned some of the biggest franchises in video game history. It allowed anyone to create games and playful software with ease, and gave indie developers a home for their products. It welcomed strange ideas and encouraged experimentation. It fostered passionate and creative communities who inspired and challenged developers to do better and to follow the Mac mantra ‘think different’. Drawing on archive material and interviews with key figures from the era – and featuring new material from Craig Fryar, Apple’s first Mac games evangelist and the co-creator of hit game Spectre – The Secret History of Mac Gaming is the story of those communities and the game developers who survived and thrived in an ecosystem that was serially ignored by the outside world. It’s a book about people who followed their hearts first and market trends second, showing how clever, quirky, and downright wonderful video games could be.

Geographic Information Systems for Geoscientists

Author : Graeme F. Bonham-Carter
Publisher : Elsevier
Page : 417 pages
File Size : 53,7 Mb
Release : 2014-05-18
Category : Travel
ISBN : 9781483144948

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Geographic Information Systems for Geoscientists by Graeme F. Bonham-Carter Pdf

Geographic Information Systems for Geoscientists: Modelling with GIS provides an introduction to the ideas and practice of GIS to students and professionals from a variety of geoscience backgrounds. The emphasis in the book is to show how spatial data from various sources (principally paper maps, digital images and tabular data from point samples) can be captured in a GIS database, manipulated, and transformed to extract particular features in the data, and combined together to produce new derived maps, that are useful for decision-making and for understanding spatial interrelationship. The book begins by defining the meaning, purpose, and functions of GIS. It then illustrates a typical GIS application. Subsequent chapters discuss methods for organizing spatial data in a GIS; data input and data visualization; transformation of spatial data from one data structure to another; and the combination, analysis, and modeling of maps in both raster and vector formats. This book is intended as both a textbook for a course on GIS, and also for those professional geoscientists who wish to understand something about the subject. Readers with a mathematical bent will get more out of the later chapters, but relatively non-numerate individuals will understand the general purpose and approach, and will be able to apply methods of map modeling to clearly-defined problems.

Microcomputer Graphics

Author : Michael Batty
Publisher : Unknown
Page : 331 pages
File Size : 52,6 Mb
Release : 1987
Category : Computer graphics
ISBN : 0412285304

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Microcomputer Graphics by Michael Batty Pdf

Computer Graphics

Author : Jonas Gomes,Luiz Velho,Mario Costa Sousa
Publisher : CRC Press
Page : 562 pages
File Size : 52,8 Mb
Release : 2012-04-24
Category : Computers
ISBN : 9781568815800

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Computer Graphics by Jonas Gomes,Luiz Velho,Mario Costa Sousa Pdf

Computer Graphics: Theory and Practice provides a complete and integrated introduction to this area. The book only requires basic knowledge of calculus and linear algebra, making it an accessible introductory text for students. It focuses on conceptual aspects of computer graphics, covering fundamental mathematical theories and models and the inherent problems in implementing them. In so doing, the book introduces readers to the core challenges of the field and provides suggestions for further reading and studying on various topics. For each conceptual problem described, solution strategies are compared and presented in algorithmic form. This book, along with its companion Design and Implementation of 3D Graphics Systems, gives readers a full understanding of the principles and practices of implementing 3D graphics systems.

The Art of Microcomputer Graphics

Author : James J. McGregor,Alan H. Watt
Publisher : Unknown
Page : 430 pages
File Size : 54,9 Mb
Release : 1984
Category : BBC Microcomputer
ISBN : 0201144352

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The Art of Microcomputer Graphics by James J. McGregor,Alan H. Watt Pdf