Applied Virtual Reality And Healthcare

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Applied Virtual Reality and Healthcare

Author : Robert Fine,Walter Greenleaf
Publisher : Unknown
Page : 128 pages
File Size : 46,5 Mb
Release : 2020-12-15
Category : Electronic
ISBN : 1636844898

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Applied Virtual Reality and Healthcare by Robert Fine,Walter Greenleaf Pdf

Virtual Reality in Health and Rehabilitation

Author : Christopher M. Hayre,Dave J. Muller,Marcia J. Scherer
Publisher : CRC Press
Page : 322 pages
File Size : 54,5 Mb
Release : 2020-12-22
Category : Technology & Engineering
ISBN : 9781000319958

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Virtual Reality in Health and Rehabilitation by Christopher M. Hayre,Dave J. Muller,Marcia J. Scherer Pdf

This edited book focuses on the role and use of VR for healthcare professions in both health and rehabilitation settings. It is also offers future trends of other emerging technology within medicine and allied health professions. This text draws on expertise of leading medical practitioners and researchers who utilise such VR technologies in their practices to enhance patient/service user outcomes. Research and practical evidence is presented with a strong applied emphasis to further enhance the use VR technologies within the community, the hospital and in education environment(s). The book may also be used to influence policymakers on how healthcare delivery is offered.

Virtual Reality in Medicine

Author : Robert Riener,Matthias Harders
Publisher : Springer Science & Business Media
Page : 294 pages
File Size : 54,8 Mb
Release : 2012-04-23
Category : Computers
ISBN : 9781447140115

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Virtual Reality in Medicine by Robert Riener,Matthias Harders Pdf

Virtual Reality has the potential to provide descriptive and practical information for medical training and therapy while relieving the patient or the physician. Multimodal interactions between the user and the virtual environment facilitate the generation of high-fidelity sensory impressions, by using not only visual and auditory, but also kinesthetic, tactile, and even olfactory feedback modalities. On the basis of the existing physiological constraints, Virtual Reality in Medicine derives the technical requirements and design principles of multimodal input devices, displays, and rendering techniques. Resulting from a course taught by the authors, Virtual Reality in Medicine presents examples for surgical training, intra-operative augmentation, and rehabilitation that are already in use as well as those currently in development. It is well suited as introductory material for engineering and computer science students, as well as researchers who want to learn more about basic technologies in the area of virtual reality applied to medicine. It also provides a broad overview to non-engineering students as well as clinical users, who desire to learn more about the current state of the art and future applications of this technology.

Virtual and Augmented Reality in Mental Health Treatment

Author : Guazzaroni, Giuliana
Publisher : IGI Global
Page : 329 pages
File Size : 54,9 Mb
Release : 2018-11-02
Category : Medical
ISBN : 9781522571698

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Virtual and Augmented Reality in Mental Health Treatment by Guazzaroni, Giuliana Pdf

Medical and technological organizations have recently developed therapy and assistance solutions that venture beyond what is considered conventional for individuals with various mental health conditions and behavioral disorders such as autism, Down syndrome, Alzheimer’s disease, anxiety disorders, phobias, and learning difficulties. Through the use of virtual and augmented reality, researchers are working to provide alternative therapy methods to treat these conditions, while studying the long-term effects the treatment has on patients. Virtual and Augmented Reality in Mental Health Treatment provides innovative insights into the use and durability of virtual reality as a treatment for various behavioral and emotional disorders and health problems. The content within this publication represents the work of e-learning, digital psychology, and quality of care. It is designed for psychologists, psychiatrists, professionals, medical staff, educators, and researchers, and covers topics centered on medical and therapeutic applications of artificial intelligence and simulated environment.

Emerging Advancements for Virtual and Augmented Reality in Healthcare

Author : Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra
Publisher : IGI Global
Page : 308 pages
File Size : 41,9 Mb
Release : 2021-12-10
Category : Computers
ISBN : 9781799883722

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Emerging Advancements for Virtual and Augmented Reality in Healthcare by Coelho, Luis Pinto,Queirós, Ricardo,Reis, Sara Seabra Pdf

Within the last few years, devices that are increasingly capable of offering an immersive experience close to reality have emerged. As devices decrease in size, the interest and application possibilities for them increase. In the healthcare sector, there is an enormous potential for virtual reality development, as this technology allows, on the one hand, the execution of operations or processes at a distance, decoupling realities; and on the other hand, it offers the possibility of simulation for training purposes, whenever there are contexts of risk to the patient or to the health professional. However, virtual reality devices and immersion in virtual environments still requires some improvement as complaints such as headaches and nausea are still common among users, and so continuous research and development is critical to progress the technology. Emerging Advancements for Virtual and Augmented Reality in Healthcare synthesizes the trends, best practices, methodologies, languages, and tools used to implement virtual reality and create a positive user experience while also discussing how to implement virtual reality into day-to-day work with a focus on healthcare professionals and related areas. The application possibilities and their impact are transversal to all areas of health and fields such as education, training, surgery, pain management, physical rehabilitation, stroke rehabilitation, phobia therapy, and telemedicine. Covering topics such as mental health treatment and virtual simulations, it is ideal for medical professionals, engineers, computer scientists, researchers, practitioners, managers, academicians, teachers, and students.

Virtual Reality

Author : Pietro Cipresso,Silvia Serino
Publisher : Nova Science Publishers
Page : 0 pages
File Size : 52,6 Mb
Release : 2014-01-12
Category : Virtual reality in medicine
ISBN : 163321933X

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Virtual Reality by Pietro Cipresso,Silvia Serino Pdf

One of the most amazing capacities of the human mind is its ability to go beyond its boundaries. The well-known example of the "blind man" by Gregory Bateson helps us understand how our mind is able to expand its potentiality thanks to the use of a tool. This famous example demonstrates two specific features that characterize the relationship between the human mind and the use of tool. From a neuropsychological point of view, the tool is integrated in near space, extending it to the end point of the instrument. From a phenomenological point of view, we are present in the tool because we can use it in an intuitive way to realize our intentions. As Riva and Mantovani suggested, there is also another type of relationship between mind and technology, namely the second-order mediated action. In this case, the subject uses the body to control a distal tool that controls a different one to exert an action upon an external object. An example of a second-order mediated action is what happens with Virtual Reality (VR): I use my body to move an avatar (a distal tool) to exert an action upon an external object (a virtual environment). On one side, the outcome of this process further extends the space of action. From an experiential viewpoint, when interacting in a virtual space, we are also present in the distal virtual environment. On these theoretical bases, it is clear what makes VR development distinctively important is that it represents more than a simple technology in different domains of human society. In recent years, the field of VR has grown immensely. Practical applications for the use of this advanced technology encompasses many fields, from personnel training supported by interactive 3D images in industrial centers, to the use of interactive virtual environments for marketing purposes. One of the newest fields to benefit from the advances in VR technology is medicine and healthcare. Impressive advances in technology, coupled with a reduction in the economic costs have supported the development of more usable, useful, and accessible VR systems that can uniquely target a range of physical, psychological, and cognitive clinical targets and research questions. The aim of the book Virtual Reality-Technologies, Medical Applications, and Challenges is twofold: (1) to provide a critical overview of the most interesting medical applications of VR technologies and (2) to reflect on the future challenges in this growing field.

Virtual, Augmented Reality and Serious Games for Healthcare 1

Author : Minhua Ma,Lakhmi C. Jain,Paul Anderson
Publisher : Springer Science & Business
Page : 568 pages
File Size : 50,6 Mb
Release : 2014-04-25
Category : Technology & Engineering
ISBN : 9783642548161

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Virtual, Augmented Reality and Serious Games for Healthcare 1 by Minhua Ma,Lakhmi C. Jain,Paul Anderson Pdf

There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications in medicine and healthcare. To date the major applications of these technologies include medical simulation, telemedicine, medical and healthcare training, pain control, visualisation aid for surgery, rehabilitation in cases such as stroke, phobia and trauma therapies. Many recent studies have identified the benefits of using Virtual Reality, Augmented Reality or serious games in a variety of medical applications. This research volume on Virtual, Augmented Reality and Serious Games for Healthcare 1 offers an insightful introduction to the theories, development and applications of virtual, augmented reality and digital games technologies in medical and clinical settings and healthcare in general. It is divided into six sections: section one presents a selection of applications in medical education and healthcare management; Section two relates to the nursing training, health literacy and healthy behaviour; Section three presents the applications of Virtual Reality in neuropsychology; Section four includes a number of applications in motor rehabilitation; Section five aimed at therapeutic games for various diseases; and the final section presents the applications of Virtual Reality in healing and restoration. This book is directed to the healthcare professionals, scientists, researchers, professors and the students who wish to explore the applications of virtual, augmented reality and serious games in healthcare further.

Emerging Technologies for Health and Medicine

Author : Dac-Nhuong Le,Chung Van Le,Jolanda G. Tromp,Gia Nhu Nguyen
Publisher : John Wiley & Sons
Page : 318 pages
File Size : 48,9 Mb
Release : 2018-10-02
Category : Computers
ISBN : 9781119509882

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Emerging Technologies for Health and Medicine by Dac-Nhuong Le,Chung Van Le,Jolanda G. Tromp,Gia Nhu Nguyen Pdf

With the current advances in technology innovation, the field of medicine and healthcare is rapidly expanding and, as a result, many different areas of human health diagnostics, treatment and care are emerging. Wireless technology is getting faster and 5G mobile technology allows the Internet of Medical Things (IoMT) to greatly improve patient care and more effectively prevent illness from developing. This book provides an overview and review of the current and anticipated changes in medicine and healthcare due to new technologies and faster communication between users and devices. This groundbreaking book presents state-of-the-art chapters on many subjects including: A review of the implications of VR and AR healthcare applications A review of current augmenting dental care An overview of typical human-computer interaction (HCI) that can help inform the development of user interface designs and novel ways to evaluate human behavior to responses in virtual reality (VR) and other new technologies A review of telemedicine technologies Building empathy in young children using augmented reality AI technologies for mobile health of stroke monitoring & rehabilitation robotics control Mobile doctor brain AI App An artificial intelligence mobile cloud computing tool Development of a robotic teaching aid for disabled children Training system design of lower limb rehabilitation robot based on virtual reality

Extended Reality for Healthcare Systems

Author : Samiya Khan,Mansaf Alam,Shoaib Amin Banday,Mohammed Shaukat Usta
Publisher : Academic Press
Page : 304 pages
File Size : 46,9 Mb
Release : 2022-10-18
Category : Technology & Engineering
ISBN : 9780323985390

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Extended Reality for Healthcare Systems by Samiya Khan,Mansaf Alam,Shoaib Amin Banday,Mohammed Shaukat Usta Pdf

Extended Reality for Healthcare Systems: Recent Advances in Contemporary Research focuses on real world applications in medicine, also providing an overview of emerging technologies. The book includes case studies that break down the ways in which this technology has and can be used, while also taking readers through evidence, best practices and obstacles. Sections emphasize evidence, research-based practices and work. Content coverage includes Enhancing Medical Education with AR/VR, and XR: The Future of Surgery and Building Systems for Enhanced Health, and more. Readers will learn how to use this technology to improve existing systems by enhancing precision and reducing costs. Other sections cover extended reality in elderly care and remote monitoring of patients, building systems for enhanced health, including telehealth and telepsychiatry, using AR and VR in medical education, and designing technology for use in telesurgery. Offers advice on the development of state-of-the-art tech-driven healthcare systems and technologies for improving the quality of healthcare Focuses on healthcare solutions that are inclusive and cost-effective Discusses the future, limitations and challenges associated with the use and adoption of XR for healthcare

Cases on Virtual Reality Modeling in Healthcare

Author : Tang, Yuk Ming,Lun, Ho Ho,Chau, Ka Yin
Publisher : IGI Global
Page : 308 pages
File Size : 48,5 Mb
Release : 2021-12-17
Category : Computers
ISBN : 9781799887911

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Cases on Virtual Reality Modeling in Healthcare by Tang, Yuk Ming,Lun, Ho Ho,Chau, Ka Yin Pdf

Virtual reality (VR) provides immersive stereoscopic visualization of virtual environments, and the visualization effect and computer graphics are critical to enhancing the engagement of participants and achieving optimal education and training effectiveness. Constructing realistic 3D models and scenarios for a specific application of VR simulation is no easy task. There are many different tools for 3D modeling. However, many of the modeling tools are used for manufacturing and product design applications and have advanced features and functions which may not be applicable to different levels of users and various specializations. Cases on Virtual Reality Modeling in Healthcare introduces the use of Blender for VR 3D modeling, demonstrates healthcare applications, and examines potential uses in modeling, dressing, and animation in healthcare. Covering a range of topics such as cross reality, rehabilitation games, and augmented reality, this book is ideal for engineers, industry professionals, practitioners, researchers, academicians, instructors, and students.

Medical and Surgical Education

Author : Georgios Tsoulfas
Publisher : BoD – Books on Demand
Page : 152 pages
File Size : 42,7 Mb
Release : 2018-03-28
Category : Medical
ISBN : 9789535139416

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Medical and Surgical Education by Georgios Tsoulfas Pdf

The last century has witnessed tremendous changes in the education and training system of medical students, as well as medical and surgical residents, in short, our future physicians. This has been the result of the changes in the educational philosophy, the technology, and the needs of our patients, just to name a few. The challenge is to learn more about the various systems in medical education throughout the world and identify advantages and disadvantages, a process from which we can all (and most importantly our patients) benefit from. This book is a compilation of the experiences, thoughts, and "best-practice" advice of a panel of international experts on medical and surgical education.

Serious Games and Mixed Reality Applications for Healthcare

Author : Marco Gesi,Sara Condino,Giuseppe Turini
Publisher : Mdpi AG
Page : 0 pages
File Size : 40,9 Mb
Release : 2022-05-30
Category : Medical
ISBN : 3036541519

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Serious Games and Mixed Reality Applications for Healthcare by Marco Gesi,Sara Condino,Giuseppe Turini Pdf

Virtual reality (VR) and augmented reality (AR) have long histories in the healthcare sector, offering the opportunity to develop a wide range of tools and applications aimed at improving the quality of care and efficiency of services for professionals and patients alike. The best-known examples of VR-AR applications in the healthcare domain include surgical planning and medical training by means of simulation technologies. Techniques used in surgical simulation have also been applied to cognitive and motor rehabilitation, pain management, and patient and professional education. Serious games are ones in which the main goal is not entertainment, but a crucial purpose, ranging from the acquisition of knowledge to interactive training. These games are attracting growing attention in healthcare because of their several benefits: motivation, interactivity, adaptation to user competence level, flexibility in time, repeatability, and continuous feedback. Recently, healthcare has also become one of the biggest adopters of mixed reality (MR), which merges real and virtual content to generate novel environments, where physical and digital objects not only coexist, but are also capable of interacting with each other in real time, encompassing both VR and AR applications. This Special Issue aims to gather and publish original scientific contributions exploring opportunities and addressing challenges in both the theoretical and applied aspects of VR-AR and MR applications in healthcare.

Medicine Meets Virtual Reality 02/10

Author : James D. Westwood
Publisher : IOS Press
Page : 626 pages
File Size : 42,5 Mb
Release : 2002
Category : Computer vision in medicine
ISBN : 1586032038

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Medicine Meets Virtual Reality 02/10 by James D. Westwood Pdf

Measurement of In-vivo Force Response of Intra-abdominal Soft Tissues for Surgical Simulation -- Estimation of Soft-Tissue Model Parameters Using Registered Pre- and Postoperative Facial Surface Scans -- Virtual Endoscopy using Spherical QuickTime-VR Panorama Views -- Integration of intraoperative radiotherapy (IORT) dose distribution into the postoperative CT-based external beam radiotherapy (EBRT) treatment planing -- The application of eyeglass displays in changing the perception of pain -- Evaluation of Visualization Techniques for Image-guided Navigation in Liver Surgery -- Enhanced stereographic x-ray images -- The Communication Between Therapist and Patient in Virtual Reality: The Role of Mediation Played by Computer Technology -- Virtual Reality Assisted Cognitive Behavioral Therapy for the Treatment of Panic Disorders with Agoraphobia. -- Dextrous and Shared Interaction with Medical Data: stereoscopic vision is more important than hand-image collocation -- Usability Analysis of VR Simulation Software -- Elastically Deformable 3D Organs for Haptic Surgical Simulation -- A Generic Arthroscopy Simulator Architecture -- Virtual Reality in 3D Echocardiography: Dynamic Visualization of Atrioventricular Annuli Surface Models and Volume Rendered Doppler-Ultrasound -- Engineering and Algorithm Design for an Image Processing API: A Technical Report on ITK - the Insight Toolkit -- Finite Element (FE) Modeling of the Mandible: from Geometric Model to Tetrahedral Volumetric Mesh -- Author Index

Medicine Meets Virtual Reality 14

Author : James D. Westwood
Publisher : IOS Press
Page : 620 pages
File Size : 54,6 Mb
Release : 2006
Category : Computers
ISBN : 9781586035839

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Medicine Meets Virtual Reality 14 by James D. Westwood Pdf

The remarkable accomplishments of the IT industry and the Internet are trickling steadily into healthcare. This series provides more effective healthcare at a lower overall cost, driven by cheaper and better computers.

The Power of Virtual Reality Cinema for Healthcare Training

Author : John Bowditch,Eric R. Williams
Publisher : CRC Press
Page : 300 pages
File Size : 49,8 Mb
Release : 2021-10-11
Category : Business & Economics
ISBN : 9781000457049

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The Power of Virtual Reality Cinema for Healthcare Training by John Bowditch,Eric R. Williams Pdf

Cinematic Virtual Reality brings a combination of documentary, narrative and game design principles to the medical profession and, in the healthcare arena, collaboration is a key component for creating intellectually- and emotionally- rich immersive experiences. "The Power of Virtual Reality Cinema for Healthcare Training" gathers more than a dozen experts from both the production and healthcare fields to break down best practices for creating successful cine-VR projects. Designed for multi-disciplinary teams interested in integrating cine-VR production into their healthcare training and educational programs, this book has been written for two audiences: the healthcare professional interested in what production experts consider when approaching a project, and the media expert curious about how this new technology can be used in the medical field. Highlights include: Cutting edge medical education techniques developed by Ohio University’s GRID Lab, including: PREality (creating a forced sense of deja-vu to increase acclimation time), a unique approach to eye-tracking to enhance team performance, and the low-CRIS technique (a low-cost rapid implementation strategy to capture patient care for rapid graduate student training). Insightful production techniques that will enhance your cine-VR projects including advanced plating methods to hide lighting set-ups, immersive audio considerations, and new ways to consider 360 storytelling including the Lovrick montage and the Christmas Carol continuum for story development. Detailed explanations of the production considerations and results of specific cine-VR productions (from funding approaches to distribution) including access to more than five hours of cine-VR examples of the actual productions available for download. Details on a wide variety of medical cine-VR projects, including 100 images that illustrate best practices for topics such as recording in active medical facilities, building successful multi-disciplinary teams, working within HIPAA regulations, conceptualizing cine-VR libraries for graduate education, and implementing innovative distribution models.