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Architecture and Science-Fiction Film by David T. Fortin Pdf
The home is one of our most enduring human paradoxes and is brought to light tellingly in science-fiction (SF) writing and film. However, while similarities and crossovers between architecture and SF have proliferated throughout the past century, the home is often overshadowed by the spectacle of 'otherness'. The study of the familiar (home) within the alien (SF) creates a unique cultural lens through which to reflect on our current architectural condition. SF has always been linked with alienation; however, the conditions of such alienation, and hence notions of home, have evidently changed. There is often a perceived comprehension of the familiar that atrophies the inquisitive and interpretive processes commonly activated when confronting the unfamiliar. Thus, by utilizing the estranging qualities of SF to look at a concept inherently linked to its perceived opposite - the home - a unique critical analysis with particular relevance for contemporary architecture is made possible.
The Architecture of Cinematic Spaces by Mehruss Jon Ahi,Armen Karaoghlanian Pdf
A highly visual, graphic analysis of film in terms of architecture, cinematic spaces and production design. Architectural floor plan drawings are presented alongside short, critical discussions of key twentieth and twenty-first-century films which help the reader to evaluate architectural spaces in film and think about the stories they tell.
The Metabolist Imagination by William O. Gardner Pdf
Japan’s postwar urban imagination through the Metabolism architecture movement and visionary science fiction authors The devastation of the Second World War gave rise to imaginations both utopian and apocalyptic. In Japan, a fascinating confluence of architects and science fiction writers took advantage of this space to begin remaking urban design. In The Metabolist Imagination, William O. Gardner explores the unique Metabolism movement, which allied with science fiction authors to foresee the global cities that would emerge in the postwar era. This first comparative study of postwar Japanese architecture and science fiction builds on the resurgence of interest in Metabolist architecture while establishing new directions for exploration. Gardner focuses on how these innovators created unique versions of shared concepts—including futurity, megastructures, capsules, and cybercities—making lasting contributions that resonate with contemporary conversations around cyberpunk, climate change, anime, and more. The Metabolist Imagination features original documentation of collaborations between giants of postwar Japanese art and architecture, such as the landmark 1970 Osaka Expo. It also provides the most sustained English-language discussion to date of the work of Komatsu Sakyō, considered one of the “big three” authors of postwar Japanese science fiction. These studies are underscored by Gardner’s insightful approach—treating architecture as a form of speculative fiction while positioning science fiction as an intervention into urban design—making it a necessary read for today’s visionaries.
The Science of Sci-Fi Cinema by Vincent Piturro Pdf
Science fiction films present hypothetical futures, featuring imagined technological advancements--not yet realized but perhaps (more or less) plausible. Yet how much of what audiences see is within the bounds of possibility? Can we really envision what a black hole looks like? Can dinosaurs really be genetically re-engineered? Originating from an annual Science Fiction Film Series in Denver, Colorado, this volume of essays examines 10 films, with a focus on discerning the possible, the unlikely, and the purely science fictional. With essays by scientists in relevant fields, chapters provide analyses of the movies themselves, along with examination of the actual science (or lack thereof) in each film.
Architectural Space and Form in Science Fiction Cinema. An Analysis of "Blade Runner" (1982), "The Fifth Element" (1997) and "Alien" (1979) by Cyrus Manasseh Pdf
Bachelor Thesis from the year 2000 in the subject Film Science, grade: 2.1, University of Reading (Dept. of Film/Architecture), course: BA Hons. Film and Drama/ Art and Architecture, language: English, abstract: Architectural space and form in Science Fiction Cinema often mirrors the identity of the individual occupying that space on the screen. However, in such films, it does more than just create certain ways of delineating (and connoting) an environment which parallels the characters’ position within an area guaranteeing and legitimizing their need to be there. Architectural space in Science Fiction cinema is also a space that the audience is invited and allowed to travel through – to participate, to partake in. The audience finds their way through the space, and therefore, are forced to relate and identify with the space created by the architecture during the viewing of the film. This identification process by the audience is central to a proper and legitimate understanding of the film. In this dissertation, I have chosen to analyse three films – all of them Science Fiction. My reason for choosing them was that I was intent upon finding some of the most interesting, thought provoking and effective ways architecture has been used to activate a response within viewers of film: a response, which is entirely justifiable, and extends to an unquestionable belief in the validity of the story taking place on the screen. All three of the films chosen within this study raise specific issues in relation to the significance of ‘architectural space and form in Science Fiction cinema’.
Architecture in Cinema by Nevnihal Erdoğan,Hikmet Temel Akarsu Pdf
In Architecture in Cinema, more than 40 architects, writers, thinkers, and academicians examine the magnificent works of cinema that contribute to the art of architecture and bring them to the attention of the architectural community. The contributors have compiled essays on fifty masterpieces of classic and contemporary cinema, including films such as The Cabinet of Dr. Caligari, Ben Hurr, The Lord of The Rings trilogy, Nomadland and more. The book aims to stimulate the imagination of readers and offer approaches to understanding fantasy, sociological concepts, ecological problems, and political ideas. The contributors also focus on the elements of creativity, such as utopian or dystopian themes, aesthetics and artistry. Architecture in Cinema is an informative reference for anyone interested in how architecture is featured in the cinematic medium. Scholars of architecture, urban planning, fine arts, humanities, social sciences, and various design disciplines, will also find the book refreshing.
Building Sci-fi Moviescapes provides a rare, behind-the-scenes examination of how the digital city and space-scapes in science fiction movies are created-through the eyes of directors, producers, production designers, and visualization artists. This is a stunning showcase of some of the most impressive digital city and space-scapes to come out of the movies, from Hollywood, as well as the Japanese and European film industries. From seminal movies of the 1980s such as Tron and Bladerunner, to classic series such as The Matrix and Star Wars, to recent films such as Sky Captain and the World of Tomorrow, this book is the definitive guide to the imagined aesthetics of the future. Through authoritative commentary and interviews with key directors, producers, production designers, and 3D visual artists, Building Sci-fi Moviescapes explores trends and digital visualization methods in science fiction films from the last three decades. * A celebration in design and creativity in Sci-Fi filmmaking for the CG artist * Access to reavealing interviews with key 3D industry professionals * Rich creative inspiration for Sci-Fi filmmakers
Film, Architecture and Spatial Imagination by Renée Tobe Pdf
Films use architecture as visual shorthand to tell viewers everything they need to know about the characters in a short amount of time. Illustrated by a diverse range of films from different eras and cultures, this book investigates the reciprocity between film and architecture. Using a phenomenological approach, it describes how we, the viewers, can learn how to read architecture and design in film in order to see the many inherent messages. Architecture’s representational capacity contributes to the plausibility or 'reality' possible in film. The book provides an ontological understanding that clarifies and stabilizes the reciprocity of the actual world and a filmic world of illusion and human imagination, thereby shedding light on both film and architecture.
The New Routledge Companion to Science Fiction by Mark Bould,Andrew M. Butler,Sherryl Vint Pdf
The New Routledge Companion to Science Fiction provides an overview of the study of science fiction across multiple academic fields. It offers a new conceptualisation of the field today, marking the significant changes that have taken place in sf studies over the past 15 years. Building on the pioneering research in the first edition, the collection reorganises historical coverage of the genre to emphasise new geographical areas of cultural production and the growing importance of media beyond print. It also updates and expands the range of frameworks that are relevant to the study of science fiction. The periodisation has been reframed to include new chapters focusing on science fiction produced outside the Anglophone context, including South Asian, Latin American, Chinese and African diasporic science fiction. The contributors use both well- established critical and theoretical approaches and embrace a range of new ones, including biopolitics, climate crisis, critical ethnic studies, disability studies, energy humanities, game studies, medical humanities, new materialisms and sonic studies. This book is an invaluable resource for students and established scholars seeking to understand the vast range of engagements with science fiction in scholarship today.
Slicing Spaces: Performance of Architecture in Cinema by Gul Kacmaz Erk,Rebecca–Jane McConnell Pdf
As suggested in the title, Slicing Spaces: Performance of Architecture in Cinema, this project slices through the multifaceted layers of film space. The text investigates how architecture performs as an altruist, proving that environed space is not merely a backdrop in film scenes, but an active performing character. The performance of architecture varies depending on what the filmmakers wish the viewer to feel, whether it is fear, compassion or joy. Considerations take an interdisciplinary approach, not solely observing film and architecture but also studying the likes of urbanism, politics, philosophy, history, psychology, art and design. The substantial spectrum of opinions from contributing authors allows the reader to absorb the diverse relationships of architecture in cinema, inviting the reader to form their own opinions on the topic and inspiring a new way of thinking. Slicing Spaces explores the interconnected relationship between architecture and film via distinct approaches to spaces of the city, confinement, actuality, the psyche and the imagination. Diverse views on cinematic architecture are probed, such as the psychological ramifications of film architecture, the portrayals of the city as a character and the potentials of exploring fantastic places in film. Overall, the book focuses on the authoritative contribution of architecture to the realm of filmmaking. It uncovers a path to look at lived spaces of architectural design from an alternative perspective, be it interiors, buildings or cities. Utilising the architectural ingenuity of drawings and graphics, the collection takes the reader on a visual journey as well as one through narratives.
Boundaries and Restricted Places by Yapicioglu, Balkiz,Lalenis, Konstantinos Pdf
This innovative book defines the concept of immured spaces across time, space and culture and investigates various categories of restricted places such as divided, segregated and protected spaces.
“Deftly shows how a seemingly frivolous film genre can guide us in shaping tomorrow’s world.” —Seth Shostak, senior astronomer, SETI Institute Artificial intelligence, gene manipulation, cloning, and interplanetary travel are all ideas that seemed like fairy tales but a few years ago. And now their possibilities are very much here. But are we ready to handle these advances? This book, by a physicist and expert on responsible technology development, reveals how science fiction movies can help us think about and prepare for the social consequences of technologies we don’t yet have, but that are coming faster than we imagine. Films from the Future looks at twelve movies that take us on a journey through the worlds of biological and genetic manipulation, human enhancement, cyber technologies, and nanotechnology. Readers will gain a broader understanding of the complex relationship between science and society. The movies mix old and new, and the familiar and unfamiliar, to provide a unique, entertaining, and ultimately transformative take on the power of emerging technologies, and the responsibilities they come with.
Inhabitable Infrastructures: Science fiction or urban future?, the follow up to Food City and Smartcities and Eco-Warriors, from one of the world’s leading urban design and architectural thinkers, explores the potential of climate change-related multi-use infrastructures that address the fundamental human requirements to protect, to provide and to participate. The stimulus for the infrastructures derives from postulated scenarios and processes gleaned from science fiction and futurology as well as the current body of scientific knowledge regarding changing environmental impacts on cities. Science fiction is interdisciplinary by nature, aggregates the past and present, and evaluates both lay opinions and professional strategies in an attempt to develop foresight and to map possible futures. The research culminates in the creation of innovative multi-use infrastructures and integrated self-sustaining support systems that meet the challenges posed through climate change and overpopulation, and the reciprocal benefits of simultaneously addressing the threat and the shaping of cities. J. G. Ballard has written that the psychological realm of science fiction is most valuable in its predictive function, and in projecting emotions into the future. The knowledge from the book is widely transferable, constituting both solutions and speculative visions of future urban environments. The book is indispensable reading for professionals and students in the fields of urban design, architecture, engineering and environmental socio-politics.