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Balor--A Prince of Druids by John James Kielty. Pdf
He was from a world long forgotten when sorcerers and wizards began to co-exist with the growing and oppressive human populations. He was born a Prince of a powerful Druid family. He was trained as a warrior and as a sorcerer and was second in power only to his father, who unwisely attempted to form a truce and alliance with a similarly powerful rival Druid family. An act of treachery forced the Druid Prince into immortal exile, where he is reincarnated endlessly only to die a violent death as a warrior in a thousand battles in a hundred wars. He is among us now and continues to use his powers to confront evil whenever he finds it as he waits for another death at the hands of another warrior.
Gwenevieve Macken’s well-ordered world falls into chaos as encroaching interlopers scheme to possess both her and her land. Although she’s been trained to spot the signs of inhuman evil in men, the amassing armies take on guises she never expected. When a foreign guardian presents himself as her only option for salvation, Gwenevieve must make a choice between her desires, and fulfilling the mythic fate to which she was born. A forced marriage to a Tuatha dé Danann warrior isn't part of her plan.
Derry Folk Tales by Madeline McCully,Georgia Rhoades Pdf
This lively and entertaining collection of folk tales from the County Derry is rich in stories both tall and true, ancient and recent, dark and funny, fantastical and powerful. Here you will find stories of mythical beasts such as the Lig-na-Paiste, banished by St Murrough to Lough Foyle; the dark tales of Abhartach, the Irish Vampire, and the reason a skeleton features of Derry’s coat of arms; the cautionary tale of the man who raised the Devil and who never spoke another word for the rest of his life; and, of course, the legends of the great St Columba, founder of the City of Derry, whose prayer reputedly still protects its inhabitants from ever being struck by lightening. These well-loved and magical stories, retold by professional storyteller Madeline McCully and richly illustrated with enchanting line drawings, are sure to be enjoyed and shared time and again.
Dare to descend into the Underdark in this adventure for the world’s greatest roleplaying game The Underdark is a subterranean wonderland, a vast and twisted labyrinth where fear reigns. It is the home of horrific monsters that have never seen the light of day. It is here that the dark elf Gromph Baenre, Archmage of Menzoberranzan, casts a foul spell meant to ignite a magical energy that suffuses the Underdark and tears open portals to the demonic Abyss. What steps through surprises even him, and from that moment on, the insanity that pervades the Underdark escalates and threatens to shake the Forgotten Realms to its foundations. Stop the madness before it consumes you! A Dungeons & Dragons® adventure for characters of levels 1–15
A little time travel story: Early in the 4th Millinnium AD, the earth is devastated by people in space, and in reprisal, earthling humanity destroys all the Solar System. However, there is a happy ending. The major protagonist goes "back in time" (actually going back in time is logically impossible of course) to guide and control the progress of science. We have chapters of history (the universe, human evolution, religion). People become so advanced that he is arrested and frozen, but he escapes in time for the final resolution of the great war. He is made (babies are not conceived and born in times to come, but designed and made and hatched from replication mechanisms) according to humanity's original design. The most people are hermaphroditic or sexless, but that's the way it is. He has no idea what he's in for when he enters a universe of people like him. He finds that he really likes sex, and the past doesn't regulate reproduction! He's like a god in the ancient past. Who's going to stop him?
Antichrist Osiris: the History of the Luciferian Conspiracy by Chris Relitz Pdf
The Legends of many cultures claim that the world was once destroyed in a cataclysmic flood. Many cultures also claim that someday the world will again be destroyed in a similar fashion. In the Bible we are told that the disciples once asked Jesus if there would be a warning sign prior to this destructive event. He said that there would indeed a sign. Jesus said that whatever was happening in the Days of Noah will happen again before the end of this age. The Bible has only a few verses about Noah's Flood. So we are forced to turn to the ancient flood legends of over 350 other cultures to learn more about this prophecy. But Noah's days did not end with the flood, he lived for many years afterward. He saw the creation of a tower in Babylon. This is interesting because the Freemasons claim that their Order originated here. Here is the most thorough examination of Freemasonry ever undertaken, using their own texts, to solve the Days of Noah prophecy.
Midir and Boann in Ériu-Land by Richard Leviton Pdf
“The truth of Lucifer and Sophia is the world’s biggest secret,” said Joe. “To get this story right, you basically have to retell the history of reality itself.” That’s what Joe, Mike, and Ronald, pals since childhood and now in their late sixties, set out to do. Lucifer and Sophia were the first two archangels ever created, but their reputations today are in ruins or obscurity. They want to find out why. After much travelling and on-site investigation, they discover that the true story of these two primary archangels is not what people have thought. It is the key that unlocks the purpose and destiny of the Earth. The final outcome of humanity is implicated too. Many diverse cultures maintain cultural images of these two figures, and in many cases, their images are positive, uplifting, even comic. This trio of geomythic researchers take the Greek icon of Prometheus bound on Mount Caucasus for defying Zeus as their rallying point and seek to probe its true meaning. Mythic images, especially old ones, need to be decoded for the modern mind. They tend to have layers of meaning and you shortchange yourself if you either dismiss them or take them only on a literal basis. You have to jump into them psychically, put them on like clothes, and get mythopoeic about these old stories. Along the way, as they visit sites in America, the British Isles, Japan, Uzbekistan, Zimbabwe, Chile, Mexico, and other far-flung locales, they’re assisted by angels, Ray Masters, and the genius loci of the many sites that preserve a myth of these two archangels. Foremost among the places visited is Ireland, the legendary Emerald Isle, and it turns out this island nation, anciently called Ériu-Land after its presiding landscape goddess, has a pivotal world role to play in the restitution of these mythic figures and the future well-being of the planet and its humanity.