Beginner S Guide To Mental Ray And Autodesk Materials In 3ds Max 2016

Beginner S Guide To Mental Ray And Autodesk Materials In 3ds Max 2016 Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Beginner S Guide To Mental Ray And Autodesk Materials In 3ds Max 2016 book. This book definitely worth reading, it is an incredibly well-written.

Beginner's Guide to Mental Ray and Autodesk Materials in 3ds Max 2016

Author : Raavi O'Connor
Publisher : Createspace Independent Publishing Platform
Page : 0 pages
File Size : 54,5 Mb
Release : 2015-07-19
Category : 3ds max (Computer file)
ISBN : 1515146715

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Beginner's Guide to Mental Ray and Autodesk Materials in 3ds Max 2016 by Raavi O'Connor Pdf

This book is aimed at those digital artists who have just started working on the 3ds Max. In this book, I have covered Autodesk and mental ray materials. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will help you a lot when you will apply shaders and textures to your models. This book is written in an easy to understand language. The important terms are in bold face so that you never miss them. This book is written using 3ds Max 2016. However, you can use it without a problem with 3ds Max 2015 as well. What You Will Learn? You will learn how to use Autodesk and mental ray materials to model realistic looking surfaces. The parameters are explained with examples and related screen captures. Additional tips, guidance, and advice is provided in from of Tips, Notes, and Warnings. You will gain skills by completing the examples provided in the book. How This Book Is Structured? This book is organized to provide you with the knowledge needed to master the standard materials and related maps. This book is divided into three sections: Section A - Global Illumination, Final Gathering, and Caustics The mental ray renderer offers two methods for achieving the Global Illumination: photon tracing and final gathering. This section deals with these two methods as well as the caustics. The example used in the section allow you to grasp the concept explained. Section B - Autodesk Materials 3ds Max comes with three types of mental ray materials: Autodesk Materials, Arch & Design material, and Special-Purpose mental ray materials. This section deals with the Autodesk materials. Section C - Arch & Design Material This section deals with the Arch & Design material. This material is a monolithic material designed to support most of the material that you will use in the architectural and product design renderings. This material is highly tuned for modeling fast glossy reflective and refractive surfaces. What you need? To complete the examples in this book, you need v2016 of Autodesk 3ds Max. However, the book is also compatible with the v2015 of 3ds Max. To know more about 3ds Max, visit the following links: 3ds Max: http://www.autodesk.com/products/3ds-max/overview What are the main features of the book ? * Global Illumination, Final Gather, and Caustics explained. * 9 examples to hone your skills. * Additional tips, guidance, and advice is provided in from of Tips, Notes, and Warnings. * Important terms are in bold face so that you never miss them. * Support for technical aspect of the book. * 3ds Max files and textures used are available for download.

Autodesk 3ds Max 2016 Essentials

Author : Dariush Derakhshani,Randi L. Derakhshani
Publisher : John Wiley & Sons
Page : 444 pages
File Size : 46,6 Mb
Release : 2015-07-31
Category : Computers
ISBN : 9781119059899

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Autodesk 3ds Max 2016 Essentials by Dariush Derakhshani,Randi L. Derakhshani Pdf

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and learning objectives, and then launches into hands-on tutorials that give you firsthand experience and a good start on preparing for the 3ds Max certification exam. You'll learn the basics of modeling, texturing, animating, and visual effects as you create a retro-style alarm clock, animate a thrown knife, model a chair, and more. Whether you're a complete beginner or migrating from another 3D application, this task-based book provides the solid grounding you need in Autodesk 3ds Max 2016. Model your character with polygons, meshes, and more Add motion with simple and complex animations Add color and textures to visualize materials and surfaces Render interior scenes with great lighting and camera placement If you want to learn 3ds Max quickly and painlessly, Autodesk 3ds Max 2016 Essentials helps you start animating today.

Beginner's Guide to Shading and Texturing in 3ds Max 2016

Author : Raavi O'Connor
Publisher : Createspace Independent Publishing Platform
Page : 0 pages
File Size : 51,9 Mb
Release : 2015-09-02
Category : 3ds max (Computer file)
ISBN : 151717189X

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Beginner's Guide to Shading and Texturing in 3ds Max 2016 by Raavi O'Connor Pdf

The Beginner's Guide to Shading and Texturing in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning shading and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of shading and texturing. In this book, the author has covered material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will immensely help you in creating realistic looking surfaces. What You Will Learn? * 3ds Max basics * Efficiently use Compact and Slate material editors * Create shading networks using material editors * Quickly apply shading to models using the Autodesk Materials * Create variety of shading models using mental ray's Arch & Design material * Learn the mental ray's features such as Global Illumination, Final Gather, and Caustics * Work with UVs using UV Editor. What are the main features of the book? * The book is written using 3ds Max 2016 in an easy to understand language * The Compact Material Editor and Slate Material Editor are covered * Standard materials/maps, Autodesk Materials, and the Arch & Design material covered * Global Illumination, Final Gather, and Caustics explained * UVs manipulation using the UV Editor covered * 25 Hands-on exercises to hone your skills * Detailed coverage of tools and features * Additional tips, guidance, and advice are provided * Important terms are in bold face so that you never miss them * Support for technical aspect of the book * 3ds Max files and textures used are available for download from the accompanying website More info: bit.ly/3dsmax-shading

Rendering with Mental Ray and 3Ds Max

Author : Joep van der Steen
Publisher : Unknown
Page : 128 pages
File Size : 53,8 Mb
Release : 2009
Category : 3D studio
ISBN : OCLC:1064068539

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Rendering with Mental Ray and 3Ds Max by Joep van der Steen Pdf

Getting Started with Physical, Mental Ray, and Autodesk Materials in 3ds Max 2017

Author : Rising Polygon
Publisher : Createspace Independent Publishing Platform
Page : 84 pages
File Size : 44,9 Mb
Release : 2016-09-01
Category : Electronic
ISBN : 1537428659

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Getting Started with Physical, Mental Ray, and Autodesk Materials in 3ds Max 2017 by Rising Polygon Pdf

The Getting Started with Physical, mental ray, and Autodesk Materials in 3ds Max 2017, 2nd Edition textbook offers a hands-on exercises based strategy for all those digital artists who have just started working on the 3ds Max and interested in learning mental ray, Physical, and Autodesk materials in 3ds Max. This brilliant guide takes you step-by-step through the whole process of texturing with mental ray, Physical, and Autodesk materials in 3ds Max. From the very first pages, the users of the book will learn how to effectively different materials in 3ds Max. More info: goo.gl/SqHQGo

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide

Author : Kelly Murdock
Publisher : SDC Publications
Page : 1300 pages
File Size : 54,8 Mb
Release : 2019-08
Category : Computers
ISBN : 9781630572532

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Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide by Kelly Murdock Pdf

Kelly L. Murdock's Autodesk 3ds Max 2020 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills. What is Autodesk 3ds Max? Autodesk 3ds Max is a popular 3D modeling, animation, rendering, and compositing software widely used by game developers and graphic designers in the film and television industry. What you'll learn Discover all the new features and changes in 3ds Max 2020 Learn how to reference, select, clone, group, link and transform objects Explore 3D modeling and how to apply materials and textures Set impressive scenes with backgrounds, cameras and lighting Master smart techniques for rendering, compositing and animating Create characters, add special effects, and finish with dynamic animations such as hair and cloth Get comfortable with key tools such as Track View, Quicksilver, mental ray®, Space Warps, MassFX and more Who this book is for This comprehensive reference guide not only serves as a reference for experienced users, but it also easily introduces beginners to this complex software. Packed with expert advice from popular author Kelly Murdock, it begins with a getting started section to get you up and running, then continues with more than 150 step-by-step tutorials, in depth coverage of advanced features, and plenty of tips and timesavers along the way. Section Videos Each section of the book has a corresponding video. In each video author Kelly Murdock gives a brief overview of the contents of that section in the book, and covers some of the basics from the chapters within that section.

Autodesk 3ds Max 2016 - Modeling and Shading Essentials

Author : Raavi O'Connor
Publisher : CreateSpace
Page : 414 pages
File Size : 41,6 Mb
Release : 2015-09-03
Category : Electronic
ISBN : 1517185815

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Autodesk 3ds Max 2016 - Modeling and Shading Essentials by Raavi O'Connor Pdf

The Autodesk 3ds Max 2016 - Modeling and Shading Essentials offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, and texturing in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail. In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. The concepts you will learn using this book will immensely help you in creating realistic looking models. What You Will Learn? * Navigating the workspace * Customizing the interface and understanding various UI components * Working with the file management commands * Understanding workspaces * Understanding the enhanced menu system * Using the navigational gizmos * Polygon modeling techniques * Modeling and painting processes using the Ribbon * Spline modeling techniques * Effecting use of modifiers * Working with the useful but less talked about tools * Efficiently use Compact and Slate material editors * Create shading networks using material editors * Quickly apply shading to models using the Autodesk Materials * Create variety of shading models using mental ray's Arch & Design material * Learn the mental ray's features such as Global Illumination, Final Gather, and Caustics * Work with UVs using UV Editor What you need? To complete the examples and hands-on exercises in this book, you need v2016 of Autodesk 3ds Max. To know more about 3ds Max, visit the following links: http: //www.autodesk.com/products/3ds-max/overview If you are an educator or student, you can access free Autodesk software from the Autodesk Education Community. The Autodesk Education Community is an online resource with more than five million members that lets educators and students to download free Autodesk software. In addition, you can connect with millions of other digital artists to know about latest and greatest in the CG industry. What are the main features of the book? * Content written using 3ds Max 2016 in an easy to understand language * 43 Hands-on exercises to hone your skills * Detailed coverage of tools and features * Additional tips, guidance, and advice are provided * Important terms are in bold face so that you never miss them * Support for technical aspect of the book * Free textures, background design, and 3ds max files available for download from the accompanying website How This Book Is Structured? This book is divided into following units: Unit M1 - Introduction to 3ds Max - I Unit M2 - Introduction to 3ds Max - II Unit M3 - Working with Geometric Primitives and Architectural Objects Unit M4 - Working with Polygons Unit M5 - Graphite Modeling Tools Unit M6 - Working with Shapes Unit M7 - Modifiers Unit MH1- Hands-on Exercises [Modeling] Unit S1 - Material Editors Unit S2 - Standard Materials and Maps Unit S3 - Mental Ray and Autodesk Materials Unit SH1 - Hands-on Exercises [Shading - I] Unit SH2 - Hands-on Exercises [Shading - II] Unit SH3 - Hands-on Exercises [Shading - III] More info: bit.ly/modeling-texturing

Rendering with mental ray and 3ds Max

Author : Joep van der Steen
Publisher : CRC Press
Page : 267 pages
File Size : 54,6 Mb
Release : 2012-10-02
Category : Computers
ISBN : 9781136141423

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Rendering with mental ray and 3ds Max by Joep van der Steen Pdf

Create stunning renders of your 3ds Max models in mental ray with this concise guide. Learn all of the essential concepts such as indirect illumination, materials, render options, shaders, and lighting. Rendering with mental ray and 3ds Max, Second Edition is now revised to cover Autodesk Revit and special effects. The companion website includes all of the necessary project files from inside the book.

Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016

Author : Raavi O'Connor
Publisher : Createspace Independent Publishing Platform
Page : 460 pages
File Size : 46,7 Mb
Release : 2016-01-26
Category : Electronic
ISBN : 1523705310

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Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016 by Raavi O'Connor Pdf

The Beginner's Guide to Modeling, Shading, and Lighting in 3ds Max 2016 offers a hands-on exercises based strategy for all those digital artists [no experience required] who have just started working on the 3ds Max and interested in learning modeling, shading, texturing, andlighting in 3ds Max. This brilliant guide takes you step-by-step through the whole process of modeling, shading, and texturing. All tools, features, and concepts are discussed in detail. In this book, the author has covered polygon and spline modeling techniques, modeling processes using Ribbon, material editors, Autodesk Materials, standard materials/maps, and mental ray's Arch & Design material. A better understanding of materials and maps gives you ability to add realism to your artwork. Also, the author has covered standard, photometric, and mental ray lights. The concepts you will learn using this book will immensely help you in creating realistic looking models. What You Will Learn? * Navigating the workspace * Customizing the interface and understanding various UI components * Working with the file management commands * Understanding workspaces * Understanding the enhanced menu system * Using the navigational gizmos * Polygon modeling techniques * Modeling and painting processes using the Ribbon * Spline modeling techniques * Effecting use of modifiers * Working with the useful but less talked about tools * Efficiently use Compact and Slate material editors * Create shading networks using material editors * Quickly apply shading to models using the Autodesk Materials * Create variety of shading models using mental ray's Arch & Design material * Learn the mental ray's features such as Global Illumination, Final Gather, and Caustics * Work with UVs using UV Editor * Standard, photometric, and mental ray lights More Info: bit.ly/msl-2016

Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide

Author : Kelly Murdock
Publisher : SDC Publications
Page : 1280 pages
File Size : 54,5 Mb
Release : 2015
Category : Computers
ISBN : 9781585039500

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Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide by Kelly Murdock Pdf

Kelly L. Murdock's Autodesk 3ds Max 2016 Complete Reference Guide is a popular book among users new to 3ds Max and is used extensively in schools around the globe. The success of this book is found in its simple easy-to-understand explanations coupled with its even easier to follow tutorials. The tutorials are laser focused on a specific topic without any extra material, making it simple to grasp difficult concepts. The book also covers all aspects of the software, making it a valuable reference for users of all levels. The Complete Reference Guide is the ultimate book on 3ds Max, and like Autodesk’s 3D animation software, it just gets better and better with each release. Whether you're new to 3ds Max or an experienced user, you'll find everything you need in this complete resource. The book kicks off with a getting started section, so beginners can jump in and begin working with 3ds Max right away. Experienced 3ds Max users, will appreciate advanced coverage of features like crowd simulation, particle systems, radiosity, MAXScript and more. Over 150 tutorials – complete with before and after files – help users at all levels build real world skills.

Mastering mental ray

Author : Jennifer O'Connor
Publisher : John Wiley & Sons
Page : 485 pages
File Size : 49,8 Mb
Release : 2010-07-01
Category : Computers
ISBN : 9780470644478

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Mastering mental ray by Jennifer O'Connor Pdf

Proven techniques for using mental ray effectively If you're a busy artist seeking high-end results for your 3D, design, or architecture renders using mental ray, this is the perfect book for you. It distills the highly technical nature of rendering into easy-to-follow steps and tutorials that you can apply immediately to your own projects. The book uses 3ds Max and 3ds Max Design to show the integration with mental ray, but users of any 3D or CAD software can learn valuable techniques for incorporating mental ray into their pipelines. Takes you under the hood of mental ray, a stand-alone or bundled product that is often used with 3D or CAD software in the creation of movies, games, architectural renders, and television Focuses on only the most pertinent tools and techniques for busy professionals who need to quickly apply them on the job Provides compelling, practical tutorials so you can start incorporating mental ray into your own production pipelines Includes a DVD with step-by-step videos to help drive home concepts and techniques Learn effective mental ray techniques with this great guide, then keep this practical book at your workstation for reference while you work! Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.

Rendering with Mental Ray and 3ds Max

Author : Joep van der Steen
Publisher : Taylor & Francis
Page : 254 pages
File Size : 54,6 Mb
Release : 2007
Category : Art
ISBN : 9780240808932

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Rendering with Mental Ray and 3ds Max by Joep van der Steen Pdf

CD-ROM contains tutorial files and sample files.

Autodesk 3ds Max 2015 Essentials

Author : Randi L. Derakhshani,Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 400 pages
File Size : 51,9 Mb
Release : 2014-06-23
Category : Computers
ISBN : 9781118867709

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Autodesk 3ds Max 2015 Essentials by Randi L. Derakhshani,Dariush Derakhshani Pdf

Get up to speed quickly with this compelling, full-color guide to Autodesk 3ds Max With its real-world, hands-on exercises, Autodesk 3ds Max 2015 Essentials helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive. The task-based tutorials add real-world context that help you become familiar with the workflow scenarios of a professional environment, and provide that extra level of understanding to make you more proficient overall with the software. Updated for 3ds Max 2015 and recommended as a preparation resource for the 3ds Max certification exam, this guide teaches the basics of modeling, texturing, animating, and visual effects. You'll have fun creating a retro-style alarm clock, animating a thrown knife, modeling a chair, and more, all while you learn modeling, rigging, animating, rendering, architectural visualization, and other career-essential techniques. This colorful, engaging book features: Chapter-opening learning objectives Step-by-step tutorials Full-color screenshots and illustrations Downloadable exercise files Learn all the crucial techniques you'll need from authors Randi and Dariush Derakhshani, Autodesk Certified Instructors with years of professional experience under their belts. Artists, students, educators, and hobbyists will benefit from the guide's techniques and tutorials, getting to know the program as a whole and gaining insight into which aspects of the 3D production pipeline are most appealing. Whether you're a beginner or migrating from another 3D application, Autodesk 3ds Max 2015 Essentials provides the solid foundation.

Autodesk 3ds Max 2014 Essentials

Author : Randi L. Derakhshani,Dariush Derakhshani
Publisher : John Wiley & Sons
Page : 416 pages
File Size : 40,6 Mb
Release : 2013-05-08
Category : Computers
ISBN : 9781118750254

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Autodesk 3ds Max 2014 Essentials by Randi L. Derakhshani,Dariush Derakhshani Pdf

Great guide to the fundamentals of Autodesk 3ds Max2014 This Autodesk Official Press guide is just what you need tolearn the basics of Autodesk 3ds Max 2014 quickly and easily.Through a series of cool projects like designing an alarm clock,animating a thrown knife, or lighting a scene, you'll learn theessentials of modeling, rigging, animating, and rendering using thepopular Autodesk 3ds Max 3D animation and effects software. It's apractical, hands-on approach allowing you to constantly reinforcingskills as you learn them. Downloadable before-and-after project files let you to compareyour work to that of 3ds Max professionals. Even if you alreadyhave experience with 3ds Max, this book is a great reference forrenewing your skills. And, it will help all users review andprepare for the Autodesk 3ds Max 2014 certification exams. Helps beginners and those migrating from other 3D animation andeffects programs get up and running on Autodesk 3ds Max 2014 Features a realistic, task-based approach, so readers learn viaa series of hands-on projects using downloadable files, all backedwith ample instruction, explanation, and illustration Covers modeling, rigging, animating, rendering, skinning,architectural visualization, and more Written by Autodesk Authorized Authors and is an AutodeskOfficial Press book Get firsthand experience with 3ds Max, as well as a good starton preparing for the Autodesk 3ds Max 2014 Certified Professionalexam, with Autodesk 3ds Max 2014 Essentials.

Autodesk 3ds Max 2016 for Beginners

Author : Prof Sham Tickoo Purdue Univ
Publisher : Unknown
Page : 620 pages
File Size : 50,7 Mb
Release : 2015-08-09
Category : Electronic
ISBN : 1942689055

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Autodesk 3ds Max 2016 for Beginners by Prof Sham Tickoo Purdue Univ Pdf

Get up to speed quickly with this compelling guide to Autodesk 3ds Max. With its real-world, hands-on exercises, 'Autodesk 3ds Max 2016 for Beginners' helps new users learn the fundamentals of Autodesk 3ds Max quickly become productive.