Beginning C Programming

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Beginning C

Author : Ivor Horton
Publisher : Apress
Page : 624 pages
File Size : 54,8 Mb
Release : 2007-12-22
Category : Computers
ISBN : 9781430202431

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Beginning C by Ivor Horton Pdf

C is the programming language of choice when speed and reliability are required. It is used for many low-level tasks, such as device drivers and operating-system programming. For example, much of Windows and Linux is based on C programming. The updated 4th edition of Beginning C builds on the strengths of its predecessors to offer an essential guide for anyone who wants to learn C or desires a ‘brush-up’ in this compact, fundamental language. This classic from author, lecturer and respected academic Ivor Horton is the essential guide for anyone looking to learn the C language from the ground up.

Beginning C

Author : German Gonzalez-Morris,Ivor Horton
Publisher : Apress
Page : 128 pages
File Size : 46,6 Mb
Release : 2021-01-12
Category : Computers
ISBN : 1484259750

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Beginning C by German Gonzalez-Morris,Ivor Horton Pdf

Learn how to program using C, beginning from first principles and progressing through step-by-step examples to become a competent, C-language programmer. All you need are this book and any of the widely available C compilers, and you'll soon be writing real C programs. You’ll discover that C is a foundation language that every programmer ought to know. Beginning C is written by renowned author Ivor Horton and expert programmer German Gonzalez-Morris. This book increases your programming expertise by guiding you through the development of fully working C applications that use what you've learned in a practical context. You’ll also be able to strike out on your own by trying the exercises included at the end of each chapter. At the end of the book you'll be confident in your skills with all facets of the widely-used and powerful C language. What You Will Learn Discover the C programming language Program using C starting with first steps, then making decisions Use loops, arrays, strings, text, pointers, functions, I/O, and more Code applications with strings and text Structure your programs efficiently Work with data, files, facilities, and more Who This Book Is For Those new to C programming who may or may not have some prior programming experience.

Beginning C for Arduino, Second Edition

Author : Jack Purdum
Publisher : Apress
Page : 381 pages
File Size : 46,6 Mb
Release : 2015-06-30
Category : Computers
ISBN : 9781484209400

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Beginning C for Arduino, Second Edition by Jack Purdum Pdf

Beginning C for Arduino, Second Edition is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. Updated with new projects and new boards, this book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino, Second Edition will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own libraries, including an introduction to object-oriented programming During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Beginning C for Arduino

Author : Jack Purdum
Publisher : Apress
Page : 276 pages
File Size : 43,7 Mb
Release : 2013-02-01
Category : Computers
ISBN : 9781430247777

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Beginning C for Arduino by Jack Purdum Pdf

Beginning C for Arduino is written for those who have no prior experience with microcontrollers or programming but would like to experiment and learn both. This book introduces you to the C programming language, reinforcing each programming structure with a simple demonstration of how you can use C to control the Arduino family of microcontrollers. Author Jack Purdum uses an engaging style to teach good programming techniques using examples that have been honed during his 25 years of university teaching. Beginning C for Arduino will teach you: The C programming language How to use C to control a microcontroller and related hardware How to extend C by creating your own library routines During the course of the book, you will learn the basics of programming, such as working with data types, making decisions, and writing control loops. You'll then progress onto some of the trickier aspects of C programming, such as using pointers effectively, working with the C preprocessor, and tackling file I/O. Each chapter ends with a series of exercises and review questions to test your knowledge and reinforce what you have learned.

Effective C

Author : Robert C. Seacord
Publisher : No Starch Press
Page : 273 pages
File Size : 54,6 Mb
Release : 2020-08-11
Category : Computers
ISBN : 9781718501058

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Effective C by Robert C. Seacord Pdf

A detailed introduction to the C programming language for experienced programmers. The world runs on code written in the C programming language, yet most schools begin the curriculum with Python or Java. Effective C bridges this gap and brings C into the modern era--covering the modern C17 Standard as well as potential C2x features. With the aid of this instant classic, you'll soon be writing professional, portable, and secure C programs to power robust systems and solve real-world problems. Robert C. Seacord introduces C and the C Standard Library while addressing best practices, common errors, and open debates in the C community. Developed together with other C Standards committee experts, Effective C will teach you how to debug, test, and analyze C programs. You'll benefit from Seacord's concise explanations of C language constructs and behaviors, and from his 40 years of coding experience. You'll learn: How to identify and handle undefined behavior in a C program The range and representations of integers and floating-point values How dynamic memory allocation works and how to use nonstandard functions How to use character encodings and types How to perform I/O with terminals and filesystems using C Standard streams and POSIX file descriptors How to understand the C compiler's translation phases and the role of the preprocessor How to test, debug, and analyze C programs Effective C will teach you how to write professional, secure, and portable C code that will stand the test of time and help strengthen the foundation of the computing world.

Beginning C++ Programming

Author : Richard Grimes
Publisher : Packt Publishing Ltd
Page : 526 pages
File Size : 55,7 Mb
Release : 2017-04-24
Category : Computers
ISBN : 9781787129283

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Beginning C++ Programming by Richard Grimes Pdf

Modern C++ at your fingertips! About This Book This book gets you started with the exciting world of C++ programming It will enable you to write C++ code that uses the standard library, has a level of object orientation, and uses memory in a safe and effective way It forms the basis of programming and covers concepts such as data structures and the core programming language Who This Book Is For A computer, an internet connection, and the desire to learn how to code in C++ is all you need to get started with this book. What You Will Learn Get familiar with the structure of C++ projects Identify the main structures in the language: functions and classes Feel confident about being able to identify the execution flow through the code Be aware of the facilities of the standard library Gain insights into the basic concepts of object orientation Know how to debug your programs Get acquainted with the standard C++ library In Detail C++ has come a long way and is now adopted in several contexts. Its key strengths are its software infrastructure and resource-constrained applications, including desktop applications, servers, and performance-critical applications, not to forget its importance in game programming. Despite its strengths in these areas, beginners usually tend to shy away from learning the language because of its steep learning curve. The main mission of this book is to make you familiar and comfortable with C++. You will finish the book not only being able to write your own code, but more importantly, you will be able to read other projects. It is only by being able to read others' code that you will progress from a beginner to an advanced programmer. This book is the first step in that progression. The first task is to familiarize you with the structure of C++ projects so you will know how to start reading a project. Next, you will be able to identify the main structures in the language, functions, and classes, and feel confident being able to identify the execution flow through the code. You will then become aware of the facilities of the standard library and be able to determine whether you need to write a routine yourself, or use an existing routine in the standard library. Throughout the book, there is a big emphasis on memory and pointers. You will understand memory usage, allocation, and access, and be able to write code that does not leak memory. Finally, you will learn about C++ classes and get an introduction to object orientation and polymorphism. Style and approach This straightforward tutorial will help you build strong skills in C++ programming, be it for enterprise software or for low-latency applications such as games or embedded programming. Filled with examples, this book will take you gradually up the steep learning curve of C++.

Beginning C++17

Author : Ivor Horton,Peter Van Weert
Publisher : Apress
Page : 788 pages
File Size : 49,9 Mb
Release : 2018-03-24
Category : Computers
ISBN : 9781484233665

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Beginning C++17 by Ivor Horton,Peter Van Weert Pdf

Learn how to program using the updated C++17 language. You'll start with the basics and progress through step-by-step examples to become a working C++ programmer. All you need are Beginning C++17 and any recent C++ compiler and you'll soon be writing real C++ programs. There is no assumption of prior programming knowledge. All language concepts that are explained in the book are illustrated with working program examples, and all chapters include exercises for you to test and practice your knowledge. Code downloads are provided for all examples from the text and solutions to the exercises. This latest edition has been fully updated to the latest version of the language, C++17, and to all conventions and best practices of so-called modern C++. Beginning C++17 also introduces the elements of the C++ Standard Library that provide essential support for the C++17 language. What You'll Learn Define variables and make decisions Work with arrays and loops, pointers and references, strings, and more Write your own functions, types, and operators Discover the essentials of object-oriented programming Use overloading, inheritance, virtual functions and polymorphism Write generic function templates and class templates Get up to date with modern C++ features: auto type declarations, move semantics, lambda expressions, and more Examine the new additions to C++17 Who This Book Is For Programmers new to C++ and those who may be looking for a refresh primer on the C++17 programming language in general.

C Programming Absolute Beginner's Guide

Author : Greg Perry,Dean Miller
Publisher : Que Publishing
Page : 352 pages
File Size : 55,7 Mb
Release : 2013-08-02
Category : Computers
ISBN : 9780133414240

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C Programming Absolute Beginner's Guide by Greg Perry,Dean Miller Pdf

Updated for C11 Write powerful C programs...without becoming a technical expert! This book is the fastest way to get comfortable with C, one incredibly clear and easy step at a time. You’ll learn all the basics: how to organize programs, store and display data, work with variables, operators, I/O, pointers, arrays, functions, and much more. C programming has neverbeen this simple! Who knew how simple C programming could be? This is today’s best beginner’s guide to writing C programs–and to learning skills you can use with practically any language. Its simple, practical instructions will help you start creating useful, reliable C code, from games to mobile apps. Plus, it’s fully updated for the new C11 standard and today’s free, open source tools! Here’s a small sample of what you’ll learn: • Discover free C programming tools for Windows, OS X, or Linux • Understand the parts of a C program and how they fit together • Generate output and display it on the screen • Interact with users and respond to their input • Make the most of variables by using assignments and expressions • Control programs by testing data and using logical operators • Save time and effort by using loops and other techniques • Build powerful data-entry routines with simple built-in functions • Manipulate text with strings • Store information, so it’s easy to access and use • Manage your data with arrays, pointers, and data structures • Use functions to make programs easier to write and maintain • Let C handle all your program’s math for you • Handle your computer’s memory as efficiently as possible • Make programs more powerful with preprocessing directives

Head First C

Author : David Griffiths,Dawn Griffiths
Publisher : "O'Reilly Media, Inc."
Page : 632 pages
File Size : 45,9 Mb
Release : 2012-04-03
Category : Computers
ISBN : 9781449335656

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Head First C by David Griffiths,Dawn Griffiths Pdf

Learn key topics such as language basics, pointers and pointer arithmetic, dynamic memory management, multithreading, and network programming. Learn how to use the compiler, the make tool, and the archiver.

Beginning C++ Game Programming

Author : John Horton
Publisher : Packt Publishing Ltd
Page : 746 pages
File Size : 44,9 Mb
Release : 2019-10-31
Category : Computers
ISBN : 9781838647650

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Beginning C++ Game Programming by John Horton Pdf

Get to grips with programming techniques and game development using C++ libraries and Visual Studio 2019 Key Features Learn game development and C++ with a fun, example-driven approach Build clones of popular games such as Timberman, Zombie Survival Shooter, a co-op puzzle platformer, and Space Invaders Discover tips to expand your finished games by thinking critically, technically, and creatively Book Description The second edition of Beginning C++ Game Programming is updated and improved to include the latest features of Visual Studio 2019, SFML, and modern C++ programming techniques. With this book, you'll get a fun introduction to game programming by building five fully playable games of increasing complexity. You'll learn to build clones of popular games such as Timberman, Pong, a Zombie survival shooter, a coop puzzle platformer and Space Invaders. The book starts by covering the basics of programming. You'll study key C++ topics, such as object-oriented programming (OOP) and C++ pointers, and get acquainted with the Standard Template Library (STL). The book helps you learn about collision detection techniques and game physics by building a Pong game. As you build games, you'll also learn exciting game programming concepts such as particle effects, directional sound (spatialization), OpenGL programmable shaders, spawning objects, and much more. Finally, you'll explore game design patterns to enhance your C++ game programming skills. By the end of the book, you'll have gained the knowledge you need to build your own games with exciting features from scratch What you will learn Set up your game development project in Visual Studio 2019 and explore C++ libraries such as SFML Explore C++ OOP by building a Pong game Understand core game concepts such as game animation, game physics, collision detection, scorekeeping, and game sound Use classes, inheritance, and references to spawn and control thousands of enemies and shoot rapid-fire machine guns Add advanced features to your game using pointers, references, and the STL Scale and reuse your game code by learning modern game programming design patterns Who this book is for This book is perfect for you if you have no C++ programming knowledge, you need a beginner-level refresher course, or you want to learn how to build games or just use games as an engaging way to learn C++. Whether you aspire to publish a game (perhaps on Steam) or just want to impress friends with your creations, you'll find this book useful.

C Programming For Dummies

Author : Dan Gookin
Publisher : John Wiley & Sons
Page : 464 pages
File Size : 48,6 Mb
Release : 2020-09-29
Category : Computers
ISBN : 9781119740254

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C Programming For Dummies by Dan Gookin Pdf

Get an A grade in C As with any major language, mastery of C can take you to some very interesting new places. Almost 50 years after it first appeared, it's still the world's most popular programming language and is used as the basis of global industry's core systems, including operating systems, high-performance graphics applications, and microcontrollers. This means that fluent C users are in big demand at the sharp end in cutting-edge industries—such as gaming, app development, telecommunications, engineering, and even animation—to translate innovative ideas into a smoothly functioning reality. To help you get to where you want to go with C, this 2nd edition of C Programming For Dummies covers everything you need to begin writing programs, guiding you logically through the development cycle: from initial design and testing to deployment and live iteration. By the end you'll be au fait with the do's and don'ts of good clean writing and easily able to produce the basic—and not-so-basic—building blocks of an elegant and efficient source code. Write and compile source code Link code to create the executable program Debug and optimize your code Avoid common mistakes Whatever your destination: tech industry, start-up, or just developing for pleasure at home, this easy-to-follow, informative, and entertaining guide to the C programming language is the fastest and friendliest way to get there!

Learn C Programming

Author : Jeff Szuhay
Publisher : Packt Publishing Ltd
Page : 624 pages
File Size : 53,6 Mb
Release : 2020-06-26
Category : Computers
ISBN : 9781789348637

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Learn C Programming by Jeff Szuhay Pdf

Get started with writing simple programs in C while learning the skills that will help you work with practically any programming language Key FeaturesLearn essential C concepts such as variables, data structures, functions, loops, arrays, and pointersGet to grips with the core programming aspects that form the base of many modern programming languagesExplore the expressiveness and versatility of the C language with the help of sample programsBook Description C is a powerful general-purpose programming language that is excellent for beginners to learn. This book will introduce you to computer programming and software development using C. If you're an experienced developer, this book will help you to become familiar with the C programming language. This C programming book takes you through basic programming concepts and shows you how to implement them in C. Throughout the book, you'll create and run programs that make use of one or more C concepts, such as program structure with functions, data types, and conditional statements. You'll also see how to use looping and iteration, arrays, pointers, and strings. As you make progress, you'll cover code documentation, testing and validation methods, basic input/output, and how to write complete programs in C. By the end of the book, you'll have developed basic programming skills in C, that you can apply to other programming languages and will develop a solid foundation for you to advance as a programmer. What you will learnUnderstand fundamental programming concepts and implement them in CWrite working programs with an emphasis on code indentation and readabilityBreak existing programs intentionally and learn how to debug codeAdopt good coding practices and develop a clean coding styleExplore general programming concepts that are applicable to more advanced projectsDiscover how you can use building blocks to make more complex and interesting programsUse C Standard Library functions and understand why doing this is desirableWho this book is for This book is written for two very diverse audiences. If you're an absolute beginner who only has basic familiarity with operating a computer, this book will help you learn the most fundamental concepts and practices you need to know to become a successful C programmer. If you're an experienced programmer, you'll find the full range of C syntax as well as common C idioms. You can skim through the explanations and focus primarily on the source code provided.

C Programming Language

Author : Brian W. Kernighan,Dennis M. Ritchie
Publisher : Unknown
Page : 216 pages
File Size : 42,6 Mb
Release : 2017-07-13
Category : Electronic
ISBN : 1548817708

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C Programming Language by Brian W. Kernighan,Dennis M. Ritchie Pdf

C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs.This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject .We hope you find this book useful in shaping your future career & Business.

C Programming

Author : K. N. King
Publisher : Createspace Independent Publishing Platform
Page : 216 pages
File Size : 44,5 Mb
Release : 2017-07-05
Category : Electronic
ISBN : 1548587540

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C Programming by K. N. King Pdf

C++ was written to help professional C# developers learn modern C++ programming. The aim of this book is to leverage your existing C# knowledge in order to expand your skills. Whether you need to use C++ in an upcoming project, or simply want to learn a new language (or reacquaint yourself with it), this book will help you learn all of the fundamental pieces of C++ so you can begin writing your own C++ programs. This updated and expanded second edition of Book provides a user-friendly introduction to the subject, Taking a clear structural framework, it guides the reader through the subject's core elements. A flowing writing style combines with the use of illustrations and diagrams throughout the text to ensure the reader understands even the most complex of concepts. This succinct and enlightening overview is a required reading for all those interested in the subject . We hope you find this book useful in shaping your future career & Business.

The Fundamentals of C/C++ Game Programming

Author : Brian Beuken
Publisher : CRC Press
Page : 747 pages
File Size : 47,7 Mb
Release : 2018-02-21
Category : Computers
ISBN : 9781351642880

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The Fundamentals of C/C++ Game Programming by Brian Beuken Pdf

This book is aimed at giving novice coders an understanding of the methods and techniques used in professional games development. Designed to help develop and strengthen problem solving and basic C/C++ skills, it also will help to develop familiarity targeting and using fixed/restricted hardware, which are key skills in console development. It allows the reader to increase their confidence as game programmers by walking them through increasingly involved game concepts, while maintaining the understanding that despite the increased complexity, the core methods remain consistent with the advancement of the technology; the technology only enhances the gaming experience. It also demonstrates underlying principles of game coding in practical step by step ways to increase exposure and confidence in game coding concepts. Key Features: Increases the confidence of new coders by demonstrating how to get things done. Introduces evolving projects to reinforce concepts, both directly and indirectly that the reader will use to produce and then enhance the project. Provides tutorials on Graphics API’s that can be easily understood by a novice. Demystifies hardware used to gain new effects without blinding the user to the technical wizardry going on under the system. Gives a sense of achievement to the reader and pushes them toward improvement.