Build Location Based Projects For Ios

Build Location Based Projects For Ios Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Build Location Based Projects For Ios book. This book definitely worth reading, it is an incredibly well-written.

Build Location-Based Projects for iOS

Author : Dominik Hauser
Publisher : Pragmatic Bookshelf
Page : 216 pages
File Size : 44,6 Mb
Release : 2020-08-06
Category : Computers
ISBN : 9781680508017

Get Book

Build Location-Based Projects for iOS by Dominik Hauser Pdf

Coding is awesome. So is being outside. With location-based iOS apps, you can combine the two for an enhanced outdoor experience. Use Swift to create your own apps that use GPS data, read sensor data from your iPhone, draw on maps, automate with geofences, and store augmented reality world maps. You'll have a great time without even noticing that you're learning. And even better, each of the projects is designed to be extended and eventually submitted to the App Store. Explore, share, and have fun. Location-based apps are everywhere. From mapping our jogging path to pointing us to the nearest collectible creature in a location-based game, these apps offer useful and interesting features and information related to where you are. Using real-world maps and places as the environment, they add an extra layer of adventure to exploring the outdoors. If you've ever wanted to make your own location-based apps and games, you can learn how with four simple, Swift-based projects that are easy to code and fun to use. Build four stunning apps that sense the iPhone's surroundings. Use Core Location and MapKit to draw GPS data on maps and share the results to social media. Use the sensor data from the iPhone and draw acceleration graphs using Core Graphics while on a playground swing. Build an app that measures the time you spend outside using geofences. Combine Core Location and ARKit to build an augmented reality scavenger hunt app that you can use and play with other people. Have great time building creative apps you cannot wait to try out.

Build Location Apps on IOS with Swift

Author : Jeffrey Linwood
Publisher : Unknown
Page : 254 pages
File Size : 40,6 Mb
Release : 2020
Category : Location-based services
ISBN : 1484260848

Get Book

Build Location Apps on IOS with Swift by Jeffrey Linwood Pdf

Work with Apple Maps, Google Maps, and Mapbox in iOS with Swift programming. Guided by practical examples, this book covers all three map frameworks to ensure you properly select which one best suits your iOS app's needs in working with iOS location. You'll see how Apple's privacy settings apply to a user's location, and how to access that user's location from an application. Once you have access to the user's location, allow your app to display points of interest from Apple's database on the map inside the app, as well as to provide a search through that database by name. You can also incorporate turn by turn directions inside your own app to provide routes. Or trigger different functionality or notifications based on locational queues. With Build Location Apps on iOS with Swift, you'll even find out how to provide offline map support for hiking, camping, or other outdoors applications where cell phone service is weak. You will: Display points of interest within your own app Work with Apple's privacy settings so pertinent information comes through Trigger functionality based on geographic prompts Create your own custom map styles with Mapbox Studio and display them in the app.

Distributed Services with Go

Author : Travis Jeffery
Publisher : Pragmatic Bookshelf
Page : 317 pages
File Size : 45,5 Mb
Release : 2021-03-11
Category : Computers
ISBN : 9781680508383

Get Book

Distributed Services with Go by Travis Jeffery Pdf

This is the book for Gophers who want to learn how to build distributed systems. You know the basics of Go and are eager to put your knowledge to work. Build distributed services that are highly available, resilient, and scalable. This book is just what you need to apply Go to real-world situations. Level up your engineering skills today. Take your Go skills to the next level by learning how to design, develop, and deploy a distributed service. Start from the bare essentials of storage handling, then work your way through networking a client and server, and finally to distributing server instances, deployment, and testing. All this will make coding in your day job or side projects easier, faster, and more fun. Create your own distributed services and contribute to open source projects. Build networked, secure clients and servers with gRPC. Gain insights into your systems and debug issues with observable services instrumented with metrics, logs, and traces. Operate your own Certificate Authority to authenticate internal web services with TLS. Automatically handle when nodes are added or removed to your cluster with service discovery. Coordinate distributed systems with replicated state machines powered by the Raft consensus algorithm. Lay out your applications and libraries to be modular and easy to maintain. Write CLIs to configure and run your applications. Run your distributed system locally and deploy to the cloud with Kubernetes. Test and benchmark your applications to ensure they're correct and fast. Dive into writing Go and join the hundreds of thousands who are using it to build software for the real world. What You Need: Go 1.13+ and Kubernetes 1.16+

Genetic Algorithms in Elixir

Author : Sean Moriarity
Publisher : Pragmatic Bookshelf
Page : 304 pages
File Size : 51,9 Mb
Release : 2021-01-20
Category : Computers
ISBN : 9781680508307

Get Book

Genetic Algorithms in Elixir by Sean Moriarity Pdf

From finance to artificial intelligence, genetic algorithms are a powerful tool with a wide array of applications. But you don't need an exotic new language or framework to get started; you can learn about genetic algorithms in a language you're already familiar with. Join us for an in-depth look at the algorithms, techniques, and methods that go into writing a genetic algorithm. From introductory problems to real-world applications, you'll learn the underlying principles of problem solving using genetic algorithms. Evolutionary algorithms are a unique and often overlooked subset of machine learning and artificial intelligence. Because of this, most of the available resources are outdated or too academic in nature, and none of them are made with Elixir programmers in mind. Start from the ground up with genetic algorithms in a language you are familiar with. Discover the power of genetic algorithms through simple solutions to challenging problems. Use Elixir features to write genetic algorithms that are concise and idiomatic. Learn the complete life cycle of solving a problem using genetic algorithms. Understand the different techniques and fine-tuning required to solve a wide array of problems. Plan, test, analyze, and visualize your genetic algorithms with real-world applications. Open your eyes to a unique and powerful field - without having to learn a new language or framework. What You Need: You'll need a macOS, Windows, or Linux distribution with an up-to-date Elixir installation.

IOS 7 Development Recipes

Author : Joseph Hoffman,Hans-Eric Grnlund,Shawn Grimes,Colin Francis
Publisher : Apress
Page : 803 pages
File Size : 44,8 Mb
Release : 2013-11-26
Category : Computers
ISBN : 9781430259596

Get Book

IOS 7 Development Recipes by Joseph Hoffman,Hans-Eric Grnlund,Shawn Grimes,Colin Francis Pdf

iOS 7 Development Recipes: A Problem-Solution Approach is your code reference and guide to developing solutions on the iPad, iPhone, and other iOS 7 SDK devices and platforms. This book provides in-depth code samples and discussions for scenarios that developers face every day. You'll find numerous examples of real-world cases that will enable you to build fully functional applications quickly and efficiently. The recipes included in this book are wide in scope and have been geared toward the professional developer. You'll find clear and concise code samples accompanying each recipe, and you will be presented with cutting-edge solutions that bring forth the best that the iOS 7 SDK has to offer. The recipes include: Working with Auto Layout to build flexible user interfaces that adapt to different screen sizes Building applications that incorporate multimedia Building location-aware apps Understanding best practices for application design and development You'll find this book to be an indispensable reference for all your iOS development. What you’ll learn How to make your apps truly stand out with multimedia How to integrate social network services such as Twitter and Facebook into your apps How to enhance your game apps with GameCenter How to develop powerful apps with the latest Xcode How to use Table Views and Collection Views in combination with Core Data to build powerful data-driven apps How to build beautiful location-based apps with the new map engine Who this book is for This book is intended for developers familiar with the Objective-C programming language and with an interest in developing apps for the iPhone and iPad. While a basic knowledge of Objective-C is expected, developers at all levels of app development will benefit from this book. Table of Contents Application Recipes Storyboard Recipes Layout Recipes Table and Collection View Recipes Location Recipes Motion Recipes Map Recipes Social Network Recipes Camera Recipes Multimedia Recipes Image Recipes Graphics Recipes Animation Recipes User Data Recipes Data Storage Recipes Data Transmission Recipes Game Kit Recipes

Resourceful Code Reuse

Author : Dmitry Zinoviev
Publisher : Pragmatic Bookshelf
Page : 77 pages
File Size : 50,9 Mb
Release : 2021-04-29
Category : Computers
ISBN : 9781680508437

Get Book

Resourceful Code Reuse by Dmitry Zinoviev Pdf

Reusing well-written, well-debugged, and well-tested code improves productivity, code quality, and software configurability and relieves pressure on software developers. When you organize your code into self-contained modular units, you can use them as building blocks for your future projects and share them with other programmers, if needed. Understand the benefits and downsides of seven code reuse models so you can confidently reuse code at any development stage. Create static and dynamic libraries in C and Python, two of the most popular modern programming languages. Adapt your code for the real world: deploy shared functions remotely and build software that accesses them using remote procedure calls. Avoid the drawbacks and harness the benefits associated with seven code reuse models. Create static and dynamic libraries in C and Python, deploy shared functions remotely, and build software that makes intelligent use of remote procedure calls. In no time at all, you'll develop the confidence to reuse code at any stage of real-world development. This one-stop solution covers the complete build cycle: editing, compiling, linking, and running a ready program. Apply Linux/macOS power software development tools, such as ld, ldd, ranlib, and nm, to construct and explore state-of-the-art function libraries in C that could be linked with application-specific code either permanently or for the duration of execution. Learn why Python has modules for reuse and how they differ from C object files and libraries. Understand the risks and other negative implications of sharing and reuse. As a bonus, distill the dependencies between your project's components and automate and optimize your build process with the "make" utility. Whether you are an amateur coder or an experienced developer, become a more productive and resourceful programmer by reusing previously written code. What You Need: To compile and run the C examples mentioned in the book, you need a decent C compiler (GCC is the best, but Intel and Microsoft would probably work, too) and a set of C development tools: maker (make), linker (ld), file, strip, ldd, and ranlib. Again, the GNU development toolset works marvels; other toolsets may or may not work. All examples in the book have been tested on a Linux computer but will most likely work on macOS. For the Python examples, a Python-3.x interpreter is all you want. No third-party modules are required.

iPhone iOS 4 Development Essentials

Author : Neil Smyth
Publisher : eBookFrenzy
Page : 344 pages
File Size : 49,8 Mb
Release : 2011-02-15
Category : Computers
ISBN : 9780983228226

Get Book

iPhone iOS 4 Development Essentials by Neil Smyth Pdf

Geolocation in iOS

Author : Alasdair Allan
Publisher : "O'Reilly Media, Inc."
Page : 115 pages
File Size : 54,7 Mb
Release : 2012-10-02
Category : Computers
ISBN : 9781449358686

Get Book

Geolocation in iOS by Alasdair Allan Pdf

Take advantage of iPhone and iPad sensors and advanced geolocation technologies to build state-of-the-art location applications. In this concise hands-on guide, author Alasdair Allan (Learning iOS Programming) takes you deep inside Apple’s Core Location framework, Map Kit, and other iOS tools, using illustrative examples and sample Objective-C code. Learn how to build location-aware apps for both iPhones and iPads, using code that detects hardware features and then adjusts your app’s behavior. If you’re a programmer with iOS experience, or a Mac developer familiar with Objective-C, this book helps you get off to a solid start in location-based app development. You’ll learn about: Core Location: Understand the significant-change location service and geo-fencing capabilities Map Kit: Embed maps into your application’s views Magnetometer: Use the on-board sensor as a digital compass Geocoding capabilities: Translate geographic coordinates into place names, and vice versa Heat maps: Get a code walkthrough for displaying these maps on top of a standard MapKit view Third-party SDKs: Add unique geo-location capabilities to your app from SkyHook Wireless, MapBox, and other providers

iOS 12 Programming Fundamentals with Swift

Author : Matt Neuburg
Publisher : O'Reilly Media
Page : 652 pages
File Size : 52,8 Mb
Release : 2018-09-26
Category : Computers
ISBN : 9781492044529

Get Book

iOS 12 Programming Fundamentals with Swift by Matt Neuburg Pdf

Move into iOS development by getting a firm grasp of its fundamentals, including the Xcode 9 IDE, Cocoa Touch, and the latest version of Apple’s acclaimed programming language, Swift 4. With this thoroughly updated guide, you’ll learn the Swift language, understand Apple’s Xcode development tools, and discover the Cocoa framework. Explore Swift’s object-oriented concepts Become familiar with built-in Swift types Dive deep into Swift objects, protocols, and generics Tour the lifecycle of an Xcode project Learn how nibs are loaded Understand Cocoa’s event-driven design Communicate with C and Objective-C Once you master the fundamentals, you’ll be ready to tackle the details of iOS app development with author Matt Neuburg’s companion guide, Programming iOS 12.

Beginning Xcode

Author : Matthew Knott
Publisher : Apress
Page : 476 pages
File Size : 41,7 Mb
Release : 2016-11-08
Category : Computers
ISBN : 9781430250050

Get Book

Beginning Xcode by Matthew Knott Pdf

Get up and running with Apple's latest version of Xcode, and see how to use Swift in Xcode to build a variety of projects. If you already have some programming experience with iOS SDK and Objective-C, but want a more in-depth tutorial on Xcode, especially Xcode with Apple’s new programming language, Swift, then Beginning Xcode: Swift Edition is for you. The book focuses on the new technologies, tools and features that Apple has bundled into the new Xcode 8, to complement the latest iOS 10. By the end of this book, you'll have all of the skills and a variety of examples to draft from to get your Swift app from idea to App Store with all the power of Xcode. What You’ll learn Use Swift and new Swift-related features in Xcode Get started with Xcode, using Workspaces, Interface Builder, storyboarding, tables/collection views and more Take advantage of Xcode's vast libraries, frameworks and bundles Create exciting interactive apps for iPhone or iPad using Sprite Kit, Map Kit, and other Apple technologies Share your app using organizer, localization, auto layout, and more Who this book is for Those with some Objective-C/Cocoa and/or iOS SDK app development experience, but want to be more efficient in writing and testing their code, and people who want to know in-depth examples of Swift in Xcode.

The iOS 5 Developer's Cookbook

Author : Erica Sadun
Publisher : Addison-Wesley
Page : 1337 pages
File Size : 48,9 Mb
Release : 2012-02-22
Category : Computers
ISBN : 9780133028386

Get Book

The iOS 5 Developer's Cookbook by Erica Sadun Pdf

This title contains the standard edition of The iOS 5 Developer’s Cookbook PLUS nine additional chapters on advance content. If you already have the eBook edition of The iOS 5 Developer’s Cookbook, you can purchase The iOS 5 Developer’s Cookbook: The Additional Recipes (ISBN: 9780133028393), which only contains the extra chapters, at a low cost. In this expanded ebook, best-selling author and iOS development guru Erica Sadun brings together all the information you need to quickly start building successful iOS apps for iPhone, iPad, and iPod touch. Sadun has thoroughly revised her best-selling book to focus on powerful new iOS 5 features, APIs, and frameworks, the latest version of Objective-C, and Apple’s breakthrough Xcode 4 toolset. The iOS 5 Developer's Cookbook: Expanded Electronic Edition is packed with ready-made code solutions for the iOS 5 development challenges you’re most likely to face, eliminating trial-and-error and helping you build reliable apps from the very beginning. Sadun teaches each new concept and technique through robust code that is easy to reuse and extend. This isn't just cut-and-paste: Using her examples, Sadun fully explains both the “how” and “why” of effective iOS 5 development. Her tested recipes address virtually every major area of iOS development, from user interface design to view controllers, gestures, and touch to networking and security. This expanded ebook edition adds chapters on documents and data sharing; the Address Book; iCloud; Core Location and MapKit; Audio, Video, and MediaKit; Push Notifications; Accessibility; In-app purchasing with StoreKit; and GameKit. Whatever your iOS development experience, it will give you all the expert answers and reliable code you’ll need to jumpstart any iOS 5 project!

Complete Virtual Reality and Augmented Reality Development with Unity

Author : Jesse Glover,Jonathan Linowes
Publisher : Packt Publishing Ltd
Page : 652 pages
File Size : 44,8 Mb
Release : 2019-04-17
Category : Computers
ISBN : 9781838644864

Get Book

Complete Virtual Reality and Augmented Reality Development with Unity by Jesse Glover,Jonathan Linowes Pdf

This Learning Path makes you an expert developer of AR and VR applications by teaching you everything - from the basic principles of AR application development to developing immersive and fun VR applications using Unity 3D and Unity 2018.

Game Development for iOS with Unity3D

Author : Jeff W. Murray
Publisher : CRC Press
Page : 282 pages
File Size : 47,9 Mb
Release : 2012-07-26
Category : Computers
ISBN : 9781040055366

Get Book

Game Development for iOS with Unity3D by Jeff W. Murray Pdf

This hands-on guide takes you through the complete process of Unity iOS game development. A game developer for over 12 years, the author presents production-proven techniques and valuable tips and tricks needed to plan, build, test, and launch games for the iPhone, iPod, and iPad. He walks you through all the necessary procedures, including how to publish your game to the App Store.

IOS App Distribution & Best Practices (First Edition)

Author : Pietro Rea,raywenderlich Tutorial Team,Keegan Rush
Publisher : Razeware LLC
Page : 338 pages
File Size : 48,5 Mb
Release : 2021-04-21
Category : Electronic
ISBN : 1950325156

Get Book

IOS App Distribution & Best Practices (First Edition) by Pietro Rea,raywenderlich Tutorial Team,Keegan Rush Pdf

Sharing Apple Apps With Your Team, Testers & the World You'll learn how to sign up for Apple Developer Program, generate the various certificates needed, configure your app and submit an app to the App Store for approval, both manually and through automated processes through automated pipelines. You'll learn how to use Apple TestFlight to add internal and external testers and receive feedback and crash reports. iOS App Distribution starts with explaining hurdles everyone faces, such as code signing, provisioning profiles, and how to do manual releases. It'll then go into more advanced topics, including distribution through TestFlight, build customization, automation, and continuous integration. Who This Book Is For This book is for beginner to experienced developers who want to know the best and most common workflow to release an app to the App store, as well as limiting frustration by troubleshooting and debugging common issues and problems associated with distributing apps. Topics Covered in iOS App Distribution & Best Practices App Store quick start: Your quickest way from no account to the App Store. Provisioning, code signing & entitlements: In-depth explanation of what they are, why you need them, and how they work. Distribution channels & TestFlight: Learn different ways of distributing your app, within an enterprise, with internal or external testers. App Store Connect: Learn about the Apple review process, what are the guidelines, what can go wrong and how to dispute them. Build customizations: Learn the ins and outs of configuring Xcode and build configurations. Build automation: Automate builds, build servers, and learn about tools such as fastlane. Continuous integration: Build your own CI pipeline to code, build, test, release, and repeat! After reading this book, you'll take your app build process and distribution to the next level, automate most of its tedious processes, and have an easier time debugging obscure app submission problem