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A Castle Perilous party leads to mayhem and misadventures. “I’ve enjoyed every book DeChancie has written!” (Steven Brust, New York Times–bestselling author). There never seems to be a dull moment for the inhabitants and visitors of Castle Perilous. Adventure and folly are contagious when Lord Incarnadine hosts a legion of bizarre guests including a bunch of infuriated Greeks bearing a gift horse, reckless thieves, gladiators and painted ladies. 144,000 doors welcome the most unwelcome of partygoers to the Realms Perilous, where magic and mystery send everyone spinning in hilarious new directions.
When the king of a magical castle ventures into the realm of the dead, creatures of all kinds vie for the throne in the sequel to Castle Perilous. Who will claim the throne now that Lord Incarnadine, King of the Realms Perilous, is dead? Under a mysterious spell cast by a mischief-maker, all of Castle Perilous's 144,000 creatures of curiosity clamor for the crown. Outside of the castle's coveting fray, Gene flies off with an adventurous Amazon in supernatural manifestation and Lord Inky explores the dark mysteries that lurk in the realm of the dead!
Save the date for the wedding of the series! “It’s thought-provoking, it’s crazy, it’s weird, and it’s unexpected, but it's almost always hilarious” (TV Tropes). Gene and Linda's wedding seems to bring out the best in Castle Perilous...even if that's not much better than the worst. When the happy groom suddenly prefers confronting barbarians over entertaining his wedding guests, a battle ensues that will change his life, infuriate his bride, and make for one bizarre wedding day!
Winner of the 2019 Broken Frontier Award for Best Book on Comics Today fans still remember and love the British girls’ comic Misty for its bold visuals and narrative complexities. Yet its unique history has drawn little critical attention. Bridging this scholarly gap, Julia Round presents a comprehensive cultural history and detailed discussion of the comic, preserving both the inception and development of this important publication as well as its stories. Misty ran for 101 issues as a stand-alone publication between 1978 and 1980 and then four more years as part of Tammy. It was a hugely successful anthology comic containing one-shot and serialized stories of supernatural horror and fantasy aimed at girls and young women and featuring work by writers and artists who dominated British comics such as Pat Mills, Malcolm Shaw, and John Armstrong, as well as celebrated European artists. To this day, Misty remains notable for its daring and sophisticated stories, strong female characters, innovative page layouts, and big visuals. In the first book on this topic, Round closely analyzes Misty’s content, including its creation and production, its cultural and historical context, key influences, and the comic itself. Largely based on Round’s own archival research, the study also draws on interviews with many of the key creators involved in this comic, including Pat Mills, Wilf Prigmore, and its art editorial team Jack Cunningham and Ted Andrews, who have never previously spoken about their work. Richly illustrated with previously unpublished photos, scripts, and letters, this book uses Misty as a lens to explore the use of Gothic themes and symbols in girls’ comics and other media. It surveys existing work on childhood and Gothic and offers a working definition of Gothic for Girls, a subgenre which challenges and instructs readers in a number of ways.
Laughs abound when a planet of (literally) slimy lawyers prosecutes an unemployed space captain—from the bestselling author of the Castle Perilous series. Captain David Wanker thought his career had hit rock bottom. Then he was assigned to the starship Repulse, the lowest-rated ship in the Space Forces. The navigator gets lost, the engineer speaks only Gaelic, the security personnel have narcolepsy, and the ship's doctor needs medication. No sooner than he takes command, his job as captain is lost to automation invented by a mad scientist who thinks he's Groucho Marx. Worse yet, when he meets up with the inhabitants of the planet Kruton, a world that is one huge law firm, he finds himself a defendant in the biggest lawsuit ever to hit the Galactic courts. Hilarity not only ensues--it practically goes supernova! "Unerring Marxmanship. This book would have left Harpo speechless." -- "William Tenn" (classic science fiction author, pseudonym of Philip Klass) "Madcap science fantasy--fun filled adventure!" -- Booklist "DeChancie always delivers!" -- Mike Resnick (Hugo Award winner)
“A pair of fugitive extraterrestrials take up residence with the Hayes family . . . genuinely comic storytelling” from the bestselling author (Library Journal). What more could a thirteen-year-old want than two best friends who can help him get his first girlfriend? Young Drew finds out when he befriends two aliens, Zorg and Flez, who help him take his new girlfriend on a whimsical first date to Minneapolis, Mars, and Egypt in one night. Everything is perfectly cool for Drew until his encounter with Blog…
In this elaboration of "Sleeping Beauty," Prince Sigismund, having grown up in a remote castle, has had only a passing interest in the wood lying beyond the castle gates until an encounter with a mysterious lady changes his life forever.
Further Adventures in Oz by Ruth Plumly Thompson,L. Frank Baum Pdf
Ruth Plumly Thompson was hand picked by L. Frank Baum’s estate to continue on the wonderful stories from the Land of Oz because of her delightful and lively writing style. Collected here together are three of her best Oz books carrying on Baum’s delightful series. Journey with the Scarecrow and discover his royal past in The Royal Book of Oz. Adventure with Kabumpo the elephant and Ruggedo the Nome King in Kabumpo in Oz. And in Ozoplaning with the Wizard of Oz the Wizard builds two spaceships. Magical adventure awaits!
Ozoplaning with the Wizard of Oz by Ruth Plumly Thompson Pdf
"Ozoplaning with the Wizard of Oz" by Ruth Plumly Thompson. Published by Good Press. Good Press publishes a wide range of titles that encompasses every genre. From well-known classics & literary fiction and non-fiction to forgotten−or yet undiscovered gems−of world literature, we issue the books that need to be read. Each Good Press edition has been meticulously edited and formatted to boost readability for all e-readers and devices. Our goal is to produce eBooks that are user-friendly and accessible to everyone in a high-quality digital format.
The Start Oz Super Pack by L. Frank Baum,Ruth Plumly Thompson Pdf
For generations L. Frank Baum's Land of Oz books have captured and enthralled millions of readers. These stories are as delightful today as they were the day they were written. Collected here for the first time are eighteen complete Oz books. Now you can thrill will Dorothy and Toto as they discover Oz in the Wonderful Wizard of Oz. Race through the countryside with Tip and Jack Pumpkinhead as they flee the wicked witch Mobi in The Marvelous Land of Oz. Adventure with Ozma as she rescues Dorothy and the royal family from the evil Nome King in Ozma of Oz. Join Dorothy as an earthquake sends her to the land of Mangaboos and the vegetable people in Dorothy and the Wizard in Oz. Journey with Dorothy and Toto as they meet the Shaggy Man, Button-Bright, and Polychrome in The Road to Oz. In The Emerald City of Oz, Dorothy brings Aunt Em and Uncle Henry along for the adventure! In The Patchwork Girl of Oz you will accompany Ojo the Unlucky on his quest to gather the five ingredients needed to make the antidote for the Liquid of Petrifaction to save his aunt and uncle. In Little Wizard Stories of Oz you will thrill to six short stories with many of your favorite friends from Oz. And in Tik-Tok of Oz you can travel with the Shaggy Man as he struggles to rescue his brother from the Nome King. In The Scarecrow of Oz, you'll accompany Scarecrow as he journeys to Jinxland to rescue Cap'n Bill and Trot. In Rinkitink in Oz you can join Dorothy and the Wizard of Oz as they set off on a rescue mission. In The Lost Princess of Oz, Ozma and the Great Book of Records disappear and it's up tp Dorothy to find them. In The Tin Woodman of Oz, join the Tin Woodman, the Scarecrow, Woot, and Polychrom as they journey to Munchkin Country to find Nimmie Amee. In The Magic of Oz, Dorothy and her friends stop an illegal wizard from transforming people into animals. In Glinda of Oz, Dorothy and Ozma travel to stop a war between the Flatheads and Skeezers. Journey with the Scarecrow and discover his royal past in The Royal Book of Oz. Adventure with Kabumpo the elephant and Ruggedo the Nome King in Kabumpo in Oz. And in Ozoplaning with the Wizard of Oz the Wizard builds two spaceships. Magical adventure awaits.
'Gormenghast is, to my mind and to my taste, a perfect creation' Neil Gaiman Welcome to the world of Gormenghast, the classic fantasy series from the imagination of Mervyn Peake As the first novel opens, Titus, heir to Lord Sepulchrave, has just been born: he stands to inherit the miles of rambling stone and mortar that stand for Gormenghast Castle. Inside, all events are predetermined by a complex ritual, lost in history, understood only by Sourdust, Lord of the Library. There are tears and strange laughter; fierce births and deaths beneath umbrageous ceilings; dreams and violence and disenchantment contained within a labyrinth of stone. 'A gorgeous volcanic eruption... A work of extraordinary imagination' New Yorker
Both haunted and driven to discover a 100 year old secret, storyteller Jill Martin, leads the reader on a journey to one of the loneliest places in North America: Sable Island. Sculpted by wind and waves, this thin slice of grass-covered dunes for centuries has lured hundreds of ships to founder on its treacherous sand bars. Only the foolhardy or naïve dared to underestimate the dangers of the Graveyard of the Atlantic. It is to this notorious outpost a hundred miles from mainland Nova Scotia that newly appointed Superintendent of Lifesaving, RJ Bouteillier, brings his young family in 1884. In this harsh, isolated and mysterious environment far from city life, young Beatrice, a woman who challenges the prescribed roles of her sex, crosses the threshold from childhood to adulthood. Entries in the visitor’s book penned by long dead authors come to life in this engaging treasure hunt of passion and betrayal. Their stories unlock the portal to that distant past and chronicle the everyday lives of the residents of Sable Island. Coaxed ever deeper into the island’s labyrinth, the reader discovers that Sable reveals her secrets on her own terms and in her own time.
The Palgrave Handbook of Contemporary Gothic by Clive Bloom Pdf
“Simply put, there is absolutely nothing on the market with the range of ambition of this strikingly eclectic collection of essays. Not only is it impossible to imagine a more comprehensive view of the subject, most readers – even specialists in the subject – will find that there are elements of the Gothic genre here of which they were previously unaware.” - Barry Forshaw, Author of British Gothic Cinema and Sex and Film The Palgrave Handbook of Contemporary Gothic is the most comprehensive compendium of analytic essays on the modern Gothic now available, covering the vast and highly significant period from 1918 to 2019. The Gothic sensibility, over 200 years old, embraces its dark past whilst anticipating the future. From demons and monsters to post- apocalyptic fears and ecological fantasies, Gothic is thriving as never before in the arts and in popular culture. This volume is made up of 62 comprehensive chapters with notes and extended bibliographies contributed by scholars from around the world. The chapters are written not only for those engaged in academic research but also to be accessible to students and dedicated followers of the genre. Each chapter is packed with analysis of the Gothic in both theory and practice, as the genre has mutated and spread over the last hundred years. Starting in 1918 with the impact of film on the genre's development, and moving through its many and varied international incarnations, each chapter chronicles the history of the gothic milieu from the movies to gaming platforms and internet memes, television and theatre. The volume also looks at how Gothic intersects with fashion, music and popular culture: a multi-layered, multi-ethnic, even a trans-gendered experience as we move into the twenty first century.