Choose Your Own Adventure 2

Choose Your Own Adventure 2 Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Choose Your Own Adventure 2 book. This book definitely worth reading, it is an incredibly well-written.

The Case of the Silk King

Author : Shannon Gilligan
Publisher : Choose Your Own Adventure
Page : 0 pages
File Size : 44,6 Mb
Release : 2007-11
Category : Missing persons
ISBN : 1933390654

Get Book

The Case of the Silk King by Shannon Gilligan Pdf

The reader journeys to Thailand to investigate the mysterious disappearance of Jim Thompson, the "Thai Silk King."

Inside UFO 54-40

Author : Edward Packard
Publisher : Bantam Books
Page : 132 pages
File Size : 43,9 Mb
Release : 1982
Category : Adventure stories
ISBN : 0553231758

Get Book

Inside UFO 54-40 by Edward Packard Pdf

The Cave of Time

Author : Edward Packard
Publisher : Skylark
Page : 0 pages
File Size : 54,6 Mb
Release : 1982-08
Category : Adventure stories
ISBN : 0553269658

Get Book

The Cave of Time by Edward Packard Pdf

The reader, lost in a strange cave, decides how the story comes out.

White Warlord

Author : Joe Dever
Publisher : Berkley Publishing Group
Page : 356 pages
File Size : 44,8 Mb
Release : 1988
Category : Fiction
ISBN : 0425105636

Get Book

White Warlord by Joe Dever Pdf

Enter the exciting fantasy world of White Warlord where only the reader's instincts can defeat the Black Baron. Trapped in the castle of his fearsome foe, Black Baron, White Warlord must use all of his cunning to survive his adversary's deadly traps and mind-boggling riddles.

Underground Kingdom

Author : Edward Packard
Publisher : Bantam Books
Page : 132 pages
File Size : 47,9 Mb
Release : 1983
Category : Juvenile Fiction
ISBN : 0553232924

Get Book

Underground Kingdom by Edward Packard Pdf

While exploring an underground kingdom in the center of the Earth, the reader chooses which adventures she will have.

Journey Under the Sea

Author : R. A. Montgomery
Publisher : Thorndike Striving Reader
Page : 202 pages
File Size : 54,6 Mb
Release : 2020-05-02
Category : Juvenile Fiction
ISBN : 1432877992

Get Book

Journey Under the Sea by R. A. Montgomery Pdf

The reader embarks on an expedition in an underwater vessel to find the lost city of Atlantis. By choosing specific pages, the reader determines the outcome of the plot.

Choose Your Own Story: the Minecraft Zombie Adventure

Author : John Diary
Publisher : Unknown
Page : 124 pages
File Size : 49,8 Mb
Release : 2016-12-13
Category : Electronic
ISBN : 1519064497

Get Book

Choose Your Own Story: the Minecraft Zombie Adventure by John Diary Pdf

You wake up as a zombie, in the world of Minecraft! You can only make weird grumbly growl noises and hold your hands right out in front of your face! How did this happen?! Will you try to get home? Or enjoying scaring all the puny players? It's all up to you in this Choose Your Own Story book. You get to decide how the story goes, so it will be the most exciting story ever! Each section of the book will offer you a couple choices about what you want to do next. As you make your choices, your experience of reading the story will be different from everyone else's. There are 25 different endings to discover and only some of them will take you to the sequel. Are YOU smart enough to make all the right decisions and find your way to the end? Well, prove it! Or maybe you just want to make all the WORST decisions and see what sort of trouble you can get in. It's really up to you! Make friends with mobs, terrorize the players, maybe protect them, and discover the secrets of the world of Minecraft in this brand new book! You will never have read a book like this before. The Minecraft Zombie Adventure is a great book for any kid ages 8+. It will be a memorable experience for any reader and is also a great experience to read together, deciding on the choices as a team. Interactive fiction, like this book, is a proven way to get reluctant readers into reading heavier fare. It's always exciting because there is always something for the reader to do. What are you waiting for? Read it now!

Choose Your Own Story

Author : Jeff Child
Publisher : Independently Published
Page : 380 pages
File Size : 41,5 Mb
Release : 2018-02-10
Category : Juvenile Fiction
ISBN : 1980247056

Get Book

Choose Your Own Story by Jeff Child Pdf

The complete, ultimate bundle of 8 self-adventures in 1 book! Adventure 1: This book is a little different from regular story books. In this adventure, YOU are the adventurer. By making choises, you determine your destiny as the treasure hunter who faces all kinds of monsters and very real dangers. Simply click on the links in the E-book version or go to the page of the printed version to continue your journey after making a choice. Enjoy this brief, interactive story in which you decide how it's going to end.Adventure 2: Choose your own quest as a warrior princess! You are the heroine, the princess who is searching for her identity. In a quest for meaning, you can choose your own path by going to the lava world, the giant cave, or a lake in the middle of nowhere. Pick a marriage partner, decide what to do with the enemies you face, and solve the problem by finding out what the evil queen has done in the past. This unforgettable journey is a page turner, but you'll have to turn pages back and forth, since this adventure will take you all over the place.Adventure 3: You are a soldier in the army, a combined army of men from several villages who try to defend their homes and freedom against dangerous creatures, exploding monsters that come after you! But then something happens... your friend gets wounded. Will he die? Or will you find the cure by collecting the three magical gems, hidden in distant areas where filthy zombies, snakes, and wolves abide? It's up to you! Why? Because this is a story where you get to make choices. You, the reader, choose which adventure you're going on.Adventure 4: After a theft at the museum, the grand detective, Mr. Questionairre, calls you over to do some research. With your two big knives and your sneaking and fighting skills, you are perfectly equipped to bring back the three valuable pickaxes that the villain stole. Some adventure, some action, and a sprinkle of romance make this self-adventure an unforgettable interactive book! Adventure 5: The adventure starts out with the fact that you are a zombie. You don't know how or why it happened, but you know you were once human. What happens then, is a long flashback of everything that took place before you transformed into such a filthy creature. You made a number of decisions that brought you to the town's square where you ended up eventually. But what matters even more than what you did before that, is what you're going to do now about the zombie outbreak! Enjoy this fun, engaging self adventure that allows you to make choices and determine the path and results of the story yourself.Adventure 6: Choose your own story as you get woken up by a girl whose name you are still to discover. She tells you of a hostile village, where evil witches lurk beneath the shadows. As a skilled warrior, you get hired by the village chief to spy behind the enemy's gates and figure out a way to defeat them. You have the choice to contact villagers, sneak around, or engage in a severe battle of war. However, when you find yourself being turned into some kind of monster-human, you realize that there is more going on. Will you finish the book and discover the hidden secrets that you need to know before you can destroy your enemies? Start reading and make the right choices. Only then will you survive and save the day.Adventure 7: A villager approaches you and tells you that his father, a doctor, has been kidnapped by dark shades. When you keep asking for details, you discover that he has been taken to a giant cave, the den where dark shades and snakes reside. That's a dangerous situation. However, you take courage and enter the humongous, dark place, searching for the boy's daddy. Make the right decisions when you are confronted with enemies, pitfalls, and traps that could kill you, and you will find your way to the doctor and out of that wretched place together.

Transactions on Pattern Languages of Programming II

Author : Paris Avgeriou,Neil B. Harrison,Uwe Zdun
Publisher : Springer
Page : 134 pages
File Size : 43,5 Mb
Release : 2011-03-23
Category : Computers
ISBN : 9783642194320

Get Book

Transactions on Pattern Languages of Programming II by Paris Avgeriou,Neil B. Harrison,Uwe Zdun Pdf

The Transactions on Pattern Languages of Programming subline aims to publish papers on patterns and pattern languages as applied to software design, development, and use, throughout all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The primary focus of this LNCS Transactions subline is on patterns, pattern collections, and pattern languages themselves. The journal also includes reviews, survey articles, criticisms of patterns and pattern languages, as well as other research on patterns and pattern languages. This book, the second volume in the Transactions on Pattern Languages of Programming series, presents five papers that have been through a careful peer review process involving both pattern experts and domain experts. The papers demonstrate techniques for applying patterns in an industrial or research setting. Some have confronted the topic within software engineering; others offer approaches in other pattern domains, which is an indication of the diverse fields where patterns are applied.

Biography Strategy Lesson--Choose Your Own Adventure

Author : Garth Sundem
Publisher : Teacher Created Materials
Page : 4 pages
File Size : 43,9 Mb
Release : 2014-02-01
Category : Electronic
ISBN : 9781480767911

Get Book

Biography Strategy Lesson--Choose Your Own Adventure by Garth Sundem Pdf

Introduce biographies with fun, creative activities that teach literacy skills and more. Use multiple intelligences to create an active learning environment. Meet the needs of all students with specific differentiation suggestions.

Teaching Games and Game Studies in the Literature Classroom

Author : Tison Pugh,Lynn Ramey
Publisher : Bloomsbury Publishing
Page : 257 pages
File Size : 44,7 Mb
Release : 2022-09-22
Category : Education
ISBN : 9781350269736

Get Book

Teaching Games and Game Studies in the Literature Classroom by Tison Pugh,Lynn Ramey Pdf

Teaching Games and Game Studies in the Literature Classroom offers practical suggestions for educators looking to incorporate ludic media, ranging from novels to video games and from poems to board games, into their curricula. Across the globe, video games and interactive media have already been granted their own departments at numerous larger institutions and will increasingly fall under the purview of language and literature departments at smaller schools. This volume considers fundamental ways in which literature can be construed as a game and the benefits of such an approach. The contributors outline pedagogical strategies for integrating the study of video games with the study of literature and consider the intersections of identity and ideology as they relate to literature and ludology. They also address the benefits (and liabilities) of making the process of learning itself a game, an approach that is quickly gaining currency and increasing interest. Every chapter is grounded in theory but focuses on practical applications to develop students' critical thinking skills and intercultural competence through both digital and analog gameful approaches.

New Camp Cookbook On the Trail

Author : Emily Vikre
Publisher : Harvard Common Press
Page : 146 pages
File Size : 54,8 Mb
Release : 2024-06-18
Category : Cooking
ISBN : 9780760385098

Get Book

New Camp Cookbook On the Trail by Emily Vikre Pdf

Make your next hike your best hike with recipes for drinks, snacks, and even some meals that are completely portable and completely delicious. After a long day outdoors, there’s nothing better than a cold drink or hot meal as the sun starts to set. And there’s also something special about that midday meal on the go, whether your view is the mountains or the sea. In New Camp Cookbook On the Trail, author Emily Vikre shares dozens of all-new recipes as well as a few greatest hits and remixes from Camp Cocktails and The Family Camp Cookbook, so you’re sure to find just what you are craving for your next trip, including: Packable Snackables: Apricot cherry energy balls, homemade granola bars, toaster pastry bars, camper's cookies, and four trail mixes from unfussy fuel to downright fancy. Pre-Prepped Meals: How to make ready-to-use spice mixes, just-add-water pancakes, minestrone soup, fried rice mix, couscous with olives, and falafel patty mix. Easy to Assemble: Matpakke, summer sausage sandwich, curried tuna wrap, almond butter wrap with dried fruit and cinnamon, bagel with apple butter and raisins, and fried wrap a la Norway. This + That: Tuna casserole (mac and cheese, dried peas, tuna), Caccio e Pepe (alfredo, parmesan, and lots of black pepper), vegetarian shepherd's pie (herby lentils and mashed potatoes), and more. Backpacker Bevvies: True lime gimlet, powdered tea Arnie Palmer Collins, instant Irish coffee, spiked tea, and the toddle off toddy as well as flask-friendly versions of the negroni, Shetland sweater, old fashioned, manhattan, the duke, and red rum. Add to that a quick and easy guide to using a dehydrator for culinary adventure, with recipes for jerky, fruit leathers, and dehydrated fruits and veggies, you can add flavor to any outdoor adventure with New Camp Cookbook On the Trail. Also available in this series: The New Camp Cookbook, Camp Cocktails, The Family Camp Cookbook, The National Parks Cookbook, New Camp Cookbook Fireside Warmers

Engaging the Past

Author : Elizabeth George
Publisher : Rowman & Littlefield
Page : 147 pages
File Size : 46,5 Mb
Release : 2024-02-14
Category : Education
ISBN : 9781475870077

Get Book

Engaging the Past by Elizabeth George Pdf

Engaging the Past: Action and Interaction in the History Classroom provides practical steps toward using engaging strategies in the classroom to teach students to think historically. These strategies include an approach developed by the author called “The You Decide! Lecture,” and innovative ways to use board games and role-playing games in the history classroom. The goal is not simply to add window dressing to fundamentally dull lessons, but rather to re-examine how teachers think about students as learners of history. This book follows the growing trend within historical pedagogy to care less about content coverage and more about deep engagement, student learning, and the importance of historical thinking. The students in our classrooms today are the history teachers of tomorrow and awakening them to the exciting complexities of the past is critical to keep the study of history thriving.

Game AI Pro 2

Author : Steven Rabin
Publisher : CRC Press
Page : 577 pages
File Size : 54,8 Mb
Release : 2015-04-17
Category : Computers
ISBN : 9781498760423

Get Book

Game AI Pro 2 by Steven Rabin Pdf

Game AI Pro2: Collected Wisdom of Game AI Professionals presents cutting-edge tips, tricks, and techniques for artificial intelligence (AI) in games, drawn from developers of shipped commercial games as well as some of the best-known academics in the field. It contains knowledge, advice, hard-earned wisdom, and insights gathered from across the com

Digital Literacies

Author : Mark Pegrum,Nicky Hockly,Gavin Dudeney
Publisher : Routledge
Page : 400 pages
File Size : 40,5 Mb
Release : 2014-06-03
Category : Language Arts & Disciplines
ISBN : 9781317860303

Get Book

Digital Literacies by Mark Pegrum,Nicky Hockly,Gavin Dudeney Pdf

Dramatic shifts in our communication landscape have made it crucial for language teaching to go beyond print literacy and encompass the digital literacies which are increasingly central to learners' personal, social, educational and professional lives. By situating these digital literacies within a clear theoretical framework, this book provides educators and students alike with not just the background for a deeper understanding of these key 21st-century skills, but also the rationale for integrating these skills into classroom practice. This is the first methodology book to address not just why but also how to teach digital literacies in the English language classroom. This book provides: A theoretical framework through which to categorise and prioritise digital literacies Practical classroom activities to help learners and teachers develop digital literacies in tandem with key language skills A thorough analysis of the pedagogical implications of developing digital literacies in teaching practice A consideration of exactly how to integrate digital literacies into the English language syllabus Suggestions for teachers on how to continue their own professional development through PLNs (Personal Learning Networks), and how to access teacher development opportunities online This book is ideal for English language teachers and learners of all age groups and levels, academics and students researching digital literacies, and anyone looking to expand their understanding of digital literacies within a teaching framework.