Cocos2d Game Development Essentials

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Cocos2d Game Development Essentials

Author : Ben Trengrove
Publisher : Packt Publishing
Page : 136 pages
File Size : 55,7 Mb
Release : 2015-01-29
Category : Computers
ISBN : 1784390321

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Cocos2d Game Development Essentials by Ben Trengrove Pdf

Cocos2D Game Development Essentials

Author : Ben Trengrove
Publisher : Packt Publishing Ltd
Page : 136 pages
File Size : 43,6 Mb
Release : 2015-01-23
Category : Computers
ISBN : 9781784391294

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Cocos2D Game Development Essentials by Ben Trengrove Pdf

If you are a game developer with experience in Objective-C and are interested in creating games for iOS or Android, this is the book for you. It will help you to quickly get started with Cocos2D and guide you through the process of creating a game, giving you the essential skills and knowledge you need to do so.

Cocos2d-x Game Development Essentials

Author : Frahaan Hussain,Arutosh Gurung
Publisher : Unknown
Page : 136 pages
File Size : 42,7 Mb
Release : 2014-08-18
Category : Computers
ISBN : 1783987863

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Cocos2d-x Game Development Essentials by Frahaan Hussain,Arutosh Gurung Pdf

This book is designed to help existing developers who are looking to learn this amazing framework, which provides cross-platform development. It is also perfect for developers who already have an existing C++ foundation and would like to learn game development using Cocos2d-x, or those who are coming from another framework.

iOS 9 Game Development Essentials

Author : Chuck Gaffney
Publisher : Packt Publishing Ltd
Page : 224 pages
File Size : 55,7 Mb
Release : 2015-11-06
Category : Computers
ISBN : 9781784399115

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iOS 9 Game Development Essentials by Chuck Gaffney Pdf

Design, build, and publish an iOS game from scratch using the stunning features of iOS 9 About This Book Create storyboards in Xcode from concept to code and design Chalk out your game's overall navigation and structure Work with 2D and 3D game development tools Who This Book Is For This book is intended for game developers who wish to develop 2D and 3D games for iPhone and iPad. If you are a developer from another platform, or game engine such as Android or Unity, a current iOS developer wishing to learn more about Swift and the latest features of iOS 9, or even if you are new to game development, then this book is for you. Some prior programming knowledge is recommended, but not required. What You Will Learn Familiarise yourself with both basic and advanced Swift game development code Understand the structure and flow of a typical iOS app Work with the SpriteKit framework to make 2D games, sprites, and overlays Discover 3D game development with SceneKit Visually design levels and game assets with XCode 7's latest features Explore the concept of component-based structuring with iOS 9's Gameplaykit Beta test and publish your game with iTunes Connect In Detail Game development has always been a combination of programming and art, and mobile game development is no exception to this rule. The iOS platform has been both a staple in the ever-growing mobile game market, as well as a launching point for many game developers (hobby and career-wise). The features and frameworks available in iOS 9 continue to cater to the synergy of design and computer engineering, using tools that allow developers to take a game idea from concept to application in record time. Whether you are new to iOS and game development as a whole, or are an experienced programmer wanting to learn the latest features of the platform, iOS 9 Game Development Essentials will provide you with crucial insight into this widely used platform. Starting with the Swift programming language, this book gets the ball rolling with code concepts and game-centric code samples right from the get-go, giving you get a solid understanding of Apple's cutting-edge programming language. The book takes you through iOS game development concepts and introduces the various frameworks that allow you to develop robust, reusable, and intelligent game components in both 2D and 3D game environments. Style and approach This book is a step-by-step guide into the code and concepts of iOS apps. Each chapter contains diagrams that showcase the features of the platform, along with code samples from Apple and code samples exclusive to this book.

Mastering Cocos2d Game Development

Author : Alex Ogorek
Publisher : Packt Publishing Ltd
Page : 290 pages
File Size : 52,6 Mb
Release : 2015-04-24
Category : Computers
ISBN : 9781784394967

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Mastering Cocos2d Game Development by Alex Ogorek Pdf

If you are a developer who is experienced with Cocos2d and Objective-C, and want to take your game development skills to the next level, this book is going to help you achieve your goal.

Learn cocos2d Game Development with iOS 5

Author : Steffen Itterheim,Andreas Lw
Publisher : Apress
Page : 527 pages
File Size : 47,6 Mb
Release : 2011-12-14
Category : Computers
ISBN : 9781430238140

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Learn cocos2d Game Development with iOS 5 by Steffen Itterheim,Andreas Lw Pdf

Create compelling 2D games with Learn cocos2d Game Development with iOS 5. This book shows you how to use the powerful cocos2d game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its preconfigured libraries, including cocos3d and Lua. Best of all, Learn cocos2d Game Development with iOS 5 will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the cocos2d game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS 5 SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author's improved cocos2d game engine (Kobold2D), and even helps you enhance your game's marketability on the App Store.

Learning Cocos2d-JS Game Development

Author : Emanuele Feronato
Publisher : Packt Publishing Ltd
Page : 188 pages
File Size : 42,5 Mb
Release : 2015-01-12
Category : Computers
ISBN : 9781784391546

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Learning Cocos2d-JS Game Development by Emanuele Feronato Pdf

If you are new to game development or have just gotten your teeth into developing games but desire to learn more, then this book is for you. An understanding of the essentials of JavaScript is required.

Learn cocos2d 2

Author : Steffen Itterheim,Andreas Lw
Publisher : Apress
Page : 531 pages
File Size : 41,7 Mb
Release : 2012-10-10
Category : Computers
ISBN : 9781430244172

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Learn cocos2d 2 by Steffen Itterheim,Andreas Lw Pdf

Create compelling 2D games with Learn cocos2d 2: Game Development with iOS. This book shows you how to use the powerful new cocos2d, version 2 game engine to develop games for iPhone and iPad with tilemaps, virtual joypads, Game Center, and more. It teaches you: The process and best practices of mobile game development, including sprite batching, texture atlases, parallax scrolling, touch and accelerometer input. How to enhance your games using the Box2D and Chipmunk physics engines and other cocos2d-related tools and libraries. How to add UIKit views to cocos2d and how to add cocos2d to UIKit apps. The ins and outs of the Kobold2D development environment for cocos2d and its pre-configured libraries, including cocos3d and Lua. Best of all, this book will have you making games right from the very start. It guides you step-by-step through the creation of sample games. These fun examples are modeled after popular App Store games and teach you key concepts of the new cocos2d 2 game engine and relevant tools like TexturePacker (texture atlas), PhysicsEditor (physics collision shapes), Particle Designer (particle effects), Glyph Designer (bitmap fonts), and others. This book offers a rock-solid introduction to creating games made entirely with cocos2d and little or no iOS SDK and OpenGL code. It also details alternative implementations, identifies the best free and commercial tools for cocos2d game development, features coverage of the author’s improved cocos2d game engine (Kobold2D), and even helps you enhance your game’s marketability on the App Store.

Learning Cocos2d-x Game Development

Author : Siddharth Shekar
Publisher : Packt Publishing Ltd
Page : 266 pages
File Size : 49,8 Mb
Release : 2014-09-23
Category : Computers
ISBN : 9781783988273

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Learning Cocos2d-x Game Development by Siddharth Shekar Pdf

If you are a hobbyist, novice game developer, or programmer who wants to learn about developing games/apps using Cocos2d-x, this book is ideal for you.

Cocos2d Cross-Platform Game Development Cookbook

Author : Siddharth Shekar
Publisher : Packt Publishing Ltd
Page : 384 pages
File Size : 55,5 Mb
Release : 2016-02-22
Category : Computers
ISBN : 9781784390440

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Cocos2d Cross-Platform Game Development Cookbook by Siddharth Shekar Pdf

Develop games for iOS and Android using Cocos2d with the aid of over 70 step-by-step recipes About This Book Learn to efficiently use Cocos2d to develop cross-platform games, and have them work on iOS as well as Android Get acquainted with industry-wide professional tools such as Glyph Designer, Texture Packer, and Physics Editor, as well as using the Swift/ Sprite builder implementation of Cocos2d Use the easy-to-follow recipes to develop as well as deploy games to the Playstore and the App Store Who This Book Is For This book is for intermediate game developers and especially the ones who are generally curious to find out what's new in Cocos2d v 3.3. What You Will Learn Build custom sprites with custom animations for the game Build interactivity into your game by adding gestures and touch interactions Understand AI enemy programming and path finding to make games more exciting Add physics to your game to make it more lively and interactive Get familiar with the Swift and Sprite builder implementations along with Objective-C programming Perform hassle-free deployment of games built in iOS onto Android Add effects and particle systems to make the game more colorful In Detail Cocos2d is the world's leading game development framework for developing iOS games. With the introduction of Swift and Spritebuilder, it has become easier than ever to develop the games of your dreams without much effort. With Cocos2d, you can also deploy the game on Android, thereby maximizing profit and reducing development and porting costs. The book starts off with a detailed look at how to implement sprites and animations into your game to make it livelier. You will then learn to add scenes to the game such as the gameplay scene and options scene and create menus and buttons in these scenes, as well as creating transitions between them. From there on, you will get an understanding of how to program user interactions such as tapping, holding, and swiping. You'll then add accelerometer inputs and physics to the scene, and make objects respond back to the inputs. A game is practically incomplete without audio being added, so this will be covered next. The next section will include ways to add Artificial Intelligence to enemies in the game, allowing them to patrol, chase, and shoot in a projectile manner. You will then learn to use NSUserDefault to save and load game progress, and create and access files using JSON, Plist, and XML files for custom storage and retrieval of data. Then you will learn to add dynamic lighting to your game and will use industry-wide tools such as Texture Packer, Glyph Designer, Physics Editor, Particle Designer, and Sprite Illuminator to create more visually appealing and performance-optimized games. Towards the end of the book, we dive into Apple's latest programming language—Swift, highlighting the major differences between Objective C and Swift. The book culminates with taking your existing game developed for iOS and porting it to Android, showing you how to install the Android Xcode plugin as well. Style and approach The book is written in an extremely lucid and step-by-step manner; it can be understood easily by anyone. The topics included are broken down into individual chapters so you can refer to the specific chapter to get answers on the subject you are interested in.

Cocos2d-x Game Development Blueprints

Author : Karan Sequeira
Publisher : Packt Publishing Ltd
Page : 392 pages
File Size : 52,8 Mb
Release : 2015-07-27
Category : Computers
ISBN : 9781783985272

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Cocos2d-x Game Development Blueprints by Karan Sequeira Pdf

Packed with comprehensive projects, this book takes a detailed look at a few of the industry's most popular games. This book will show you how to use Cocos2d-x to build games using its core components. You will learn how to incorporate game physics, and import custom models and animations. Next, you will see how to include effects such as particles and sounds. With a brief introduction to the upcoming HTML5 platform using Cocos2d-html5, the book goes on to tackle the many different concepts that comprise game development today. You will learn how to build worlds with meshes, a terrain, user interaction, physics, and more. You will start by developing a puzzle game, and then progress on to games that are increasingly complex. Along the way, you'll learn how to build gaming favorites similar to games such as Flappy Bird, Tilt to Live, Jumpy Clown, Angry Birds, and Tower Defense.

Cocos2d Game Development Blueprints

Author : Jorge Jordán
Publisher : Packt Publishing Ltd
Page : 440 pages
File Size : 54,9 Mb
Release : 2015-01-30
Category : Computers
ISBN : 9781783987894

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Cocos2d Game Development Blueprints by Jorge Jordán Pdf

Whether you are a passionate gamer, like developing, or are just curious about game development, this book is for you. The book has been written to teach 2D game development to app developers and to teach Objective-C to game developers, as learning Cocos2d is the perfect step for both roles.

Unreal Engine 4 Game Development Essentials

Author : Satheesh PV
Publisher : Packt Publishing Ltd
Page : 266 pages
File Size : 47,7 Mb
Release : 2016-02-25
Category : Computers
ISBN : 9781784398453

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Unreal Engine 4 Game Development Essentials by Satheesh PV Pdf

Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.

Cocos2d-x Intermediate Level

Author : Kameron Hussain,Frahaan Hussain
Publisher : Cocos2d-x Series
Page : 0 pages
File Size : 46,8 Mb
Release : 2023-11-30
Category : Electronic
ISBN : 9798223589334

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Cocos2d-x Intermediate Level by Kameron Hussain,Frahaan Hussain Pdf

"Cocos2d-x Intermediate Level: Elevating Your Game Development Skills" is a comprehensive guide crafted for game developers who are familiar with the basics of the Cocos2d-x framework and eager to elevate their skills to the next level. This book delves deep into advanced concepts and techniques that are essential for creating professional and engaging games. Starting with a brief recap of Cocos2d-x fundamentals, the book quickly transitions into more complex topics. Readers will explore advanced graphics rendering, including the use of shaders and particle systems, to create visually stunning game environments and effects. The book also covers essential aspects of game physics, providing insights into realistic movement and collision detection to enhance the gaming experience. Key features of the book include: In-depth exploration of Cocos2d-x's advanced features and how to utilize them effectively in game development. Practical tutorials on implementing complex game mechanics and interactive elements. Techniques for optimizing game performance for mobile devices, ensuring smooth and responsive gameplay. Guidance on integrating third-party libraries and services to add features like social media sharing and in-app purchases. Comprehensive chapters on developing multiplayer games, including network programming and data synchronization. Each chapter is filled with practical examples and step-by-step instructions, making it easy for readers to apply the concepts in their own projects. The book also emphasizes best practices in coding and design, preparing readers to tackle real-world challenges in game development. Whether you're looking to enhance the graphical fidelity of your games, implement challenging game mechanics, or optimize your projects for mobile platforms, "Cocos2d-x Intermediate Level: Elevating Your Game Development Skills" provides the knowledge and tools necessary to achieve your goals. This book is an indispensable resource for any game developer looking to master the Cocos2d-x framework and create standout mobile and desktop games.

Learning iPhone Game Development with Cocos2D 3.0

Author : Kirill Muzykov
Publisher : Packt Publishing Ltd
Page : 434 pages
File Size : 40,9 Mb
Release : 2014-06-25
Category : Computers
ISBN : 9781782160151

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Learning iPhone Game Development with Cocos2D 3.0 by Kirill Muzykov Pdf

This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).