Coding Puzzles

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Programming for the Puzzled

Author : Srini Devadas
Publisher : MIT Press
Page : 273 pages
File Size : 43,5 Mb
Release : 2017-11-16
Category : Computers
ISBN : 9780262343190

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Programming for the Puzzled by Srini Devadas Pdf

Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.

Coding Puzzles, 2nd Edition

Author : codingtmd
Publisher : Createspace Independent Publishing Platform
Page : 0 pages
File Size : 51,5 Mb
Release : 2014-10-03
Category : C++ (Computer program language)
ISBN : 1502712458

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Coding Puzzles, 2nd Edition by codingtmd Pdf

If you are preparing the programming interview for a software engineer position, you might want to look at this book. Make sure you have basic knowledge of data structure and algorithm, because this book is mostly focus on how to resolve the coding puzzles with existing data structure and algorithm. If you need some refresh of data structure and algorithm, there is a good book you might want to take a look first, by Thomas H. Cormen. What the 2nd edition brings to you: 1.136 problems in Recursion, Divid and Conquer, Binary Search, Tree Traversal, Graph Traversal, Dynamic Programming, String Search etc, which is more than enough for preparing a software engineer interview. Every puzzle contains a detailed explanation and some implementations. 2.An Appendix in the end of this book for designing question preparation. This appendix includes some selected papers, books I had read in the past two years. And I think this is the most important change in the second edition. Learning what current industry does and keeping improving the design skill will help yourself in a long-term career. Again, this book is used to present how to analysis a problem and link the inside the challenge with some existing algrithoms. The goal of this book is to improve the problem solving ability, not to be a collection of latest interview questions from Facebook, Google etc. Hope this book can help you get your desired offer.

Learn to Code by Solving Problems

Author : Daniel Zingaro
Publisher : No Starch Press
Page : 392 pages
File Size : 42,5 Mb
Release : 2021-06-29
Category : Computers
ISBN : 9781718501331

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Learn to Code by Solving Problems by Daniel Zingaro Pdf

Learn to Code by Solving Problems is a practical introduction to programming using Python. It uses coding-competition challenges to teach you the mechanics of coding and how to think like a savvy programmer. Computers are capable of solving almost any problem when given the right instructions. That’s where programming comes in. This beginner’s book will have you writing Python programs right away. You’ll solve interesting problems drawn from real coding competitions and build your programming skills as you go. Every chapter presents problems from coding challenge websites, where online judges test your solutions and provide targeted feedback. As you practice using core Python features, functions, and techniques, you’ll develop a clear understanding of data structures, algorithms, and other programming basics. Bonus exercises invite you to explore new concepts on your own, and multiple-choice questions encourage you to think about how each piece of code works. You’ll learn how to: Run Python code, work with strings, and use variables Write programs that make decisions Make code more efficient with while and for loops Use Python sets, lists, and dictionaries to organize, sort, and search data Design programs using functions and top-down design Create complete-search algorithms and use Big O notation to design more efficient code By the end of the book, you’ll not only be proficient in Python, but you’ll also understand how to think through problems and tackle them with code. Programming languages come and go, but this book gives you the lasting foundation you need to start thinking like a programmer.

Regular Expression Puzzles and AI Coding Assistants

Author : Mertz David
Publisher : Simon and Schuster
Page : 150 pages
File Size : 43,9 Mb
Release : 2023-04-11
Category : Computers
ISBN : 9781638351887

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Regular Expression Puzzles and AI Coding Assistants by Mertz David Pdf

Learn how AI-assisted coding using ChatGPT and GitHub Copilot can dramatically increase your productivity (and fun) writing regular expressions and other programs. Regular Expression Puzzles and AI Coding Assistants is the story of two competitors. On one side is David Mertz, an expert programmer and the author of the Web's most popular Regex tutorial. On the other are the AI powerhouse coding assistants, GitHub Copilot and OpenAI ChatGPT. Here's how the contest works: David invents 24 Regex problems he calls puzzles and shows you how to tackle each one. When he's done, he has Copilot and ChatGPT work the same puzzles. What they produce intrigues him. Which side is likelier to get it right? Which will write simple and elegant code? Which makes smarter use of lesser known Regex library features? Read the book to find out. David also offers AI best practices, showing how smart prompts return better results. By the end, you'll be a master at solving your own Regex puzzles, whether you use AI or not. About the technology Groundbreaking large language model research from OpenAI, Google, Amazon, and others have transformed expectations of machine-generated software. But how do these AI assistants, like ChatGPT and GitHub Copilot, measure up against regular expressions—a workhorse technology for developers used to describe, find, and manipulate patterns in text. Regular expressions are compact, complex, and subtle. Will AI assistants handle the challenge? About the book Regular Expression Puzzles and AI Coding Assistants is the perfect starting point for programmers of any experience level who want to understand the capabilities—and the limitations—of these exciting new tools. Author David Mertz presents 24 challenging regex puzzles, their traditional human-made solutions, and the fascinating answers given by popular AI assistants. Alongside these eye-opening puzzles you’ll learn how to write prompts, integrate AI-generated coding suggestions, and interact with the assistant to get the results you want. By the end of the book, you'll have a clear understanding of where AI assistants can reliably write code for you and where you’ll still need a human touch. Plus, you’ll learn a lot about regular expressions! About the reader Code examples use simple Python and Regular Expressions. No experience with AI coding tools required. About the author David Mertz is the founder of KDM Training and an acclaimed contributor to the Python community. He is also the author of The Puzzling Quirks of Regular Expressions, Cleaning Data for Effective Data Science: Doing the Other 80% of the Work, and other books. Table of Contents 1 The map and the territory 2 Quantifiers and special sub-patterns 3 Pitfalls and sand in the gears 4 Creating functions using regex 5 Easy, difficult, and impossible tasks 6 Conclusions Appendix A: Learning to use regular expressions

Programming Challenges

Author : Steven S Skiena,Miguel A. Revilla
Publisher : Springer Science & Business Media
Page : 376 pages
File Size : 48,9 Mb
Release : 2006-04-18
Category : Computers
ISBN : 9780387220819

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Programming Challenges by Steven S Skiena,Miguel A. Revilla Pdf

There are many distinct pleasures associated with computer programming. Craftsmanship has its quiet rewards, the satisfaction that comes from building a useful object and making it work. Excitement arrives with the flash of insight that cracks a previously intractable problem. The spiritual quest for elegance can turn the hacker into an artist. There are pleasures in parsimony, in squeezing the last drop of performance out of clever algorithms and tight coding. The games, puzzles, and challenges of problems from international programming competitions are a great way to experience these pleasures while improving your algorithmic and coding skills. This book contains over 100 problems that have appeared in previous programming contests, along with discussions of the theory and ideas necessary to attack them. Instant online grading for all of these problems is available from two WWW robot judging sites. Combining this book with a judge gives an exciting new way to challenge and improve your programming skills. This book can be used for self-study, for teaching innovative courses in algorithms and programming, and in training for international competition. The problems in this book have been selected from over 1,000 programming problems at the Universidad de Valladolid online judge. The judge has ruled on well over one million submissions from 27,000 registered users around the world to date. We have taken only the best of the best, the most fun, exciting, and interesting problems available.

Coding Puzzles, 3nd Edition

Author : Codingtmd
Publisher : Createspace Independent Publishing Platform
Page : 120 pages
File Size : 44,6 Mb
Release : 2017-09-04
Category : Electronic
ISBN : 1974513602

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Coding Puzzles, 3nd Edition by Codingtmd Pdf

The previous version was a great collection of funny puzzles and it proved its value. Since the previous book is already quite thick, instead of keeping adding more puzzles into it, I decide to write a new edition with all the new puzzles inside. If you are preparing the programming interview for a software engineer position, you might want to look at this book. Make sure you have basic knowledge of data structure and algorithm, because this book is mostly focus on how to resolve the coding puzzles with existing data structure and algorithm. If you need some refresh of data structure and algorithm, there is a good book you might want to take a look first, by Thomas H. Cormen. In this new version, there are 53 new puzzles. Again and again, this book is used to present how to analysis a problem and solve the challenge with some existing algrithoms. Improving your ability of solveing the problem is much more important than writing the code..

Programming for the Puzzled

Author : Srini Devadas
Publisher : MIT Press
Page : 273 pages
File Size : 54,9 Mb
Release : 2017-11-03
Category : Computers
ISBN : 9780262534307

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Programming for the Puzzled by Srini Devadas Pdf

Learning programming with one of “the coolest applications around”: algorithmic puzzles ranging from scheduling selfie time to verifying the six degrees of separation hypothesis. This book builds a bridge between the recreational world of algorithmic puzzles (puzzles that can be solved by algorithms) and the pragmatic world of computer programming, teaching readers to program while solving puzzles. Few introductory students want to program for programming's sake. Puzzles are real-world applications that are attention grabbing, intriguing, and easy to describe. Each lesson starts with the description of a puzzle. After a failed attempt or two at solving the puzzle, the reader arrives at an Aha! moment—a search strategy, data structure, or mathematical fact—and the solution presents itself. The solution to the puzzle becomes the specification of the code to be written. Readers will thus know what the code is supposed to do before seeing the code itself. This represents a pedagogical philosophy that decouples understanding the functionality of the code from understanding programming language syntax and semantics. Python syntax and semantics required to understand the code are explained as needed for each puzzle. Readers need only the rudimentary grasp of programming concepts that can be obtained from introductory or AP computer science classes in high school. The book includes more than twenty puzzles and more than seventy programming exercises that vary in difficulty. Many of the puzzles are well known and have appeared in publications and on websites in many variations. They range from scheduling selfie time with celebrities to solving Sudoku problems in seconds to verifying the six degrees of separation hypothesis. The code for selected puzzle solutions is downloadable from the book's website; the code for all puzzle solutions is available to instructors.

My First Coding Book

Author : Kiki Prottsman
Publisher : Penguin
Page : 23 pages
File Size : 44,5 Mb
Release : 2017-07-04
Category : Juvenile Nonfiction
ISBN : 9781465469731

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My First Coding Book by Kiki Prottsman Pdf

Teach kids as young as 5 years old the basic programming skills necessary to code, including sequencing and loops, without a computer. It's never too early to learn computer coding. My First Coding Book is a playful introduction to offline coding and programming that will give young children a head start. Filled with puzzles, mazes, and games to teach the basic concepts of sequences, algorithms, and debugging, this book will help children develop critical thinking, logic, and other skills to cement lifelong computer literacy, which is extremely valuable and sought-after in today's world. With its unique approach and colorful and creative imagery, My First Coding Book makes learning and fun one and the same and will have children playing their way to programming proficiency. Supporting STEM education initiatives, computer coding teaches kids how to think creatively, work collaboratively, and reason systematically, and is quickly becoming a necessary and sought-after skill. DK's computer coding books are full of fun exercises with step-by-step guidance, making them the perfect introductory tools for building vital skills in computer programming.

Puzzles for Hackers

Author : Ivan Sklyarov
Publisher : БХВ-Петербург
Page : 350 pages
File Size : 51,9 Mb
Release : 2005
Category : Computers
ISBN : 9781931769457

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Puzzles for Hackers by Ivan Sklyarov Pdf

These puzzles and mind-benders serve as a way to train logic and help developers, hackers, and system administrators discover unconventional solutions to common IT problems. Users will learn to find bugs in source code, write exploits, and solve nonstandard coding tasks and hacker puzzles. Cryptographic puzzles, puzzles for Linux and Windows hackers, coding puzzles, and puzzles for web designers are included.

Algorithmic Puzzles

Author : Anany Levitin,Maria Levitin
Publisher : OUP USA
Page : 280 pages
File Size : 45,7 Mb
Release : 2011-10-14
Category : Computers
ISBN : 9780199740444

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Algorithmic Puzzles by Anany Levitin,Maria Levitin Pdf

Algorithmic puzzles are puzzles involving well-defined procedures for solving problems. This book will provide an enjoyable and accessible introduction to algorithmic puzzles that will develop the reader's algorithmic thinking. The first part of this book is a tutorial on algorithm design strategies and analysis techniques. Algorithm design strategies — exhaustive search, backtracking, divide-and-conquer and a few others — are general approaches to designing step-by-step instructions for solving problems. Analysis techniques are methods for investigating such procedures to answer questions about the ultimate result of the procedure or how many steps are executed before the procedure stops. The discussion is an elementary level, with puzzle examples, and requires neither programming nor mathematics beyond a secondary school level. Thus, the tutorial provides a gentle and entertaining introduction to main ideas in high-level algorithmic problem solving. The second and main part of the book contains 150 puzzles, from centuries-old classics to newcomers often asked during job interviews at computing, engineering, and financial companies. The puzzles are divided into three groups by their difficulty levels. The first fifty puzzles in the Easier Puzzles section require only middle school mathematics. The sixty puzzle of average difficulty and forty harder puzzles require just high school mathematics plus a few topics such as binary numbers and simple recurrences, which are reviewed in the tutorial. All the puzzles are provided with hints, detailed solutions, and brief comments. The comments deal with the puzzle origins and design or analysis techniques used in the solution. The book should be of interest to puzzle lovers, students and teachers of algorithm courses, and persons expecting to be given puzzles during job interviews.

HCI International 2023 Posters

Author : Constantine Stephanidis,Margherita Antona,Stavroula Ntoa,Gavriel Salvendy
Publisher : Springer Nature
Page : 597 pages
File Size : 46,8 Mb
Release : 2023-07-08
Category : Computers
ISBN : 9783031359989

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HCI International 2023 Posters by Constantine Stephanidis,Margherita Antona,Stavroula Ntoa,Gavriel Salvendy Pdf

The five-volume set CCIS 1832-1836 contains the extended abstracts of the posters presented during the 25th International Conference on Human-Computer Interaction, HCII 2023, which was held as a hybrid event in Copenhagen, Denmark, in July 2023. The total of 1578 papers and 396 posters included in the 47 HCII 2023 proceedings volumes were carefully reviewed and selected from the 7472 contributions.The posters presented in these five volumes are organized in topical sections as follows: Part I: ​HCI Design: Theoretical Approaches, Methods and Case Studies; Multimodality and Novel Interaction Techniques and Devices; Perception and Cognition in Interaction; Ethics, Transparency and Trust in HCI; User Experience and Technology Acceptance Studies.Part II: Supporting Health, Psychological Wellbeing, and Fitness; Design for All, Accessibility and Rehabilitation Technologies; Interactive Technologies for the Aging Population.Part III: ​Interacting with Data, Information and Knowledge; Learning and Training Technologies; Interacting with Cultural Heritage and Art.Part IV: ​Social Media: Design, User Experiences and Content Analysis; Advances in eGovernment Services; eCommerce, Mobile Commerce and Digital Marketing: Design and Customer Behavior; Designing and Developing Intelligent Green Environments; (Smart) Product Design.Part V: ​Driving Support and Experiences in Automated Vehicles; eXtended Reality: Design, Interaction Techniques, User Experience and Novel Applications; Applications of AI Technologies in HCI.

A Tiny Introduction to JavaScript with Exercises and Puzzles

Author : Matthew MacDonald
Publisher : Unknown
Page : 150 pages
File Size : 45,8 Mb
Release : 2020-11-24
Category : Electronic
ISBN : 1775373762

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A Tiny Introduction to JavaScript with Exercises and Puzzles by Matthew MacDonald Pdf

Real coding for complete beginners. Join Matthew MacDonald, author of too-many-tech-books-to-count, as he enters the world of JavaScript-accompanied by friendly ninjas, cheating goblins, and at least one rude wizard. Develop your skills with 35 interactive exercises on CodePen. Best of all, there's no setup required (a web browser is all you need). Who needs another book about coding for kids? These days, you can't turn around twice without someone trying to teach you how to code. So why the heck did I write my own book? When my daughters started learning to code, I discovered that most tutorials were as dry as dust. If you wanted something more fun, you could play a coding game and write commands to move a character around a maze. But unlike real programming, there was no chance to be creative. There was no freedom. There was no invitation to build your own programs. Here's what makes this book different: Hands-on practice. If you want to learn a new skill, you need to practice. Otherwise, it's just a bunch of theory swimming around in your head. Friendly for beginners. If you're a beginner, it's not enough to learn the basics of a programming language like JavaScript. You also need to learn the concepts of programming at the same time. No setup required. The world is full of amazing frameworks, tools, and code editors. But who wants to install a bunch of software before you even get started? Tiny. I'm a programming nerd, so I like talking about things like Big O notation. But no one needs to be buried in theory at the start of their journey. In this book, every chapter is a bite-sized lesson that you can usually finish in one sitting. Kinda fun. Not everyone has the motivation to learn from an old-fashioned textbook. But who doesn't want to play dice with a cheating goblin? So I decided to make something of my own. Then I unleashed it on my family. This is the result of those experiments. Why JavaScript? JavaScript is a great first language for people learning to code. It's not because JavaScript is a great teaching language (it mostly isn't). It's because JavaScript is everywhere-on every operating system, every browser, and almost every electronic device that's more complicated than a toaster. That means you can effortlessly share your JavaScript programs with friends. Unlike all the rest of computing history, there's no downloading, installing, or configuring. And it doesn't hurt that JavaScript syntax is similar to many other professional languages, like Java and C#. That means the effort you spend to learn JavaScript is never wasted. Can adults read this book? Most certainly! However, this book assumes you're learning JavaScript and programming for the first time. If you already know a bit about programming, you'll probably prefer a guide that focuses on the JavaScript language without re-introducing the concepts you already know.

Crack the Code!

Author : Sarah Hutt
Publisher : Penguin
Page : 130 pages
File Size : 40,7 Mb
Release : 2018-03-13
Category : Juvenile Nonfiction
ISBN : 9780399542565

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Crack the Code! by Sarah Hutt Pdf

Use coding to make your dreams come true in this fun-filled activity book published in partnership with the nonprofit organization Girls Who Code! You might not realize it, but coding is everywhere--not just in our computers and phones. The video games you play, the animated films you watch, and the digital stopwatch you use--they're all powered with code! This action-packed book with a two-color interior is full of word games, mazes, quizzes, and more--it's your key to understanding how coding is used in robotics, arts & animation, sports, music & performance, and for social causes. You might even find inspiration for your next coding project!

Exercises for Programmers

Author : Brian P. Hogan
Publisher : Pragmatic Bookshelf
Page : 123 pages
File Size : 45,6 Mb
Release : 2015-09-04
Category : Computers
ISBN : 9781680503487

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Exercises for Programmers by Brian P. Hogan Pdf

When you write software, you need to be at the top of your game. Great programmers practice to keep their skills sharp. Get sharp and stay sharp with more than fifty practice exercises rooted in real-world scenarios. If you're a new programmer, these challenges will help you learn what you need to break into the field, and if you're a seasoned pro, you can use these exercises to learn that hot new language for your next gig. One of the best ways to learn a programming language is to use it to solve problems. That's what this book is all about. Instead of questions rooted in theory, this book presents problems you'll encounter in everyday software development. These problems are designed for people learning their first programming language, and they also provide a learning path for experienced developers to learn a new language quickly. Start with simple input and output programs. Do some currency conversion and figure out how many months it takes to pay off a credit card. Calculate blood alcohol content and determine if it's safe to drive. Replace words in files and filter records, and use web services to display the weather, store data, and show how many people are in space right now. At the end you'll tackle a few larger programs that will help you bring everything together. Each problem includes constraints and challenges to push you further, but it's up to you to come up with the solutions. And next year, when you want to learn a new programming language or style of programming (perhaps OOP vs. functional), you can work through this book again, using new approaches to solve familiar problems. What You Need: You need access to a computer, a programming language reference, and the programming language you want to use.

ECGBL 2018 12th European Conference on Game-Based Learning

Author : Dr Melanie Ciussi
Publisher : Academic Conferences and publishing limited
Page : 128 pages
File Size : 49,5 Mb
Release : 2018-10-04
Category : Games & Activities
ISBN : 9781912764006

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ECGBL 2018 12th European Conference on Game-Based Learning by Dr Melanie Ciussi Pdf