Coding Roblox Games Made Easy

Coding Roblox Games Made Easy Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Coding Roblox Games Made Easy book. This book definitely worth reading, it is an incredibly well-written.

Coding Roblox Games Made Easy

Author : Zander Brumbaugh
Publisher : Packt Publishing Ltd
Page : 238 pages
File Size : 54,5 Mb
Release : 2021-01-08
Category : Computers
ISBN : 9781800566361

Get Book

Coding Roblox Games Made Easy by Zander Brumbaugh Pdf

Key Features Discover solutions to common problems faced while creating games on Roblox Explore tips, tricks, and best practices and learn advanced Roblox coding techniques to create games Understand how to program in the Roblox Lua language, add engaging effects, add a variety of functionalities, and much more Book DescriptionRoblox is a global virtual platform like no other for both playing and creating games. With well over 150 million monthly active users, Roblox hosts all genres of games that can be played by other members of the community using the Lua programming language. Not only can you create games for free, but you can also earn considerable sums of money if from the success of your games, and become part of the vast and supportive developer circle that provides excellent opportunities for networking in a tight-knit community. With this practical book, you'll get hands-on experience working on the Roblox platform. You'll start with an overview of Roblox development and then understand how to use Roblox Studio. As you progress, you'll gradually learn everything you need from how to program in Roblox Lua to creating Obby and Battle Royale games. Finally, you'll delve into the logistics of game production, focusing on optimizing the performance of your game by implementing impressive mechanics, monetization, and marketing practices. By the end of this Roblox book, you'll be able to lead or work with a team to bring your gaming world to life, and extend that experience to players around the world.What you will learn Get started with Roblox development and explore aspects such as choosing a developer type Understand how to use Roblox Studio and other free resources Create your first game with the Roblox Lua programming language Become well-versed with the three Ms - Mechanics, Monetization, and Marketing Develop real-world games such as Battle Royale and Obby Discover expert tips for collaborating effectively and managing project workloads Who this book is for This Roblox guide is for anyone interested in learning how to develop games on the Roblox platform. If you're already familiar with Roblox and looking for tips, tricks, and Roblox and Lua best practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.

Coding Roblox Games Made Easy

Author : Zander Brumbaugh
Publisher : Packt Publishing Ltd
Page : 303 pages
File Size : 50,7 Mb
Release : 2022-06-06
Category : Computers
ISBN : 9781803247571

Get Book

Coding Roblox Games Made Easy by Zander Brumbaugh Pdf

Get started with building your first game on the Roblox platform Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and more Learn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D games Join the book club to discuss queries, provide solutions, and ask Zander for advice on your games Book Description “I read/worked through the book with my kids to build a game together and I highly recommend pre-teens, teens, and tweens to pick this up as their first book to coding games” -James W. Y III, Technology Integration Specialist at Old Bridge Township Public Schools “...a must-read, must-practice essential book for anyone getting started with building games on Roblox using Luau programming...” -Frederic Markus, President, Feerik Games (Ex-Ubisoft, Nintendo, Rockstar, Disney, LucasArts, and Epic Games) “..includes everything from Roblox Studio menus, the basics of the Luau scripting language, how to tie in real-world (or any world!) physics into your experience of marketing your game as well as some great ideas for where to go next.” -Jay Sebastian, Computer Scientist and Adjunct Lecturer in AI for Games and Simulation Roblox isn't just popular; it's incredibly popular, featuring more than 54 million active players per day. Any experience imaginable can be created on Roblox. Coding Roblox Games Made Easy, 2nd Edition, is a go-to guide for anyone at any age looking to get started with building a game on Roblox using Luau programming. In just about 300 pages, you'll learn the basics of Luau programming, build two end-to-end games, add customizations to finally publish and monetize them. The bonus chapter '50 Cool Things to do in Roblox' is a perfect end to your learning journey with information nuggets presented with examples to save your time when coding, animating, building avatars, using Robux and so much more. Join Zander, 19-year-old Roblox developer and programmer on this game-development journey and bring your ideas to life What you will learn Use Roblox Studio and other free resources Learn coding in Luau: basics, game systems, physics manipulation, etc Test, evaluate, and redesign to create bug-free and engaging games Use Roblox programming and rewards to make your first game Move from lobby to battleground, build avatars, locate weapons to fight Character selection, countdown timers, locate escape items, assign rewards Master the 3 Ms: Mechanics, Monetization, Marketing (and Metaverse) 50 cool things to do in Roblox Who this book is for This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. The book requires no prior knowledge of game development.

Coding Roblox Games Made Easy

Author : Zander Brumbaugh
Publisher : Packt Publishing
Page : 302 pages
File Size : 55,6 Mb
Release : 2022-06-06
Category : Electronic
ISBN : 1803234679

Get Book

Coding Roblox Games Made Easy by Zander Brumbaugh Pdf

Get up and running with Roblox environment and Luau programming basics to build and share your games Includes an exclusive invite to join the online Roblox game development community Key Features: Begin coding in Luau: build player avatars, battlefields, game physics, countdown timers and more Learn tips, tricks, best practices, and advanced Roblox coding techniques to create 3D games Join the book club to discuss queries, provide solutions, and ask Zander for advice on your games Book Description: Roblox is a huge entertainment platform like no other for both playing and creating games. With over 200 million monthly active users, Roblox has enabled new and experienced developers to create successful games, often called experiences, that can be played globally at no cost. Coding Roblox Games Made Easy, 2nd Edition, builds a solid foundation of the concepts you need to embark on the journey of building two end-to-end games in Roblox in increasing order of complexity. For the first game, you will create obstacles and traps for an obstacle course game (obby) and overcome them to win the game alongside other players and earn rewards. In the next game, you will manage player avatars, their weapons, a battlefield and add programming logic for the players to find their weapons and fight, with a reward for the last player standing. Finally, you'll delve into the logistics of game production, focusing on optimizing your games' performance by implementing impressive mechanics, monetization, and marketing practices. We will also discuss how the Metaverse is set to change the dynamics of user experience and what the future holds for Roblox game developers. Let's create and share experiences through play! What You Will Learn: Understand how to use Roblox Studio and other free resources Learn how to code in Luau: basics, game systems, physics manipulation, etc. Test, evaluate, and redesign to create bug-free and engaging games Use Roblox programming and rewards to make your first game Move from a lobby to a battleground, build avatars and create weapons with which to fight Master the three Ms: Mechanics, Monetization, Marketing Learn 50 cool things to do on Roblox who this book is for: Get started with building your first game on the Roblox platform. This book is for anyone interested in learning the fundamentals of Luau programming and Roblox Studio and needs direction to build and share games. If you're already familiar with Roblox and are looking for tips, tricks, and the best Roblox and Luau practices for efficient development, you'll find this book helpful. The book requires no prior knowledge of game development.

Mastering Roblox Coding

Author : Mark Kiepe
Publisher : Packt Publishing Ltd
Page : 424 pages
File Size : 49,6 Mb
Release : 2022-08-26
Category : Computers
ISBN : 9781801814447

Get Book

Mastering Roblox Coding by Mark Kiepe Pdf

Discover how to build enhanced feature-filled games using the power of Luau programming by getting hands-on with creating a complete end-to-end game using Roblox Studio Key FeaturesLeverage the tips and tricks covered in this game development book for writing advanced Roblox scriptsExplore the capabilities of Roblox Luau to create complex games using user input, datastores, and user interfaces for all devicesEach subject contains an additional exercise for the reader to experimentBook Description Roblox is a game platform with over 47 million daily active users. Something unique to Roblox is that you're playing games made by other gamers! This means that you can make your own games, even if you have no experience. In addition, Roblox provides a free engine that allows you to create and publish a simple game in less than five minutes and get paid while at it. Most Roblox games require programming. This book starts with the basics of programming in Roblox Luau. Each chapter builds on the previous one, which eventually results in you mastering programming concepts in Lua. Next, the book teaches you complex technologies that you can implement in your game. Each concept is explained clearly and uses simple examples that show you how the technology is being used. This book contains additional exercises for you to experiment with the concepts you've learned. Using best practices, you will understand how to write and build complex systems such as databases, user input controls, and all device user interfaces. In addition, you will learn how to build an entire game from scratch. By the end of this book, you will be able to program complex systems in Roblox from the ground up by learning how to write code using Luau and create optimized code. What you will learnUnderstand and learn the basics of Roblox LuauDiscover how to write efficient and optimized Luau code to avoid bad smellsExplore how to optimize your game for PC, consoles, phones, and tabletsGet up to speed with how to build databases using LuauUnderstand client and server functionalities and learn how to securely establish communicationDiscover how to build an advanced Roblox game from scratchWho this book is for This book is for fairly experienced Roblox developers who have basic programming knowledge and want to take their skills to the next level with advanced concepts in a simple and effective way. Basic knowledge of Roblox, Roblox Studio, and Roblox Luau is recommended before getting started with this book. A short refresher is provided for those who have not used Roblox in a while.

The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition

Author : Heath Haskins
Publisher : Simon and Schuster
Page : 256 pages
File Size : 46,8 Mb
Release : 2022-05-24
Category : Games & Activities
ISBN : 9781507217894

Get Book

The Advanced Roblox Coding Book: An Unofficial Guide, Updated Edition by Heath Haskins Pdf

Make the most out of your Roblox experience with The Advanced Roblox Coding Book—now updated with new content, including updated avatar customization, movement and animation updates, and more! The Advanced Roblox Coding Book provides next-level, beginner-friendly guidance for middle-grade readers using Roblox Studio and Lua code to create interactive games. Players will learn where and how to use scripts, how to introduce variables and customize graphic elements, and then how to put these skills together into fun and interesting games and experiences. With examples, step-by-step instructions, and game creation walkthroughs, this book has everything a Roblox creator needs!

The Ultimate Roblox Game Building Cookbook

Author : Taylor Field-Draper
Publisher : Packt Publishing Ltd
Page : 218 pages
File Size : 41,8 Mb
Release : 2023-12-29
Category : Games & Activities
ISBN : 9781805125983

Get Book

The Ultimate Roblox Game Building Cookbook by Taylor Field-Draper Pdf

Elevate your Roblox game development skills and learn advanced techniques for creating maps, props, VFX, lighting, and more with this illustrated guide Key Features Learn Roblox Studio tools and create your own immersive games with a rich array of recipes Leverage advanced techniques for game development and implement complex game mechanics Explore tools for staying up to date with the latest trends and monetizing your gaming experience Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionRoblox is a massively popular online gaming platform, but it can be challenging to maneuver for beginners who don’t know where to start, as well as seasoned developers who tend to struggle with limited scripting tools that make transitioning from other platforms such as Unity more difficult. The Ultimate Roblox Game Building Cookbook is an invaluable asset for any Roblox developer looking to take their skills to the next level. With a wide range of recipes, this Roblox book covers everything from the basics of game development on the platform to advanced techniques for creating immersive experiences. As you progress through the chapters, you'll gain a deep understanding of the proper workflow and building methods that will enable you to create extraordinary virtual worlds. You'll gain insights into creating complex game mechanics, such as multiplayer games, working with textures, and special effects in games. This cookbook will also provide you with tips from top Roblox developers, as well as valuable guidance on how to monetize your games and stay up to date with the latest trends in the Roblox development community. By the end of this book, you’ll have gained a comprehensive understanding of Roblox game development and design.What you will learn Master the basics of game building using Roblox Studio tools Execute essential pre-production steps, such as layout and grayboxing, to plan and build your map effectively Strategically place props to create immersive environments Incorporate lighting, atmosphere, and VFX, such as particle beams, trails, and smoke, to add visual appeal and depth to your game Prioritize optimization, updates, and user experience to ensure your game’s success Monetize your gaming experience and learn how to earn Robux through in-game purchases and other methods Who this book is forThis cookbook is for game developers, enthusiasts, educators, young players, and their parents, making it an ideal resource for game developers of all age groups. While prior knowledge of Roblox, Roblox Studio, and Roblox Lua will help you follow along more easily, this book is a helpful resource for anyone with a basic understanding of game engines.

Basic ROBLOX Lua Programming

Author : Anonim
Publisher : Brandon LaRouche
Page : 282 pages
File Size : 51,6 Mb
Release : 2024-05-05
Category : Electronic
ISBN : 9780985451301

Get Book

Basic ROBLOX Lua Programming by Anonim Pdf

Coding with Roblox Lua in 24 Hours

Author : Official Roblox Books(Pearson)
Publisher : Sams Publishing
Page : 943 pages
File Size : 52,9 Mb
Release : 2021-12-07
Category : Computers
ISBN : 9780136829287

Get Book

Coding with Roblox Lua in 24 Hours by Official Roblox Books(Pearson) Pdf

In just 24 lessons of one hour or less, Coding with Roblox Lua in 24 Hours: The Official Roblox Guide helps you learn all the skills and techniques you'll need to code your own Roblox experiences. Perfect for beginners, each short and easy lesson builds upon everything that's come before, helping you quickly master the essentials of Lua programming. Step-by-step instructions walk you through common questions, issues, and tasks; Q&As, Quizzes, and Exercises build and test your knowledge; “Did You Know?” tips offer insider advice and shortcuts; and “Watch Out!” alerts help you avoid pitfalls. Learn how to... * Code with properties, variables, functions, if/then statements, and loops * Organize information using arrays and dictionaries * Work with events to make things move, explode, count down, and do whatever you can imagine * Keep your code manageable with abstractions and object-oriented programming * Store data permanently to create leaderboards, inventories, and custom currency * Use raycasting to allow visitors to place their own objects, such as furniture and props, within your world

Learning C# by Developing Games with Unity

Author : Harrison Ferrone
Publisher : Packt Publishing Ltd
Page : 467 pages
File Size : 55,7 Mb
Release : 2022-11-29
Category : Computers
ISBN : 9781837637379

Get Book

Learning C# by Developing Games with Unity by Harrison Ferrone Pdf

Learn C# programming from scratch using Unity as a fun and accessible entry point with this updated edition of the bestselling series. Includes invitation to join the online Unity Game Development community to read the book alongside peers, Unity developers/C# programmers and Harrison Ferrone. Key Features Develop a strong foundation of programming concepts and the C# language Become confident with Unity fundamentals and features in line with Unity 2023 Build a playable game prototype in Unity—a working first-person shooter game prototype Book DescriptionIt's the ability to write custom C# scripts for behaviors and game mechanics that really takes Unity the extra mile. That's where this book can help you as a new programmer! Harrison Ferrone, in this seventh edition of the bestselling series will take you through the building blocks of programming and the C# language from scratch while building a fun and playable game prototype in Unity. This book will teach you the fundamentals of OOPs, basic concepts of C#, and Unity engine with lots of code samples, exercises and tips to go beyond the book with your work. You will write C# scripts for simple game mechanics, perform procedural programming, and add complexity to your games by introducing intelligent enemies and damage-dealing projectiles. You will explore the fundamentals of Unity game development, including game design, lighting basics, player movement, camera controls, collisions, and more with every passing chapter. Note: The screenshots in the book display the Unity editor in full-screen mode for a comprehensive view. Users can easily reference color versions of images by downloading them from the GitHub repository or the graphics bundle linked in the book. What you will learn Understanding programming fundamentals by breaking them down into their basic parts Comprehensive explanations with sample codes of object-oriented programming and how it applies to C# Follow simple steps and examples to create and implement C# scripts in Unity Divide your code into pluggable building blocks using interfaces, abstract classes, and class extensions Grasp the basics of a game design document and then move on to blocking out your level geometry, adding lighting and a simple object animation Create basic game mechanics such as player controllers and shooting projectiles using C# Become familiar with stacks, queues, exceptions, error handling, and other core C# concepts Learn how to handle text, XML, and JSON data to save and load your game data Who this book is forIf you're a developer, programmer, hobbyist, or anyone who wants to get started with Unity and C# programming in a fun and engaging manner, this book is for you. You'll still be able to follow along if you don't have programming experience, but knowing the basics will help you get the most out of this book.

Coding and Scripting in Roblox Studio

Author : Josh Gregory
Publisher : Cherry Lake
Page : 24 pages
File Size : 54,5 Mb
Release : 2020-05-21
Category : Juvenile Nonfiction
ISBN : 9781534173200

Get Book

Coding and Scripting in Roblox Studio by Josh Gregory Pdf

Roblox is more than just a video game. It is a platform where millions of players create and share games with each other. With more than 40 million games available now and thousands more being added every day, it offers players a never ending source of fun and adventure. In this book, readers will learn how computer programming skills can be employed in Roblox Studio, the powerful tool that is used to create Roblox games. Includes table of contents, author biography, sidebars, glossary, index, and informative backmatter.

Unity 3D Game Development

Author : Anthony Davis,Travis Baptiste,Russell Craig,Ryan Stunkel
Publisher : Packt Publishing Ltd
Page : 371 pages
File Size : 49,6 Mb
Release : 2022-08-29
Category : Computers
ISBN : 9781801077231

Get Book

Unity 3D Game Development by Anthony Davis,Travis Baptiste,Russell Craig,Ryan Stunkel Pdf

Create ready-to-play 3D games with reactive environments, sound, dynamic effects, and more! Key FeaturesBuild a solid foundation for game design and game developmentUnderstand the fundamentals of 3D such as coordinates, spaces, vectors, and camerasGet to grips with essential Unity concepts including characters, scenes, terrains, objects and moreBook Description This book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development. You'll learn the 3D and C# fundamentals before starting to build one short segment of the full game — a vertical slice. With every progressing chapter, you'll learn to improve this game (alongside building your own) to make it ready to pitch to studios. Within Unity 3D Game Development, you will learn to: Design and build 3D characters, and the game environmentThink about the users' interactions with your gameDevelop the interface and apply visual effects to add an emotional connection to your worldGrasp a solid foundation of sound design, animations, and lightning to your creationsBuild, test, and add final touches The book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce. Join the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book. What you will learnLearn fundamentals of designing a 3D game and C# scriptingDesign your game character and work through their mechanics and movementsCreate an environment with Unity Terrain and ProBuilderExplore instantiation and rigid bodies through physics theory and codeImplement sound, lighting effects, trail rendering, and other dynamic effectsCreate a short, fully functional segment of your game in a vertical slicePolish your game with performance tweaksJOIN the 'book-club' to read alongside other users, Unity experts, and ask the authors when stuckWho this book is for Our goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours. The main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you.

iOS 16 Programming for Beginners

Author : Ahmad Sahar,Craig Clayton
Publisher : Packt Publishing Ltd
Page : 687 pages
File Size : 41,7 Mb
Release : 2022-11-18
Category : Computers
ISBN : 9781803249742

Get Book

iOS 16 Programming for Beginners by Ahmad Sahar,Craig Clayton Pdf

Take your next step in iOS app development and work with Xcode 14 and iOS 16. Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Explore the latest features of Xcode 14 and the Swift 5.7 programming language in this updated seventh edition Start your iOS programming career and have fun building your own iOS apps Discover the new features of iOS 16 such as Mac Catalyst, SwiftUI, Lock Screen widgets and WeatherKit Book Description With almost 2 million apps on the App Store, iOS mobile apps continue to be incredibly popular. Anyone can reach millions of customers around the world by publishing their apps on the App Store, which means that competent iOS developers are in high demand. iOS 16 Programming for Beginners, Seventh Edition, is a comprehensive introduction for those who are new to iOS, covering the entire process of learning the Swift language, writing your own app, and publishing it on the App Store. This book follows a hands-on approach. With step-by-step tutorials to real-life examples and easy-to-understand explanations of complicated topics, each chapter will help you learn and practice the Swift language to build your apps and introduce exciting new technologies to incorporate into your apps. You'll learn how to publish iOS apps and work with new iOS 16 features such as Mac Catalyst, SwiftUI, Lock Screen widgets, WeatherKit, and much more. By the end of this iOS development book, you'll have the knowledge and skills to write and publish interesting apps, and more importantly, to use the online resources available to enhance your app development journey. What you will learn Get to grips with the fundamentals of Xcode 14 and Swift 5.7, the building blocks of iOS development Understand how to prototype an app using storyboards Discover the Model-View-Controller design pattern and how to implement the desired functionality within an app Implement the latest iOS 16 features such as SwiftUI, Lock screen widgets, and WeatherKit Convert an existing iPad app into a Mac app with Mac Catalyst Design, deploy, and test your iOS applications with design patterns and best practices Who this book is for This book is for anyone who has programming experience but is new to Swift and iOS app development. Basic knowledge of programming, including loops, data types, and so on, is necessary.

Code Gamers Development Roblox Essentials

Author : Andres Colonna
Publisher : A.E Colonna
Page : 0 pages
File Size : 50,8 Mb
Release : 2023-05-23
Category : Electronic
ISBN : 9798987397510

Get Book

Code Gamers Development Roblox Essentials by Andres Colonna Pdf

Roblox is a gaming platform that not only introduces kids to the metaverse of games but also a creator-friendly hub that offers developers the opportunity to showcase and improve their talents.In short, Roblox is an ideal training ground for those eyeing a career in game development.But the real question is? can you really create your own game even without a programming background? YES!This is precisely why this book is here - to equip you with the basics, solidify your fundamentals, and walk you through the whole coding process without getting overwhelmed by a plethora of codes on the black screen.Inside, you will discover:The various benefits of Roblox development - there's more to learning and earning in this platformAn introduction to Roblox Studio and Lua programming - get to know the language behind how Roblox worksA step-by-step guide to creating a simple obby as your first Roblox experience - walk over the different tools inside the Studio as you develop your first gameEverything about variables and objects and how to create their scripts, with a guide on changing object properties and using parent and children relationshipsHow to use functions and events in Roblox Studio with examples and practice guides for easier scriptingWhat conditionals are and how to use if statements in your code - create powerups, traps, and a lot of other in-game features with simple if statements!Various coding challenges with complete scripts to help you improve your coding skills fasterStep-by-step script-throughs of two popular Roblox games (adventure and battle royale) - develop your own multiplayer game!And much more!Roblox lets you experience what it's like to be a full-fledged game developer and watch your game grow.Whether you're an experienced programmer or a complete newbie, this book has something for you. It's time to start your Roblox coding lessons now!Put your creativity into coding and bring your imagination to life: Scroll up and click "Add to Cart" right now.

Hands-On Unity 2022 Game Development

Author : Nicolas Alejandro Borromeo
Publisher : Packt Publishing Ltd
Page : 713 pages
File Size : 41,5 Mb
Release : 2022-10-31
Category : Computers
ISBN : 9781803246666

Get Book

Hands-On Unity 2022 Game Development by Nicolas Alejandro Borromeo Pdf

Create, customize, and optimize your own professional games from scratch with Unity 2022 Includes invitation to join the online Unity Game Development community to read the book alongside Unity developers/C# programmers and Nicolas Borromeo. Purchase of the print or Kindle book includes a free eBook in PDF format. Key Features Create the game prototype and learn the fundamentals of Unity editor to build scenes, objects and import objects Add interactivity, win/lose conditions, sound, graphics and artificial intelligence using C# and visual scripting Improve the game graphics, user interface, add visual effects and animations using Animator, Cinemachine, and Timeline Book Description Unity is a cross-platform game engine that provides you with powerful but simple-to-use features to solve the most common problems in Game Development, such as rendering, animation, physics, sound, and effects. You'll learn to use these features to create simple but complete games (and all the nuances needed to handle Unity). Complete with hands-on tutorials and projects, this book will teach you to use the Unity game engine, create C# and visual scripts, integrate graphics, sound, and animations, and manipulate physics to create interesting mechanics for your game. You'll then code a simple AI agent to challenge the user and work with profiling tools to ensure code efficiency. Finally, you'll work with Unity's AR tools to create AR experiences for 3D apps and games before publishing them to the world. If you are interested in creating impressive, commercial-quality games that are playable on a variety of platforms, then you've come to the right place. What you will learn Build a game prototype that includes gameplay, player and non-player characters, assets, animations, and more Set up and navigate the game engine to dive into the Unity Editor and discover unique and new features released in 2022 Learn both C# and Visual Scripting to customize player movements, the user interface, and game physics Apply shaders to improve your game graphics using Shader Graph and Universal Render Pipeline (URP) Create win-lose conditions for the game by using design patterns such as Singleton and Event Listeners Implement Game AI to build a fully functional enemy capable of detecting and attacking the player Debug, test, optimize, and create an executable version of the game to share with your friends Who this book is for Both game and non-game developers who wish to migrate or start building 3D games in Unity will find this book useful. While you'll still able to follow along if you don't have any programming experience, knowing the fundamentals of C# programming will help you get the most out of this book.

Django 4 By Example

Author : Antonio Melé,Bob Belderbos
Publisher : Packt Publishing Ltd
Page : 767 pages
File Size : 50,5 Mb
Release : 2022-08-29
Category : Computers
ISBN : 9781801810449

Get Book

Django 4 By Example by Antonio Melé,Bob Belderbos Pdf

Learn to create fully functional web applications with authentication, content management systems, payment processing, RESTful APIs, and more Purchase of the print or Kindle book includes a free eBook in PDF format. Key FeaturesImplement advanced functionalities, such as full-text search engines, user activity streams, payment gateways, and recommendation enginesIntegrate JavaScript, PostgreSQL, Redis, Celery, and Memcached into your applicationsAdd real-time features with Django Channels and WebSocketsBook Description Django 4 By Example is the 4th edition of the best-selling franchise that helps you build web apps. This book will walk you through the creation of real-world applications, solving common problems, and implementing best practices using a step-by-step approach. You'll cover a wide range of web app development topics as you build four different apps: A blog application: Create data models, views, and URLs and implement an admin site for your blog. Create sitemaps and RSS feeds and implement a full-text search engine with PostgreSQL. A social website: Implement authentication with Facebook, Twitter, and Google. Create user profiles, image thumbnails, a bookmarklet, and an activity stream. Implement a user follower system and add infinite scroll pagination to your website. An e-commerce application: Build a product catalog, a shopping cart, and asynchronous tasks with Celery and RabbitMQ. Process payments with Stripe and manage payment notifications via webhooks. Build a product recommendation engine with Redis. Create PDF invoices and export orders to CSV. An e-learning platform: Create a content management system to manage polymorphic content. Cache content with Memcached and Redis. Build and consume a RESTful API. Implement a real-time chat using WebSockets with ASGI. Create a production environment using NGINX, uWSGI and Daphne with Docker Compose. This is a practical book that will have you creating web apps quickly. What you will learnLearn Django essentials, including models, ORM, views, templates, URLs, forms, authentication, signals and middlewareImplement different modules of the Django framework to solve specific problemsIntegrate third-party Django applications into your projectBuild asynchronous (ASGI) applications with DjangoSet up a production environment for your projectsEasily create complex web applications to solve real use casesWho this book is for This book is for readers with basic Python knowledge and programmers transitioning from other web frameworks who wish to learn Django by doing. If you already use Django or have in the past, and want to learn best practices and integrate other technologies to scale your applications, then this book is for you too. This book will help you master the most relevant areas of the framework by building practical projects from scratch. Some previous knowledge of HTML and JavaScript is assumed.