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Comics, Manga, and Graphic Novels by Robert Petersen Pdf
"Too often the popularity and subject matter of "comic books" is perceived as a purely modern American phenomenon that only arrived in the 20th century and is virtually nonexistent outside the United States. This is certainly untrue; in fact, the world's first costumed superhero--"The Golden Bat"--Appeared in Japan in 1931, seven years before Superman was created.
Comics, Manga, and Graphic Novels by Robert Petersen Pdf
This text examines comics, graphic novels, and manga with a broad, international scope that reveals their conceptual origins in antiquity. Graphic narrative art is a fascinating phenomenon that emerged centuries ago with the expansion of literacy and the publication industry. The earliest example of a repeating comic character dates back to the late 1700s. By following the growth of print technology in Europe and Asia, it is possible to understand how and why artists across cultures developed different strategies for telling stories with pictures. This book is much more than a history of graphic narrative across the globe. It examines broader conceptual developments that preceded the origins of comics and graphic novels; how those ideas have evolved over the last century and a half; how literacy, print technology, and developments in narrative art are interrelated; and the way graphic narratives communicate culturally significant stories. The work of artists such as William Hogarth, J. J. Grandville, Willhem Busch, Frans Masereel, Max Ernst, Saul Steinberg, Henry Darger, and Larry Gonick are discussed or depicted.
Presents instructions for aspiring cartoonists on the art form's key techniques, sharing concise and accessible guidelines on such principles as capturing the human condition through words and images in a minimalist style.
Comics, Graphic Novels, and Manga by Randall Bonser Pdf
This book provides a history of comic books, graphic novels, and manga, detailing the origins of each and providing an overview of their significance to young adult readers.
Blankets is the story of a young man coming of age and finding the confidence to express his creative voice. Craig Thompson's poignant graphic memoir plays out against the backdrop of a Midwestern winterscape: finely-hewn linework draws together a portrait of small town life, a rigorously fundamentalist Christian childhood, and a lonely, emotionally mixed-up adolescence. Under an engulfing blanket of snow, Craig and Raina fall in love at winter church camp, revealing to one another their struggles with faith and their dreams of escape. Over time though, their personal demons resurface and their relationship falls apart. It's a universal story, and Thompson's vibrant brushstrokes and unique page designs make the familiar heartbreaking all over again. This groundbreaking graphic novel, winner of two Eisner and three Harvey Awards, is an eloquent portrait of adolescent yearning; first love (and first heartache); faith in crisis; and the process of moving beyond all of that. Beautifully rendered in pen and ink, Thompson has created a love story that lasts.
The Year's Best Graphic Novels, Comics & Manga by Byron Preiss,Howard Zimmerman Pdf
Presents a collection of leading works by major publishers of graphic novels, comics, and manga published between June 2003 and December 2004, with selections and excerpts from leading works by commercial and independent publishers.
Superman: Whatever Happened to the Man of Tomorrow by Alan Moore Pdf
Collects the 1986 conclusion of the "Silver Age" Superman storyline, providing one possible ending for the life of Krypton's hero, along with two other Superman stories by Alan Moore.
Century, Texas used to be a sleepy little burg, barely a whistlestop between nowhere and the great beyond...until the 20th Century arrived with a bang, bringing with it automobiles, aeroplanes, telephones, paved streets...and, of course, the movies. Howard Chaykin tells the colorful story of the American West, transformed from frontier to legend, and how the American dream became a modern myth.
Fairy tales have fueled our dreams and fired our imaginations for centuries. Step inside a time machine built by a collection of today's finest storytellers, and enter a range of futures where familiar tales are reimagined in an astonishing variety of styles. Editors Andrew Carl and Chris Stevens bring you the next wave of leading writers and illustrators working alongside superstar creators like Farel Dalrymple (Pop Gun War), Ryan Ottley (Invincible), Khoi Pham (Daredevil), and Brandon Graham (King City) to deliver a reading experience that will delight generations young and old. * Ageless stories become tales for a new age!
Raleigh doesn't have a soul. A cat stole it – at least that's what she tells people – at least that's what she would tell people if she told people anything. But that would mean talking to people, and the mere thought of social interaction is terrifying. How did such a shy teenage girl end up in a car with three of her hooligan classmates on a cross-country road trip? Being forced to interact with kids her own age is a new and alarming proposition for Raleigh, but maybe it's just what she needs – or maybe it can help her find what she needs – or maybe it can help her to realize that what she needs has been with her all along. This special hardcover edition of Bryan Lee O'Malley's classic coming-of-age graphic novel includes previously uncollected shorts and extra bonus material.
From Comic Strips to Graphic Novels by Daniel Stein,Jan-Noël Thon Pdf
This essay collection examines the theory and history of graphic narrative as one of the most interesting and versatile forms of storytelling in contemporary media culture. Its contributions test the applicability of narratological concepts to graphic narrative, examine aspects of graphic narrative beyond the ‘single work’, consider the development of particular narrative strategies within individual genres, and trace the forms and functions of graphic narrative across cultures. Analyzing a wide range of texts, genres, and narrative strategies from both theoretical and historical perspectives, the international group of scholars gathered here offers state-of-the-art research on graphic narrative in the context of an increasingly postclassical and transmedial narratology. This is the revised second edition of From Comic Strips to Graphic Novels, which was originally published in the Narratologia series.
Critical Survey of Graphic Novels by Salem Press Pdf
Covers over sixty-five well-regarded works of the manga medium, summarizing plots and analyzing the works in terms of their literary integrity and overall contribution to the graphic novel landscape.