Compute

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Do You Compute

Author : Ryan Mungia,Steven Heller
Publisher : Unknown
Page : 0 pages
File Size : 53,7 Mb
Release : 2019
Category : Art
ISBN : 099161982X

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Do You Compute by Ryan Mungia,Steven Heller Pdf

Before Alexa and the iPhone, there was the large and unwieldy mainframe computer. In the postwar 1950s, computers were mostly used for aerospace and accounting purposes. To the public at large, they were on a rung that existed somewhere between engineering and science fiction. Magazine ads and marketing brochures were designed to create a fantasy surrounding these machines for prospective clients: Higher profit margins! Creativity unleashed! Total automation! With the invention of the microchip in the 1970s came the PC and video games, which shifted the target of computer advertising from corporations to the individual. By the end of the millennium, the notion of selling tech burst wide open to include robots, cell phones, blogs, online dating services, and much, much more. Do You Compute? is a broad survey featuring the very best of computer advertising in the 20th century. From the Atomic Age to the Y2K bug, this volume presents a connoisseur's selection of graphic gems culled from museums, university archives, and private collections to illustrate the evolution of the computer from its early days as a hulking piece of machinery to its current state as a handheld device. Accompanied by two essays--one by cultural anthropologist Ryan Mungia and the other by graphic design historian Steven Heller--and including five different decade-long timelines that highlight some of the most influential moments in computer history, this fun yet meaningful volume is a unique look at the computer and how it has shaped our world.

Theory and Applications of Models of Computation

Author : Jin-Yi Cai,Barry S. Cooper,Hong Zhu
Publisher : Springer
Page : 772 pages
File Size : 40,5 Mb
Release : 2007-07-23
Category : Computers
ISBN : 9783540725046

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Theory and Applications of Models of Computation by Jin-Yi Cai,Barry S. Cooper,Hong Zhu Pdf

This book constitutes the refereed proceedings of the 4th International Conference on Theory and Applications of Models of Computation, TAMC 2007, held in Shanghai, China in May 2007. It addresses all major areas in computer science; mathematics, especially logic; and the physical sciences, particularly with regard to computation and computability theory. The papers particularly focus on algorithms, complexity and computability theory.

Milestones in Matrix Computation

Author : Gene Howard Golub
Publisher : Oxford University Press
Page : 581 pages
File Size : 40,8 Mb
Release : 2007-02-22
Category : Mathematics
ISBN : 9780199206810

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Milestones in Matrix Computation by Gene Howard Golub Pdf

The text presents and discusses some of the most influential papers in Matrix Computation authored by Gene H. Golub, one of the founding fathers of the field. Including commentaries by leading experts and a brief biography, this text will be of great interest to students and researchers in numerical analysis and scientific computation.

Mathematics and Computation

Author : Avi Wigderson
Publisher : Princeton University Press
Page : 434 pages
File Size : 47,8 Mb
Release : 2019-10-29
Category : Computers
ISBN : 9780691189130

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Mathematics and Computation by Avi Wigderson Pdf

An introduction to computational complexity theory, its connections and interactions with mathematics, and its central role in the natural and social sciences, technology, and philosophy Mathematics and Computation provides a broad, conceptual overview of computational complexity theory—the mathematical study of efficient computation. With important practical applications to computer science and industry, computational complexity theory has evolved into a highly interdisciplinary field, with strong links to most mathematical areas and to a growing number of scientific endeavors. Avi Wigderson takes a sweeping survey of complexity theory, emphasizing the field’s insights and challenges. He explains the ideas and motivations leading to key models, notions, and results. In particular, he looks at algorithms and complexity, computations and proofs, randomness and interaction, quantum and arithmetic computation, and cryptography and learning, all as parts of a cohesive whole with numerous cross-influences. Wigderson illustrates the immense breadth of the field, its beauty and richness, and its diverse and growing interactions with other areas of mathematics. He ends with a comprehensive look at the theory of computation, its methodology and aspirations, and the unique and fundamental ways in which it has shaped and will further shape science, technology, and society. For further reading, an extensive bibliography is provided for all topics covered. Mathematics and Computation is useful for undergraduate and graduate students in mathematics, computer science, and related fields, as well as researchers and teachers in these fields. Many parts require little background, and serve as an invitation to newcomers seeking an introduction to the theory of computation. Comprehensive coverage of computational complexity theory, and beyond High-level, intuitive exposition, which brings conceptual clarity to this central and dynamic scientific discipline Historical accounts of the evolution and motivations of central concepts and models A broad view of the theory of computation's influence on science, technology, and society Extensive bibliography

Algorithms and Computation

Author : Prosenjit K. Bose,Pat Morin
Publisher : Springer
Page : 662 pages
File Size : 50,9 Mb
Release : 2003-08-02
Category : Mathematics
ISBN : 9783540361367

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Algorithms and Computation by Prosenjit K. Bose,Pat Morin Pdf

This book constitutes the refereed proceedings of the 13th Annual International Symposium on Algorithms and Computation, ISAAC 2002, held in Vancouver, BC, Canada in November 2002. The 54 revised full papers presented together with 3 invited contributions were carefully reviewed and selected from close to 160 submissions. The papers cover all relevant topics in algorithmics and computation, in particular computational geometry, algorithms and data structures, approximation algorithms, randomized algorithms, graph drawing and graph algorithms, combinatorial optimization, computational biology, computational finance, cryptography, and parallel and distributedd algorithms.

Compute-IT: Student's Book 1 - Computing for KS3

Author : George Rouse,Graham Hastings,Zoe Ross,Carl Turland,Genevieve Smith-Nunes,Ilia Avroutine,James Abela,Mark Dorling,Phil Bagge,Sarah Lawrey
Publisher : Hodder Education
Page : 254 pages
File Size : 54,5 Mb
Release : 2014-07-04
Category : Study Aids
ISBN : 9781471801945

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Compute-IT: Student's Book 1 - Computing for KS3 by George Rouse,Graham Hastings,Zoe Ross,Carl Turland,Genevieve Smith-Nunes,Ilia Avroutine,James Abela,Mark Dorling,Phil Bagge,Sarah Lawrey Pdf

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the first title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Understanding Computation

Author : Tom Stuart
Publisher : "O'Reilly Media, Inc."
Page : 332 pages
File Size : 54,8 Mb
Release : 2013-05-15
Category : Computers
ISBN : 9781449330101

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Understanding Computation by Tom Stuart Pdf

Finally, you can learn computation theory and programming language design in an engaging, practical way. Understanding Computation explains theoretical computer science in a context you’ll recognize, helping you appreciate why these ideas matter and how they can inform your day-to-day programming. Rather than use mathematical notation or an unfamiliar academic programming language like Haskell or Lisp, this book uses Ruby in a reductionist manner to present formal semantics, automata theory, and functional programming with the lambda calculus. It’s ideal for programmers versed in modern languages, with little or no formal training in computer science. Understand fundamental computing concepts, such as Turing completeness in languages Discover how programs use dynamic semantics to communicate ideas to machines Explore what a computer can do when reduced to its bare essentials Learn how universal Turing machines led to today’s general-purpose computers Perform complex calculations, using simple languages and cellular automata Determine which programming language features are essential for computation Examine how halting and self-referencing make some computing problems unsolvable Analyze programs by using abstract interpretation and type systems

Numerical Methods: Think before You Compute

Author : E. J. Hinch
Publisher : Cambridge University Press
Page : 243 pages
File Size : 49,9 Mb
Release : 2020-04-30
Category : Mathematics
ISBN : 9781108479547

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Numerical Methods: Think before You Compute by E. J. Hinch Pdf

This guide to computational fluid mechanics introduces beginning graduate students to the subject's standard methods and common pitfalls.

Algorithms and Computation

Author : Toshihide Ibaraki,Naoki Katoh,Hirotaka Ono
Publisher : Springer Science & Business Media
Page : 764 pages
File Size : 43,5 Mb
Release : 2003-12-03
Category : Computers
ISBN : 9783540206958

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Algorithms and Computation by Toshihide Ibaraki,Naoki Katoh,Hirotaka Ono Pdf

This book constitutes the refereed proceedings of the 14th International Symposium on Algorithms and Computation, ISAAC 2003, held in Kyoto, Japan, in December 2003. The 73 revised full papers presented were carefully reviewed and selected from 207 submissions. The papers are organized in topical sections on computational geometry, graph and combinatorial algorithms, computational complexity, quantum computing, combinatorial optimization, scheduling, computational biology, distributed and parallel algorithms, data structures, combinatorial and network optimization, computational complexity and cryptography, game theory and randomized algorithms, and algebraic and arithmetic computation.

Why Brains Don't Compute

Author : Dale Purves
Publisher : Springer Nature
Page : 159 pages
File Size : 52,8 Mb
Release : 2021-05-07
Category : Psychology
ISBN : 9783030710644

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Why Brains Don't Compute by Dale Purves Pdf

This book examines what seems to be the basic challenge in neuroscience today: understanding how experience generated by the human brain is related to the physical world we live in. The 25 short chapters present the argument and evidence that brains address this problem on a wholly trial and error basis. The goal is to encourage neuroscientists, computer scientists, philosophers, and other interested readers to consider this concept of neural function and its implications, not least of which is the conclusion that brains don’t “compute.”

Computation as Design

Author : Andrew Witt,Eliza Pertigkiozoglou
Publisher : Canadian Centre for Architecture
Page : 88 pages
File Size : 54,9 Mb
Release : 2019-04-01
Category : Computer graphics
ISBN : 9781927071694

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Computation as Design by Andrew Witt,Eliza Pertigkiozoglou Pdf

The second in the Studies in the Design Laboratory epub series produced by the Harvard University Graduate School of Design and the CCA, this publication traces the development of complex computational geometry in the work of Ron Resch. Resch’s strikingly novel generative methods laid the seeds of computational origami, and during the early 1970’s he collaborated in the pioneering computer science department of the University of Utah, a hotbed of early computer graphics. Featuring interviews with Resch’s collaborators, excerpts from his remarkable films, and a consideration of the role of the architect in cross-disciplinary laboratories, this epub argues for Resch as one of the first true computational designers.

What Can Be Computed?

Author : John MacCormick
Publisher : Princeton University Press
Page : 404 pages
File Size : 50,7 Mb
Release : 2018-05-01
Category : Computers
ISBN : 9780691170664

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What Can Be Computed? by John MacCormick Pdf

An accessible and rigorous textbook for introducing undergraduates to computer science theory What Can Be Computed? is a uniquely accessible yet rigorous introduction to the most profound ideas at the heart of computer science. Crafted specifically for undergraduates who are studying the subject for the first time, and requiring minimal prerequisites, the book focuses on the essential fundamentals of computer science theory and features a practical approach that uses real computer programs (Python and Java) and encourages active experimentation. It is also ideal for self-study and reference. The book covers the standard topics in the theory of computation, including Turing machines and finite automata, universal computation, nondeterminism, Turing and Karp reductions, undecidability, time-complexity classes such as P and NP, and NP-completeness, including the Cook-Levin Theorem. But the book also provides a broader view of computer science and its historical development, with discussions of Turing's original 1936 computing machines, the connections between undecidability and Gödel's incompleteness theorem, and Karp's famous set of twenty-one NP-complete problems. Throughout, the book recasts traditional computer science concepts by considering how computer programs are used to solve real problems. Standard theorems are stated and proven with full mathematical rigor, but motivation and understanding are enhanced by considering concrete implementations. The book's examples and other content allow readers to view demonstrations of—and to experiment with—a wide selection of the topics it covers. The result is an ideal text for an introduction to the theory of computation. An accessible and rigorous introduction to the essential fundamentals of computer science theory, written specifically for undergraduates taking introduction to the theory of computation Features a practical, interactive approach using real computer programs (Python in the text, with forthcoming Java alternatives online) to enhance motivation and understanding Gives equal emphasis to computability and complexity Includes special topics that demonstrate the profound nature of key ideas in the theory of computation Lecture slides and Python programs are available at whatcanbecomputed.com

Introduction to Computation and Programming Using Python, second edition

Author : John V. Guttag
Publisher : MIT Press
Page : 466 pages
File Size : 55,7 Mb
Release : 2016-08-12
Category : Computers
ISBN : 9780262529624

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Introduction to Computation and Programming Using Python, second edition by John V. Guttag Pdf

The new edition of an introductory text that teaches students the art of computational problem solving, covering topics ranging from simple algorithms to information visualization. This book introduces students with little or no prior programming experience to the art of computational problem solving using Python and various Python libraries, including PyLab. It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of data science for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (MOOC). This new edition has been updated for Python 3, reorganized to make it easier to use for courses that cover only a subset of the material, and offers additional material including five new chapters. Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming. This edition offers expanded material on statistics and machine learning and new chapters on Frequentist and Bayesian statistics.

Compute-IT: Student's Book 2 - Computing for KS3

Author : Mark Dorling,George Rouse
Publisher : Hachette UK
Page : 160 pages
File Size : 51,5 Mb
Release : 2014-10-31
Category : Study Aids
ISBN : 9781471801884

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Compute-IT: Student's Book 2 - Computing for KS3 by Mark Dorling,George Rouse Pdf

Compute-IT will help you deliver innovative lessons for the new Key Stage 3 Computing curriculum with confidence, using resources and meaningful assessment produced by expert educators. With Compute-IT you will be able to assess and record students' attainment and monitor progression all the way through to Key Stage 4. Developed by members of Computing at School, the national subject association for Computer Science, and a team of Master Teachers who deliver CPD through the Network of Excellence project funded by the Department for Education, Compute-IT provides a cohesive and supportive learning package structured around the key strands of Computing. Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn, so you can: Follow well-structured and finely paced lessons along a variety of suggested routes through Key Stage 3 Deliver engaging and interesting lessons using a range of files and tutorials provided for a range of different programming languages Ensure progression throughout Key Stage 3 with meaningful tasks underpinned by unparalleled teacher and student support Assess students' work with confidence, using ready-prepared formative and summative tasks that are mapped to meaningful learning outcomes and statements in the new Programme of Study Creative and flexible in its approach, Compute-IT makes Computing for Key Stage 3 easy to teach, and fun and meaningful to learn. This is the second title in the Compute-IT course, which comprises three Student's Books, three Teacher Packs and a range of digital teaching and learning resources delivered through Dynamic Learning.

Evolutionary Computation, Machine Learning and Data Mining in Bioinformatics

Author : Marylyn D. Ritchie
Publisher : Springer Science & Business Media
Page : 259 pages
File Size : 46,7 Mb
Release : 2010-03-25
Category : Computers
ISBN : 9783642122101

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Evolutionary Computation, Machine Learning and Data Mining in Bioinformatics by Marylyn D. Ritchie Pdf

The ?eld of bioinformatics has two main objectives: the creation and main- nance of biological databases, and the discovery of knowledge from life sciences datainordertounravelthemysteriesofbiologicalfunction,leadingtonewdrugs andtherapiesforhumandisease. Life sciencesdatacomeinthe formofbiological sequences, structures, pathways, or literature. One major aspect of discovering biological knowledge is to search, predict, or model speci'c information in a given dataset in order to generate new interesting knowledge. Computer science methods such as evolutionary computation, machine learning, and data mining all have a great deal to o'er the ?eld of bioinformatics. The goal of the 8th - ropean Conference on Evolutionary Computation, Machine Learning, and Data Mining in Bioinformatics (EvoBIO 2010) was to bring together experts in these ?elds in order to discuss new and novel methods for tackling complex biological problems. The 8th EvoBIO conference was held in Istanbul, Turkey during April 7-9, 2010attheIstanbulTechnicalUniversity. EvoBIO2010washeldjointlywiththe 13th European Conference on Genetic Programming (EuroGP 2010), the 10th European Conference on Evolutionary Computation in Combinatorial Opti- sation (EvoCOP 2010), and the conference on the applications of evolutionary computation,EvoApplications. Collectively,the conferences areorganizedunder the name Evo* (www. evostar. org). EvoBIO, held annually as a workshop since 2003, became a conference in 2007 and it is now the premiere European event for those interested in the interface between evolutionary computation, machine learning, data mining, bioinformatics, and computational biology.