Creative Doodle Games For Trainers Coaches Facilitators Fun Games For Serious Business

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Creative Doodle Games for Trainers, Coaches, Facilitators - Fun Games for Serious Business

Author : Lisa Rose
Publisher : Author House
Page : 113 pages
File Size : 41,9 Mb
Release : 2013-12-23
Category : Reference
ISBN : 9781491884775

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Creative Doodle Games for Trainers, Coaches, Facilitators - Fun Games for Serious Business by Lisa Rose Pdf

Humor and innovative engagement can bring new life, commitment and energy to groups that are losing their steam. We all remember childhood fun in creating visual representations of thoughts and ideas, as children we were all experts at this way of seeing the world and things around us. As we grow older we are trained to see things more verbally and, as a result, our vision of situations has become more narrow. Words are limited after all, but by engaging your group in more visual activities through directed (and non-directed) doodling, a whole new perspective can be gained. The doodlevision games and exercises put fun, creativity and humor into business situations and creates an environment where possibilities that may have previously been unrecognized or unanticipated to come to light.

The Feedback Game

Author : Peter Gerrickens
Publisher : Gower Publishing Company, Limited
Page : 4 pages
File Size : 49,9 Mb
Release : 1999-12-31
Category : Self-Help
ISBN : 0566081997

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The Feedback Game by Peter Gerrickens Pdf

The Systems Thinking Playbook

Author : Linda Booth Sweeney,Dennis Meadows
Publisher : Chelsea Green Publishing
Page : 258 pages
File Size : 44,9 Mb
Release : 2010
Category : Business & Economics
ISBN : 9781603582582

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The Systems Thinking Playbook by Linda Booth Sweeney,Dennis Meadows Pdf

DVD contains videos illustrating good practice in introducing and running 30 games.

The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration

Author : Mary Scannell
Publisher : McGraw Hill Professional
Page : 240 pages
File Size : 43,8 Mb
Release : 2010-05-28
Category : Business & Economics
ISBN : 9780071743662

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The Big Book of Conflict Resolution Games: Quick, Effective Activities to Improve Communication, Trust and Collaboration by Mary Scannell Pdf

Make workplace conflict resolution a game that EVERYBODY wins! Recent studies show that typical managers devote more than a quarter of their time to resolving coworker disputes. The Big Book of Conflict-Resolution Games offers a wealth of activities and exercises for groups of any size that let you manage your business (instead of managing personalities). Part of the acclaimed, bestselling Big Books series, this guide offers step-by-step directions and customizable tools that empower you to heal rifts arising from ineffective communication, cultural/personality clashes, and other specific problem areas—before they affect your organization's bottom line. Let The Big Book of Conflict-Resolution Games help you to: Build trust Foster morale Improve processes Overcome diversity issues And more Dozens of physical and verbal activities help create a safe environment for teams to explore several common forms of conflict—and their resolution. Inexpensive, easy-to-implement, and proved effective at Fortune 500 corporations and mom-and-pop businesses alike, the exercises in The Big Book of Conflict-Resolution Games delivers everything you need to make your workplace more efficient, effective, and engaged.

Ask a Manager

Author : Alison Green
Publisher : Ballantine Books
Page : 304 pages
File Size : 52,7 Mb
Release : 2018-05-01
Category : Business & Economics
ISBN : 9780399181825

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Ask a Manager by Alison Green Pdf

From the creator of the popular website Ask a Manager and New York’s work-advice columnist comes a witty, practical guide to 200 difficult professional conversations—featuring all-new advice! There’s a reason Alison Green has been called “the Dear Abby of the work world.” Ten years as a workplace-advice columnist have taught her that people avoid awkward conversations in the office because they simply don’t know what to say. Thankfully, Green does—and in this incredibly helpful book, she tackles the tough discussions you may need to have during your career. You’ll learn what to say when • coworkers push their work on you—then take credit for it • you accidentally trash-talk someone in an email then hit “reply all” • you’re being micromanaged—or not being managed at all • you catch a colleague in a lie • your boss seems unhappy with your work • your cubemate’s loud speakerphone is making you homicidal • you got drunk at the holiday party Praise for Ask a Manager “A must-read for anyone who works . . . [Alison Green’s] advice boils down to the idea that you should be professional (even when others are not) and that communicating in a straightforward manner with candor and kindness will get you far, no matter where you work.”—Booklist (starred review) “The author’s friendly, warm, no-nonsense writing is a pleasure to read, and her advice can be widely applied to relationships in all areas of readers’ lives. Ideal for anyone new to the job market or new to management, or anyone hoping to improve their work experience.”—Library Journal (starred review) “I am a huge fan of Alison Green’s Ask a Manager column. This book is even better. It teaches us how to deal with many of the most vexing big and little problems in our workplaces—and to do so with grace, confidence, and a sense of humor.”—Robert Sutton, Stanford professor and author of The No Asshole Rule and The Asshole Survival Guide “Ask a Manager is the ultimate playbook for navigating the traditional workforce in a diplomatic but firm way.”—Erin Lowry, author of Broke Millennial: Stop Scraping By and Get Your Financial Life Together

10 Steps to Successful Coaching

Author : Sophie Oberstein
Publisher : Berrett-Koehler Publishers
Page : 241 pages
File Size : 42,9 Mb
Release : 2009
Category : Business & Economics
ISBN : 9781607282440

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10 Steps to Successful Coaching by Sophie Oberstein Pdf

In this guide, Oberstein demonstrates why coaching can be a powerful tool to drive organization performance and support the achievement of individual career goals. The solid, understandable process presented in the book encourages and supports positive, long-term change.

Serious Games and Edutainment Applications

Author : Minhua Ma,Andreas Oikonomou
Publisher : Springer
Page : 702 pages
File Size : 45,6 Mb
Release : 2017-03-03
Category : Computers
ISBN : 9783319516455

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Serious Games and Edutainment Applications by Minhua Ma,Andreas Oikonomou Pdf

With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful introduction to the current developments and applications of game technologies within educational settings, with cutting-edge academic research and industry insights, providing a greater understanding into current and future developments and advances within this field. Following on from the success of the first volume in 2011, researchers from around the world presents up-to-date research on a broad range of new and emerging topics such as serious games and emotion, games for music education and games for medical training, to gamification, bespoke serious games, and adaptation of commercial off-the shelf games for education and narrative design, giving readers a thorough understanding of the advances and current issues facing developers and designers regarding games for training and education. This second volume of Serious Games and Edutainment Applications offers further insights for researchers, designers and educators who are interested in using serious games for training and educational purposes, and gives game developers with detailed information on current topics and developments within this growing area.

Management 3.0

Author : Jurgen Appelo
Publisher : Pearson Education
Page : 456 pages
File Size : 53,8 Mb
Release : 2011
Category : Business & Economics
ISBN : 9780321712479

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Management 3.0 by Jurgen Appelo Pdf

Introduces a realistic approach to leading, managing, and growing your Agile team or organization. Written for current managers and developers moving into management, Appelo shares insights that are grounded in modern complex systems theory, reflecting the intense complexity of modern software development. Recognizes that today's organizations are living, networked systems; that you can't simply let them run themselves; and that management is primarily about people and relationships. Deepens your understanding of how organizations and Agile teams work, and gives you tools to solve your own problems. Identifies the most valuable elements of Agile management, and helps you improve each of them.

The Climate Change Playbook

Author : Dennis Meadows,Linda Booth Sweeney,Gillian Martin Mehers
Publisher : Chelsea Green Publishing
Page : 192 pages
File Size : 48,5 Mb
Release : 2016-04-29
Category : Science
ISBN : 9781603586771

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The Climate Change Playbook by Dennis Meadows,Linda Booth Sweeney,Gillian Martin Mehers Pdf

Advocates and teachers often find it difficult to communicate the complexities of climate change, because the people they are trying to reach hold so many mistaken assumptions. They assume, for example, that when climate change becomes an obvious threat to our everyday lives, there will still be time enough to make changes that will avoid disaster. Yet at that point it will be too late. Or they assume we can use our current paradigms and policy tools to find solutions. Yet the approaches that caused damage in the first place will cause even more damage in the future. Even the increasingly dire warnings from scientists haven’t shaken such assumptions. Is there another way to reach people? The simple, interactive exercises in The Climate Change Playbook can help citizens better understand climate change, diagnose its causes, anticipate its future consequences, and effect constructive change. Adapted from The Systems Thinking Playbook, the twenty-two games are now specifically relevant to climate-change communications and crafted for use by experts, advocates, and educators. Illustrated guidelines walk leaders through setting each game up, facilitating it, and debriefing participants. Users will find games that are suitable for a variety of audiences—whether large and seated, as in a conference room, or smaller and mobile, as in a workshop, seminar, or meeting. Designed by leading thinkers in systems, communications, and sustainability, the games focus on learning by doing.

Policy Games for Strategic Management

Author : Richard D. Duke,Jac Geurts
Publisher : Rozenberg Publishers
Page : 376 pages
File Size : 46,8 Mb
Release : 2004
Category : Decision-making
ISBN : 9789036193412

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Policy Games for Strategic Management by Richard D. Duke,Jac Geurts Pdf

This book explains why and how gaming-stimulation techniques have been used in Europe and the United States to improve decision quality on a special class of bewildering and threatening strategic problems that are described as strategic volcanoes or 'macr

Drive

Author : Daniel H. Pink
Publisher : Penguin
Page : 275 pages
File Size : 51,6 Mb
Release : 2011-04-05
Category : Business & Economics
ISBN : 9781101524381

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Drive by Daniel H. Pink Pdf

The New York Times bestseller that gives readers a paradigm-shattering new way to think about motivation from the author of When: The Scientific Secrets of Perfect Timing Most people believe that the best way to motivate is with rewards like money—the carrot-and-stick approach. That's a mistake, says Daniel H. Pink (author of To Sell Is Human: The Surprising Truth About Motivating Others). In this provocative and persuasive new book, he asserts that the secret to high performance and satisfaction-at work, at school, and at home—is the deeply human need to direct our own lives, to learn and create new things, and to do better by ourselves and our world. Drawing on four decades of scientific research on human motivation, Pink exposes the mismatch between what science knows and what business does—and how that affects every aspect of life. He examines the three elements of true motivation—autonomy, mastery, and purpose-and offers smart and surprising techniques for putting these into action in a unique book that will change how we think and transform how we live.

Draw to Win

Author : Dan Roam
Publisher : Penguin
Page : 192 pages
File Size : 48,9 Mb
Release : 2016-09-13
Category : Business & Economics
ISBN : 9780399563003

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Draw to Win by Dan Roam Pdf

Get ready for the ultimate crash course in communicating and solving problems through simple pictures. Thirty-two thousand years ago, your many-times-great-grandparents Oog and Aag drew pictures on the wall of a cave. They had an innate need to communicate, but no written language. So they found an easy and natural way to share their thoughts and stories. Today, after so many years when speaking and writing dominated, we're back in another highly visual age. About 90 percent of everything shared online is now visual—selfies, GIFs, smartphone videos, and more. This explosion of communication through pictures isn't a millenial-driven fad; it's as natural as those lines first drawn by Oog and Aag. Just turbo-charged by the latest technology. And yet over the past twenty years, as I've taught people from Fortune 500 CE0s to White House staffers how to harness the power of imagery, the biggest objection I've always heard is, "But I can't draw!" Trust me, you can. You don't need to be da Vinci to be an outstanding visual thinker and communicator. The most effective drawings are the simplest, and you can get good at those in three minutes. In this little book, I'll teach you how to use seven basic shapes to explain just about anything to just about anyone. If you've read my previous books, you'll see one or two familiar tools here, along with a bunch of new tools you can start using right away. If you're new to my approach—welcome! Get ready to work smarter, communicate more clearly, and get better at whatever you do, just by picking up a pen. Get ready to draw to win.

Change Management Training

Author : Elaine Biech
Publisher : Association for Talent Development
Page : 386 pages
File Size : 50,5 Mb
Release : 2016-05-09
Category : Business & Economics
ISBN : 9781607281191

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Change Management Training by Elaine Biech Pdf

We need to change how we change. Successful organizations are proactive about change and can turn obstacles into opportunities. Thus managing change—its constant barrage, faster pace, and complexity—has become a required skill for leaders, managers, and employees alike. In Change Management Training, master trainer and innovator Elaine Biech presents a complete lineup of workshop resources and tools needed to conduct effective change management training. Help managers understand their expanded role, practice new management techniques, and demystify the people side of change with innovative two-day, one-day, and half-day training workshop. You’ll find all the activities, handouts, tools, and assessments you need inside. Free tools and customization options The free, ready-to-use resources (PDF) that accompany this book include downloadable presentation materials, agendas, handouts, assessments, and tools. All workshop program materials, including MS Office PowerPoint presentations and MS Word handouts, may be customized for an additional licensing fee. Browse the licensing options in the Custom Material License pricing menu. Preview a sample activity from the book. About the Series The ATD Workshop Series is written for trainers by trainers, because no one knows workshops as well as the practitioners who have done it all. Each publication weaves in today’s technology and accessibility considerations and provides a wealth of new content that can be used to create a training experience like no other. Order the ATD Workshop Series Bundle to save.

Fair Play

Author : Eve Rodsky
Publisher : Penguin
Page : 354 pages
File Size : 50,6 Mb
Release : 2019-10-01
Category : Social Science
ISBN : 9780525541950

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Fair Play by Eve Rodsky Pdf

A REESE'S BOOK CLUB PICK "A hands-on, real talk guide for navigating the hot-button issues that so many families struggle with."--Reese Witherspoon Tired, stressed, and in need of more help from your partner? Imagine running your household (and life!) in a new way... It started with the Sh*t I Do List. Tired of being the "shefault" parent responsible for all aspects of her busy household, Eve Rodsky counted up all the unpaid, invisible work she was doing for her family -- and then sent that list to her husband, asking for things to change. His response was... underwhelming. Rodsky realized that simply identifying the issue of unequal labor on the home front wasn't enough: She needed a solution to this universal problem. Her sanity, identity, career, and marriage depended on it. The result is Fair Play: a time- and anxiety-saving system that offers couples a completely new way to divvy up chores and responsibilities. Rodsky interviewed more than five hundred men and women from all walks of life to figure out what the invisible work in a family actually entails and how to get it all done efficiently. With four easy-to-follow rules, 100 household tasks, and a series of conversation starters for you and your partner, Fair Play helps you prioritize what's important to your family and who should take the lead on every chore from laundry to homework to dinner. "Winning" this game means rebalancing your home life, reigniting your relationship with your significant other, and reclaiming your Unicorn Space -- as in, the time to develop the skills and passions that keep you interested and interesting. Stop drowning in to-dos and lose some of that invisible workload that's pulling you down. Are you ready to try Fair Play? Let's deal you in.

Serious Educational Games

Author : Anonim
Publisher : BRILL
Page : 95 pages
File Size : 46,5 Mb
Release : 2008-01-01
Category : Education
ISBN : 9789087903817

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Serious Educational Games by Anonim Pdf

Serious Educational Games: From Theory to Practice focuses on experiences and lessons learned through the design, creation and research in the Serious Education Games Movement. Serious Games is a term coined for the movement that started in 2003 for using commercial video game technology for teaching and learning purposes.