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Designing Fair Curves and Surfaces by Nickolas S. Sapidis Pdf
The authors define fairness mathematically, demonstrate how newly developed curve and surface schemes guarantee fairness, and assist the user in identifying and removing shape aberrations in a surface model without destroying the principal shape characteristics of the model. A valuable resource for engineers working in CAD, CAM, or computer-aided engineering.
This collection of ideas and results on topics of curve and surface design is intended for research in the academic environment as well as for practical use in industrial applications. Main emphasis is on minimal energy splines and geometric spline curves, and on techniques beyond tensor product surfaces.
Curves and Surfaces in Computer Aided Geometric Design by Fujio Yamaguchi Pdf
This book contains various types of mathematical descriptions of curves and surfaces, such as Ferguson, Coons, Spline, Bézier and B-spline curves and surfaces. The materials are classified and arranged in a unified way so that beginners can easily understand the whole spectrum of parametric curves and surfaces. This book will be useful to many researchers, designers, teachers, and students who are working on curves and surfaces. The book can be used as a textbook in computer aided design classes.
NURBS for Curve & Surface Design by Gerald Farin Pdf
Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining
Curves and Surfaces for Computer-Aided Geometric Design by Gerald Farin Pdf
A leading expert in CAGD, Gerald Farin covers the representation, manipulation, and evaluation of geometric shapes in this the Third Edition of Curves and Surfaces for Computer Aided Geometric Design. The book offers an introduction to the field that emphasizes Bernstein-Bezier methods and presents subjects in an informal, readable style, making this an ideal text for an introductory course at the advanced undergraduate or graduate level. The Third Edition includes a new chapter on Topology, offers new exercises and sections within most chapters, combines the material on Geometric Continuity into one chapter, and updates existing materials and references. Implementation techniques are addressed for practitioners by the inclusion of new C programs for many of the fundamental algorithms. The C programs are available on a disk included with the text. System Requirements: IBM PC or compatibles, DOS version 2.0 or higher. Covers representation, manipulation, and evaluation of geometric shapes Emphasizes Bernstein-Bezier methods Written in an informal, easy-to-read style
NURBS for Curve & Surface Design by Gerald Farin Pdf
Non-Uniform Rational B-Splines have become the de facto standard in CAD/CAM and computer graphics. This well-known book covers NURBS from their geometric beginnings to their industrial applications. The second edition incorporates new results and a chapter on Pythagorean curves, a development that shows promise in applications such as NC machining or robot motion control. Includes more than fifty new figures.
Curves and Surfaces by Jean-Daniel Boissonnat,Patrick Chenin,Albert Cohen,Christian Gout,Tom Lyche,Marie-Laurence Mazure,Larry Schumaker Pdf
This volume constitutes the thoroughly refereed post-conference proceedings of the 7th International Conference on Curves and Surfaces, held in Avignon, in June 2010. The conference had the overall theme: "Representation and Approximation of Curves and Surfaces and Applications". The 39 revised full papers presented together with 9 invited talks were carefully reviewed and selected from 114 talks presented at the conference. The topics addressed by the papers range from mathematical foundations to practical implementation on modern graphics processing units and address a wide area of topics such as computer-aided geometric design, computer graphics and visualisation, computational geometry and topology, geometry processing, image and signal processing, interpolation and smoothing, scattered data processing and learning theory and subdivision, wavelets and multi-resolution methods.
Interactive Curves and Surfaces by Alyn Rockwood,Peter Chambers Pdf
The growing importance of animation and 3D design has caused computer-aided geometric design (CAGD) to be of interest to a wide audience of programmers and designers. This interactive software/book tutorial teaches fundamental CAGD concepts and discusses the growing number of applications in such areas as geological modeling, molecular modeling, commercial advertising, and animation. Using interactive examples and animations to illustrate the mathematical concepts, this hands-on multimedia tutorial enables users without a substantial mathematical background to quickly gain intuition about CAGD. Interactive Curves and Surfaces guides you in Learning the uses of CAGD as it is applied in computer graphics and engineering. Creating curved lines and surfaces using Bezier curves, B-Splines, and parametric surface patches. Understanding the mathematical tools behind the generation of these objects, and the development of computer-based CAGD algorithms. Experimenting with powerful interactive test benches to explore the behavior and characteristics of the most popular CAGD curves. Application oriented readers will find this animated tutorial presentation more accessible than the standard formal texts on the subject.
Curves and Surfaces for Computer Graphics by David Salomon Pdf
Requires only a basic knowledge of mathematics and is geared toward the general educated specialists. Includes a gallery of color images and Mathematica code listings.
Curves and Surfaces in Geometric Modeling by Jean H. Gallier Pdf
"Curves and Surfaces in Geometric Modeling: Theory and Algorithms offers a theoretically unifying understanding of polynomial curves and surfaces as well as an effective approach to implementation that you can apply to your own work as a graduate student, scientist, or practitioner." "The focus here is on blossoming - the process of converting a polynomial to its polar form - as a natural, purely geometric explanation of the behavior of curves and surfaces. This insight is important for more than just its theoretical elegance - the author demonstrates the value of blossoming as a practical algorithmic tool for generating and manipulating curves and surfaces that meet many different criteria. You'll learn to use this and other related techniques drawn from affine geometry for computing and adjusting control points, deriving the continuity conditions for splines, creating subdivision surfaces, and more." "It will be an essential acquisition for readers in many different areas, including computer graphics and animation, robotics, virtual reality, geometric modeling and design, medical imaging, computer vision, and motion planning."--BOOK JACKET.Title Summary field provided by Blackwell North America, Inc. All Rights Reserved
NURBS (Non-uniform Rational B-Splines) are the computer graphics industry standard for curve and surface description. They are now incorporated into all standard computer-aided design and drafting programs (for instance, Autocad). They are also extensively used in all aspects of computer graphics including much of the modeling used for special effects in film and animation, consumer products, robot control, and automobile and aircraft design. So, the topic is particularly important at this time because NURBS are really at the peak of interest as applied to computer graphics and CAD of all kind.
Curve and Surface Design by Pierre Jean Laurent,Paul Sablonnière,Larry L. Schumaker Pdf
Two new volumes of carefully refereed and edited papers on the most current developments in the theory and applications of curves and surfaces. These two volumes contain a selection of papers presented at the Saint-Malo Conference on Approximation Theory in July 1999. Each contains several invited survey papers written by experts in the field, along with contributed research papers. They will be of great interest to mathematicians, engineers, and computer scientists working in the fields of Approximation Theory, Computer-Aided Geometric Design (CAGD), Computer Graphics, Numerical Analysis, CAD/CAM, and application areas. Curve and Surface Design includes the following topics: B-bases canal surfaces conics curvature discrete fairing free form surfaces G2-splines highlight lines involute curves multisided patches NURBs and NURPs offsets ray tracing ruled surfaces sculptured surfaces segmentation methods shape preservation texture voronoi diagrams