Cyberculture And New Media

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Cyberculture and New Media

Author : Francisco J. Ricardo
Publisher : Rodopi
Page : 312 pages
File Size : 55,7 Mb
Release : 2009
Category : Computers
ISBN : 9789042025189

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Cyberculture and New Media by Francisco J. Ricardo Pdf

Formalisms of digital text / Francisco J. Ricardo -- Knowledge building and motivations in Wikipedia: participation as "Ba" / Sheizaf Rafaeli, Tsahi Hayat, Yaron Ariel -- On the way to the cyber-Arab-culture: international communication, telecommunications policies, and democracy / Mahmoud Eid -- The challenge of intercultural electronic learning: English as lingua franca / Rita Zaltsman -- The implicit body / Nicole Ridgway and Nathaniel Stern -- Cyborg goddesses: the mainframe revisited / Leman Giresunlu -- De-colonizing cyberspace: post-colonial strategies in cyberfiction / Maria Bäcke -- The différance engine: videogames as deconstructive spacetime / Tony Richards -- Technology on screen: projections, paranoia and discursive practice / Alev Adil and Steve Kennedy -- Desistant media / Seppo Kuivakari.

Cyberculture and New Media

Author : Anonim
Publisher : BRILL
Page : 320 pages
File Size : 46,8 Mb
Release : 2009-01-01
Category : History
ISBN : 9789401206747

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Cyberculture and New Media by Anonim Pdf

In the extension of digital media from optional means to central site of activity, the domains of language, art, learning, play, film, and politics have been subject to radical reconfigurations as mediating structures. This book examines how this changed relationship has in each case shaped a new form of discourse between self and culture and illustrates explicitly the character of mediated agency beyond the formal separateness from lived experience that was once conveniently termed the virtual and which has come to influence common assumptions about creative expression itself.

An Introduction to New Media and Cybercultures

Author : Pramod K. Nayar
Publisher : John Wiley & Sons
Page : 225 pages
File Size : 41,8 Mb
Release : 2010-01-11
Category : Social Science
ISBN : 9781405181679

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An Introduction to New Media and Cybercultures by Pramod K. Nayar Pdf

This introduction to cybercultures provides a cutting-edge and much needed guide to the rapidly changing world of new media and communication. Considers cyberculture and new media through contemporary race, gender and sexuality studies and postcolonial theory Offers a clear analysis of some of the most complex issues in cybercultures, including identity, network societies, new geographies, and connectivity Includes discussions of gaming, social networking, geography, net-democracy, aesthetics, popular internet culture, the body, sexuality and politics Examines key questions in the political economy, racialization, gendering and governance of cyberculture

The New Media and Cybercultures Anthology

Author : Pramod K. Nayar
Publisher : John Wiley & Sons
Page : 569 pages
File Size : 50,7 Mb
Release : 2010-04-26
Category : Social Science
ISBN : 9781405183086

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The New Media and Cybercultures Anthology by Pramod K. Nayar Pdf

Moving beyond traditional cyberculture studies paradigms in several key ways, this comprehensive collection marks the increasing convergence of cyberculture with other forms of media, and with all aspects of our lives in a digitized world. Includes essential readings for both the student and scholar of a diverse range of fields, including new and digital media, internet studies, digital arts and culture studies, network culture studies, and the information society Incorporates essays by both new and established scholars of digital cultures, including Andy Miah, Eugene Thacker, Lisa Nakamura, Chris Hables Gray, Sonia Livingstone and Espen Aarseth Created explicitly for the undergraduate student, with comprehensive introductions to each section that outline the main ideas of each essay Explores the many facets of cyberculture, and includes sections on race, politics, gender, theory, gaming, and space The perfect companion to Nayar's Introduction to New Media and Cyberculture

Critical Cyberculture Studies

Author : David Silver,Adrienne Massanari
Publisher : NYU Press
Page : 341 pages
File Size : 47,8 Mb
Release : 2006-09
Category : Computers
ISBN : 9780814740248

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Critical Cyberculture Studies by David Silver,Adrienne Massanari Pdf

This work indexes the literature of the German Early and High Middle Ages according to geographical location. Separate articles investigate the major literary centers - such as Fulda, Regensburg, and Braunschweig. The compilation illustrates both the regional concentrations and interconnections of the period, providing for the first time a compact reference work for regional literary historiography.

Present and Future Paradigms of Cyberculture in the 21st Century

Author : Atay, Simber,Kurubacak-Meriç, Gülsün,Sisman-U?ur, Serap
Publisher : IGI Global
Page : 246 pages
File Size : 40,5 Mb
Release : 2020-11-27
Category : Computers
ISBN : 9781522580256

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Present and Future Paradigms of Cyberculture in the 21st Century by Atay, Simber,Kurubacak-Meriç, Gülsün,Sisman-U?ur, Serap Pdf

Cyberculture is a particularly complex issue. It is seen as a fantastic meeting point of classic philosophers with postmodern theorists, politicians with community engineers, contemporary sophists with software engineers, and artists with rhetoricians. Today, cyberculture is identified highly with new media and digital rhetoric and could be used to create a comprehensive map of modern culture. Present and Future Paradigms of Cyberculture in the 21st Century is a comprehensive research publication that explores the influence of the internet and internet culture on society as a whole. Highlighting a wide range of topics such as digital media, activism, and psychology, this book is ideal for academicians, researchers, sociologists, psychologists, anthropologists, and students.

Emerging Practices in Cyberculture and Social Networking

Author : Daniel Riha,Anna Maj
Publisher : Brill Rodopi
Page : 195 pages
File Size : 54,9 Mb
Release : 2010-01-01
Category : Social Science
ISBN : 9042030828

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Emerging Practices in Cyberculture and Social Networking by Daniel Riha,Anna Maj Pdf

A selection of the most significant research presented during the 4th Global Conference on Cybercultures: Exploring Critical Issues, held as a part of Cyber Hub activity in Salzburg, Austria in March 2009.

New Media

Author : Martin Lister
Publisher : Psychology Press
Page : 424 pages
File Size : 46,9 Mb
Release : 2003
Category : Language Arts & Disciplines
ISBN : 0415223776

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New Media by Martin Lister Pdf

Providing a comprehensive introduction to the culture, technologies, history and theories of new media, this book considers the ways in which they really are new, assesses whether a media and technological revolution is under way and formulates ways for media studies to respond to new technologies.

The Ubiquitous Internet

Author : Anja Bechmann,Stine Lomborg
Publisher : Routledge
Page : 204 pages
File Size : 53,8 Mb
Release : 2014-11-13
Category : Computers
ISBN : 9781317931393

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The Ubiquitous Internet by Anja Bechmann,Stine Lomborg Pdf

This book presents state of the art theoretical and empirical research on the ubiquitous internet: its everyday users and its economic stakeholders. The book offers a 360-degree media analysis of the contemporary terrain of the internet by examining both user and industry perspectives and their relation to one another. Contributors consider user practices in terms of internet at your fingertips—the abundance, free flow, and interconnectivity of data. They then consider industry’s use of user data and standards in commodification and value-creation.

Disability and New Media

Author : Katie Ellis,Mike Kent
Publisher : Routledge
Page : 184 pages
File Size : 46,7 Mb
Release : 2011-05-11
Category : Social Science
ISBN : 9781136832659

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Disability and New Media by Katie Ellis,Mike Kent Pdf

Disability and New Media examines how digital design is triggering disability when it could be a solution. Video and animation now play a prominent role in the World Wide Web and new types of protocols have been developed to accommodate this increasing complexity. However, as this has happened, the potential for individual users to control how the content is displayed has been diminished. Accessibility choices are often portrayed as merely technical decisions but they are highly political and betray a disturbing trend of ableist assumption that serve to exclude people with disability. It has been argued that the Internet will not be fully accessible until disability is considered a cultural identity in the same way that class, gender and sexuality are. Kent and Ellis build on this notion using more recent Web 2.0 phenomena, social networking sites, virtual worlds and file sharing. Many of the studies on disability and the web have focused on the early web, prior to the development of social networking applications such as Facebook, YouTube and Second Life. This book discusses an array of such applications that have grown within and alongside Web 2.0, and analyzes how they both prevent and embrace the inclusion of people with disability.

From Counterculture to Cyberculture

Author : Fred Turner
Publisher : University of Chicago Press
Page : 340 pages
File Size : 44,9 Mb
Release : 2010-10-15
Category : History
ISBN : 9780226817439

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From Counterculture to Cyberculture by Fred Turner Pdf

In the early 1960s, computers haunted the American popular imagination. Bleak tools of the cold war, they embodied the rigid organization and mechanical conformity that made the military-industrial complex possible. But by the 1990s—and the dawn of the Internet—computers started to represent a very different kind of world: a collaborative and digital utopia modeled on the communal ideals of the hippies who so vehemently rebelled against the cold war establishment in the first place. From Counterculture to Cyberculture is the first book to explore this extraordinary and ironic transformation. Fred Turner here traces the previously untold story of a highly influential group of San Francisco Bay–area entrepreneurs: Stewart Brand and the Whole Earth network. Between 1968 and 1998, via such familiar venues as the National Book Award–winning Whole Earth Catalog, the computer conferencing system known as WELL, and, ultimately, the launch of the wildly successful Wired magazine, Brand and his colleagues brokered a long-running collaboration between San Francisco flower power and the emerging technological hub of Silicon Valley. Thanks to their vision, counterculturalists and technologists alike joined together to reimagine computers as tools for personal liberation, the building of virtual and decidedly alternative communities, and the exploration of bold new social frontiers. Shedding new light on how our networked culture came to be, this fascinating book reminds us that the distance between the Grateful Dead and Google, between Ken Kesey and the computer itself, is not as great as we might think.

Wordplay and the Discourse of Video Games

Author : Christopher A. Paul
Publisher : Routledge
Page : 227 pages
File Size : 53,5 Mb
Release : 2012-03-15
Category : Games & Activities
ISBN : 9781136343056

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Wordplay and the Discourse of Video Games by Christopher A. Paul Pdf

In this timely new book, Christopher Paul analyzes how the words we use to talk about video games and the structures that are produced within games shape a particular way of gaming by focusing on how games create meaning, lead to identification and division, persuade, and circulate ideas. Paul examines the broader social discourse about gaming, including: the way players are socialized into games; the impact of the lingering association of video games as kid's toys; the dynamics within specific games (including Grand Theft Auto and EA Sports Games); and the ways in which players participate in shaping the discourse of games, demonstrated through examples like the reward system of World of Warcraft and the development of theorycraft. Overall, this book illustrates how video games are shaped by words, design and play; all of which are negotiated, ongoing practices among the designers, players, and society that construct the discourse of video games.

New Media

Author : Leah A. Lievrouw,Sonia M. Livingstone
Publisher : Taylor & Francis
Page : 463 pages
File Size : 46,6 Mb
Release : 2009
Category : Digital media
ISBN : 9780415431606

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New Media by Leah A. Lievrouw,Sonia M. Livingstone Pdf

Prefiguring Cyberculture

Author : Darren Tofts,Annemarie Jonson,Alessio Cavallaro
Publisher : MIT Press
Page : 346 pages
File Size : 49,9 Mb
Release : 2002
Category : Computers
ISBN : 0262701081

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Prefiguring Cyberculture by Darren Tofts,Annemarie Jonson,Alessio Cavallaro Pdf

Media critics and theorists, philosophers, and historians of science explore the antecedents of such aspects of contemporary technological culture as the Internet, the World Wide Web, artificial intelligence, genetic engineering, virtual reality, and thecyborg.

The Politics of Ephemeral Digital Media

Author : Sara Pesce,Paolo Noto
Publisher : Routledge
Page : 279 pages
File Size : 54,9 Mb
Release : 2016-05-26
Category : Performing Arts
ISBN : 9781317512677

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The Politics of Ephemeral Digital Media by Sara Pesce,Paolo Noto Pdf

In the age of "complex Tv", of social networking and massive consumption of transmedia narratives, a myriad short-lived phenomena surround films and TV programs raising questions about the endurance of a fictional world and other mediatized discourse over a long arc of time. The life of media products can change direction depending on the variability of paratextual materials and activities such as online commentaries and forums, promos and trailers, disposable merchandise and gadgets, grassroots video production, archives, and gaming. This book examines the tension between permanence and obsolescence in the production and experience of media byproducts analysing the affections and meanings they convey and uncovering the machineries of their persistence or disposal. Paratexts, which have long been considered only ancillary to a central text, interfere instead with textual politics by influencing the viewers’ fidelity (or infidelity) to a product and affecting a fictional world’s "life expectancy". Scholars in the fields of film studies, media studies, memory and cultural studies are here called to observe these byproducts' temporalities (their short form and/or long temporal extention, their nostalgic politics or future projections) and assess their increasing influence on our use of the past and present, on our temporal experience, and, consequently, on our social and political self-positioning through the media.