Cyberpunk In A Transnational Context

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Cyberpunk in a Transnational Context

Author : Takayuki Tatsumi
Publisher : MDPI
Page : 122 pages
File Size : 51,8 Mb
Release : 2019-08-20
Category : Social Science
ISBN : 9783039214211

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Cyberpunk in a Transnational Context by Takayuki Tatsumi Pdf

Mike Mosher’s “Some Aspects of Californian Cyberpunk” vividly reminds us of the influence of West Coast counterculture on cyberpunks, with special emphasis on 1960s theoretical gurus such as Timothy Leary and Marshall McLuhan, who explored the frontiers of inner space as well as the global village. Frenchy Lunning’s “Cyberpunk Redux: Dérives in the Rich Sight of Post-Anthropocentric Visuality” examines how the heritage of Ridley Scott’s techno-noir film Blade Runner (1982) that preceded Gibson’s Neuromancer (1984) keeps revolutionizing the art of visuality, even in the age of the Anthropocene. If you read Lunning’s essay along with Lidia Meras’s “European Cyberpunk Cinema,” which closely analyzes major European cyberpunkish dystopian films Renaissance (2006) and Metropia (2009) and Elana Gomel’s “Recycled Dystopias: Cyberpunk and the End of History,” your understanding of the cinematic and post-utopian possibility of cyberpunk will become more comprehensive. For a cutting-edge critique of cyberpunk manga, let me recommend Martin de la Iglesia’s “Has Akira Always Been a Cyberpunk Comic?” which radically redefines the status of Akira (1982–1993) as trans-generic, paying attention to the genre consciousness of the contemporary readers of its Euro-American editions. Next, Denis Taillandier’s “New Spaces for Old Motifs? The Virtual Worlds of Japanese Cyberpunk” interprets the significance of Japanese hardcore cyberpunk novels such as Goro Masaki’s Venus City (1995) and Hirotaka Tobi’s Grandes Vacances (2002; translated as The Thousand Year Beach, 2018) and Ragged Girl (2006), paying special attention to how the authors created their virtual landscape in a Japanese way. For a full discussion of William Gibson’s works, please read Janine Tobek and Donald Jellerson’s “Caring About the Past, Present, and Future in William Gibson’s Pattern Recognition and Guerilla Games’ Horizon: Zero Dawn” along with my own “Transpacific Cyberpunk: Transgeneric Interactions between Prose, Cinema, and Manga”. The former reconsiders the first novel of Gibson’s new trilogy in the 21st century not as realistic but as participatory, whereas the latter relocates Gibson’s essence not in cyberspace but in a junkyard, making the most of his post-Dada/Surrealistic aesthetics and “Lo-Tek” way of life, as is clear in the 1990s “Bridge” trilogy.

Cyberpunk in a Transnational Context

Author : Takayuki Tatsumi
Publisher : Unknown
Page : 1 pages
File Size : 54,9 Mb
Release : 2019
Category : Electronic books
ISBN : 3039214225

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Cyberpunk in a Transnational Context by Takayuki Tatsumi Pdf

Mike Mosher's "Some Aspects of Californian Cyberpunk" vividly reminds us of the influence of West Coast counterculture on cyberpunks, with special emphasis on 1960s theoretical gurus such as Timothy Leary and Marshall McLuhan, who explored the frontiers of inner space as well as the global village. Frenchy Lunning's "Cyberpunk Redux: Dérives in the Rich Sight of Post-Anthropocentric Visuality" examines how the heritage of Ridley Scott's techno-noir film Blade Runner (1982) that preceded Gibson's Neuromancer (1984) keeps revolutionizing the art of visuality, even in the age of the Anthropocene. If you read Lunning's essay along with Lidia Meras's "European Cyberpunk Cinema," which closely analyzes major European cyberpunkish dystopian films Renaissance (2006) and Metropia (2009) and Elana Gomel's "Recycled Dystopias: Cyberpunk and the End of History," your understanding of the cinematic and post-utopian possibility of cyberpunk will become more comprehensive. For a cutting-edge critique of cyberpunk manga, let me recommend Martin de la Iglesia's "Has Akira Always Been a Cyberpunk Comic?" which radically redefines the status of Akira (1982-1993) as trans-generic, paying attention to the genre consciousness of the contemporary readers of its Euro-American editions. Next, Denis Taillandier's "New Spaces for Old Motifs? The Virtual Worlds of Japanese Cyberpunk" interprets the significance of Japanese hardcore cyberpunk novels such as Goro Masaki's Venus City (1995) and Hirotaka Tobi's Grandes Vacances (2002; translated as The Thousand Year Beach, 2018) and Ragged Girl (2006), paying special attention to how the authors created their virtual landscape in a Japanese way. For a full discussion of William Gibson's works, please read Janine Tobek and Donald Jellerson's "Caring About the Past, Present, and Future in William Gibson's Pattern Recognition and Guerilla Games' Horizon: Zero Dawn" along with my own "Transpacific Cyberpunk: Transgeneric Interactions between Prose, Cinema, and Manga". The former reconsiders the first novel of Gibson's new trilogy in the 21st century not as realistic but as participatory, whereas the latter relocates Gibson's essence not in cyberspace but in a junkyard, making the most of his post-Dada/Surrealistic aesthetics and "Lo-Tek" way of life, as is clear in the 1990s "Bridge" trilogy.

Animate(d) Architecture

Author : Vahid Vahdat
Publisher : Liverpool University Press
Page : 312 pages
File Size : 47,9 Mb
Release : 2024-03-25
Category : Art
ISBN : 9781802073775

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Animate(d) Architecture by Vahid Vahdat Pdf

At their peak, architectural marvels such as the Sagrada Família, the Tower of London, the Mosque–Cathedral of Córdoba, and the Eiffel tower, had a combined annual visit of almost 16.4 million people. The animated icebound castle in Disney’s (2019) Frozen had 116.4 million views, from one single YouTube trailer, in less than 24 hours. The spaces of such massively consumed animation have for generations informed the architectural imagination of people across the globe and from very early in their lives. Yet, not only have the architectural disciplines remained rather absent in the design of these massively consumed spaces, architectural theory has likewise failed to articulate a framework to approach the architecture of animation. To address this void, this book offers an interdisciplinary approach to survey the role of space in animation, including in creating humorous moments in early cartoon shorts, generating action and suspense in Japanese anime, and even stimulating erotic pleasure in pornographic Hentai. Exploring the imagined architecture of animation, from early motion picture to digital animation and from computer graphics to game engines, offers an analytical frame to reconceptualize space.

Intelligent Human Systems Integration 2023

Author : Tareq Ahram, Waldemar Karwowski, Pepetto Di Bucchianico, Redha Taiar, Luca Casarotto and Pietro Costa
Publisher : AHFE Conference
Page : 976 pages
File Size : 47,8 Mb
Release : 2023-02-22
Category : Education
ISBN : 9781958651452

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Intelligent Human Systems Integration 2023 by Tareq Ahram, Waldemar Karwowski, Pepetto Di Bucchianico, Redha Taiar, Luca Casarotto and Pietro Costa Pdf

Proceedings of the 6th International Conference on Intelligent Human Systems Integration (IHSI 2023): Integrating People and Intelligent Systems, February 22–24, 2023, Venice, Italy

Red Alert

Author : Ewa Mazierska
Publisher : Wayne State University Press
Page : 272 pages
File Size : 41,7 Mb
Release : 2016-05-02
Category : Literary Criticism
ISBN : 9780814340127

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Red Alert by Ewa Mazierska Pdf

In Red Alert: Marxist Approaches to Science Fiction Cinema, editors Ewa Mazierska and Alfredo Suppia argue that Marxist philosophy, science fiction, and film share important connections concerning imaginings of the future. Contributors look at themes across a wide variety of films, including many international co-productions to explore individualism versus collectivism, technological obstacles to travel through time and space, the accumulation of capital and colonization, struggles of oppressed groups, the dangers of false ideologies, and the extension of the concept of labor due to technological advances. Red Alert considers a wide swath of contemporary international films, from the rarely studied to mainstream science fiction blockbusters like The Matrix. Contributors explore early Czechoslovak science fiction, the Polish-Estonian co-productions of director Marek Piestrak, and science fiction elements in 1970s American blaxploitation films. The collection includes analyses of recent films like Transfer (Damir Lukacevic), Avalon (Mamoru Oshii), Gamer (Mark Neveldine and Brian Taylor), and District 9 and Elysium (Neill Blomkamp), along with more obscure films like Alex Rivera’s materialist science fiction works and the Latin American zombie films of Pablo Parés, Hernán Sáez, and Alejandro Brugués. Contributors show that the ambivalence and inner contradictions highlighted by the films illustrate both the richness of Marx’s legacy and the heterogeneity and complexity of the science fiction genre. This collection challenges the perception that science fiction cinema is a Western or specifically American genre, showing that a broader, transnational approach is necessary to fully understand its scope. Scholars and students of film, science fiction, and Marxist culture will enjoy Red Alert.

Fantastic Cities

Author : Stefan Rabitsch,Michael Fuchs,Stefan L. Brandt
Publisher : Univ. Press of Mississippi
Page : 276 pages
File Size : 55,6 Mb
Release : 2022-02-04
Category : Social Science
ISBN : 9781496836649

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Fantastic Cities by Stefan Rabitsch,Michael Fuchs,Stefan L. Brandt Pdf

Contributions by Carl Abbott, Jacob Babb, Marleen S. Barr, Michael Fuchs, John Glover, Stephen Joyce, Sarah Lahm, James McAdams, Cynthia J. Miller, Fernando Gabriel Pagnoni Berns, Chris Pak, María Isabel Pérez Ramos, Stefan Rabitsch, J. Jesse Ramírez, A. Bowdoin Van Riper, Andrew Wasserman, Jeffrey Andrew Weinstock, and Robert Yeates Metropolis, Gotham City, Mega-City One, Panem’s Capitol, the Sprawl, Caprica City—American (and Americanized) urban environments have always been a part of the fantastic imagination. Fantastic Cities: American Urban Spaces in Science Fiction, Fantasy, and Horror focuses on the American city as a fantastic geography constrained neither by media nor rigid genre boundaries. Fantastic Cities builds on a mix of theoretical and methodological tools that are drawn from criticism of the fantastic, media studies, cultural studies, American studies, and urban studies. Contributors explore cultural media across many platforms such as Christopher Nolan’s Dark Knight Trilogy, the Arkham Asylum video games, the 1935 movie serial The Phantom Empire, Kim Stanley Robinson’s fiction, Colson Whitehead’s novel Zone One, the vampire films Only Lovers Left Alive and A Girl Walks Home Alone at Night, Paolo Bacigalupi’s novel The Water Knife, some of Kenny Scharf’s videos, and Samuel Delany’s classic Dhalgren. Together, the contributions in Fantastic Cities demonstrate that the fantastic is able to “real-ize” that which is normally confined to the abstract, metaphorical, and/or subjective. Consequently, both utopian aspirations for and dystopian anxieties about the American city become literalized in the fantastic city.

Cross-Cultural Influences between Japanese and American Pop Cultures

Author : Kendra N. Sheehan
Publisher : Cambridge Scholars Publishing
Page : 406 pages
File Size : 51,8 Mb
Release : 2023-05-26
Category : Social Science
ISBN : 9781527512825

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Cross-Cultural Influences between Japanese and American Pop Cultures by Kendra N. Sheehan Pdf

This collection features examinations of popular culture, including manga, music, film, cosplay, and literature, among other topics. Using interdisciplinary sources and analyses, this collection adds to the global discussion and relevancy of Japanese popular culture. This collection serves to highlight the work of multidisciplinary scholars who offer fresh perspectives of ongoing cross-cultural and cyclical influences that are commonly found between the US and Japan. Notably, this collection considers the relationships that have influenced Japanese popular culture, and how this has, in turn, influenced the Western world.

Tokyo Cyberpunk

Author : Steven T. Brown
Publisher : Springer
Page : 263 pages
File Size : 50,6 Mb
Release : 2016-04-30
Category : Social Science
ISBN : 9780230110069

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Tokyo Cyberpunk by Steven T. Brown Pdf

Engaging some of the most canonical and thought-provoking anime, manga, and science fiction films, Tokyo Cyberpunk offers insightful analysis of Japanese visual culture. Steven T. Brown draws new conclusions about the cultural flow of art, as well as important technological issues of the day.

Neoliberalism and Cyberpunk Science Fiction

Author : Caroline Alphin
Publisher : Routledge
Page : 233 pages
File Size : 47,5 Mb
Release : 2020-12-30
Category : Philosophy
ISBN : 9781000327946

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Neoliberalism and Cyberpunk Science Fiction by Caroline Alphin Pdf

Caroline Alphin presents an original exploration of biopolitics by examining it through the lens of cyberpunk science fiction. Comprised of five chapters, Neoliberalism and Cyberpunk Science Fiction is guided by four central themes: biopolitics, intensification, resilience, and accelerationism. The first chapters examine the political possibilities of cyberpunk as a genre of science fiction and introduce one kind of neoliberal subject, the self-monitoring cyborg. These are individuals who join fitness/health tracking devices and applications to their body to "self-cultivate". Here, Alphin presents concrete examples of how fitness trackers are a strategy of neoliberal governmentality under the guise of self-cultivation. Moving away from Foucault’s biopolitics to themes of intensity and resilience, Alphin draws largely from William Gibson’s Neuromancer, Neal Stephenson’s Snow Crash, Richard K. Morgan’s Altered Carbon, along with the film Blade Runner to problematize notions of neoliberal resilience. Alphin returns to biopolitics, intensity, and resilience, connecting these themes to accelerationism as she engages with biohacker discourses. Here she argues that a biohacker is, in part, an intensification of the self-monitoring cyborg and accelerationism is in the end another form of resilience. Neoliberalism and Cyberpunk Science Fiction is an invaluable resource for those interested in security studies, political sociology, biopolitics, critical IR theory, political theory, cultural studies, and literary theory.

A Companion to Science Fiction

Author : David Seed
Publisher : John Wiley & Sons
Page : 612 pages
File Size : 44,5 Mb
Release : 2008-04-15
Category : Literary Criticism
ISBN : 9781405144582

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A Companion to Science Fiction by David Seed Pdf

A Companion to Science Fiction assembles essays by aninternational range of scholars which discuss the contexts, themesand methods used by science fiction writers. This Companion conveys the scale and variety of sciencefiction. Shows how science fiction has been used as a means of debatingcultural issues. Essays by an international range of scholars discuss thecontexts, themes and methods used by science fiction writers. Addresses general topics, such as the history and origins ofthe genre, its engagement with science and gender, and nationalvariations of science fiction around the English-speakingworld. Maps out connections between science fiction, television, thecinema, virtual reality technology, and other aspects of theculture. Includes a section focusing on major figures, such as H.G.Wells, Arthur C. Clarke, and Ursula Le Guin. Offers close readings of particular novels, from MaryShelley’s Frankenstein to Margaret Atwood’sThe Handmaid’s Tale.

Globalization, Communication and Transnational Civil Society

Author : Sandra Braman
Publisher : Hampton Press (NJ)
Page : 328 pages
File Size : 48,7 Mb
Release : 1996
Category : Language Arts & Disciplines
ISBN : UOM:39015037820878

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Globalization, Communication and Transnational Civil Society by Sandra Braman Pdf

Contemporary theorising about globalisation processes has only recently come to acknowledge the crucial role of media systems, a theme long familiar to researchers within communications. Thus this volume situates media forms and processes as central foci of globalisation processes and gives communications researchers a chance to respond to the theories often devised by those without any intimate involvement in communications theory or practice. The responses are loud and varied. The first half of the book clusters theoretical critiques and embellishments of globalisation theory as well as offers some alternative theoretical models for examining current communications and cultural practices in the unfolding new world system. Considerable attention is paid to unpacking notions of a ""transnational public sphere"", ""global civil society"", and ""solidarity"", and examining the role that media play in structuring both potentially hegemonic practices as well as alternative practices. The second half clusters a variety of case studies exploring different facets of the dynamics of globalisation. Three chapters focus on specific media forms such as the examination of music, language, and news. A last chapter explores the notion of solidarity in a different way: how international organisations such as Amnesty can try to influence the news agenda to mobilise transnational public sympathy for an oppressed group, specifically street children in Brazil. The introduction and conclusion, each written by one of the editors, provide contextualisation and development of the debates, and focus on further issues for theoretical development and empirical research.

The Encyclopedia of Japanese Horror Films

Author : Salvador Jiménez Murguía
Publisher : Rowman & Littlefield
Page : 423 pages
File Size : 40,6 Mb
Release : 2016-07-29
Category : Performing Arts
ISBN : 9781442261679

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The Encyclopedia of Japanese Horror Films by Salvador Jiménez Murguía Pdf

Although the horror genre has been embraced by filmmakers around the world, Japan has been one of the most prolific and successful purveyors of such films. From science fiction terrors of the 1950s like Godzilla toviolentfilms like Suicide Circle and Ichi the Killer, Japanese horror film has a diverse history. While the quality of some of these films has varied, others have been major hits in Japan and beyond, frightening moviegoers around the globe. Many of these films—such as the Ringu movies—have influenced other horror productions in both Asia and the United States. The Encyclopedia of Japanese Horror Films covers virtually every horror film made in Japan from the past century to date. In addition to major and modest productions, this encyclopedia also features entries on notable directors, producers, and actors. Each film entry includes comprehensive details, situates the film in the context and history of Japanese horror cinema, and provides brief suggestions for further reading. Although emphasizing horror as a general theme, this encyclopedia also encompasses other genres that are associated with this theme, including Comedy Horror, Science Fiction Horror, Cyber-punk Horror, Ero Guru (Erotic Grotesque), and Anime Horror. The Encyclopedia of Japanese Horror Films is a comprehensive reference volume that will appeal to both cinema scholars as well as to the many fans of this popular genre.

Media Culture

Author : Douglas Kellner
Publisher : Routledge
Page : 369 pages
File Size : 46,9 Mb
Release : 2003-07-13
Category : Social Science
ISBN : 9781134845712

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Media Culture by Douglas Kellner Pdf

First published in 1995. Routledge is an imprint of Taylor & Francis, an informa company.

Cyberpunk and Visual Culture

Author : Graham Murphy,Lars Schmeink
Publisher : Routledge
Page : 323 pages
File Size : 52,7 Mb
Release : 2017-10-24
Category : Social Science
ISBN : 9781351665155

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Cyberpunk and Visual Culture by Graham Murphy,Lars Schmeink Pdf

Within the expansive mediascape of the 1980s and 1990s, cyberpunk’s aesthetics took firm root, relying heavily on visual motifs for its near-future splendor saturated in media technologies, both real and fictitious. As today’s realities look increasingly like the futures forecast in science fiction, cyberpunk speaks to our contemporary moment and as a cultural formation dominates our 21st century techno-digital landscapes. The 15 essays gathered in this volume engage the social and cultural changes that define and address the visual language and aesthetic repertoire of cyberpunk – from cybernetic organisms to light, energy, and data flows, from video screens to cityscapes, from the vibrant energy of today’s video games to the visual hues of comic book panels, and more. Cyberpunk and Visual Culture provides critical analysis, close readings, and aesthetic interpretations of exactly those visual elements that define cyberpunk today, moving beyond the limitations of merely printed text to also focus on the meaningfulness of images, forms, and compositions that are the heart and lifeblood of cyberpunk graphic novels, films, television shows, and video games.

A Finger in the Wound

Author : Diane M. Nelson
Publisher : Univ of California Press
Page : 450 pages
File Size : 47,8 Mb
Release : 1999-04
Category : Social Science
ISBN : 9780520212855

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A Finger in the Wound by Diane M. Nelson Pdf

"Nelson brings the insights of postmodern theory to a highly charged situation and offers compelling interpretations of the state's intense ambivalence toward Mayan culture and Mayans. The writing is lively and accessible, the issues current, and the theoretical contributions very important in this study of the heterogeneity and flux of urban national culture."—Kay B. Warren, author of Indigenous Movements and Their Critics