Dark Messiah Of Might And Magic

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Dark Messiah Might and Magic Gde

Author : Prima Publishing
Publisher : Unknown
Page : 0 pages
File Size : 45,6 Mb
Release : 2006-10
Category : Electronic
ISBN : 0761555463

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Dark Messiah Might and Magic Gde by Prima Publishing Pdf

Dark Messiah of Might & Magic: The Official Strategy Guide (UK version) deals with computer games.

Dark Messiah of Might and Magic

Author : Michael Searle
Publisher : Unknown
Page : 0 pages
File Size : 43,6 Mb
Release : 2006
Category : Computer adventure games
ISBN : 076155436X

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Dark Messiah of Might and Magic by Michael Searle Pdf

Never Be on the Wrong Side of the Sword Again Exclusive strategy from The Syndicate and Ubisoft's Frag Dolls Fully detailed multiplayer maps Complete guide to every magic item Expert tips on how to master the archer, assassin, warrior, priestess, and mage

Legend of the Dark Messiah

Author : J. Johnson Higgins
Publisher : iUniverse
Page : 200 pages
File Size : 54,7 Mb
Release : 2007-12-09
Category : Fiction
ISBN : 0595914942

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Legend of the Dark Messiah by J. Johnson Higgins Pdf

The great futuristic society of I-Star has long foretold the coming of a female with a gem embedded in her forehead. Known as the Dark Messiah, this woman possesses magical powers that will bring about the destruction of life as they know it. When a young Cassidy awakens inside an enchanted cave, she has no memory of how she came to be in this strange place. She starts to build a life for herself in the modern, utopian world of I-Star. The odd red crystal in the middle of her forehead disturbs her, as no one else in the community of Jennison has such a marking. Cassidy soon catches the attention of a mysterious sorcerer, Dmitri von Calvin, who recognizes her as the Dark Messiah and wishes to harness her power for destructive ends. Cassidy learns of the sorcerer's evil agenda and the prophecy of the Dark Messiah. Rather than fulfill her role as a life destroyer, Cassidy makes a decision to stand and fight against the destruction of her beloved world. An epic fantasy full of larger-than-life characters, Legend of the Dark Messiah speaks to the incredible power of one individual to change the world.

Legend of the Dark Messiah

Author : J. Johnson Higgins
Publisher : iUniverse
Page : 281 pages
File Size : 51,7 Mb
Release : 2012-05
Category : Fiction
ISBN : 9781475922875

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Legend of the Dark Messiah by J. Johnson Higgins Pdf

Cassidy Ann Mage made a promise. If the masked impostor leader, Dmitri von Calvin, ever returned to complete his secret death campaign against the people of I-Star, she would stand in his way using the magic sword at her side. President Calvin is counting on this as he knows more about the nature of the black sword than she does. As Cassidy comes out of hiding, she realizes more and more that the sword is influencing her actions and guiding her decisions. President Dmitri von Calvin is now more prepared than ever as he has teamed up with a secret society of dark sorcerers and placed them in the highest positions in the government in the guise of counterterrorism. Further, Dmitri has surrounded himself with dragons from Cassidy's past, every bit as powerful as she is. Cassidy and her friends are the only hope for a world plunging into war but Cassidy must escape the control of the sword before it is too late. A fast-paced trial by fire, A Wicked Storm is the fantasy novel you've been waiting for.

The History of the Gothic Video Game

Author : Christopher Carton
Publisher : White Owl
Page : 255 pages
File Size : 41,5 Mb
Release : 2024-07-30
Category : Games & Activities
ISBN : 9781399069700

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The History of the Gothic Video Game by Christopher Carton Pdf

Step into a world of darkness! Towering castles…magical spells…demonic creatures…certain DEATH. The gothic video game has crossed generations, from 8-bit computers to the most powerful 4K PCs and consoles, to deliver dark thrills filled with atmosphere and peril. Gathered in this book are some of the most prominent and enduring games to be developed under a veil of gothic presentation, from their gloomy settings to spine-chilling audio design. Follow the histories of some of gaming’s most popular franchises, such as the decade-spanning Castlevania series and FromSoftware’s “Soulsborne” titles (Dark Souls, Bloodborne, Elden Ring). Packed with over a hundred screenshots that encompass all generations of gaming - with home console, handheld and PC gaming included - and featuring trivia and recommendations across a variety of genres such as strategy games, hack-and-slashers and first-person shooters, The History of the Gothic Video Game is an essential book for fans of all things macabre. The shadows await…

The History of the Stealth Game

Author : Kirk McKeand
Publisher : White Owl
Page : 160 pages
File Size : 54,6 Mb
Release : 2022-09-08
Category : Games & Activities
ISBN : 9781399096942

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The History of the Stealth Game by Kirk McKeand Pdf

For many, video games are like magic. They hide in the dark and then appear from nowhere, fully formed. Based on over a dozen firsthand interviews that cover genre-defining games and the titles that inspired them — Metal Gear Solid, Thief, Deus Ex, Dishonored, Assassin’s Creed, Hitman, Splinter Cell, Prey, The Last of Us Part II, and more — this book shines a flashlight into the shadowy corners of game development history, uncovering the untold stories behind these formative titles. These insider interviews cover development struggles, internal conflicts, changes in direction, and insight into the reasoning and challenges behind specific mechanics and development decisions. There’s the story of how Thief was developed, in part, by an indie band. It covers Metal Gear Solid’s localization issues and the Americanization of Hideo Kojima’s seminal stealth series, along with a page from the original Metal Gear Solid design document. Elsewhere, one of IO Interactive’s founders explains why Hitman’s Agent 47 is inspired by Coca-Cola, the creator of Assassin’s Creed tells us his vision for the future of the series, and there are plenty of surprises besides. Rather than looking back at the genre as a whole, it traces a line through and connects the dots via personal stories and anecdotes from the people who were there. Foreword written by Arkane’s Harvey Smith.

Knightlight

Author : M. D. Rossi
Publisher : Balboa Press
Page : 501 pages
File Size : 43,6 Mb
Release : 2013-04
Category : Fiction
ISBN : 9781452572208

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Knightlight by M. D. Rossi Pdf

So you think you understand the world you live in? Don't bet your life on it. This world is not safe. This world is not sane. This world is a ticking time bomb, and the lives of billions hang in the balance. Knightlight, an organization founded in 1947, is a government-sanctioned agency that deals with non-military threats. They deal with madmen and monsters. They are at war, and have been for nearly seventy years. But the enemy is ancient and has an agenda of its own. The enemy has had all the time in the world to prepare. The first phase of the plan-destroy Knightlight, and any resistance, removing them all from the field of battle. There are terrible things soon coming upon the Earth ... terrible things. We live in a short slice of time referred to as the "Prelude to the Dark Messiah." Knightlight knows it can't protect mankind from the future, but until the end comes, they will hold the line. Forget what you believe you know about the Bigfoot phenomenon. Ignore what you think you understand about aliens. Unlearn what you've been taught about ghosts, vampires, and werewolves. None of the above exist, but what does exist will gladly drag you to the pit of hell and devour you on the way.

Playstation 3

Author : Anonim
Publisher : PediaPress
Page : 749 pages
File Size : 50,8 Mb
Release : 2024-06-16
Category : Electronic
ISBN : 8210379456XXX

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Playstation 3 by Anonim Pdf

Dark Messiah

Author : Shane O'Neill
Publisher : Alternative Fiction
Page : 349 pages
File Size : 47,9 Mb
Release : 2015-04-10
Category : Fiction
ISBN : 8210379456XXX

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Dark Messiah by Shane O'Neill Pdf

The story is centred on revenge; two men separated by completely different backgrounds, but forced together into fatal violence; their lives becoming entwined with the destiny of the kingdom. As the search for the thief Hemlock who brutally murdered Storm’s wife intensifies, both men change. Storm is a sailor by trade, a simple man ignorant of swordplay and killing. Hemlock knows no other life not dominated by violence and greed. Storm’s personality alters as he becomes accustomed to the art of bloodletting, and loses sight of what he was originally fighting for. Hemlock, a man driven close to insanity by the endless killing, is finally pushed over the edge as his search for absolute power destroys everything in his wake. The kingdom and its people will bear witness to their struggle and their fate will be decided by the winner. Shane O’Neill lives in Waterford, Ireland. He is the author of four books. Shane has 8,428 followers on Wattpad (the foremost website for published and unpublished authors to showcase their work), over 1,000 votes of recommendation and a readership of a quarter of a million. He has been offered two major publishing contracts, but turned down the most recent offer in 2014 to self-publish. www.wattpad.com/user/Shane1971

The Dark Messiah

Author : Michael Anderle
Publisher : Unknown
Page : 300 pages
File Size : 55,9 Mb
Release : 2016-12-23
Category : Electronic
ISBN : 1642020176

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The Dark Messiah by Michael Anderle Pdf

Michael returns to fulfill a promise to his love, but the world isn't the same place. Michael, the Archangel himself, has returned after a hundred and fifty years rejuvenating in the Etheric Dimension. Now, the most powerful male Vampire the world had ever known is back. The problem? The world went through an Apocalypse and what little honor and justice that previously existed, is gone. Further, his love has left to the stars somewhere, fighting for those on Earth. Now, Michael has to figure out where he is, where he needs to go, help those who need help and figure out how to follow in his love's path. Because if there is one thing that Honor Demands, it is that he make good on his promise to Bethany Anne. Those feeding themselves on the backs of others have very little time to realize an important fact. This Dark Messiah has little compunction about killing. **As noted in other series set in the Kurtherian Universe, there IS cursing in this book, occasionally, it's funny, too.**

Half-Life Series

Author : Anonim
Publisher : PediaPress
Page : 283 pages
File Size : 53,5 Mb
Release : 2024-06-16
Category : Electronic
ISBN : 8210379456XXX

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Half-Life Series by Anonim Pdf

Interactive Storytelling for Video Games

Author : Josiah Lebowitz,Chris Klug
Publisher : Taylor & Francis
Page : 333 pages
File Size : 43,7 Mb
Release : 2012-09-10
Category : Computers
ISBN : 9781136127335

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Interactive Storytelling for Video Games by Josiah Lebowitz,Chris Klug Pdf

What really makes a video game story interactive? What's the best way to create an interactive story? How much control should players be given? Do they really want that control in the first place? Do they even know what they want-or are their stated desires at odds with the unconscious preferences? All of these questions and more are examined in this definitive book on interactive storytelling for video games. You'll get detailed descriptions of all major types of interactive stories, case studies of popular games (including Bioshock, Fallout 3, Final Fantasy XIII, Heavy Rain, and Metal Gear Solid), and how players interact with them, and an in-depth analysis of the results of a national survey on player storytelling preferences in games. You'll get the expert advice you need to generate compelling and original game concepts and narratives.With Interactive Storytelling for Video Games, you'll:

Invocational Media

Author : Chris Chesher
Publisher : Bloomsbury Publishing USA
Page : 281 pages
File Size : 45,5 Mb
Release : 2023-10-19
Category : Computers
ISBN : 9781501363603

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Invocational Media by Chris Chesher Pdf

Invocational Media critiques the sociotechnical power of digital technologies by introducing the concept of invocational media. What is an invocation? Ask your voice assistant and it will define it for you. It is a media artefact that responds to many invocations such as seeking the weather forecast, requesting any song you can name, or turning on the lights, almost magically. This contemporary manifestation of the ancient practice of invocation gives an immediate response to your call in a way that Chris Chesher argues is the characteristic power of all computers, which he redefines as invocational media. This book challenges the foundations of computer science by offering invocation as a powerful new way of conceptualising digital technologies. Drawing on media philosophy, Deleuze, Guattari, Heidegger, Latour, Austin, Innis and McLuhan, it critiques the representationalism of data processing, artificial intelligence and virtual reality. Invocational media seem to empower individuals, but necessarily subject users to corporate and government monopolies of invocation. They offer many 'solutions', but only by reducing everything to the same kind of act. They complicate agency in their indifference as to whether invokers are human or non-human. With robotics they invoke material form to act physically and autonomously. People willingly make themselves invocable to surveillance and control by creating their own profiles and marking themselves with biometrics. This ground-breaking book will change how you think about digital media by showing they are, in fact, invocational media.

PC Gamer

Author : Anonim
Publisher : Unknown
Page : 338 pages
File Size : 47,9 Mb
Release : 2007
Category : Computer games
ISBN : PSU:000061729773

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PC Gamer by Anonim Pdf

BioShock

Author : Nicolas Courcier,Mehdi El Kanafi,Raphaël Lucas
Publisher : Third Editions
Page : 192 pages
File Size : 50,8 Mb
Release : 2019-02-19
Category : Games & Activities
ISBN : 9782377840014

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BioShock by Nicolas Courcier,Mehdi El Kanafi,Raphaël Lucas Pdf

A unique and extraordinary saga of video games. In just three installments, the BioShock saga made a special place for itself in the hearts of players. These games boast completely unique and extraordinary stories and worlds. The first two installments take place in the underwater city of Rapture. Immersed in the Art Deco style and a 1950s atmosphere, the player advances through an open, intelligent gameplay that encourages creativity and careful use of the resources provided by the surroundings. BioShock Infinite, the third installment, draws us in to explore the floating city of Columbia in a uchronic, steampunk-laden 1912.Third Éditions aims to pay tribute to this hit series—which, despite its short history, has already gained critical acclaim. Dive into this unique volume that explores the games’ origins and provides an original analysis of each installment. Discover a complete analysis of the three installments of the BioSchok Saga! The video game will not have secrets for you anymore ! EXTRACT After years marked by total abstruseness, the early 2000s saw the transition of PC games to the world of consoles. In market terms, game consoles had reached a general-public status, ensuring high popularity—but the PC market put up strong resistance, in particular by selling downloadable games through stores such as Steam. Numerous PC-based developers, such as Warren Spector (Deus Ex, Epie Mickey), Peter Molyneux (Populous, Fable), and of course Ken Levine, began developing for consoles. In the same vein, numerous genres that were typically destined for PC gaming began migrating to consoles. This change certainly had numerous causes, one being Microsoft’s arrival on the console market with Xbox (with architecture close to a PC). In addition, typical inconveniences in PC development were eliminated (games no longer had to be designed for a wide variety of configurations, as a console by nature has a stable internal architecture). Finally, there was the question of pirating—even though it exists on consoles, it is much more common on PCs. As a result, major developers such as Valve Corporation (Portal 2), BioWare (Mass Effect) and Bethesda Softworks (Fallout 4 and Skyrim entered the market, and the general mentality changed. ABOUT THE AUTHORS Nicolas Courcier and Mehdi El Kanafi - Fascinated by print media since childhood, Nicolas Courcier and Mehdi El Kanafi wasted no time in launching their first magazine, Console Syndrome, in 2004. After five issues with distribution limited to the Toulouse region of France, they decided to found a publishing house under the same name. One year later, their small business was acquired by another leading publisher of works about video games. In their four years in the world of publishing, Nicolas and Mehdi published more than twenty works on major video game series, and wrote several of those works themselves: Metal Gear Solid. Hideo Kojima’s Magnum Opus, Resident Evil Of Zombies and Men, and The Legend of Final Fantasy VII and IX. Since 2015, they have continued their editorial focus on analyzing major video game series at a new publishing house that they founded together: Third. Raphaël Lucas - Raphaël has over fifteen years of experience in the world of video game writing. A reader of Tilt and a fan of a renowned French video game journalist AHL, he first pursued a university éducation. After obtaining a master‘s degree in history from the University of Paris 1, he then became a freelancer for PC Team before working for Gameplay RPG and PlayMag. In October 2004, he joined the group Future France and worked for Joypad, PlayStation Magazine, Consoles + and Joystick, not to mention a few other contributions to film magazines. Today, he writes for Jeux Vidéo Magazine as well as the magazine The Game. He is also the co-author of The Legend of Final Fantasy IX.