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DCC Projects & Applications, Volume 3 by Mike Polsgrove Pdf
Digital Command Control (DCC) has greatly increased in popularity in recent years. Yet, most modelers need help navigating this tricky technology. DCC Projects & Applications, Volume 3 provides step-by-step instructions and how-to tips to show modelers how to set up, maintain, and operate DCC systems. This includes everything from layout wiring to decoder installation to light and sound effects. It also features information on the latest software, technology and upgraded manufacturer items.
Digital Command Control is a great way to run your model railroad, but setting it up and keeping it current can be overwhelming. DCC Projects & Applications, Volume 4 by DCC expert Larry Puckett simplifies the process with the most up-to-date and comprehensive information available. Compiled from Model Railroader's DCC Corner columns and feature articles, the latest volume includes dozens of updated step-by-step projects that show you how to: Fit sound decoders into tight areas. Install decoders in steam locomotives. Program decoders using DecoderPro‚. Divide layouts into power districts. Wire turnouts for DCC. Troubleshoot electrical problems. And much more!
Metadata for Semantic and Social Applications by Jane Greenberg,Wolfgang Klas Pdf
Metadata is a key aspect of our evolving infrastructure for information management, social computing, and scientific collaboration. DC-2008 will focus on metadata challenges, solutions, and innovation in initiatives and activities underlying semantic and social applications. Metadata is part of the fabric of social computing, which includes the use of wikis, blogs, and tagging for collaboration and participation. Metadata also underlies the development of semantic applications, and the Semantic Web -- the representation and integration of multimedia knowledge structures on the basis of semantic models. These two trends flow together in applications such as Wikipedia, where authors collectively create structured information that can be extracted and used to enhance access to and use of information sources. Recent discussion has focused on how existing bibliographic standards can be expressed as Semantic Web vocabularies to facilitate the ingration of library and cultural heritage data with other types of data. Harnessing the efforts of content providers and end-users to link, tag, edit, and describe their information in interoperable ways (" participatory metadata") is a key step towards providing knowledge environments that are scalable, self-correcting, and evolvable. DC-2008 will explore conceptual and practical issues in the development and deployment of semantic and social applications to meet the needs of specific communities of practice.
"This updated edition includes cutting-edge information on new control systems and upgrades as well as recent technological advances, especially in sound decoder products and features. From the basics of how DCC works, choosing a DCC system, and installing a DCC decoder in locomotives to more advanced features such as decoder programming and how to control trains with computers, tablets, and other devices, The DCC Guide, 2nd Edition is the modeler s all-inclusive guide to controlling trains."--
A clear, concise introduction to construction law for professionals Construction Law: An Introduction for Engineers, Architects, and Contractors offers a comprehensive review of the U.S. legal environment, focusing on the legal concepts and issues applicable to the design and construction industries. Topics covered include: Basic legal principles Project participants Project delivery systems Construction contracts The design process Procurement Pricing construction projects Subcontractors and suppliers Time for performance Construction scheduling Contract administration The payment process Changes to the work Differing site conditions Termination of the construction contract Mechanic's liens Construction insurance Surety bonds Liability for defective construction Calculations of damages The Economic Loss Doctrine Alternative dispute resolution This book serves as an excellent introduction to construction law for students as well as professionals in the construction industry.
Building a Model Railroad Step by Step by David Popp Pdf
Model Railroader's managing editor David Popp tells the complete construction story of his N scale Naugatuck River Valley layout using techniques any model railroader can use! More than 30 short projects from building benchwork to realistic operation.
Green Technology Strategies by Tom Worthington Pdf
This book is about how to reduce carbon emissions and achieve other environmental benefits by using computers and telecommunications technology. It is designed to be used within an online course for professionals, using mentored and collaborative learning techniques.
A Guide to Distributed Digital Preservation by Katherine Skinner,Matt Schultz Pdf
This volume is devoted to the broad topic of distributed digital preservation, a still-emerging field of practice for the cultural memory arena. Replication and distribution hold out the promise of indefinite preservation of materials without degradation, but establishing effective organizational and technical processes to enable this form of digital preservation is daunting. Institutions need practical examples of how this task can be accomplished in manageable, low-cost ways. This guide is written with a broad audience in mind that includes librarians, archivists, scholars, curators, technologists, lawyers, and administrators. Readers may use this guide to gain both a philosophical and practical understanding of the emerging field of distributed digital preservation, including how to establish or join a network.
Basic DCC Wiring for Your Model Railroad by Mike Polsgrove Pdf
Get started with Digital Command Control (DCC)! This beginning how-to guide covers the basics, with an overview of DCC, track wiring, cab bus wiring, and converting an existing layout to DCC. Written by Mike Polsgrove, Model Railroader's columnist on DCC.
"Whether you're using traditional, direct current (DC) cab control or the latest Digital Command Control (DCC) system [this] will guide you through the steps of planning and wiring a layout. With ... more modelers choosing DCC, this book will help demystify how it works; clarify the advantages of DCC and what makes it different from DC control; and, teach you how to convert an existing DC layout to DCC. Step-by-step instructions and photos are coupled with clear, color-coded diagrams that will guide you through the process of wiring a complete layout or just troubleshooting problem areas"--
Guidelines for the Use of Mobile LIDAR in Transportation Applications by Michael James Olsen Pdf
" TRB's National Cooperative Highway Research Program (NCHRP) Report 748: Guidelines for the Use of Mobile LIDAR in Transportation Applications presents guidelines for the application of mobile 3D light detection and ranging (LIDAR) technology to the operations of state departments of transportation. Mobile LIDAR uses laser scanning equipment mounted on vehicles in combination with global positioning systems (GPS) and inertial measurement units (IMU) to rapidly and safely capture large datasets necessary to create highly accurate, high resolution digital representations of roadways and their surroundings. " -- Publisher's description.
Programming 3D Applications with HTML5 and WebGL by Tony Parisi Pdf
Create high-performance, visually stunning 3D applications for the Web, using HTML5 and related technologies such as CSS3 and WebGL—the emerging web graphics standard. With this book, you’ll learn how to use the tools, frameworks, and libraries for building 3D models and animations, mind-blowing visual effects, and advanced user interaction in both desktop and mobile browsers. In two parts—Foundations and Application Development Techniques—author Tony Parisi provides a thorough grounding in theory and practice for designing everything from a simple 3D product viewer to immersive games and interactive training systems. Ideal for developers with Javascript and HTML experience. Explore HTML5 APIs and related technologies for creating 3D web graphics, including WebGL, Canvas, and CSS Work with the popular JavaScript 3D rendering and animation libraries Three.js and Tween.js Delve into the 3D content creation pipeline, and the modeling and animation tools for creating killer 3D content Look into several game engines and frameworks for building 3D applications, including the author’s Vizi framework Create 3D environments with multiple objects and complex interaction, using examples and supporting code Examine the issues involved in building WebGL-based 3D applications for mobile browsers