Debugging Techniques Finding And Fixing Bugs

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Debugging Techniques Finding and Fixing Bugs

Author : Sunil Kumar Saini
Publisher : Sunil Kumar Saini
Page : 45 pages
File Size : 53,8 Mb
Release : 2023-04-27
Category : Antiques & Collectibles
ISBN : 8210379456XXX

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Debugging Techniques Finding and Fixing Bugs by Sunil Kumar Saini Pdf

"Debugging Techniques: Finding and Fixing Bugs" is a book that provides guidance on identifying and resolving software bugs in computer programs. The book covers a range of techniques and strategies that can be used to debug code, including debugging tools, testing methodologies, and best practices for identifying and isolating bugs. The book is aimed at programmers and software developers of all levels, from beginners to experienced professionals. It covers both the theoretical and practical aspects of debugging, including how to approach different types of bugs, how to use debugging tools effectively, and how to work collaboratively to identify and fix bugs in complex software projects. Overall, "Debugging Techniques: Finding and Fixing Bugs" is a comprehensive guide to the art of debugging that provides readers with the knowledge and skills needed to improve the quality and reliability of their software applications.

Debug It!

Author : Paul Butcher
Publisher : Unknown
Page : 214 pages
File Size : 42,5 Mb
Release : 2009
Category : Computers
ISBN : 193435628X

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Debug It! by Paul Butcher Pdf

Provides information on the techniques of debugging software and code.

Debugging

Author : David J. Agans
Publisher : HarperChristian + ORM
Page : 200 pages
File Size : 40,6 Mb
Release : 2002-09-23
Category : Computers
ISBN : 9780814426784

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Debugging by David J. Agans Pdf

When the pressure is on to resolve an elusive software or hardware glitch, what’s needed is a cool head courtesy of a set of rules guaranteed to work on any system, in any circumstance. Written in a frank but engaging style, this book provides simple, foolproof principles guaranteed to help find any bug quickly. Recognized tech expert and author David Agans changes the way you think about debugging, making those pesky problems suddenly much easier to find and fix. Agans identifies nine simple, practical rules that are applicable to any software application or hardware system, which can help detect any bug, no matter how tricky or obscure. Illustrating the rules with real-life bug-detection war stories, Debugging shows you how to: Understand the system: how perceiving the ""roadmap"" can hasten your journey Quit thinking and look: when hands-on investigation can’t be avoided Isolate critical factors: why changing one element at a time can be an essential tool Keep an audit trail: how keeping a record of the debugging process can win the day Whether the system or program you’re working on has been designed wrong, built wrong, or used wrong, Debugging helps you think correctly about bugs, so the problems virtually reveal themselves.

The Science Of Software Debugging

Author : Matt Telles,Yuan Hsieh
Publisher : Dreamtech Press
Page : 508 pages
File Size : 50,7 Mb
Release : 2004-03-19
Category : Electronic
ISBN : 8177225081

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The Science Of Software Debugging by Matt Telles,Yuan Hsieh Pdf

The book teaches How to Approach Software Debugging As a Reproducible Science. Noting in life is certain except death, taxes, and software bugs. Effective debugging involves for more than walking through code with a debugger. This book recognized this and teaches a mindset that allows you to reliably find and fix bugs. It sets out to make debugging less baffling, faster, and more effective by providing you with the knowledge and techniques needed to rapidly identify, track down, and repair bugs. It goes further by offering practical tips on minimizing bugs and making them easier to find when they do occur. Learn to use techniques that have been developed over decades by experienced professionals!Chapter 1: Introduction to DebuggingChapter 2: Case Studies of Famous (and Not So Famous) BugsChapter 3: What are Bugs?Chapter 4: Life Cycle of a BugChapter 5: A Bug TaxonomyChapter 6: Detective WorkChapter 7: Debugging Tools and When to Use ThemChapter 8: The General Process of DebuggingChapter 9: Debugging TechniquesChapter 10: Debugging Different Application TypesChapter 11: Post DebuggingChapter 12: PrebuggingChapter 13: TestingChapter 14: MaintenanceChapter 15: Debugging as a Profession

Advanced R

Author : Hadley Wickham
Publisher : CRC Press
Page : 476 pages
File Size : 46,9 Mb
Release : 2015-09-15
Category : Mathematics
ISBN : 9781498759809

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Advanced R by Hadley Wickham Pdf

An Essential Reference for Intermediate and Advanced R Programmers Advanced R presents useful tools and techniques for attacking many types of R programming problems, helping you avoid mistakes and dead ends. With more than ten years of experience programming in R, the author illustrates the elegance, beauty, and flexibility at the heart of R. The book develops the necessary skills to produce quality code that can be used in a variety of circumstances. You will learn: The fundamentals of R, including standard data types and functions Functional programming as a useful framework for solving wide classes of problems The positives and negatives of metaprogramming How to write fast, memory-efficient code This book not only helps current R users become R programmers but also shows existing programmers what’s special about R. Intermediate R programmers can dive deeper into R and learn new strategies for solving diverse problems while programmers from other languages can learn the details of R and understand why R works the way it does.

Effective Debugging

Author : Diomidis Spinellis
Publisher : Addison-Wesley Professional
Page : 510 pages
File Size : 42,8 Mb
Release : 2016-06-29
Category : Computers
ISBN : 9780134394886

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Effective Debugging by Diomidis Spinellis Pdf

Every software developer and IT professional understands the crucial importance of effective debugging. Often, debugging consumes most of a developer’s workday, and mastering the required techniques and skills can take a lifetime. In Effective Debugging, Diomidis Spinellis helps experienced programmers accelerate their journey to mastery, by systematically categorizing, explaining, and illustrating the most useful debugging methods, strategies, techniques, and tools. Drawing on more than thirty-five years of experience, Spinellis expands your arsenal of debugging techniques, helping you choose the best approaches for each challenge. He presents vendor-neutral, example-rich advice on general principles, high-level strategies, concrete techniques, high-efficiency tools, creative tricks, and the behavioral traits associated with effective debugging. Spinellis’s 66 expert techniques address every facet of debugging and are illustrated with step-by-step instructions and actual code. He addresses the full spectrum of problems that can arise in modern software systems, especially problems caused by complex interactions among components and services running on hosts scattered around the planet. Whether you’re debugging isolated runtime errors or catastrophic enterprise system failures, this guide will help you get the job done—more quickly, and with less pain. Key features include High-level strategies and methods for addressing diverse software failures Specific techniques to apply when programming, compiling, and running code Better ways to make the most of your debugger General-purpose skills and tools worth investing in Advanced ideas and techniques for escaping dead-ends and the maze of complexity Advice for making programs easier to debug Specialized approaches for debugging multithreaded, asynchronous, and embedded code Bug avoidance through improved software design, construction, and management

The Minimum You Need to Know about Logic to Work in IT

Author : Roland Hughes
Publisher : Unknown
Page : 0 pages
File Size : 54,8 Mb
Release : 2007
Category : Logic, Symbolic and mathematical
ISBN : 0977086623

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The Minimum You Need to Know about Logic to Work in IT by Roland Hughes Pdf

This book is part of aaThe Minimum You Need to Knowaa family of books by Logikal Solutions. As the family expands they will cover an increasing variety of topics. This book is designed to be used as a text book for classes in logic from high school to college level. It should be one of the first courses you have on IT and this should be one of the first books you read when starting in IT. Not only does this book cover flow charting and pseudocode, it teaches the reader to think before they start mapping out the logic to solve a problem. The author of this book is an industry veteran with nearly 20 years in the field. It has been his experience that recent graduates, from any country, are nearly useless at problem solving. If they cannot point, click, and drag, they cannot solve the problem. This book is an attempt to teach them how to solve the problem. An instructoraas guide is available for schools looking to make this book the basis of coursework.

Beginning Mobile Phone Game Programming

Author : Michael Morrison
Publisher : Pearson Education
Page : 785 pages
File Size : 53,8 Mb
Release : 2004-11-22
Category : Computers
ISBN : 9780132714921

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Beginning Mobile Phone Game Programming by Michael Morrison Pdf

Build several fully functional games as well as a game engine to use for programming cell phone and mobile games with Beginning Mobile Phone Game Programming! The included CD provides the tool, code and graphics necessary to complete all exercises covered in the chapters. Beginning Cell Phone Game Programming demystifies wireless game programming by providing clear, practical lessons using the J2ME Game API. You will learn how to use the most popular mobile programming language, Java, to build compact games that can run on any Java-enabled device, including mobile phones, pagers and handheld computers. You will also learn to add a splash screen, create a demo mode, keep track of high scores, and test, debug, and deploy your games. Topics covered include: How to construct a game engine to drive mobile games. How to use Java 2 Micro Edition (J2ME) and the Java Game API to get the most performance out of your mobile games. How to implement sprite animation and control interactions among moving sprites. How to play sound effects and music in mobile games. How to take advantage of wireless networks to build mobile multiplayer games. How to design and develop a variety of different games spanning several video games genres.

Mastering Sketchware Development

Author : Aman Gautam
Publisher : Aman Gautam
Page : 65 pages
File Size : 44,6 Mb
Release : 2024-04-22
Category : Business & Economics
ISBN : 8210379456XXX

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Mastering Sketchware Development by Aman Gautam Pdf

"Mastering Sketchware Development" is a comprehensive guide designed for beginners and aspiring app developers looking to elevate their Sketchware skills. Through practical examples and in-depth chapters, the book explores essential topics such as creating your first project, understanding block-based programming, and designing user interfaces. Readers will also delve into advanced features such as integrating Java code, working with databases, and optimizing performance. Additional chapters cover debugging and testing techniques, packaging and publishing your app, and tips and tricks for efficient app development. With easy-to-follow explanations and hands-on exercises, this book equips readers with the knowledge and tools needed to create professional-quality Android apps using Sketchware. Whether you're a hobbyist or an aspiring developer, "Mastering Sketchware Development" is your go-to resource for unlocking the full potential of Sketchware and building innovative apps.

The Art of Debugging with GDB, DDD, and Eclipse

Author : Norman Matloff,Peter Jay Salzman
Publisher : No Starch Press
Page : 280 pages
File Size : 48,7 Mb
Release : 2008-09-15
Category : Computers
ISBN : 9781593272319

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The Art of Debugging with GDB, DDD, and Eclipse by Norman Matloff,Peter Jay Salzman Pdf

Debugging is crucial to successful software development, but even many experienced programmers find it challenging. Sophisticated debugging tools are available, yet it may be difficult to determine which features are useful in which situations. The Art of Debugging is your guide to making the debugging process more efficient and effective. The Art of Debugging illustrates the use three of the most popular debugging tools on Linux/Unix platforms: GDB, DDD, and Eclipse. The text-command based GDB (the GNU Project Debugger) is included with most distributions. DDD is a popular GUI front end for GDB, while Eclipse provides a complete integrated development environment. In addition to offering specific advice for debugging with each tool, authors Norm Matloff and Pete Salzman cover general strategies for improving the process of finding and fixing coding errors, including how to: –Inspect variables and data structures –Understand segmentation faults and core dumps –Know why your program crashes or throws exceptions –Use features like catchpoints, convenience variables, and artificial arrays –Avoid common debugging pitfalls Real world examples of coding errors help to clarify the authors’ guiding principles, and coverage of complex topics like thread, client-server, GUI, and parallel programming debugging will make you even more proficient. You'll also learn how to prevent errors in the first place with text editors, compilers, error reporting, and static code checkers. Whether you dread the thought of debugging your programs or simply want to improve your current debugging efforts, you'll find a valuable ally in The Art of Debugging.

Learn Python From an Expert: The Complete Guide: With Artificial Intelligence

Author : Edson L P Camacho
Publisher :
Page : 620 pages
File Size : 40,9 Mb
Release : 2023-06-08
Category : Computers
ISBN : 9798397633611

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Learn Python From an Expert: The Complete Guide: With Artificial Intelligence by Edson L P Camacho Pdf

The Ultimate Guide to Advanced Python and Artificial Intelligence: Unleash the Power of Code! Are you ready to take your Python programming skills to the next level and dive into the exciting world of artificial intelligence? Look no further! We proudly present the comprehensive book written by renowned author Edson L P Camacho: "Advanced Python: Mastering AI." In today's rapidly evolving technological landscape, the demand for AI professionals is soaring. Python, with its simplicity and versatility, has become the go-to language for AI development. Whether you are a seasoned Pythonista or a beginner eager to learn, this book is your gateway to mastering AI concepts and enhancing your programming expertise. What sets "Advanced Python: Mastering AI" apart from other books is its unparalleled combination of in-depth theory and hands-on practicality. Edson L P Camacho, a leading expert in the field, guides you through every step, from laying the foundation of Python fundamentals to implementing cutting-edge AI algorithms. Here's a glimpse of what you'll find within the pages of this comprehensive guide: 1. Python Fundamentals: Review and reinforce your knowledge of Python basics, including data types, control flow, functions, and object-oriented programming. Build a solid foundation to tackle complex AI concepts. 2. Data Manipulation and Visualization: Learn powerful libraries such as NumPy, Pandas, and Matplotlib to handle and analyze data. Understand how to preprocess and visualize data effectively for AI applications. 3. Machine Learning Essentials: Dive into the world of machine learning and explore popular algorithms like linear regression, decision trees, support vector machines, and neural networks. Discover how to train, evaluate, and optimize models for various tasks. 4. Deep Learning and Neural Networks: Delve deeper into neural networks, the backbone of modern AI. Gain insights into deep learning architectures, including convolutional neural networks (CNNs) and recurrent neural networks (RNNs). Implement advanced techniques like transfer learning and generative models. 5. Natural Language Processing (NLP): Explore the fascinating field of NLP and learn how to process and analyze textual data using Python. Discover techniques like sentiment analysis, named entity recognition, and text generation. 6. Computer Vision: Unleash the power of Python for image and video analysis. Build computer vision applications using popular libraries like OpenCV and TensorFlow. Understand concepts like object detection, image segmentation, and image captioning. 7. Reinforcement Learning: Embark on the exciting journey of reinforcement learning. Master the fundamentals of Q-learning, policy gradients, and deep Q-networks. Create intelligent agents that can learn and make decisions in dynamic environments. "Advanced Python: Mastering AI" not only equips you with the theoretical knowledge but also provides numerous real-world examples and projects to reinforce your understanding. Each chapter is accompanied by practical exercises and coding challenges to sharpen your skills and boost your confidence. Don't miss the opportunity to stay ahead in this AI-driven era. Order your copy of "Advanced Python: Mastering AI" today and unlock the full potential of Python programming with artificial intelligence. Take your career to new heights and become a proficient AI developer. Get ready to write the code that shapes the future!

The Art of High Performance Computing for Computational Science, Vol. 1

Author : Masaaki Geshi
Publisher : Springer
Page : 219 pages
File Size : 52,5 Mb
Release : 2019-05-14
Category : Computers
ISBN : 9789811361944

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The Art of High Performance Computing for Computational Science, Vol. 1 by Masaaki Geshi Pdf

This book provides basic and practical techniques of parallel computing and related methods of numerical analysis for researchers who conduct numerical calculation and simulation. Although the techniques provided in this book are field-independent, these methods can be used in fields such as physics, chemistry, biology, earth sciences, space science, meteorology, disaster prevention, and manufacturing. In particular, those who develop software code in these areas will find this book useful. The contents are suitable for graduate students and researchers in computational science rather than novices at programming or informed experts in computer science. Starting with an introduction to the recent trends in computer architecture and parallel processing, Chapter 1 explains the basic knowledge of speedup programs with simple examples of numerical computing. Chapters 2 – 4 detail the basics of parallel programming, the message passing interface (MPI), and OpenMP and discuss hybrid parallelization techniques. Showing an actual example of adaptation, Chapter 5 gives an overview of performance tuning and communication optimizations. To deal with dense matrix calculations, Chapter 6 details the basics and practice of linear algebra calculation libraries BLAS and LAPACK, including some examples that can be easily reproduced by readers using free software. Focusing on sparse matrix calculations, Chapter 7 explains high performance algorithms for numerical linear algebra. Chapter 8 introduces the fast Fourier transform in large-scale systems from the basics. Chapter 9 explains optimization and related topics such as debug methods and version control systems. Chapter 10 discusses techniques for increasing computation accuracy as an essential topic in numerical calculation. This is the first of the two volumes that grew out of a series of lectures in the K computer project in Japan. The second volume will focus on advanced techniques and examples of applications in materials science.

Debugging Embedded and Real-Time Systems

Author : Arnold S. Berger
Publisher : Newnes
Page : 304 pages
File Size : 54,7 Mb
Release : 2020-07-17
Category : Computers
ISBN : 9780128178126

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Debugging Embedded and Real-Time Systems by Arnold S. Berger Pdf

Debugging Embedded and Real-Time Systems: The Art, Science, Technology and Tools of Real-Time System Debugging gives a unique introduction to debugging skills and strategies for embedded and real-time systems. Practically focused, it draws on application notes and white papers written by the companies who create design and debug tools. Debugging Embedded and Real Time Systems presents best practice strategies for debugging real-time systems, through real-life case studies and coverage of specialized tools such as logic analysis, JTAG debuggers and performance analyzers. It follows the traditional design life cycle of an embedded system and points out where defects can be introduced and how to find them and prevent them in future designs. It also studies application performance monitoring, the execution trace recording of individual applications, and other tactics to debug and control individual running applications in the multitasking OS. Suitable for the professional engineer and student, this book is a compendium of best practices based on the literature as well as the author’s considerable experience as a tools’ developer. Provides a unique reference on Debugging Embedded and Real-Time Systems Presents best practice strategies for debugging real-time systems Written by an author with many years of experience as a tools developer Includes real-life case studies that show how debugging skills can be improved Covers logic analysis, JTAG debuggers and performance analyzers that are used for designing and debugging embedded systems

PROGRAMMING IN C FOR BEGINNERS

Author : DR. SATYENDRA KURARIYA
Publisher : BlueRose Publishers
Page : 240 pages
File Size : 52,6 Mb
Release : 2020-05-14
Category : Education
ISBN : 8210379456XXX

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PROGRAMMING IN C FOR BEGINNERS by DR. SATYENDRA KURARIYA Pdf

This Presented book is specially written for B. SC., B.C.A. and MCA and M.Sc. students. Syllabus prescribed by M.P. Higher Education which started on year 2016-17. The primary aim of author has been to present the material in a comprehensive manner so as to help the students to easily grasp the subject and reproduce it whenever and wherever required. There are still many ways in which the presentation of this book can be further improved. The valuable suggestions for further improvement of the book will be great fully accepted. All efforts have been made to avoid errors but despite of it some errors might have crept in inadvertently, the readers are requested to write us in this regard. The chapters are planned in a systematic way. The programmer can run the solved program and understand the concept of C. T

The Practice of Programming

Author : Brian W. Kernighan,Rob Pike
Publisher : Addison-Wesley Professional
Page : 283 pages
File Size : 40,5 Mb
Release : 1999-02-09
Category : Computers
ISBN : 9780133133417

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The Practice of Programming by Brian W. Kernighan,Rob Pike Pdf

With the same insight and authority that made their book The Unix Programming Environment a classic, Brian Kernighan and Rob Pike have written The Practice of Programming to help make individual programmers more effective and productive. The practice of programming is more than just writing code. Programmers must also assess tradeoffs, choose among design alternatives, debug and test, improve performance, and maintain software written by themselves and others. At the same time, they must be concerned with issues like compatibility, robustness, and reliability, while meeting specifications. The Practice of Programming covers all these topics, and more. This book is full of practical advice and real-world examples in C, C++, Java, and a variety of special-purpose languages. It includes chapters on: debugging: finding bugs quickly and methodically testing: guaranteeing that software works correctly and reliably performance: making programs faster and more compact portability: ensuring that programs run everywhere without change design: balancing goals and constraints to decide which algorithms and data structures are best interfaces: using abstraction and information hiding to control the interactions between components style: writing code that works well and is a pleasure to read notation: choosing languages and tools that let the machine do more of the work Kernighan and Pike have distilled years of experience writing programs, teaching, and working with other programmers to create this book. Anyone who writes software will profit from the principles and guidance in The Practice of Programming.