Design Patterns In Modern C

Design Patterns In Modern C Book in PDF, ePub and Kindle version is available to download in english. Read online anytime anywhere directly from your device. Click on the download button below to get a free pdf file of Design Patterns In Modern C book. This book definitely worth reading, it is an incredibly well-written.

Design Patterns in Modern C++20

Author : Dmitri Nesteruk
Publisher : Apress
Page : 386 pages
File Size : 51,6 Mb
Release : 2021-11-20
Category : Computers
ISBN : 1484272943

Get Book

Design Patterns in Modern C++20 by Dmitri Nesteruk Pdf

Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad Who This Book Is For This book is for both beginner and experienced C++ developers.

Design Patterns in Modern C++

Author : Dmitri Nesteruk
Publisher : Apress
Page : 312 pages
File Size : 47,6 Mb
Release : 2018-04-18
Category : Computers
ISBN : 9781484236031

Get Book

Design Patterns in Modern C++ by Dmitri Nesteruk Pdf

Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++ also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. What You Will Learn Apply design patterns to modern C++ programming Use creational patterns of builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as Monad and more Who This Book Is For Those with at least some prior programming experience, especially in C++.

Modern C++ Design

Author : Andrei Alexandrescu
Publisher : Addison-Wesley Professional
Page : 352 pages
File Size : 45,5 Mb
Release : 2001
Category : Computers
ISBN : 0201704315

Get Book

Modern C++ Design by Andrei Alexandrescu Pdf

This title documents a convergence of programming techniques - generic programming, template metaprogramming, object-oriented programming and design patterns. It describes the C++ techniques used in generic programming and implements a number of industrial strength components.

Design Patterns in Modern C++20

Author : Dmitri Nesteruk
Publisher : Unknown
Page : 0 pages
File Size : 43,7 Mb
Release : 2022
Category : Electronic
ISBN : 148427296X

Get Book

Design Patterns in Modern C++20 by Dmitri Nesteruk Pdf

Apply the latest editions of the C++ standard to the implementation of design patterns. As well as covering traditional design patterns, this book fleshes out new design patterns and approaches that will be useful to modern C++ developers. Author Dmitri Nesteruk presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs. Design Patterns in Modern C++20, Second Edition also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines, modules and more) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability. You will: Use creational patterns such as builder, factories, prototype and singleton Implement structural patterns such as adapter, bridge, decorator, facade and more Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more Apply functional design patterns such as the Maybe Monad.

Hands-On Design Patterns with C++

Author : Fedor G. Pikus
Publisher : Packt Publishing Ltd
Page : 499 pages
File Size : 47,5 Mb
Release : 2019-01-30
Category : Computers
ISBN : 9781788837958

Get Book

Hands-On Design Patterns with C++ by Fedor G. Pikus Pdf

A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++ Key FeaturesDelve into the core patterns and components of C++ in order to master application designLearn tricks, techniques, and best practices to solve common design and architectural challenges Understand the limitation imposed by C++ and how to solve them using design patternsBook Description C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation. The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: "This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen." By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code. What you will learnRecognize the most common design patterns used in C++Understand how to use C++ generic programming to solve common design problemsExplore the most powerful C++ idioms, their strengths, and drawbacksRediscover how to use popular C++ idioms with generic programmingUnderstand the impact of design patterns on the program’s performanceWho this book is for This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.

Design Patterns

Author : Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides
Publisher : Pearson Deutschland GmbH
Page : 512 pages
File Size : 55,8 Mb
Release : 1995
Category : Business & Economics
ISBN : 3827328241

Get Book

Design Patterns by Erich Gamma,Richard Helm,Ralph Johnson,John Vlissides Pdf

Software -- Software Engineering.

Software Architecture with C++

Author : Adrian Ostrowski,Piotr Gaczkowski
Publisher : Packt Publishing Ltd
Page : 522 pages
File Size : 49,6 Mb
Release : 2021-04-23
Category : Computers
ISBN : 9781789612462

Get Book

Software Architecture with C++ by Adrian Ostrowski,Piotr Gaczkowski Pdf

Apply business requirements to IT infrastructure and deliver a high-quality product by understanding architectures such as microservices, DevOps, and cloud-native using modern C++ standards and features Key FeaturesDesign scalable large-scale applications with the C++ programming languageArchitect software solutions in a cloud-based environment with continuous integration and continuous delivery (CI/CD)Achieve architectural goals by leveraging design patterns, language features, and useful toolsBook Description Software architecture refers to the high-level design of complex applications. It is evolving just like the languages we use, but there are architectural concepts and patterns that you can learn to write high-performance apps in a high-level language without sacrificing readability and maintainability. If you're working with modern C++, this practical guide will help you put your knowledge to work and design distributed, large-scale apps. You'll start by getting up to speed with architectural concepts, including established patterns and rising trends, then move on to understanding what software architecture actually is and start exploring its components. Next, you'll discover the design concepts involved in application architecture and the patterns in software development, before going on to learn how to build, package, integrate, and deploy your components. In the concluding chapters, you'll explore different architectural qualities, such as maintainability, reusability, testability, performance, scalability, and security. Finally, you will get an overview of distributed systems, such as service-oriented architecture, microservices, and cloud-native, and understand how to apply them in application development. By the end of this book, you'll be able to build distributed services using modern C++ and associated tools to deliver solutions as per your clients' requirements. What you will learnUnderstand how to apply the principles of software architectureApply design patterns and best practices to meet your architectural goalsWrite elegant, safe, and performant code using the latest C++ featuresBuild applications that are easy to maintain and deployExplore the different architectural approaches and learn to apply them as per your requirementSimplify development and operations using application containersDiscover various techniques to solve common problems in software design and developmentWho this book is for This software architecture C++ programming book is for experienced C++ developers looking to become software architects or develop enterprise-grade applications.

Game Programming Patterns

Author : Robert Nystrom
Publisher : Genever Benning
Page : 354 pages
File Size : 40,5 Mb
Release : 2014-11-03
Category : Computers
ISBN : 9780990582915

Get Book

Game Programming Patterns by Robert Nystrom Pdf

The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patterns you need. You will learn how to write a robust game loop, how to organize your entities using components, and take advantage of the CPUs cache to improve your performance. You'll dive deep into how scripting engines encode behavior, how quadtrees and other spatial partitions optimize your engine, and how other classic design patterns can be used in games.

C++ Design Patterns and Derivatives Pricing

Author : Mark Suresh Joshi
Publisher : Cambridge University Press
Page : 220 pages
File Size : 46,7 Mb
Release : 2004-08-05
Category : Business & Economics
ISBN : 0521832357

Get Book

C++ Design Patterns and Derivatives Pricing by Mark Suresh Joshi Pdf

Design patterns are the cutting-edge paradigm for programming in object-oriented languages. Here they are discussed, for the first time in a book, in the context of implementing financial models in C++. Assuming only a basic knowledge of C++ and mathematical finance, the reader is taught how to produce well-designed, structured, re-usable code via concrete examples. Each example is treated in depth, with the whys and wherefores of the chosen method of solution critically examined. Part of the book is devoted to designing re-usable components that are then put together to build a Monte Carlo pricer for path-dependent exotic options. Advanced topics treated include the factory pattern, the singleton pattern and the decorator pattern. Complete ANSI/ISO-compatible C++ source code is included on a CD for the reader to study and re-use and so develop the skills needed to implement financial models with object-oriented programs and become a working financial engineer. Please note the CD supplied with this book is platform-dependent and PC users will not be able to use the files without manual intervention in order to remove extraneous characters. Cambridge University Press apologises for this error. Machine readable files for all users can be obtained from www.markjoshi.com/design.

Hands-On Design Patterns and Best Practices with Julia

Author : Tom Kwong
Publisher : Packt Publishing Ltd
Page : 521 pages
File Size : 53,5 Mb
Release : 2020-01-17
Category : Computers
ISBN : 9781838646615

Get Book

Hands-On Design Patterns and Best Practices with Julia by Tom Kwong Pdf

Design and develop high-performance, reusable, and maintainable applications using traditional and modern Julia patterns with this comprehensive guide Key FeaturesExplore useful design patterns along with object-oriented programming in Julia 1.0Implement macros and metaprogramming techniques to make your code faster, concise, and efficientDevelop the skills necessary to implement design patterns for creating robust and maintainable applicationsBook Description Design patterns are fundamental techniques for developing reusable and maintainable code. They provide a set of proven solutions that allow developers to solve problems in software development quickly. This book will demonstrate how to leverage design patterns with real-world applications. Starting with an overview of design patterns and best practices in application design, you'll learn about some of the most fundamental Julia features such as modules, data types, functions/interfaces, and metaprogramming. You'll then get to grips with the modern Julia design patterns for building large-scale applications with a focus on performance, reusability, robustness, and maintainability. The book also covers anti-patterns and how to avoid common mistakes and pitfalls in development. You'll see how traditional object-oriented patterns can be implemented differently and more effectively in Julia. Finally, you'll explore various use cases and examples, such as how expert Julia developers use design patterns in their open source packages. By the end of this Julia programming book, you'll have learned methods to improve software design, extensibility, and reusability, and be able to use design patterns efficiently to overcome common challenges in software development. What you will learnMaster the Julia language features that are key to developing large-scale software applicationsDiscover design patterns to improve overall application architecture and designDevelop reusable programs that are modular, extendable, performant, and easy to maintainWeigh up the pros and cons of using different design patterns for use casesExplore methods for transitioning from object-oriented programming to using equivalent or more advanced Julia techniquesWho this book is for This book is for beginner to intermediate-level Julia programmers who want to enhance their skills in designing and developing large-scale applications.

Modern C for Absolute Beginners

Author : Slobodan Dmitrović
Publisher : Apress
Page : 128 pages
File Size : 41,9 Mb
Release : 2021-06-17
Category : Computers
ISBN : 1484266420

Get Book

Modern C for Absolute Beginners by Slobodan Dmitrović Pdf

Learn the C programming language easily and in a straightforward way. This book teaches the basics of C, the C Standard Library, and modern C standards. No previous programming experience is required. C is a language that is as popular today as it was decades ago. C covers a wide variety of domains. It can be used to program a microcontroller, or to develop an entire operating system. This book is an effort to introduce the reader to the C programming language in a concise and easy to follow manner. The author takes you through the C programming language, the Standard Library, and the C standards basics. Each chapter is the right balance of theory and code examples. After reading and using this book, you'll have the essentials to start programming in modern C. What You Will Learn The C programming language fundamentals The C Standard Library fundamentals New C Standards features The basics of types, operators, statements, arrays, functions, and structs The basics of pointers, memory allocation, and memory manipulation Take advantage of best practices in C Who This Book Is For Beginner or novice programmers who wish to learn the C programming language. No prior programming experience is required.

Hands-On Design Patterns with C# and .NET Core

Author : Gaurav Aroraa,Jeffrey Chilberto
Publisher : Packt Publishing Ltd
Page : 402 pages
File Size : 48,5 Mb
Release : 2019-07-05
Category : Computers
ISBN : 9781789138436

Get Book

Hands-On Design Patterns with C# and .NET Core by Gaurav Aroraa,Jeffrey Chilberto Pdf

Apply design patterns to solve problems in software architecture and programming using C# 7.x and .NET Core 2 Key FeaturesEnhance your programming skills by implementing efficient design patterns for C# and .NETExplore design patterns for functional and reactive programming to build robust and scalable applicationsDiscover how to work effectively with microservice and serverless architecturesBook Description Design patterns are essentially reusable solutions to common programming problems. When used correctly, they meet crucial software requirements with ease and reduce costs. This book will uncover effective ways to use design patterns and demonstrate their implementation with executable code specific to both C# and .NET Core. Hands-On Design Patterns with C# and .NET Core begins with an overview of object-oriented programming (OOP) and SOLID principles. It provides an in-depth explanation of the Gang of Four (GoF) design patterns such as creational, structural, and behavioral. The book then takes you through functional, reactive, and concurrent patterns, helping you write better code with streams, threads, and coroutines. Toward the end of the book, you’ll learn about the latest trends in architecture, exploring design patterns for microservices, serverless, and cloud native applications. You’ll even understand the considerations that need to be taken into account when choosing between different architectures such as microservices and MVC. By the end of the book, you will be able to write efficient and clear code and be comfortable working on scalable and maintainable projects of any size. What you will learnMake your code more flexible by applying SOLID principlesFollow the Test-driven development (TDD) approach in your .NET Core projectsGet to grips with efficient database migration, data persistence, and testing techniquesConvert a console application to a web application using the right MVPWrite asynchronous, multithreaded, and parallel codeImplement MVVM and work with RxJS and AngularJS to deal with changes in databasesExplore the features of microservices, serverless programming, and cloud computingWho this book is for If you have a basic understanding of C# and the .NET Core framework, this book will help you write code that is easy to reuse and maintain with the help of proven design patterns that you can implement in your code.

Design Patterns Explained

Author : Alan Shalloway,James R. Trott
Publisher : Pearson Education
Page : 448 pages
File Size : 42,9 Mb
Release : 2004-10-12
Category : Computers
ISBN : 9780321630049

Get Book

Design Patterns Explained by Alan Shalloway,James R. Trott Pdf

"One of the great things about the book is the way the authors explain concepts very simply using analogies rather than programming examples–this has been very inspiring for a product I'm working on: an audio-only introduction to OOP and software development." –Bruce Eckel "...I would expect that readers with a basic understanding of object-oriented programming and design would find this book useful, before approaching design patterns completely. Design Patterns Explained complements the existing design patterns texts and may perform a very useful role, fitting between introductory texts such as UML Distilled and the more advanced patterns books." –James Noble Leverage the quality and productivity benefits of patterns–without the complexity! Design Patterns Explained, Second Edition is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively. You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams. Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding. New and revamped coverage in this edition includes Better ways to start "thinking in patterns" How design patterns can facilitate agile development using eXtreme Programming and other methods How to use commonality and variability analysis to design application architectures The key role of testing into a patterns-driven development process How to use factories to instantiate and manage objects more effectively The Object-Pool Pattern–a new pattern not identified by the "Gang of Four" New study/practice questions at the end of every chapter Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal "first book" on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns–or if you've struggled to make them work for you–read this book.

C++ Programming with Design Patterns Revealed

Author : Tomasz Müldner
Publisher : Addison-Wesley
Page : 0 pages
File Size : 43,9 Mb
Release : 2002
Category : C+
ISBN : 0201722313

Get Book

C++ Programming with Design Patterns Revealed by Tomasz Müldner Pdf

C++ Programming with Design Patterns Revealed introduces C++ syntax alongside current object-oriented tools such as design patterns, and the Unified Modeling Language (UML), which are essential for the production of well-designed C++ software. Through this book, readers will attain mastery of many C++ features, as well as the object-oriented design techniques that facilitate and optimize their use. This book uses an example-based approach. First, a technique is presented alongside a piece of code that implements that technique. Next, a component is shown that uses the technique. Finally, an entire running example that incorporates the technique is presented. The book balances a systematic discussion of object-oriented design alongside the introduction of C++ syntax. It introduces twelve basic design patterns early on and uses them throughout, and describes design patterns via use of basic UML. Numerous reference appendices are included for the idioms, design patterns, and programming guidelines in the book. Portability tips, common programming errors, idioms, and programming style tips are also highlighted in each chapter. This book is designed for readers who have been exposed to Java, as well as to basic object-oriented ideas, and are looking to gain familiarity with C++.

Introduction to Design Patterns in C++ with Qt

Author : Alan Ezust,Paul Ezust
Publisher : Prentice Hall
Page : 853 pages
File Size : 47,9 Mb
Release : 2011-08-29
Category : Computers
ISBN : 9780132851633

Get Book

Introduction to Design Patterns in C++ with Qt by Alan Ezust,Paul Ezust Pdf

Master C++ “The Qt Way” with Modern Design Patterns and Efficient Reuse This fully updated, classroom-tested book teaches C++ “The Qt Way,” emphasizing design patterns and efficient reuse. Readers will master both the C++ language and Qt libraries, as they learn to develop maintainable software with well-defined code layers and simple, reusable classes and functions. Every chapter of this edition has been improved with new content, better organization, or both. Readers will find extensively revised coverage of QObjects, Reflection, Widgets, Main Windows, Models and Views, Databases, Multi-Threaded Programming, and Reflection. This edition introduces the powerful new Qt Creator IDE; presents new multimedia APIs; and offers extended coverage of Qt Designer and C++ Integration. It has been restructured to help readers start writing software immediately and write robust, effective software sooner. The authors introduce several new design patterns, add many quiz questions and labs, and present more efficient solutions relying on new Qt features and best practices. They also provide an up-to-date C++ reference section and a complete application case study. Master C++ keywords, literals, identifiers, declarations, types, and type conversions. Understand classes and objects, organize them, and describe their interrelationships. Learn consistent programming style and naming rules. Use lists, functions, and other essential techniques. Define inheritance relationships to share code and promote reuse. Learn how code libraries are designed, built, and reused. Work with QObject, the base class underlying much of Qt. Build graphical user interfaces with Qt widgets. Use templates to write generic functions and classes. Master advanced reflective programming techniques. Use the Model-View framework to cleanly separate data and GUI classes. Validate input using regular expressions and other techniques. Parse XML data with SAX, DOM, and QXmlStreamReader. Master today’s most valuable creational and structural design patterns. Create, use, monitor, and debug processes and threads. Access databases with Qt’s SQL classes. Manage memory reliably and efficiently. Understand how to effectively manage QThreads and use QtConcurrent algorithms. Click here to obtain supplementary materials for this book.