Drawing From The Model

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Drawing from the Model

Author : Frank Melendez
Publisher : John Wiley & Sons
Page : 352 pages
File Size : 52,7 Mb
Release : 2019-04-16
Category : Architecture
ISBN : 9781119115625

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Drawing from the Model by Frank Melendez Pdf

Bridges traditional and contemporary methods of creating architectural design drawings and 3D models through digital tools and computational processes. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents architectural design students, educators, and professionals with a broad overview of traditional and contemporary architectural representation methods. The book offers insights into developments in computing in relation to architectural drawing and modeling, by addressing historical analog methods of architectural drawing based on descriptive geometry and projection, and transitioning to contemporary digital methods based on computational processes and emerging technologies. Drawing from the Model offers digital tools, techniques, and workflows for producing architectural design drawings (plans, sections, elevations, axonometrics, and perspectives), using contemporary 2D drawing and 3D modeling design software. Visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics. The book focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino, and features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addresses in the book. Bridges analog hand-drawing and digital design drawing techniques Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics. Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes. Features tutorial-based instruction using the latest versions of Rhinoceros® (Rhino 6 for Windows), Grasshopper®, Adobe Illustrator® CC, and Arduino.

Figure Drawing Without a Model

Author : Ron Tiner
Publisher : David & Charles
Page : 0 pages
File Size : 53,7 Mb
Release : 2024-02-20
Category : Art
ISBN : 1446310140

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Figure Drawing Without a Model by Ron Tiner Pdf

From the basics of drawing from life, to drawing the human figure from memory, Figure Drawing without a Model is the perfect introduction to the technique of drawing accurate and evocative figures without a life model. Author Ron Tiner offers a course of instruction illustrated with his own work that is designed to encourage artists of all levels and abilities, including cartoonists and graphic artists. Starting with informal sketches and a brief introduction to anatomical structure, readers are guided through the process of bringing a figure to life on the page through lessons in figure movement, exploring how the body shows its age, expresses emotion and displays character. Perfect for all artists, from the beginner to the more experienced, the breadth of styles and depth of knowledge conveyed from a master of the craft makes it easy to learn the art of figure drawing.

Force: Character Design from Life Drawing

Author : Mike Mattesi
Publisher : CRC Press
Page : 257 pages
File Size : 54,9 Mb
Release : 2012-11-12
Category : Art
ISBN : 9781136139901

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Force: Character Design from Life Drawing by Mike Mattesi Pdf

A unique perspective on a fundamental skill - Character Design is necessary for animators, game designers, comic book artists and illustrators.

Step-by-step Model Drawing

Author : Char Forsten
Publisher : Unknown
Page : 133 pages
File Size : 50,8 Mb
Release : 2010-01-01
Category : Mathematics
ISBN : 1934026964

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Step-by-step Model Drawing by Char Forsten Pdf

8-step Model Drawing

Author : Bob Hogan,Robert T. Hogan,Char Forsten
Publisher : Staff Development for Educator
Page : 159 pages
File Size : 47,6 Mb
Release : 2007
Category : Mathematics
ISBN : 1884548954

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8-step Model Drawing by Bob Hogan,Robert T. Hogan,Char Forsten Pdf

From Models to Drawings

Author : Marco Frascari,Jonathan Hale,Bradley Starkey
Publisher : Routledge
Page : 310 pages
File Size : 43,5 Mb
Release : 2013-09-13
Category : Architecture
ISBN : 9781134719556

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From Models to Drawings by Marco Frascari,Jonathan Hale,Bradley Starkey Pdf

This edited collection addresses the vital role of the imagination in the critical interpretation of architectural representations. By challenging the contemporary tendency for computer-aided drawings to become mere ‘models’ for imitation in the construction of buildings, the articles explore the broader range of methods and meanings at stake in the creation and interpretation of architectural drawings, models, images and artefacts. These critical – and often practice-led – investigations are placed alongside a range of historical studies considering the development of representational techniques such as perspective, orthography and diagramming. By also addressing the use of visual representation in a number of related disciplines such as visual arts, film, performance and literature, the book opens up debates in architecture to important developments in other fields. This book is key reading for all students of architecture and architectural theory.

Drawing from the Model

Author : Frank Melendez
Publisher : John Wiley & Sons
Page : 352 pages
File Size : 53,8 Mb
Release : 2019-03-06
Category : Architecture
ISBN : 9781119115649

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Drawing from the Model by Frank Melendez Pdf

Bridges the gap between traditional and contemporary methods of creating architectural design drawings and 3D models through the use of digital tools and computational processes This book provides readers with an overview of traditional and contemporary architectural representation methods and offers insight into significant developments in computing as they apply to architectural drawing and modeling. It offers readers a look into recent developments in technologies that have impacted architectural design and representation workflows, and focuses on digital design software used in higher education and industry, including Robert McNeel & Associates Rhinoceros® (Rhino 6 for Windows), Grasshopper®, and Adobe Illustrator® CC. The book covers fundamental methods for digital drawing, 3D modeling, and visual programming through descriptions, examples, and tutorial-based instructions specific to the production of digital design drawings and graphics. Drawing from the Model: Fundamentals of Digital Drawing, 3D Modeling, and Visual Programming in Architectural Design presents beginning architectural design students and professionals with a broad overview of drawing and modeling in architectural representation, by addressing historical analog methods based on descriptive geometry and projection and transitioning to contemporary digital methods based on computational processes and emerging technologies. The book focuses on digital tools, techniques, and workflows for the production of design drawings; plans, sections, elevations, axonometrics, and perspectives, utilizing contemporary, cutting-edge 2D drawing and 3D modeling, design software. Additionally, visual programming is introduced to address topics of parametric modeling, algorithmic design, computational simulations, physical computing, and robotics, as methods for exploring architectural design and experimental drawing processes. Sections cover Architectural Representation and Digital Technologies; The 3D Modeling Environment and Geometry; Architectural Design Drawings and Graphics; and Computational Design. It features an appendix filled with 10 design drawing and 3D modeling exercises intended as educational and pedagogical examples for readers to practice and/or teach workflows that are addressed in the book. Acts as an important bridge between analog hand-drawing and digital design drawing techniques, with examples of traditional and contemporary architectural design drawings Provides comprehensive coverage of architectural representation, computing, computer-aided drafting, and 3D modeling tools, techniques, and workflows, for contemporary architectural design drawing aesthetics and graphics Introduces topics of parametric modeling, algorithmic design, computational simulation, physical computing, and robotics through visual programming environments and processes Features tutorial-based instruction using the latest versions of Rhino 6 for Windows, Grasshopper®, Adobe Illustrator® CC, and Arduino Drawing from the Model will serve as an excellent resource for beginning architectural design students in higher education and as a helpful reference for professionals in practice, teaching readers beginning and intermediate digital representation methods for the production of architectural design drawings that reflect contemporary aesthetics and graphics. These drawings are generated using 3D modeling and parametric/algorithmic workflows to create linework that is enhanced with digital drawing and graphic design software. Additional workflows include the use of 3D modeling and visual programming environments to explore fundamental concepts of computational simulations, physical computing, and robotics and introductory methods for addressing these topics.

The Drawing Club

Author : Bob Kato
Publisher : Quarry Books
Page : 147 pages
File Size : 49,7 Mb
Release : 2014-07-01
Category : Art
ISBN : 9781627880343

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The Drawing Club by Bob Kato Pdf

Are you a fan of film, comics, video games and animation? Do you love to draw and tell stories? If so, you are like the hundreds of artists who come to expand and broaden their skills at Los Angeles' original character drawing workshop, The Drawing Club. Since 2002, artists from all over the LA region have gathered each Thursday night at a special place where story and character are interpreted from life. In The Drawing Club, many of these professional working artists and the club's founder, Bob Kato, will teach you how to think differently about drawing characters from life€”and, in true Drawing Club spirit, have a good time doing it! Whether you're a full-time commercial artist, a hobbyist, or you just like to draw, the exercises in The Drawing Club are for you! - Learn how to translate the world from 3D to 2D. - Tell a story through your work. - Gain insights into various materials. - Examine comic approaches to drawing. - Discover how to develop your voice as an artist. - An impressive gallery showcases the fine work and inspiring characters from many of the master artists and animators working today!

Draw from Your Head

Author : Doug Jamieson
Publisher : Unknown
Page : 222 pages
File Size : 49,7 Mb
Release : 1991
Category : Art
ISBN : PSU:000019313818

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Draw from Your Head by Doug Jamieson Pdf

Based on the principles of applied anatomy, this book shows the reader, in a step-by-step fashion, how to draw the human figure from their imagination, rather than having to rely on a live model or photography.

Drawing Shortcuts

Author : Jim Leggitt
Publisher : John Wiley & Sons
Page : 272 pages
File Size : 51,6 Mb
Release : 2015-06-12
Category : Architecture
ISBN : 9780470639139

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Drawing Shortcuts by Jim Leggitt Pdf

The updated edition of a contemporary approach to merging traditional hand drawing methods with 2-dimensional and 3-dimensional digital visualization tools. Jim Leggitt?s Drawing Shortcuts shows how communicating with hand drawings combined with digital technology can be ingeniously simple, and this new edition makes an already popular technique even better. Completely expanded with new chapters and a wealth of supporting images, this Second Edition presents practical techniques for improving drawing efficiency and effectiveness by combining traditional hand drawing methods with the latest digital technology, including 3-D modeling with SketchUp. This book?s step-by-step approach will sharpen and streamline your techniques whether you draw for pleasure, school or your design profession. Easy-to-follow instructions cover every aspect from the basics of drawing?such as composition, color, shading, hatching, and perspective?up to the most current technologies Incorporates Google SketchUp, Google Earth, computer generated renderings, digital scanners and printers Features new visuals from accomplished drawing experts Special new ?Gallery? section highlights the creative process with step-by-step examples of drawings Complete coverage of the ?Overlay and Trace Method,? ?Simple Composite Method,? ?Advanced Composite Method,? and ?Digital Hybrid Drawings? New matrices show alternative drawing techniques for specific visual effects such as Linework and Shading, Selecting the Right Views, Perspectives and Paraline Drawings, Drawing Detail, Camera Lenses, and Drawing Tools Generously enriched with detailed process drawings, examples, and more than 500 full-color images, Drawing Shortcuts, Second Edition will have you creating top-quality drawings faster and more effectively.

Figure Drawing Without a Model

Author : Ron Tiner
Publisher : David & Charles Publishers
Page : 160 pages
File Size : 49,9 Mb
Release : 1992
Category : Art
ISBN : 0715397850

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Figure Drawing Without a Model by Ron Tiner Pdf

Draw figures from memory and your imagination. Understand anatomical structure, figure movement, and how the body shows its age, expresses emotion and exudes character. Detailed chapters cover facial expression, composition for book illustration and advertising, and the special demands of story narration.

Imaginative Realism

Author : James Gurney
Publisher : Andrews McMeel Publishing
Page : 228 pages
File Size : 44,5 Mb
Release : 2009-10-20
Category : Art
ISBN : 9780740785504

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Imaginative Realism by James Gurney Pdf

A examination of time-tested methods used by artists since the Renaissance to make realistic pictures of imagined things.

Model Drawing

Author : Anonim
Publisher : CUP Archive
Page : 332 pages
File Size : 46,6 Mb
Release : 2024-06-02
Category : Electronic
ISBN : 8210379456XXX

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Model Drawing by Anonim Pdf

Drawing Basics and Video Game Art

Author : Chris Solarski
Publisher : Watson-Guptill
Page : 242 pages
File Size : 43,9 Mb
Release : 2012-09-18
Category : Art
ISBN : 9780823098477

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Drawing Basics and Video Game Art by Chris Solarski Pdf

"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology here is to show us the artistic techniques that every artist should know, and then he transposes them to the realm of video games to show how they should be used to create a far more artful gaming experience ... if I were an artist planning to do video game work, I’d have a copy of this on my shelf." — Marc Mason, Comics Waiting Room Video games are not a revolution in art history, but an evolution. Whether the medium is paper or canvas—or a computer screen—the artist’s challenge is to make something without depth seem like a window into a living, breathing world. Video game art is no different. Drawing Basics and Video Game Art is first to examine the connections between classical art and video games, enabling developers to create more expressive and varied emotional experiences in games. Artist game designer Chris Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skills—light, value, color, anatomy, concept development—as well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression. Although Drawing Basics and Video Game Art is primarily a practical reference for artists and designers working in the video games industry, it’s equally accessible for those interested to learn about gaming’s future, and potential as an artistic medium. Also available as an eBook

The Figurative Artist's Handbook

Author : Robert Zeller
Publisher : The Monacelli Press, LLC
Page : 305 pages
File Size : 48,8 Mb
Release : 2017-03-28
Category : Art
ISBN : 9781580934527

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The Figurative Artist's Handbook by Robert Zeller Pdf

An Authoritative, Comprehensive Guide for Contemporary Figurative Artists At a time when renewed interest in figurative art is surging throughout the art world, author Robert Zeller presents The Figurative Artist’s Handbook—the first comprehensive guide to figure drawing and painting to appear in decades. Illustrated with Zeller’s own exquisite drawings and paintings as well as works by nearly 100 historical and contemporary figurative art masters, the handbook is also a treasure trove of the finest figurative art of the past and the present day. Included are Michelangelo, Pieter Brueghel the Elder, Peter Paul Rubens, Jean-Auguste-Dominique Ingres, Gustav Klimt, Edward Hopper, Andrew Loomis, Andrew Wyeth, Lucian Freud, Odd Nerdrum, Eric Fischl, Bo Bartlett, Steven Assael, John Currin, and many others. Original and thoroughly modern in his approach, Zeller brings together three figure-drawing methods long thought to be at odds, synthesizing these seemingly incompatible techniques to achieve a cohesive and complete understanding of the human figure. Although all three methods underlie contemporary fine-arts practice and education, no artist’s handbook has ever combined them before: The Study of Gesture (Disegno): Rooted in the Italian Mannerist style of the 16th and 17th centuries, the gestural method emphasizes life, rhythm, and movement in the human body. The Structural Approach: A mainstay of 20th- and 21st-century art instruction, this method applies an architectural perspective to the body, using a block conception for anatomically sound, solid figures. The Atelier Method: Based on the training provided by 18th- and 19th-century art academies, the atelier approach creates sensual, smooth renderings based on meticulous study of the figure’s surface morphology in light and shadow. Covering all the basics as well as many advanced techniques, The Figurative Artist’s Handbook is aimed at both students and experienced artists. A practical, how-to guide, it provides in-depth step-by-step instruction and—rare among figure-drawing books—features sections on composition, portraiture, and painting. Chapters on creativity and on using a sketchbook help readers hone their artistic vision and evolve ideas from the initial inspiration to the fully developed work. Also included is an extensive section highlighting the great movements in figurative art throughout history—from ancient Egypt and Greece to the present.