Educational Board Games

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A Board Game Education

Author : Jeffrey P. Hinebaugh
Publisher : R&L Education
Page : 232 pages
File Size : 46,6 Mb
Release : 2009-07-16
Category : Education
ISBN : 9781607092612

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A Board Game Education by Jeffrey P. Hinebaugh Pdf

A Board Game Education is an entertaining and valuable resource for parents, teachers, educators, and anyone who appreciates the fun and entertainment provided by classic, traditional board games. The book provides an informative analysis of how classic board games that everyone has played_and probably owns_are not only great family entertainment but also develop core educational skills that have been proven to lead to academic achievement. Through A Board Game Education readers learn a bit of the fascinating history trivia and little-known facts regarding the most loved board games of all time (i.e., how Monopoly was used by WWII POWs to escape). At the same time, Hinebaugh identifies the distinct educational skills developed by each of these games and explores in detail how the play of these games cultivates such skills. A Board Game Education also provides valuable suggestions about how to modify and vary these classic board games to specifically enhance additional core educational skills and concepts. Who would have thought that Candy Land could be modified into a strategy game and Chutes and Ladders could be used to teach algebraic equations and advanced math.

Educational Board Games

Author : Atma Vidya Educational Foundation
Publisher : Unknown
Page : 88 pages
File Size : 54,8 Mb
Release : 1997-01-01
Category : Electronic
ISBN : 8125011935

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Educational Board Games by Atma Vidya Educational Foundation Pdf

This resource book for teachers presents board games formulated to educate children through the medium of funfilled entertainment. The games here are grouped into categories such as English, history, science, social studies and mathematics and are meant for use at the lower primary level. These educational board games were developed by the teachers of Sri Atmananda Memorial School, Kerala, who have actually used these games to great advantage while teaching their students.

More Board Game Education

Author : Jeffrey P. Hinebaugh
Publisher : Rowman & Littlefield
Page : 67 pages
File Size : 55,9 Mb
Release : 2019-01-12
Category : Games & Activities
ISBN : 9781475848342

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More Board Game Education by Jeffrey P. Hinebaugh Pdf

This book is a follow up to Board Game Education. However, unlike many of the board games discussed in Board Game Education, this book identifies and discusses five board games that each develop critical educational skills in reasoning, problem-solving, language arts, mathematics, social sciences and communication. They are the “super foods” of the board game world. More Board Game Education answers the questions unlikely to ever be ask: If I were stranded on a desert island with only five board games and I wanted to educate my kids, what board games would I choose. Each board game discussed in this book is a complete educational tool that will develop all of the critical educational skills that research has shown to not only be crucial to educational success, but also success in the workplace. As a bonus, these game are great to play, easy to learn and, most importantly, affordable to own for any family or teacher. (This is a very important point to remember; this is not a list of the greatest board games ever or the very best educational board games on the market. Rather, this book discusses board games which every parent, teacher and/or school program can realistically own, in multiple copies, and incorporate as a learning tool).

New Traditional Games for Learning

Author : Alex Moseley,Nicola Whitton
Publisher : Routledge
Page : 228 pages
File Size : 43,7 Mb
Release : 2013-09-05
Category : Education
ISBN : 9781135072384

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New Traditional Games for Learning by Alex Moseley,Nicola Whitton Pdf

A growing interest in the use of games-based approaches for learning has been tempered in many sectors by budget or time constraints associated with the design and development of detailed digital simulations and other high-end approaches. However, a number of practitioners and small creative groups have used low-cost, traditional approaches to games in learning effectively – involving simple card, board or indoor/outdoor activity games. New Traditional Games for Learning brings together examples of this approach, which span continents (UK, western and eastern Europe, the US, and Australia), sectors (education, training, and business) and learner styles or ages (primary through to adult and work-based learning or training). Together, the chapters provide a wealth of evidence-based ideas for the teacher, tutor, or trainer interested in using games for learning, but turned off by visible high-end examples. An editors’ introduction pulls the collection together, identifying shared themes and drawing on the editors’ own research in the use of games for learning. The book concludes with a chapter by a professional board game designer, incorporating themes prevalent in the preceding chapters and reflecting on game design, development and marketing in the commercial sector, providing valuable practical advice for those who want to take their own creations further.

Libraries Got Game

Author : Brian Mayer,Christopher Harris
Publisher : American Library Association
Page : 145 pages
File Size : 41,5 Mb
Release : 2010
Category : Language Arts & Disciplines
ISBN : 9780838910092

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Libraries Got Game by Brian Mayer,Christopher Harris Pdf

A much-talked-about topic gets thorough consideration from two educator-librarians, who explain exactly how designer board gameswhich are worlds apart from games produced strictly for the educational market can become curricular staples for students young and old.

Your Move

Author : Jonathan Kay,Joan Moriarity
Publisher : Sutherland House Books
Page : 0 pages
File Size : 44,9 Mb
Release : 2019-09-11
Category : Family & Relationships
ISBN : 1999439546

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Your Move by Jonathan Kay,Joan Moriarity Pdf

The great board game revolution is here-- What do these games tell us about our society, our relationships, and ourselves? "Games, Jonathan Kay and Joan Moriarity show in this lively and insightful book, are not just fun and games: they allow us to explore the complexities of the world, from evolution to war to climate." - STEVEN PINKER, Johnstone Professor of Psychology, Harvard University, and author of Enlightenment Now: The Case for Reason, Science, Humanism, and Progress "Kay and Moriarity are both skilled writers and elucidators, and their voices are distinct enough to provide the book with a pleasing yin and yang. It's a far more perceptive and intriguing book than it appears at first blush, particularly for those readers who have never thought of games as an artistic medium - at least not one that comments on society." - KIRKUS REVIEWS Board games are among our most ancient and beloved art forms. During the rise of digital media, they fell from prominence for a decade or two but today they are in a new golden age. They're ingeniously designed, beautiful to look at, and exhilarating to play. Games are reclaiming their place in our culture, as entertainment, social activity, and intellectual workout equipment. Alone among all art forms, games require their audience (called "players") to participate. If nobody's playing, there is no game. As a result, games can tell far more about us than our TV shows, movies or music ever could. How does The Game of Life illustrate our changing attitudes about virtue? How does a World War II conflict simulation game explain the shortcomings of a failed novelist? Each chapter of Your Move examines one game, and what it reveals about our culture, history, society, and relationships. The book's two co-authors bring the perspectives of a writer who plays, and a player who writes. Before Jonathan Kay began his distinguished career as an author and commentator, he had a passion for games, and in recent years he has rediscovered them. Meanwhile, Joan Moriarity's career has been spent designing, developing, distributing, art directing, recommending and teaching board games and, recently, writing about them for a wider audience. With its short, punchy essays, and beautiful photographs of the games themselves, every chapter will be a worthwhile read in itself, and the book overall will leave you inspired to discover the truths of your own inner and outer world through play -- whether you're a seasoned veteran or a total newcomer.

Board Games as Media

Author : Paul Booth
Publisher : Bloomsbury Academic
Page : 297 pages
File Size : 47,7 Mb
Release : 2021-01-14
Category : Games & Activities
ISBN : 9781501357176

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Board Games as Media by Paul Booth Pdf

Leading expert Paul Booth explores the growth in popularity of board games today, and unpacks what it means to read a board game. What does a game communicate? How do games play us? And how do we decide which games to play and which are just wastes of cardboard? With little scholarly research in this still-emerging field, Board Games as Media underscores the importance of board games in the ever-evolving world of media.

Educational Board Games

Author : Atma Vidya,Atma Vidya Educational Foundation
Publisher : Unknown
Page : 74 pages
File Size : 52,6 Mb
Release : 1997
Category : Board games
ISBN : 0863117309

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Educational Board Games by Atma Vidya,Atma Vidya Educational Foundation Pdf

Grown and Flown

Author : Lisa Heffernan,Mary Dell Harrington
Publisher : Flatiron Books
Page : 352 pages
File Size : 49,6 Mb
Release : 2019-09-03
Category : Family & Relationships
ISBN : 9781250188953

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Grown and Flown by Lisa Heffernan,Mary Dell Harrington Pdf

PARENTING NEVER ENDS. From the founders of the #1 site for parents of teens and young adults comes an essential guide for building strong relationships with your teens and preparing them to successfully launch into adulthood The high school and college years: an extended roller coaster of academics, friends, first loves, first break-ups, driver’s ed, jobs, and everything in between. Kids are constantly changing and how we parent them must change, too. But how do we stay close as a family as our lives move apart? Enter the co-founders of Grown and Flown, Lisa Heffernan and Mary Dell Harrington. In the midst of guiding their own kids through this transition, they launched what has become the largest website and online community for parents of fifteen to twenty-five year olds. Now they’ve compiled new takeaways and fresh insights from all that they’ve learned into this handy, must-have guide. Grown and Flown is a one-stop resource for parenting teenagers, leading up to—and through—high school and those first years of independence. It covers everything from the monumental (how to let your kids go) to the mundane (how to shop for a dorm room). Organized by topic—such as academics, anxiety and mental health, college life—it features a combination of stories, advice from professionals, and practical sidebars. Consider this your parenting lifeline: an easy-to-use manual that offers support and perspective. Grown and Flown is required reading for anyone looking to raise an adult with whom you have an enduring, profound connection.

Phonological Awareness Fun Park

Author : Melanie Frederick
Publisher : Unknown
Page : 128 pages
File Size : 50,8 Mb
Release : 2005-01-01
Category : Electronic
ISBN : 1586505246

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Phonological Awareness Fun Park by Melanie Frederick Pdf

The Scrambled States of America

Author : Laurie Keller
Publisher : Macmillan
Page : 44 pages
File Size : 54,7 Mb
Release : 2002-04
Category : Juvenile Fiction
ISBN : 9780805068313

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The Scrambled States of America by Laurie Keller Pdf

The states become bored with their positions on the map and decide to change places for a while. Includes facts about the states.

The Book of Greek Myths

Author : Brian Lee
Publisher : Unknown
Page : 10 pages
File Size : 55,9 Mb
Release : 2000-01-01
Category : Juvenile Nonfiction
ISBN : 1857073843

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The Book of Greek Myths by Brian Lee Pdf

Four pop-up games in this book: The Trojan Horse, Odysseus, Theseus and the Minotaur, and Daedalus and Icarus. Includes an attached 14-page reading book telling the stories of the myths, an integrated spinner, and storage pocket. Educational and fun—and perfect for traveling.

The Tabletop Find-It Book

Author : Kevin Grote
Publisher : Unknown
Page : 128 pages
File Size : 51,8 Mb
Release : 2022-08-15
Category : Electronic
ISBN : 0578381397

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The Tabletop Find-It Book by Kevin Grote Pdf

The Tabletop Find-It Book is a picture book filled with find-it style images of tabletop games! With over 20 images, you'll enjoy hours of entertainment searching through the pages and finding everything there is to find. Discover thousands of unique game components in these pages!

The Adventures of Dog Man 1: Dog Man

Author : Dav Pilkey
Publisher : Scholastic UK
Page : 192 pages
File Size : 46,8 Mb
Release : 2016-10-06
Category : Juvenile Fiction
ISBN : 9781407140407

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The Adventures of Dog Man 1: Dog Man by Dav Pilkey Pdf

New from the creators of Captain Underpants, it's Dog Man, the crime-biting canine who is part dog, part man, and ALL COP! George and Harold have created a new hero who digs into deception, claws after crooks, and rolls over robbers. When Greg the police dog and his cop companion are injured on the job, a life-saving surgery changes the course of history, and Dog Man is born. With the head of a dog and the body of a human, this heroic hound has a real nose for justice. But can he resist the call of the wild to answer the call of duty? This new series from Dav Pilkey may use conventional spelling but it is still full of all the same humour and fun of George and Harold's previous graphic novels!

Game On? Brain On!

Author : Lindsay Portnoy
Publisher : Dave Burgess Consulting
Page : 174 pages
File Size : 47,5 Mb
Release : 2020-09-18
Category : Electronic
ISBN : 1951600428

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Game On? Brain On! by Lindsay Portnoy Pdf

Get in the game! The research is clear: human beings are born to play. In Game On? Brain On!, Lindsay Portnoy unpacks the games and playful experiences that invite engagement and deep learning. Using cognitive science to explore the ways in which play helps students acquire and maintain critical skills, Portnoy shows how inviting creativity and excitement into the classroom results in big gains for everyone. She also shares how, by being intentional, educators can create equitable access to playful learning experiences for all children. Through relatable vignettes, ready-to-use examples, and informative "Level Up" toolboxes, Portnoy empowers educators to teach a better way--through play! "Whether you're a n00b or a pro, you'll gain a deeper appreciation for what happens in the mind when engaged in play." --Amber Coleman-Mortley, director of social engagement, iCivics "Lindsay Portnoy brilliantly shows us why and how to bring play's power into classrooms through games." --Peter Gray, research professor of psychology at Boston College "Lindsay Portnoy does a wonderful job emphasizing the importance of play in learning and how we need to ensure that we are addressing equity in terms of play." --Steve Isaacs, teacher, game design and development, Bernards Township Public Schools "Game On? Brain On! is guaranteed to make you feel good while learning about play--just like a great, fun game!"--Dr. Kat (Karen) Schrier, author of Knowledge Games