Emerging Worlds Of Anime And Manga

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Mechademia 1

Author : Frenchy Lunning
Publisher : U of Minnesota Press
Page : 214 pages
File Size : 47,7 Mb
Release : 2006-12-22
Category : Art
ISBN : 9781452942643

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Mechademia 1 by Frenchy Lunning Pdf

After decades in which American popular culture dominated global media and markets, Japanese popular culture—primarily manga and anime, but also toys, card and video games, and fashion—has exploded into a worldwide phenomenon. From Pokémon and the Power Rangers to Paranoia Agent and Princess Mononoke, Japanese popular culture is consumed by an eager and exponentially increasing audience of youths, teenagers, and adults. Mechademia, a new annual edited by Frenchy Lunning, begins an innovative and fresh conversation among scholars, critics, and fans about the complexity of art forms like Superflat, manga, and anime. The inaugural volume, Mechademia 1 engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with state-of-the-art graphic design and a wealth of images, this cutting-edge work opens new doors between academia and fandom.The premiere issue features the interactive worlds that anime and manga have created, including the origins of cosplay (the manga and anime costume subculture), Superflat, forgotten images from a founding manga artist, video game interactivity, the nature of anime fandom in America, and the globalization of manga. Contributors: Anne Allison, Duke U; William L. Benzon; Christopher Bolton, Williams College; Vern L. Bullough, California State U, Northridge; Martha Cornog; Patrick Drazen; Marc Hairston; Mari Kotani; Thomas LaMarre; Antonia Levi, Portland State U; Thomas Looser, NYU; Susan Napier, U of Texas, Austin; Michelle Ollie; Timothy Perper; Sara Pocock; Brian Ruh; Takayuki Tatsumi, Keio U, Tokyo; Toshiya Ueno, Wako U, Tokyo; Theresa Winge, U of Northern Iowa; Mark J. P. Wolf, Concordia U; Wendy Siuyi Wong, York U.Frenchy Lunning is professor of liberal arts at the Minneapolis College of Art and Design.

Emerging Worlds of Anime and Manga

Author : Frenchy Lunning
Publisher : U of Minnesota Press
Page : 214 pages
File Size : 52,8 Mb
Release : 2006
Category : Art
ISBN : 0816649456

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Emerging Worlds of Anime and Manga by Frenchy Lunning Pdf

This inaugural volume on anime and manga engages the rise of Japanese popular culture through game design, fashion, graphic design, commercial packaging, character creation, and fan culture. Promoting dynamic ways of thinking, along with a wealth of images, this cutting-edge work opens new doors between academia and fandom.

Mechademia 5

Author : Frenchy Lunning
Publisher : U of Minnesota Press
Page : 402 pages
File Size : 47,9 Mb
Release : 2013-11-30
Category : Social Science
ISBN : 9781452915654

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Mechademia 5 by Frenchy Lunning Pdf

Passionate fans of anime and manga, known in Japan as otaku and active around the world, play a significant role in the creation and interpretation of this pervasive popular culture. Routinely appropriating and remixing favorite characters, narratives, imagery, and settings, otaku take control of the anime characters they consume. Fanthropologies—the fifth volume in the Mechademia series, an annual forum devoted to Japanese anime and manga—focuses on fans, fan activities, and the otaku phenomenon. The zones of activity discussed in these essays range from fan-subs (fan-subtitled versions of anime and manga) and copyright issues to gender and nationality in fandom, dolls, and other forms of consumption that fandom offers. Individual pieces include a remarkable photo essay on the emerging art of cosplay photography; an original manga about an obsessive doll-fan; and a tour of Akihabara, Tokyo's discount electronics shopping district, by a scholar disguised as a fuzzy animal. Contributors: Madeline Ashby; Jodie Beck, McGill U; Christopher Bolton, Williams College; Naitō Chizuko, Otsuma U; Ian Condry, Massachusetts Institute of Technology; Martha Cornog; Kathryn Dunlap, U of Central Florida; Ōtsuka Eiji, Kobe Design U; Gerald Figal, Vanderbilt U; Patrick W. Galbraith, U of Tokyo; Marc Hairston, U of Texas at Dallas; Marilyn Ivy, Columbia U; Koichi Iwabuchi, Waseda U; Paul Jackson; Amamiya Karin; Fan-Yi Lam; Thomas Lamarre, McGill U; Paul M. Malone, U of Waterloo; Anne McKnight, U of Southern California; Livia Monnet, U of Montreal; Susan Napier, Tufts U; Kerin Ogg; Timothy Perper; Eron Rauch; Brian Ruh, Indiana U; Nathan Shockey, Columbia U; Marc Steinberg, Concordia U; Jin C. Tomshine, U of California, San Francisco; Carissa Wolf, North Dakota State U.

Floating Worlds

Author : Maria Roberta Novielli
Publisher : CRC Press
Page : 128 pages
File Size : 49,9 Mb
Release : 2018-01-17
Category : Computers
ISBN : 9781351334815

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Floating Worlds by Maria Roberta Novielli Pdf

Through the analysis of the work of the main Japanese animators starting from the pioneers of 1917, the book will overview the whole history of Japanese animated film, including the latest tendencies and the experimental movies. In addition to some of the most acclaimed directors Miyazaki Hayao, Takahata Isao, Shinkai Makoto, Tezuka Osamu and Kon Satoshi, the works of masters of animation such as Kawamoto Kihachirō, Kuri Yōji, Ōfuji Noburō and Yamamura Kōji will be analysed in their cultural and historical context. Moreover, their themes and styles will be the linking thread to overview the Japanese producing system and the social and political events which have often influenced their works. Key Features Insight into both mainstream and independent cinema Scientific reliability Easy readability Social and cultural context

Media Heterotopias

Author : Hye Jean Chung
Publisher : Duke University Press
Page : 240 pages
File Size : 47,8 Mb
Release : 2018-02-22
Category : Performing Arts
ISBN : 9780822372158

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Media Heterotopias by Hye Jean Chung Pdf

In Media Heterotopias Hye Jean Chung challenges the widespread tendency among audiences and critics to disregard the material conditions of digital film production. Drawing on interviews with directors, producers, special effects supervisors, and other film industry workers, Chung traces how the rhetorical and visual emphasis on seamlessness masks the social, political, and economic realities of global filmmaking and digital labor. In films such as Avatar (2009), Interstellar (2014), and The Host (2006)—which combine live action footage with CGI to create new hybrid environments—filmmaking techniques and "seamless" digital effects allow the globally dispersed labor involved to go unnoticed by audiences. Chung adapts Foucault's notion of heterotopic spaces to foreground this labor and to theorize cinematic space as a textured, multilayered assemblage in which filmmaking occurs in transnational collaborations that depend upon the global movement of bodies, resources, images, and commodities. Acknowledging cinema's increasingly digitized and globalized workflow, Chung reconnects digitally constructed and composited imagery with the reality of production spaces and laboring bodies to highlight the political, social, ethical, and aesthetic stakes in recognizing the materiality of collaborative filmmaking.

Japanese Visual Culture

Author : Mark W. MacWilliams
Publisher : Routledge
Page : 446 pages
File Size : 41,7 Mb
Release : 2014-12-18
Category : Social Science
ISBN : 9781317466994

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Japanese Visual Culture by Mark W. MacWilliams Pdf

Born of Japan's cultural encounter with Western entertainment media, manga (comic books or graphic novels) and anime (animated films) are two of the most universally recognized forms of contemporary mass culture. Because they tell stories through visual imagery, they vault over language barriers. Well suited to electronic transmission and distributed by Japan's globalized culture industry, they have become a powerful force in both the mediascape and the marketplace.This volume brings together an international group of scholars from many specialties to probe the richness and subtleties of these deceptively simple cultural forms. The contributors explore the historical, cultural, sociological, and religious dimensions of manga and anime, and examine specific sub-genres, artists, and stylistics. The book also addresses such topics as spirituality, the use of visual culture by Japanese new religious movements, Japanese Goth, nostalgia and Japanese pop, "cute" (kawali) subculture and comics for girls, and more. With illustrations throughout, it is a rich source for all scholars and fans of manga and anime as well as students of contemporary mass culture or Japanese culture and civilization.

Japanese Cinema Between Frames

Author : Laura Lee
Publisher : Springer
Page : 177 pages
File Size : 48,6 Mb
Release : 2017-11-08
Category : Performing Arts
ISBN : 9783319663739

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Japanese Cinema Between Frames by Laura Lee Pdf

This book explores the rich complexity of Japan’s film history by tracing how cinema has been continually reshaped through its dynamic engagement within a shifting media ecology. Focusing on techniques that draw attention to the interval between frames on the filmstrip, something that is generally obscured in narrative film, Lee uncovers a chief mechanism by which, from its earliest period, the medium has capitalized on its materiality to instantiate its contemporaneity. In doing so, cinema has bound itself tightly with adjacent visual forms such as anime and manga to redefine itself across its history of interaction with new media, including television, video, and digital formats. Japanese Cinema Between Frames is a bold examination of Japanese film aesthetics that reframes the nation’s cinema history, illuminating processes that have both contributed to the unique texture of Japanese films and yoked the nation’s cinema to the global sphere of film history.

The Anime Machine

Author : Thomas Lamarre
Publisher : U of Minnesota Press
Page : 713 pages
File Size : 44,7 Mb
Release : 2013-11-30
Category : Performing Arts
ISBN : 9781452914770

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The Anime Machine by Thomas Lamarre Pdf

Despite the longevity of animation and its significance within the history of cinema, film theorists have focused on live-action motion pictures and largely ignored hand-drawn and computer-generated movies. Thomas Lamarre contends that the history, techniques, and complex visual language of animation, particularly Japanese animation, demands serious and sustained engagement, and in The Anime Machine he lays the foundation for a new critical theory for reading Japanese animation, showing how anime fundamentally differs from other visual media. The Anime Machine defines the visual characteristics of anime and the meanings generated by those specifically “animetic” effects—the multiplanar image, the distributive field of vision, exploded projection, modulation, and other techniques of character animation—through close analysis of major films and television series, studios, animators, and directors, as well as Japanese theories of animation. Lamarre first addresses the technology of anime: the cells on which the images are drawn, the animation stand at which the animator works, the layers of drawings in a frame, the techniques of drawing and blurring lines, how characters are made to move. He then examines foundational works of anime, including the films and television series of Miyazaki Hayao and Anno Hideaki, the multimedia art of Murakami Takashi, and CLAMP’s manga and anime adaptations, to illuminate the profound connections between animators, characters, spectators, and technology. Working at the intersection of the philosophy of technology and the history of thought, Lamarre explores how anime and its related media entail material orientations and demonstrates concretely how the “animetic machine” encourages a specific approach to thinking about technology and opens new ways for understanding our place in the technologized world around us.

The Animation Studies Reader

Author : Nichola Dobson,Annabelle Honess Roe,Amy Ratelle,Caroline Ruddell
Publisher : Bloomsbury Publishing USA
Page : 352 pages
File Size : 50,8 Mb
Release : 2018-10-18
Category : Performing Arts
ISBN : 9781501332630

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The Animation Studies Reader by Nichola Dobson,Annabelle Honess Roe,Amy Ratelle,Caroline Ruddell Pdf

The Animation Studies Reader brings together both key writings within animation studies and new material in emerging areas of the field. The collection provides readers with seminal texts that ground animation studies within the contexts of theory and aesthetics, form and genre, and issues of representation. The first section collates key readings on animation theory, on how we might conceptualise animation, and on some of the fundamental qualities of animation. New material is also introduced in this section specifically addressing questions raised by the nature, style and materiality of animation. The second section outlines some of the main forms that animation takes, which includes discussions of genre. Although this section cannot be exhaustive, the material chosen is particularly useful as it provides samples of analysis that can illuminate some of the issues the first section of the book raises. The third section focuses on issues of representation and how the medium of animation might have an impact on how bodies, gender, sexuality, race and ethnicity are represented. These representations can only be read through an understanding of the questions that the first two sections of the book raise; we can only decode these representations if we take into account form and genre, and theoretical conceptualisations such as visual pleasure, spectacle, the uncanny, realism etc.

Beautiful Fighting Girl

Author : Tamaki Saitō
Publisher : U of Minnesota Press
Page : 243 pages
File Size : 49,7 Mb
Release : 2011
Category : Art
ISBN : 9780816654505

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Beautiful Fighting Girl by Tamaki Saitō Pdf

From Nausicaä to Sailor Moon, understanding girl heroines of manga and anime within otaku culture.

Cultures of Democracy

Author : Dilip Parameshwar Gaonkar
Publisher : Duke University Press
Page : 240 pages
File Size : 51,6 Mb
Release : 2007
Category : Political Science
ISBN : 082236672X

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Cultures of Democracy by Dilip Parameshwar Gaonkar Pdf

This special issue of Public Culture draws on work in anthropology, political theory, and postcolonial studies to propose that democratic strategies and practices in differing countries are affected by their cultures, histories and their reception or resi

Fandom Unbound

Author : Mizuko Ito,Daisuke Okabe,Izumi Tsuji
Publisher : Yale University Press
Page : 408 pages
File Size : 51,7 Mb
Release : 2012-02-28
Category : Social Science
ISBN : 9780300178265

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Fandom Unbound by Mizuko Ito,Daisuke Okabe,Izumi Tsuji Pdf

In recent years, otaku culture has emerged as one of Japan s major cultural exports and as a genuinely transnational phenomenon. This timely volume investigates how this once marginalized popular culture has come to play a major role in Japan s identity at home and abroad. In the American context, the word otaku is best translated as geek an ardent fan with highly specialized knowledge and interests. But it is associated especially with fans of specific Japan-based cultural genres, including anime, manga, and video games. Most important of all, as this collection shows, is the way otaku culture represents a newly participatory fan culture in which fans not only organize around niche interests but produce and distribute their own media content. In this collection of essays, Japanese and American scholars offer richly detailed descriptions of how this once stigmatized Japanese youth culture created its own alternative markets and cultural products such as fan fiction, comics, costumes, and remixes, becoming a major international force that can challenge the dominance of commercial media. By exploring the rich variety of otaku culture from multiple perspectives, this groundbreaking collection provides fascinating insights into the present and future of cultural production and distribution in the digital age."

Historical Dictionary of Japanese Cinema

Author : Jasper Sharp
Publisher : Scarecrow Press
Page : 565 pages
File Size : 54,8 Mb
Release : 2011-10-13
Category : Performing Arts
ISBN : 9780810875418

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Historical Dictionary of Japanese Cinema by Jasper Sharp Pdf

The cinema of Japan predates that of Russia, China, and India, and it has been able to sustain itself without outside assistance for over a century. Japanese cinema's long history of production and considerable output has seen films made in a variety of genres, including melodramas, romances, gangster movies, samurai movies, musicals, horror films, and monster films. It has also produced some of the most famous names in the history of cinema: Akira Kurosawa, Hayao Miyazaki, Beat Takeshi, Toshirô Mifune, Godzilla, The Ring, Akira, Rashomon, and Seven Samurai. The Historical Dictionary of Japanese Cinema is an introduction to and overview of the long history of Japanese cinema. It aims to provide an entry point for those with little or no familiarity with the subject, while it is organized so that scholars in the field will also be able to use it to find specific information. This is done through a detailed chronology, an introductory essay, and appendixes of films, film studios, directors, and performers. The cross-referenced dictionary entries cover key films, genres, studios, directors, performers, and other individuals. This book is an excellent access point for students, researchers, and anyone wanting to know more about Japanese cinema.

Mechademia 11. 1

Author : Frenchy Lunning,Sandra Annett
Publisher : Unknown
Page : 0 pages
File Size : 53,6 Mb
Release : 2019-07-23
Category : Electronic
ISBN : 1517906350

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Mechademia 11. 1 by Frenchy Lunning,Sandra Annett Pdf

The groundbreaking Mechademia book series is reborn as a biannual journal. Mechademia: Second Arc expands its focus from Japan to Asia and beyond, covering professional and fan-created works influenced by the forms of anime, Japanese manga/Korean manhwa/Chinese manhua, cinema, television dramas, digital media, video gaming, music, performance arts, and many other forms of popular culture that have proliferated in East Asia and throughout the world. The inaugural issue, "Childhood," explores the profundities of that experience, considering it from angles ranging from metaphor to marketing strategy to lived, mediated reality. Contributors include Honda Masuko, Sandra Annett, Brent Allison, Sharalyn Orbaugh, Okabe Tsugumi, Itô Gô, Mia Lewis, Ana Matilde Sousa, and Leticia Andlauer.

Studio Ghibli

Author : Rayna Denison
Publisher : Springer Nature
Page : 226 pages
File Size : 46,7 Mb
Release : 2023-02-21
Category : Performing Arts
ISBN : 9783031168444

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Studio Ghibli by Rayna Denison Pdf

Studio Ghibli: An Industrial History takes us deep into the production world of the animation studio co-founded by Oscar-winning director Hayao Miyazaki. It investigates the production culture at Studio Ghibli and considers how the studio has become one of the world’s most famous animation houses. The book breaks with the usual methods for studying Miyazaki and Ghibli’s films, going beyond textual analysis to unpack the myths that have grown up around the studio during its long history. It looks back at over 35 years of filmmaking by Miyazaki and other Ghibli directors, reconsidering the studio’s reputation for egalitarianism and feminism, re-examining its relationship to the art of cel and CG animation, investigating Studio Ghibli’s work outside of feature filmmaking from advertising to videogames and tackling the studio’s difficulties in finding new generations of directors to follow in the footsteps of Miyazaki and Isao Takahata. By reconstructing the history of Studio Ghibli through its own records, promotional documents and staff interviews, Studio Ghibli: An Industrial History offers a new perspective not just on Ghibli, but on the industrial history of Japanese animation.