Exploring Getting Started With Programming

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Getting Started with Programming

Author : Mary Anne Poatsy,Robert Grauer,Bob McCloud,Kendall Martin,Sallie Dodson
Publisher : Prentice Hall
Page : 0 pages
File Size : 54,7 Mb
Release : 2012-12-14
Category : Microsoft OneNote
ISBN : 0132896540

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Getting Started with Programming by Mary Anne Poatsy,Robert Grauer,Bob McCloud,Kendall Martin,Sallie Dodson Pdf

The goal of the Exploring series has been to move students beyond the point and click, helping them understand the why and how behind each skill. The Exploring series for Office 2010 also enables students to extend the learning beyond the classroom. Students go to college now with a different set of skills than they did five years ago. With this in mind, the Exploring series seeks to move students beyond the basics of the software at a faster pace, without sacrificing coverage of the fundamental skills that everybody needs to know. A lot of learning takes place outside of the classroom, and the Exploring series provides learning tools that students can access anytime, anywhere. **This is a one-chapter book supplement that is designed to be packaged with an Office 2010 or Computer Concepts textbook.**

Exploring Getting Started with Programming

Author : Mary Anne Poatsy,Robert T. Grauer,Bob McCloud
Publisher : Pearson Higher Ed
Page : 77 pages
File Size : 45,6 Mb
Release : 2013-04-11
Category : Computers
ISBN : 9780133088731

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Exploring Getting Started with Programming by Mary Anne Poatsy,Robert T. Grauer,Bob McCloud Pdf

This is the eBook of the printed book and may not include any media, website access codes, or print supplements that may come packaged with the bound book. The goal of the Exploring series has been to move students beyond the point and click, helping them understand the why and how behind each skill. The Exploring series for Office 2010 also enables students to extend the learning beyond the classroom. Students go to college now with a different set of skills than they did five years ago. With this in mind, the Exploring series seeks to move students beyond the basics of the software at a faster pace, without sacrificing coverage of the fundamental skills that everybody needs to know. A lot of learning takes place outside of the classroom, and the Exploring series provides learning tools that students can access anytime, anywhere. **This is a one-chapter book supplement that is designed to be packaged with an Office 2010 or Computer Concepts textbook.**

Getting the Most Out of Makerspaces to Explore Arduino & Electronics

Author : Don Rauf
Publisher : The Rosen Publishing Group, Inc
Page : 66 pages
File Size : 54,6 Mb
Release : 2014-07-15
Category : Juvenile Nonfiction
ISBN : 9781477778159

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Getting the Most Out of Makerspaces to Explore Arduino & Electronics by Don Rauf Pdf

If makerspaces allow young people to collaborate on building projects, then Arduino allows them to go to the next level. Arduino is a do-it-yourself kit that includes a microcontroller that makes using electronics more accessible. Basically, this means that even those who are not experts in electronics can do amazing things, such as build and program robots. This book opens young people up to the possibilities of this exciting world by explaining exactly what makerspaces and Arduino are and how virtually anyone can use these tools to build programmable devices, a skill that is essential in any STEM field.

Hands-On Bitcoin Programming with Python

Author : Harish Garg
Publisher : Packt Publishing Ltd
Page : 86 pages
File Size : 52,5 Mb
Release : 2018-08-30
Category : Computers
ISBN : 9781789533163

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Hands-On Bitcoin Programming with Python by Harish Garg Pdf

Simplified Python programming for Bitcoin and blockchain Key Features Build Bitcoin applications in Python with the help of simple examples Mine Bitcoins, program Bitcoin-enabled APIs and transaction graphs, and build trading bots Analyze Bitcoin transactions and produce visualizations using Python data analysis tools Book Description Bitcoin is a cryptocurrency that’s changing the face of online payments. Hands-On Bitcoin Programming with Python teaches you to build software applications for mining and creating Bitcoins using Python. This book starts with the basics of both Bitcoin and blockchain and gives you an overview of these inherent concepts by showing you how to build Bitcoin-driven applications with Python. Packed with clear instructions and practical examples, you will learn to understand simple Python coding examples that work with this cryptocurrency. By the end of the book, you’ll be able to mine Bitcoins, accept Bitcoin payments on the app, and work with the basics of blockchain technology to create simply distributed ledgers. What you will learn Master the Bitcoin APIs in Python to manipulate Bitcoin from your Python apps Build your own Bitcoin trading bots to buy Bitcoins at a lower price and sell them at a higher price Write scripts to process Bitcoin payments through a website or app Develop software for Bitcoin mining to create Bitcoin currency on your own computer hardware Create your own keys, addresses, and wallets in Python code Write software to analyze Bitcoin transactions and produce reports, graphs, and other visualizations Who this book is for Hands-On Bitcoin Programming with Python consists of examples that will teach you to build your own Bitcoin application. You will learn to write scripts, build software for mining, and create Bitcoins using Python. Anyone with prior Python experience, who wants to explore Python Bitcoin programming and start building Bitcoin-driven Python apps, will find this book useful.

Java 2: The Complete Reference, Fifth Edition

Author : Herbert Schildt
Publisher : McGraw Hill Professional
Page : 1186 pages
File Size : 52,6 Mb
Release : 2002-09-03
Category : Computers
ISBN : 9780072228588

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Java 2: The Complete Reference, Fifth Edition by Herbert Schildt Pdf

This book is the most complete and up-to-date resource on Java from programming guru, Herb Schildt -- a must-have desk reference for every Java programmer.

Android Programming for Beginners

Author : John Horton
Publisher : Packt Publishing Ltd
Page : 743 pages
File Size : 53,9 Mb
Release : 2021-04-09
Category : Computers
ISBN : 9781800566446

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Android Programming for Beginners by John Horton Pdf

Learn the Java and Android skills you need to start developing powerful mobile applications with the help of actionable steps Key FeaturesKick-start your Android programming career or just have fun publishing apps to the Google Play marketplaceGet a first principles introduction to using Java and Android and prepare to start building your own apps from scratchLearn by example by building four real-world apps and dozens of mini appsBook Description Do you want to make a career in programming but don't know where to start? Do you have a great idea for an app but don't know how to make it a reality? Or are you worried that you'll have to learn Java programming to become an Android developer? Look no further! This new and expanded third edition of Android Programming for Beginners will be your guide to creating Android applications from scratch. The book starts by introducing you to all the fundamental concepts of programming in an Android context, from the basics of Java to working with the Android API. You'll learn with the help of examples that use up-to-date API classes and are created within Android Studio, the official Android development environment that helps supercharge your mobile application development process. After a crash course on the key programming concepts, you'll explore Android programming and get to grips with creating applications with a professional-standard UI using fragments and storing user data with SQLite. This Android Java book also shows you how you can make your apps multilingual, draw on the screen with a finger, and work with graphics, sound, and animations. By the end of this Android programming book, you'll be ready to start building your own custom applications in Android and Java. What you will learnUnderstand the fundamentals of coding in Java for AndroidInstall and set up your Android development environmentBuild functional user interfaces with the Android Studio visual designerAdd user interaction, data captures, sound, and animation to your appsManage your apps' data using the built-in Android SQLite databaseExplore the design patterns used by professionals to build top-grade applicationsBuild real-world Android applications that you can deploy to the Google Play marketplaceWho this book is for This Android book is for you if you are completely new to Java, Android, or programming and want to get started with Android app development. If you have experience of using Java on Android, this book will serve as a refresher to help you advance your knowledge and make progress through the early projects covered in the book.

Coding for Beginners in easy steps

Author : Mike McGrath
Publisher : In Easy Steps
Page : 192 pages
File Size : 55,6 Mb
Release : 2015-05-19
Category : Computers
ISBN : 8210379456XXX

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Coding for Beginners in easy steps by Mike McGrath Pdf

Coding for Beginners in easy steps has an easy-to-follow style that will appeal to anyone, of any age, who wants to begin coding computer programs. You need have no previous knowledge of any computer programming language so it's ideal for the newcomer, including youngsters needing to learn programming basics for the school curriculum. Coding for Beginners in easy steps instructs you how to write code to create your own computer programs. It contains separate chapters demonstrating how to store information in data structures, how to control program flow using control structures, and how to create re-usable blocks of code in program functions. There are complete step-by-step example programs that demonstrate each aspect of coding, together with screenshots that illustrate the actual output when each program has been executed. Coding for Beginners in easy steps begins by explaining how to easily create a programming environment on your own computer, so you can quickly begin to create your own working programs by copying the book's examples. After demonstrating the essential building blocks of computer programming it describes how to code powerful algorithms and demonstrates how to code classes for Object Oriented Programming (OOP). The examples throughout this book feature the popular Python programming language but additionally the final chapter demonstrates a comparison example in the C, C++, and Java programming languages to give you a rounded view of computer coding. The code in the listed steps within the book is colour-coded to precisely match the default colour-coding of the Python IDLE editor, making it easier for beginners to grasp. By the end of this book you will have gained a sound understanding of coding and be able to write your own computer programs that can be run on any compatible computer.

Computer Programming Fundamentals

Author : Eugene Gates
Publisher : Unknown
Page : 590 pages
File Size : 43,7 Mb
Release : 2020-10-10
Category : Electronic
ISBN : 180111210X

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Computer Programming Fundamentals by Eugene Gates Pdf

Do you want to start to learn the main programming languages but are but are you frustrated at the idea that programming is difficult and complex for those who have never faced it? Ok, don't worry. This bundle was created for you! ✓ "The most difficult language is your first". There is this myth in the programming world's. I've been there too, learning any programming language can be frustrating and discouraging. I remember well the initial difficulties in learning my first programming language. Everything would have been easier if I had a guide that made me understand the real basics of programming. Today, the computer is an indispensable tool in many fields. However, the machine can do absolutely nothing without software, that is, without a program that tells you what you have to do. A programming language can be defined as an artificial language that allows the programmer to communicate with the computer to tell him what he has to do. To this end, man has invented many programming languages, but all of them can be classified into three main types: the machine, low level, and high level. This bundle takes you to the discovery of the main programming languages required in the world of work, starting from scratch. Book 1: Coding for beginners Start from here to learn the basics! This book covers: Getting Started with Coding Overview of the main programming languages Functions Strings Loops Object-Oriented Programming Algorithms... and so much more! Book 2: Coding with Python Learn one of the most popular programming language in the world! This book covers: What is Python? Why Python? How to Installing Python (Guide step by step) Python Basics Variables, Lists, Dictionaries, Functions... and so much more! Book 3: SQL programming for beginners SQL is the most universal and commonly used database language! This book covers: SQL to Work with Databases Why is SQL So Great Creating and exploring a Database Getting Started with Queries Subqueries SQL Views and Transactions Book 4: Coding HTML Learn the top three well-known markup languages HTML, JavaScript, and CSS This book covers: Fundamentals Of HTML HTML Styles All About Links, And Forms In HTML Frames, Colors, And Layout Of HTML Fundamentals of Javascript Fundamentals of CSS... and so much more! After reading this book, you will be more than just a beginner, and you will be able to use that to your benefit so that you can do everything from providing yourself with service to making a lucrative income. Are you ready to learn in a simple way?

Let us Java

Author : Kanetkar Yashavant
Publisher : BPB Publications
Page : 440 pages
File Size : 45,6 Mb
Release : 2019-09-20
Category : Computers
ISBN : 9789388176996

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Let us Java by Kanetkar Yashavant Pdf

Learn the basics of most favored dynamic language for application development Key features Major reorganisation of chapters with a view to improve comprehension of concepts involved Comprehensive coverage of all the concepts of Core Java Simple language, crystal clear approach, user friendly book Concepts are duly supported by several examples and self explanatory analogies. DescriptionJava Language is very popularly used for creating applications for PC, Laptop, Tablet, Web and Mobile world Learning a language that can work on so many different platforms can be a challenge. This is where you would find this book immediately useful. It follows simple and easy narration style. It doesn't assume any programming background. It begins with the basics and steadily builds the pace so that the reader finds it easy to handle complex topics towards the end. Each chapter has been designed to create a deep and lasting impression on reader's mind. Object Oriented Programming has been covered in detail to give a strong foundation for Java Programming. Well thought out and fully working example programs and carefully crafted exercises of this book, cover every aspect of Java programming. What will you learn Data types & Control Instructions Classes & Objects Arrays & Strings Inheritance & Polymorphism Interfaces, Packages Exception Handling, Effective IO Multithreading & Synchronization Generics, Collection classes, GUI Using Swing Database Connectivity Using JDBC Who this book is forThis book will prove to be a "e;must have"e; for beginners as well as experienced professionals as it is a stepping stone for learning Java technology. Table of contents1. An Overview of Java 2. Getting Started 3. Java Data Types and Instructions 4. Decision Control Instruction 5. Loop Control Instruction6. Case Control Instruction7. Functions8. Advanced Features of Functions9. Introduction to OOP10. Classes and Objects11. Arrays12. Strings and Enums13. Inheritance14. Polymorphism15. Exception Handling16. Effective Input/ Output17. Multithreading In Java18. Generics19. Collection Classes20. User Interfaces21. JDBC22. Index About the authorYashavant Kanetkar Through his books and Quest Video Courses on C, C++, Java, Python, Data Structures, .NET, IoT, etc. Yashavant Kanetkar has created, molded and groomed lacs of IT careers in the last three decades. Yashavant's books and Quest videos have made a significant contribution in creating top-notch IT manpower in India and abroad. Yashavant's books are globally recognized and millions of students/professionals have benefitted from them. Yashavant's books have been translated into Hindi, Gujarati, Japanese, Korean and Chinese languages. Many of his books are published in India, USA, Japan, Singapore, Korea and China. Yashavant is a much sought after speaker in the IT field and has conducted seminars/workshops at TedEx, IITs, IIITs, NITs and global software companies. Yashavant has been honored with the prestigious "e;Distinguished Alumnus Award"e; by IIT Kanpur for his entrepreneurial, professional and academic excellence. This award was given to top 50 alumni of IIT Kanpur who have made a significant contribution towards their profession and betterment of society in the last 50 years. In recognition of his immense contribution to IT education in India, he has been awarded the "e;Best .NET Technical Contributor"e; and "e;Most Valuable Professional"e; awards by Microsoft for 5 successive years. Yashavant holds a BE from VJTI Mumbai and M.Tech. from IIT Kanpur. Yadhavant's current affiliations include being a Director of KICIT Pvt Ltd. And KSET Pvt Ltd. His Linkedin profile: linkedin.com/in/yashavant-kanetkar-9775255

Getting Started with pcDuino3

Author : Agus Kurniawan
Publisher : PE Press
Page : 153 pages
File Size : 47,7 Mb
Release : 2024-07-02
Category : Computers
ISBN : 8210379456XXX

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Getting Started with pcDuino3 by Agus Kurniawan Pdf

pcDuino is a mini PC platform that runs PC like OS such as Ubuntu and Android ICS. This book helps you to get started with pcDuino3. The following is highlight topics: * Preparing development * Basic configuration for Ubuntu NAND Linux * pcDuino3 Programming Language: C/C++, Python, Java, .NET Mono (C#), Node.js * Deploying LAMP (Linux, Apache, MySQL and PHP) * Working with Arduino IDE Software * pcDuino3 I/O Programming using Python * Serial Debugging on pcDuino3 * Working with XBee IEEE 802.15.4 * Reflashing Ubuntu NAND Several code samples are provided to illustrate how to work with pcDuino3.

ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts

Author : William Sanders
Publisher : "O'Reilly Media, Inc."
Page : 150 pages
File Size : 46,7 Mb
Release : 2007-01-18
Category : Computers
ISBN : 9781491911570

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ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts by William Sanders Pdf

ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different ActionScript is now compared with what you'd known it or heard it to be before. This document employs reusable code examples to demonstrate the basic functionality of ActionScript 3.0 in the following topic areas: Packages and Classes; Display Programming; Movie Clips and Buttons; and Basic Structures. A concluding section helps those unfamiliar with OOP (Object Oriented Programming) and Design Patterns get acquainted with these concepts, as a knowledge of them will greatly benefit anyone getting into ActionScript 3.0 who wants to get the most out of it.

Computer Science Programming Basics in Ruby

Author : Ophir Frieder,Gideon Frieder,David Grossman
Publisher : "O'Reilly Media, Inc."
Page : 176 pages
File Size : 51,8 Mb
Release : 2013-04-18
Category : Computers
ISBN : 9781449356859

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Computer Science Programming Basics in Ruby by Ophir Frieder,Gideon Frieder,David Grossman Pdf

If you know basic high-school math, you can quickly learn and apply the core concepts of computer science with this concise, hands-on book. Led by a team of experts, you’ll quickly understand the difference between computer science and computer programming, and you’ll learn how algorithms help you solve computing problems. Each chapter builds on material introduced earlier in the book, so you can master one core building block before moving on to the next. You’ll explore fundamental topics such as loops, arrays, objects, and classes, using the easy-to-learn Ruby programming language. Then you’ll put everything together in the last chapter by programming a simple game of tic-tac-toe. Learn how to write algorithms to solve real-world problems Understand the basics of computer architecture Examine the basic tools of a programming language Explore sequential, conditional, and loop programming structures Understand how the array data structure organizes storage Use searching techniques and comparison-based sorting algorithms Learn about objects, including how to build your own Discover how objects can be created from other objects Manipulate files and use their data in your software

Python for Everybody

Author : Charles R. Severance
Publisher : Unknown
Page : 242 pages
File Size : 53,5 Mb
Release : 2016-04-09
Category : Electronic
ISBN : 1530051126

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Python for Everybody by Charles R. Severance Pdf

Python for Everybody is designed to introduce students to programming and software development through the lens of exploring data. You can think of the Python programming language as your tool to solve data problems that are beyond the capability of a spreadsheet.Python is an easy to use and easy to learn programming language that is freely available on Macintosh, Windows, or Linux computers. So once you learn Python you can use it for the rest of your career without needing to purchase any software.This book uses the Python 3 language. The earlier Python 2 version of this book is titled "Python for Informatics: Exploring Information".There are free downloadable electronic copies of this book in various formats and supporting materials for the book at www.pythonlearn.com. The course materials are available to you under a Creative Commons License so you can adapt them to teach your own Python course.

Programming Arduino Getting Started with Sketches

Author : Simon Monk
Publisher : McGraw Hill Professional
Page : 177 pages
File Size : 52,8 Mb
Release : 2011-12-22
Category : Technology & Engineering
ISBN : 9780071784238

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Programming Arduino Getting Started with Sketches by Simon Monk Pdf

Program Arduino with ease! Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. Understand Arduino hardware fundamentals Install the software, power it up, and upload your first sketch Learn C language basics Write functions in Arduino sketches Structure data using arrays and strings Use Arduino's digital and analog inputs and outputs in your programs Work with the Standard Arduino Library Write sketches that can store data Program LCD displays Use an Ethernet shield to enable Arduino to function as a web server Write your own Arduino libraries In December 2011, Arduino 1.0 was released. This changed a few things that have caused two of the sketches in this book to break. The change that has caused trouble is that the classes 'Server' and 'Client' have been renamed to 'EthernetServer' and 'EthernetClient' respectively. To fix this: Edit sketches 10-01 and 10-02 to replace all occurrences of the word 'Server' with 'EthernetServer' and all occurrences of 'Client' with 'EthernetClient'. Alternatively, you can download the modified sketches for 10-01 and 10-02 from here: http://www.arduinobook.com/arduino-1-0 Make Great Stuff! TAB, an imprint of McGraw-Hill Professional, is a leading publisher of DIY technology books for makers, hackers, and electronics hobbyists.

Coding All-in-One For Dummies

Author : Nikhil Abraham
Publisher : John Wiley & Sons
Page : 811 pages
File Size : 55,7 Mb
Release : 2017-04-18
Category : Computers
ISBN : 9781119363033

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Coding All-in-One For Dummies by Nikhil Abraham Pdf

See all the things coding can accomplish The demand for people with coding know-how exceeds the number of people who understand the languages that power technology. Coding All-in-One For Dummies gives you an ideal place to start when you're ready to add this valuable asset to your professional repertoire. Whether you need to learn how coding works to build a web page or an application or see how coding drives the data revolution, this resource introduces the languages and processes you'll need to know. Peek inside to quickly learn the basics of simple web languages, then move on to start thinking like a professional coder and using languages that power big applications. Take a look inside for the steps to get started with updating a website, creating the next great mobile app, or exploring the world of data science. Whether you're looking for a complete beginner's guide or a trusted resource for when you encounter problems with coding, there's something for you! Create code for the web Get the tools to create a mobile app Discover languages that power data science See the future of coding with machine learning tools With the demand for skilled coders at an all-time high, Coding All-in-One For Dummies is here to propel coding newbies to the ranks of professional programmers.