Found Actionsc

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An Introduction to Programming with ActionScript 3.0

Author : Trish Cornez,Richard Cornez
Publisher : Jones & Bartlett Publishers
Page : 548 pages
File Size : 46,6 Mb
Release : 2013
Category : Computers
ISBN : 9781449600082

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An Introduction to Programming with ActionScript 3.0 by Trish Cornez,Richard Cornez Pdf

"An Introduction to Programming with ActionScript 3.0" provides an introduction to computer programming by employing an example-based methodology involving animation, sound, graphics, and interactivity. This text covers all key topics required for any introductory level programming course.

ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts

Author : William Sanders
Publisher : "O'Reilly Media, Inc."
Page : 74 pages
File Size : 55,7 Mb
Release : 2007-01-18
Category : Computers
ISBN : 9781491911570

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ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts by William Sanders Pdf

ActionScript 3.0 Programming: Overview, Getting Started, and Examples of New Concepts is a 76-page document designed to introduce those familiar with general programming principles to ActionScript 3.0. ActionScript 3.0 compiles and runs much faster than preceding versions, and the reasons have much to do with the structural changes Adobe has added: You truly do need to use ActionScript differently than you have previously, if you're already ActionScript programmer. If you're new to ActionScript, but are looking at it from a Java or C++ or C# perspective, you may be intrigued at how different ActionScript is now compared with what you'd known it or heard it to be before. This document employs reusable code examples to demonstrate the basic functionality of ActionScript 3.0 in the following topic areas: Packages and Classes; Display Programming; Movie Clips and Buttons; and Basic Structures. A concluding section helps those unfamiliar with OOP (Object Oriented Programming) and Design Patterns get acquainted with these concepts, as a knowledge of them will greatly benefit anyone getting into ActionScript 3.0 who wants to get the most out of it.

Foundation ActionScript for Macromedia Flash MX

Author : Ben Renow-Clarke,Sham Bhangal
Publisher : Apress
Page : 497 pages
File Size : 43,8 Mb
Release : 2013-11-11
Category : Computers
ISBN : 9781430254102

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Foundation ActionScript for Macromedia Flash MX by Ben Renow-Clarke,Sham Bhangal Pdf

With the release of Flash MX, scripting in Flash moved from being a desirable asset to an essential skill in the world of web design. ActionScript is, quite simply, the center of power in Flash, and it's no surprise that most of the advances in Flash MX are script-centric. Flash is a design tool, and ActionScript can easily scare designers. This book is for anyone who has ever looked in awe at a cutting-edge Flash site, then taken a look at some code, and run in the other direction. Learning ActionScript with friends of ED will not turn you into a boring programmer, it will turn you into someone who finally has the power to achieve what they want with their web design. This book will take you from knowing nothing about ActionScript to a firm knowledge that will allow you to exercise a previously unimaginable amount of power over your flash movies. It does this with fully-0worked examples throughout, and a case study that will leave you with a cutting-edge Flash site by the end of the book. The book assumes no previous knowledge of code or ActionScript, but does assume that you know the basics of the Flash interface, and have maybe created some basic timeline-based movies with tweens and so on. (If you're totally new to Flash, then you might want to take a look at friends of ED's acclaimed Foundation Flash MX, or at the more visually-oriented Flash MX Express.) This is no simple re-write of the first edition of iFoundation ActionScript

ActionScript 3.0 Cookbook

Author : Joey Lott,Darron Schall,Keith Peters
Publisher : "O'Reilly Media, Inc."
Page : 589 pages
File Size : 48,9 Mb
Release : 2006-10-11
Category : Computers
ISBN : 9780596554620

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ActionScript 3.0 Cookbook by Joey Lott,Darron Schall,Keith Peters Pdf

Well before Ajax and Microsoft's Windows Presentation Foundation hit the scene, Macromedia offered the first method for building web pages with the responsiveness and functionality of desktop programs with its Flash-based "Rich Internet Applications". Now, new owner Adobe is taking Flash and its powerful capabilities beyond the Web and making it a full-fledged development environment. Rather than focus on theory, the ActionScript 3.0 Cookbook concentrates on the practical application of ActionScript, with more than 300 solutions you can use to solve a wide range of common coding dilemmas. You'll find recipes that show you how to: Detect the user's Flash Player version or their operating system Build custom classes Format dates and currency types Work with strings Build user interface components Work with audio and video Make remote procedure calls using Flash Remoting and web services Load, send, and search XML data And much, much more ... Each code recipe presents the Problem, Solution, and Discussion of how you can use it in other ways or personalize it for your own needs, and why it works. You can quickly locate the recipe that most closely matches your situation and get the solution without reading the whole book to understand the underlying code. Solutions progress from short recipes for small problems to more complex scripts for thornier riddles, and the discussions offer a deeper analysis for resolving similar issues in the future, along with possible design choices and ramifications. You'll even learn how to link modular ActionScript pieces together to create rock-solid solutions for Flex 2 and Flash applications. When you're not sure how ActionScript 3.0 works or how to approach a specific programming dilemma, you can simply pick up the book, flip to the relevant recipe(s), and quickly find the solution you're looking for. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

Flash MX 2004 ActionScript Bible

Author : Robert Reinhardt,Joey Lott
Publisher : John Wiley & Sons
Page : 986 pages
File Size : 55,5 Mb
Release : 2004-04-28
Category : Computers
ISBN : 9780764571299

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Flash MX 2004 ActionScript Bible by Robert Reinhardt,Joey Lott Pdf

Provides in-depth information to the more than one million Flash developers who want to take their animations to the next level using sophisticated interaction and data-driven content Flash ActionScript is an object-oriented scripting language used with Flash that allows the designer to control a movie in non-linear fashion, create sophisticated interactivity, control elements on the stage, collect and track input from the movie viewer, and exchange and manipulate data from external sources The most comprehensive Flash ActionScript guide available, cowritten by Robert Reinhardt, coauthor of Macromedia Flash MX 2004 Bible (0-7645-4303-2) Published to coincide with the release of Flash "X," the newest version of this widely used Web development tool

ActionScript for Multiplayer Games and Virtual Worlds

Author : Jobe Makar
Publisher : New Riders
Page : 313 pages
File Size : 43,9 Mb
Release : 2009-09-22
Category : Computers
ISBN : 9780321679468

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ActionScript for Multiplayer Games and Virtual Worlds by Jobe Makar Pdf

The demand for multiplayer games and virtual worlds has exploded over the last few years. Not only do companies want them for site stickiness through social networking, but developers have tremendous interest in exploring this niche area. While developing multiplayer content is challenging, it isn’t as difficult as you might think, and it is fun and highly rewarding! ActionScript for Multiplayer Games and Virtual Worlds explains fundamental multiplayer concepts from connecting to a server to real-time latency hiding techniques. In this book you’ll learn: How to connect users to achieve real-time interaction When to make decisions on the server versus the game client Time synchronization techniques How to use dead reckoning smoothing to hide network latency About tile-based games the isometric view Techniques for customizing and rendering avatars in a virtual world In addition, you’ll learn everything that goes into building: A real-time multiplayer tank battle game A real-time multilayer cooperative game A virtual world

Foundation ActionScript for Flash 8

Author : Kristian Besley,Sham Bhangal,Eric Dolecki,David Powers
Publisher : Apress
Page : 637 pages
File Size : 54,6 Mb
Release : 2006-12-06
Category : Computers
ISBN : 9781430201496

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Foundation ActionScript for Flash 8 by Kristian Besley,Sham Bhangal,Eric Dolecki,David Powers Pdf

Supports Flash 8, due later this year; will be a huge market Provides professional best practices—strong emphasis on planning, documentation, and adhering to strict and clean coding from the outset Teaches you to create dynamic, reusable rich-client web applications and services

Macromedia Flash MX 2004 ActionScript

Author : Derek Franklin,Jobe Makar
Publisher : Macromedia Press
Page : 782 pages
File Size : 49,7 Mb
Release : 2004
Category : Computers
ISBN : 0321213432

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Macromedia Flash MX 2004 ActionScript by Derek Franklin,Jobe Makar Pdf

Sure, you can use Flash MX 2004 without being a master programmer, but as any Flash developer worth his or her salt will tell you, you're not tapping all of its power unless you're taking advantage of its scripting language "ActionScript 2.0" which offers a more robust programming model and better object-oriented programming support than ever before. Here to take the fear factor out of learning it are Flash veterans and best-selling authors Derek Franklin and Jobe Makar, who demonstrate that scripting is an instinctual process you already know by translating real-life activities into ActionScript scripts. In these pages, you'll find methodologies and techniques for building over 40 real-life Flash ActionScript projects, including sample games, --- applications, Web sites, and more. New in this edition are coverage of ActionScript 2.0, Web services, Components, Printing, Video, and more. On the companion CD, you'll find all the project files and images you need to complete each project.

Learning ActionScript 3.0

Author : Rich Shupe,Zevan Rosser
Publisher : "O'Reilly Media, Inc."
Page : 456 pages
File Size : 43,5 Mb
Release : 2010-10-18
Category : Computers
ISBN : 9781449397876

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Learning ActionScript 3.0 by Rich Shupe,Zevan Rosser Pdf

Everything web designers, GUI-based Flash developers, and those new to ActionScript need to know to understand how ActionScript works and how to use it in their everyday projects.

ActionScript 3.0 Game Programming University

Author : Gary Rosenzweig
Publisher : Pearson Education
Page : 820 pages
File Size : 50,7 Mb
Release : 2011-01-13
Category : Computers
ISBN : 9780132678865

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ActionScript 3.0 Game Programming University by Gary Rosenzweig Pdf

Learn ActionScript 3.0 the fun way, by creating 16 great games: real, robust games - not just "web toys"! Highly-rated ActionScript tutorial, now with seven new 3D and card games! Code and techniques easily adaptable to training, advertising, and more For Flash artists learning ActionScript, Flash programmers seeking to create games, and upgraders from ActionScript 1.0/2.0. Includes a chapter on developing games in Flash for the iPhone! Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising. The first edition earned widespread raves; Rosenzweig has now updated it with seven brand-new games that teach even more valuable ActionScript 3.0 skills and techniques. You will first learn how Flash and ActionScript 3.0 work together, the elements of an ActionScript program, and how to build a basic game framework with ActionScript. Next, Rosenzweig walks you through building the full spectrum of ActionScript games, including brain games, animation-based games, picture puzzles, games based on direction and movement, casual games, word games, Q and A games, action games, game worlds, and more. This edition adds new chapters on card games and 3D games, with High-Low, Video Poker, Blackjack, 3D Paddle Ball, 3D Scavenger Hunt, and two other new projects.

Flash MX Designer's ActionScript Reference

Author : Tim Parker,Fay Rhodes,Jennifer Dehaan,Sham Bhangal,John Davey,Scott Mebberson
Publisher : Apress
Page : 1115 pages
File Size : 49,5 Mb
Release : 2013-11-11
Category : Computers
ISBN : 9781430251477

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Flash MX Designer's ActionScript Reference by Tim Parker,Fay Rhodes,Jennifer Dehaan,Sham Bhangal,John Davey,Scott Mebberson Pdf

If you're serious about Flash design, and if you want to push your ideas to the very limits of possibility in Flash MX, then this book and CD are your indispensable companions. This package combines two vital elements: the most comprehensive and in-depth reference resource for Flash MX ActionScript Rich, and practical tutorials on using ActionScript effectively in your Flash movie design. We've packed in 20 chapters of tutorials, hundreds of detailed reference entries, and hundreds of example FLAs and SWFs. The CD reproduces and expands the complete ActionScript dictionary, providing you with a comprehensive and portable reference tool. To gain an idea of the CD's content, view our online demonstration. You can view all the dictionary's entries, but only the first 30 or so are functional. Our aim has been to make this book the best Flash MX ActionScript resource, bar none—the book that you'll keep on your desk and never exhaust.

ActionScript Developer's Guide to Robotlegs

Author : Joel Hooks,Stray (Lindsey Fallow)
Publisher : "O'Reilly Media, Inc."
Page : 140 pages
File Size : 48,7 Mb
Release : 2011-08-08
Category : Computers
ISBN : 9781449315290

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ActionScript Developer's Guide to Robotlegs by Joel Hooks,Stray (Lindsey Fallow) Pdf

Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications—fast. This concise guide shows you how the light footprint and focused scope of this open source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level. The authors provide a walkthrough of specific features in two applications they've written in Robotlegs, complete with code for each application as a whole. You'll learn how to achieve a balance of flexibility and consistency in your own projects. Solve 80% of your coding problems with 20% of the API Gain code-base flexibility with automated Dependency Injection Learn the anatomy of a Robotlegs application Understand the relationships between models, services, control code, and views in the framework's MVCS architecture See how the Robotlegs’ approach facilitates Test Driven Development (TDD) Pick up practical methods for architecting Robotlegs solutions Get expert insights to power-up your existing Robotlegs code

Essential ActionScript 3.0

Author : Colin Moock
Publisher : "O'Reilly Media, Inc."
Page : 950 pages
File Size : 43,9 Mb
Release : 2007-06-22
Category : Computers
ISBN : 9780596554590

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Essential ActionScript 3.0 by Colin Moock Pdf

ActionScript 3.0 is a huge upgrade to Flash's programming language. The enhancements to ActionScript's performance, feature set, ease of use, cleanliness, and sophistication are considerable. Essential ActionScript 3.0 focuses on the core language and object-oriented programming, along with the Flash Player API.Essential ActionScript has become the #1 resource for the Flash and ActionScript development community, and the reason is the author, Colin Moock. Many people even refer to it simply as "The Colin Moock book." And for good reason: No one is better at turning ActionScript inside out, learning its nuances and capabilities, and then explaining everything in such an accessible way. Colin Moock is not just a talented programmer and technologist; he's also a gifted teacher. Essential ActionScript 3.0 is a radically overhauled update to Essential ActionScript 2.0. True to its roots, the book once again focuses on the core language and object-oriented programming, but also adds a deep look at the centerpiece of Flash Player's new API: display programming. Enjoy hundreds of brand new pages covering exciting new language features, such as the DOM-based event architecture, E4X, and namespaces--all brimming with real-world sample code. The ActionScript 3.0 revolution is here, and Essential ActionScript 3.0's steady hand is waiting to guide you through it. Adobe Developer Library is a co-publishing partnership between O'Reilly Media and Adobe Systems, Inc. and is designed to produce the number one information resources for developers who use Adobe technologies. Created in 2006, the Adobe Developer Library is the official source for comprehensive learning solutions to help developers create expressive and interactive web applications that can reach virtually anyone on any platform. With top-notch books and innovative online resources covering the latest in rich Internet application development, the Adobe Developer Library offers expert training and in-depth resources, straight from the source.

ActionScript Cookbook

Author : Joey Lott
Publisher : "O'Reilly Media, Inc."
Page : 904 pages
File Size : 46,5 Mb
Release : 2003
Category : Computers
ISBN : 0596004907

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ActionScript Cookbook by Joey Lott Pdf

Complements "ActionScript for Flash MX: the definitive guide, 2nd ed."

ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book

Author : Adobe Creative Team
Publisher : Pearson Education
Page : 578 pages
File Size : 42,7 Mb
Release : 2010-06-18
Category : Computers
ISBN : 9780321718075

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ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book by Adobe Creative Team Pdf

This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code. The tutorials start with simple navigation and timeline control and progress through controlling animation with ActionScript; using Event Listeners and writing event-handling functions; and controlling loading of and interaction with data, text, video, sound, and images. Readers will also learn to use third-party libraries and create Adobe Air applications. This Classroom in a Book also covers the improved text-handling tools that are new to Flash Professional CS5. The companion CD provides users with all the sample files they need to complete all the projects. Note from the publisher: FREE Adobe Flash Professional CS5.5 updates are available for this title. Simply register your product at www.peachpit.com/register and you will receive the updates when they become available.