Framework Design Guidelines

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Framework Design Guidelines

Author : KRZYSZTOF. CWALINA,Brad Abrams
Publisher : Addison-Wesley
Page : 0 pages
File Size : 51,5 Mb
Release : 2018-06-09
Category : Electronic
ISBN : 0134839048

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Framework Design Guidelines by KRZYSZTOF. CWALINA,Brad Abrams Pdf

Framework Design Guidelines, Second Edition, teaches developers the best practices for designing reusable libraries for the Microsoft .NET Framework. Expanded and updated for .NET 3.5, this new edition focuses on the design issues that directly affect the programmability of a class library, specifically its publicly accessible APIs. This book can improve the work of any .NET developer producing code that other developers will use. It includes copious annotations to the guidelines by thirty-five prominent architects and practitioners of the .NET Framework, providing a lively discussion of the reasons for the guidelines as well as examples of when to break those guidelines. Microsoft architects Krzysztof Cwalina and Brad Abrams teach framework design from the top down. From their significant combined experience and deep insight, you will learn The general philosophy and fundamental principles of framework design Naming guidelines for the various parts of a framework Guidelines for the design and extending of types and members of types Issues affecting--and guidelines for ensuring--extensibility How (and how not) to design exceptions Guidelines for--and examples of--common framework design patterns Guidelines in this book are presented in four major forms: Do, Consider, Avoid, and Do not. These directives help focus attention on practices that should always be used, those that should generally be used, those that should rarely be used, and those that should never be used. Every guideline includes a discussion of its applicability, and most include a code example to help illuminate the dialogue. Framework Design Guidelines, Second Edition, is the only definitive source of best practices for managed code API development, direct from the architects themselves. Downloadable files can be found at the book's web page. Included in these files are the Designing .NET Class Libraries video series and instructional presentations by the authors on design guidelines for developing classes and components that extend the .NET Framework. A sample API specification (and other useful resources and tools are (also included.

Framework Design Guidelines

Author : Krzysztof Cwalina
Publisher : Unknown
Page : 481 pages
File Size : 45,8 Mb
Release : 1900
Category : Electronic
ISBN : OCLC:1027195828

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Framework Design Guidelines by Krzysztof Cwalina Pdf

This is the eBook version of the printed book. If the print book includes a CD-ROM, this content is not included within the eBook version. Framework Design Guidelines, Second Edition, teaches developers the best practices for designing reusable libraries for the Microsoft .NET Framework. Expanded and updated for .NET 3.5, this new edition focuses on the design issues that directly affect the programmability of a class library, specifically its publicly accessible APIs. This book can improve the work of any .NET developer producing code that other developers will use. It includes copious an.

Framework Design Guidelines

Author : Krzysztof Cwalina,Brad Abrams
Publisher : Pearson Education
Page : 460 pages
File Size : 41,8 Mb
Release : 2008-10-22
Category : Computers
ISBN : 9780321605009

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Framework Design Guidelines by Krzysztof Cwalina,Brad Abrams Pdf

This is the eBook version of the print title, Framework Design Guidelines, Second Edition . Access to all the samples, applications, and content on the DVD is available through the product catalog page www.informit.com/title/9780321545619 Navigate to the “Downloads” tab and click on the “DVD Contents” links - see instructions in back pages of your eBook. Framework Design Guidelines, Second Edition, teaches developers the best practices for designing reusable libraries for the Microsoft .NET Framework. Expanded and updated for .NET 3.5, this new edition focuses on the design issues that directly affect the programmability of a class library, specifically its publicly accessible APIs. This book can improve the work of any .NET developer producing code that other developers will use. It includes copious annotations to the guidelines by thirty-five prominent architects and practitioners of the .NET Framework, providing a lively discussion of the reasons for the guidelines as well as examples of when to break those guidelines. Microsoft architects Krzysztof Cwalina and Brad Abrams teach framework design from the top down. From their significant combined experience and deep insight, you will learn The general philosophy and fundamental principles of framework design Naming guidelines for the various parts of a framework Guidelines for the design and extending of types and members of types Issues affecting–and guidelines for ensuring–extensibility How (and how not) to design exceptions Guidelines for–and examples of–common framework design patterns Guidelines in this book are presented in four major forms: Do, Consider, Avoid, and Do not. These directives help focus attention on practices that should always be used, those that should generally be used, those that should rarely be used, and those that should never be used. Every guideline includes a discussion of its applicability, and most include a code example to help illuminate the dialogue. Framework Design Guidelines, Second Edition, is the only definitive source of best practices for managed code API development, direct from the architects themselves. A companion DVD includes the Designing .NET Class Libraries video series, instructional presentations by the authors on design guidelines for developing classes and components that extend the .NET Framework. A sample API specification and other useful resources and tools are also included.

Culturally Inclusive Instructional Design

Author : Charlotte Gunawardena,Casey Frechette,Ludmila Layne
Publisher : Routledge
Page : 328 pages
File Size : 44,8 Mb
Release : 2018-07-04
Category : Education
ISBN : 9781315439181

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Culturally Inclusive Instructional Design by Charlotte Gunawardena,Casey Frechette,Ludmila Layne Pdf

WINNER OF THE 2019 OUTSTANDING BOOK AWARD FROM AECT'S DIVISION OF DISTANCE EDUCATION! As online courses and digital learning enable more people from more places to learn together, it is crucial for instructional design to incorporate diverse cultural perspectives. Culturally Inclusive Instructional Design provides a framework for thinking about culture in digital learning, offering insight into how to build inclusive online communities that encourage reflection and growth, regardless of content domain. Chapters cover the foundation, components, and implementation of the authors’ Wisdom Communities (WisCom) framework, which enables learners from global backgrounds to experience long-lasting, transformative learning through real-world problem-solving. This book is a timely, resourceful guide to building truly collaborative, inquiry-based online learning experiences.

Building Application Frameworks

Author : Mohamed E. Fayad,Douglas C. Schmidt,Ralph E. Johnson
Publisher : Unknown
Page : 694 pages
File Size : 45,8 Mb
Release : 1999-09-27
Category : Computers
ISBN : UCSD:31822027796770

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Building Application Frameworks by Mohamed E. Fayad,Douglas C. Schmidt,Ralph E. Johnson Pdf

Object Technology The first experience-based guide to building object-oriented frameworks Building Application Frameworks By providing reusable skeletons on which to build new applications, frameworks can save you countless hours and thousands (even millions) of dollars in development costs. Written and edited by some of the top names in the object-oriented programming world, this is the first complete study of building frameworks. Using examples drawn from successful implementations worldwide, it walks you through all the steps of a framework development project. Providing guidance on all key technical and business issues surrounding framework construction, it covers: * Techniques for developing, integrating, and adapting frameworks * Leveraging existing design and code * Selecting and utilizing frameworks * Tracking, controlling, and documenting framework development * Maintaining, measuring, and controlling framework quality * Training developers in the effective use of frameworks * Evaluating frameworks and framework investments

Blended Learning in Higher Education

Author : D. Randy Garrison,Norman D. Vaughan
Publisher : John Wiley & Sons
Page : 264 pages
File Size : 49,6 Mb
Release : 2008
Category : Education
ISBN : 9780787987701

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Blended Learning in Higher Education by D. Randy Garrison,Norman D. Vaughan Pdf

I: Community of inquiry framework -- Introduction -- Community of inquiry and blended learning -- Designing blended learning to create a community of inquiry -- Community of inquiry for faculty development -- II: Blended learning in practice -- Scenarios -- Guidelines -- Strategies and tools -- The future.

Understanding by Design

Author : Grant P. Wiggins,Jay McTighe
Publisher : ASCD
Page : 383 pages
File Size : 49,9 Mb
Release : 2005
Category : Education
ISBN : 9781416600350

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Understanding by Design by Grant P. Wiggins,Jay McTighe Pdf

What is understanding and how does it differ from knowledge? How can we determine the big ideas worth understanding? Why is understanding an important teaching goal, and how do we know when students have attained it? How can we create a rigorous and engaging curriculum that focuses on understanding and leads to improved student performance in today's high-stakes, standards-based environment? Authors Grant Wiggins and Jay McTighe answer these and many other questions in this second edition of Understanding by Design. Drawing on feedback from thousands of educators around the world who have used the UbD framework since its introduction in 1998, the authors have greatly revised and expanded their original work to guide educators across the K-16 spectrum in the design of curriculum, assessment, and instruction. With an improved UbD Template at its core, the book explains the rationale of backward design and explores in greater depth the meaning of such key ideas as essential questions and transfer tasks. Readers will learn why the familiar coverage- and activity-based approaches to curriculum design fall short, and how a focus on the six facets of understanding can enrich student learning. With an expanded array of practical strategies, tools, and examples from all subject areas, the book demonstrates how the research-based principles of Understanding by Design apply to district frameworks as well as to individual units of curriculum. Combining provocative ideas, thoughtful analysis, and tested approaches, this new edition of Understanding by Design offers teacher-designers a clear path to the creation of curriculum that ensures better learning and a more stimulating experience for students and teachers alike.

The Rails Way

Author : Obie Fernandez
Publisher : Pearson Education
Page : 927 pages
File Size : 44,5 Mb
Release : 2007-11-16
Category : Computers
ISBN : 9780321630193

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The Rails Way by Obie Fernandez Pdf

The expert guide to building Ruby on Rails applications Ruby on Rails strips complexity from the development process, enabling professional developers to focus on what matters most: delivering business value. Now, for the first time, there’s a comprehensive, authoritative guide to building production-quality software with Rails. Pioneering Rails developer Obie Fernandez and a team of experts illuminate the entire Rails API, along with the Ruby idioms, design approaches, libraries, and plug-ins that make Rails so valuable. Drawing on their unsurpassed experience, they address the real challenges development teams face, showing how to use Rails’ tools and best practices to maximize productivity and build polished applications users will enjoy. Using detailed code examples, Obie systematically covers Rails’ key capabilities and subsystems. He presents advanced programming techniques, introduces open source libraries that facilitate easy Rails adoption, and offers important insights into testing and production deployment. Dive deep into the Rails codebase together, discovering why Rails behaves as it does— and how to make it behave the way you want it to. This book will help you Increase your productivity as a web developer Realize the overall joy of programming with Ruby on Rails Learn what’s new in Rails 2.0 Drive design and protect long-term maintainability with TestUnit and RSpec Understand and manage complex program flow in Rails controllers Leverage Rails’ support for designing REST-compliant APIs Master sophisticated Rails routing concepts and techniques Examine and troubleshoot Rails routing Make the most of ActiveRecord object-relational mapping Utilize Ajax within your Rails applications Incorporate logins and authentication into your application Extend Rails with the best third-party plug-ins and write your own Integrate email services into your applications with ActionMailer Choose the right Rails production configurations Streamline deployment with Capistrano

Regenerative Development and Design

Author : Regenesis Group
Publisher : John Wiley & Sons
Page : 276 pages
File Size : 40,9 Mb
Release : 2016-09-06
Category : Architecture
ISBN : 9781118972861

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Regenerative Development and Design by Regenesis Group Pdf

The evolution of sustainability, with a practical framework for integration Regenerative Development and Design takes sustainability to the next level, and provides a framework for incorporating regenerative design principles into your current process. The Regenesis Group is a coalition of experienced design, land-use, planning, business, and development professionals who represent the forefront of the movement; in this book, they explain what regenerative development is, how and why it works, and how you can incorporate the fundamental principles into your practice. A clear, focused framework shows you how to merge regenerative concepts with your existing work, backed by numerous examples that guide practical application while illustrating regenerative design and development in action. As the most comprehensive and systemic approach to regenerative development, this book is a must-have resource for architects, planners, and designers seeking the next step in sustainability. Regenerative design and development positions humans as co-creative and mutually-evolving participants in an ecosystem—not just a built environment. This book describes how to bring that focus to your design from the earliest stages. Understand the fundamentals of regenerative design and development Learn how regenerative development contributes to sustainability Integrate regenerative development concepts into practice Examine sample designs that embody the regenerative concept To create a design with true sustainability, considerations must extend far beyond siting, materials, and efficiency. Designers must look at the place, it's inhabitants, and the purpose—the whole living ecosystem—and proceed with their work from that more humbling perspective. The finished product should itself be an ecosystem and sustainable economy, which is the root of the regenerative development approach. Sustainability has evolved, and the designer's responsibility has increased in kind. Regenerative Development and Design provides an authoritative resource for those ready to take the next step forward.

Atomic Design

Author : Brad Frost
Publisher : Unknown
Page : 128 pages
File Size : 44,9 Mb
Release : 2016-12-05
Category : Electronic
ISBN : 0998296600

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Atomic Design by Brad Frost Pdf

Building a StoryBrand

Author : Donald Miller
Publisher : HarperCollins Leadership
Page : 241 pages
File Size : 52,5 Mb
Release : 2017-10-10
Category : Business & Economics
ISBN : 9780718033330

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Building a StoryBrand by Donald Miller Pdf

More than half-a-million business leaders have discovered the power of the StoryBrand Framework, created by New York Times best-selling author and marketing expert Donald Miller. And they are making millions. If you use the wrong words to talk about your product, nobody will buy it. Marketers and business owners struggle to effectively connect with their customers, costing them and their companies millions in lost revenue. In a world filled with constant, on-demand distractions, it has become near-impossible for business owners to effectively cut through the noise to reach their customers, something Donald Miller knows first-hand. In this book, he shares the proven system he has created to help you engage and truly influence customers. The StoryBrand process is a proven solution to the struggle business leaders face when talking about their companies. Without a clear, distinct message, customers will not understand what you can do for them and are unwilling to engage, causing you to lose potential sales, opportunities for customer engagement, and much more. In Building a StoryBrand, Donald Miller teaches marketers and business owners to use the seven universal elements of powerful stories to dramatically improve how they connect with customers and grow their businesses. His proven process has helped thousands of companies engage with their existing customers, giving them the ultimate competitive advantage. Building a StoryBrand does this by teaching you: The seven universal story points all humans respond to; The real reason customers make purchases; How to simplify a brand message so people understand it; and How to create the most effective messaging for websites, brochures, and social media. Whether you are the marketing director of a multibillion-dollar company, the owner of a small business, a politician running for office, or the lead singer of a rock band, Building a StoryBrand will forever transform the way you talk about who you are, what you do, and the unique value you bring to your customers.

Customizing the Microsoft .NET Framework Common Language Runtime

Author : Steven Pratschner
Publisher : Unknown
Page : 0 pages
File Size : 54,9 Mb
Release : 2005
Category : Computers
ISBN : 0735619883

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Customizing the Microsoft .NET Framework Common Language Runtime by Steven Pratschner Pdf

Presents programming techniques using the common language runtime of Microsoft .NET Framework.

Guidelines for Preparing and Using a Design and Monitoring Framework

Author : Asian Development Bank
Publisher : Asian Development Bank
Page : 170 pages
File Size : 51,9 Mb
Release : 2020-10-01
Category : Business & Economics
ISBN : 9789292623876

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Guidelines for Preparing and Using a Design and Monitoring Framework by Asian Development Bank Pdf

These guidelines describe how a project-level design and monitoring framework should be developed and used throughout the project cycle for Asian Development Bank (ADB) sovereign operations and technical assistance projects. The design and monitoring framework is a key tool for project design, implementation, and evaluation, and provides the basis for ADB’s project performance management system. The guidelines are intended to help staff of ADB, government officers, consultants, project sponsors and borrowers, and other stakeholders prepare high-quality design and monitoring frameworks. They serve as an effective tool to ensure that ADB-financed projects contribute to achieving a prosperous, inclusive, resilient, and sustainable Asia and Pacific region as envisaged in ADB’s Strategy 2030.

Programming in the .NET Environment

Author : Damien Watkins,Mark J. Hammond,Brad Abrams
Publisher : Addison-Wesley Professional
Page : 564 pages
File Size : 49,5 Mb
Release : 2003
Category : Computers
ISBN : 0201770180

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Programming in the .NET Environment by Damien Watkins,Mark J. Hammond,Brad Abrams Pdf

Not only does this book describe the goals and architecture of the .NET Framework, but it also demonstrates how it implements facilities and services to meet these goals. This book shows developers how to produce generic frameworks, libraries, classes, and tools to be used in the .NET Framework.

The Gamer's Brain

Author : Celia Hodent
Publisher : CRC Press
Page : 387 pages
File Size : 40,8 Mb
Release : 2017-08-10
Category : Computers
ISBN : 9781351650762

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The Gamer's Brain by Celia Hodent Pdf

Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or "serious game"), and meeting their business goals while staying true to their design and artistic intent. In a nutshell, UX is about understanding the gamer’s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Key Features Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: "neuromyths", perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good "engage-ability" (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. Offers unique insights from a UX expert and PhD in psychology who has been working in the entertainment industry for over 10 years. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today.