Future Interaction Design

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Future Interaction Design

Author : A. Pirhonen,H. Isomäki,C. Roast,P. Saariluoma
Publisher : Springer Science & Business Media
Page : 219 pages
File Size : 50,8 Mb
Release : 2005-12-06
Category : Computers
ISBN : 9781846280894

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Future Interaction Design by A. Pirhonen,H. Isomäki,C. Roast,P. Saariluoma Pdf

In 1969 Herbert Simon wrote a book, The Science of the Artificial, in which he argued that cognitive science should have its area of application in the design of devices. He proposed the foundation of a science of the artificial related with cognitive science in the sense in which we have traditionally understood the relationship between the engineering disciplines and the basic sciences. Such a science has been called cognitive ergonomics or cognitive engineering (Norman 1986). Simon’s cognitive ergonomics (1969), would be independent of cognitive science, its basic science, although both would be closely related. Cognitive science would contribute knowledge on human cognitive processes, and cognitive ergonomics would contribute concrete problems of design that should be solved in the context of the creation of devices. Norman (1986), the author that coined the term cognitive engineering, conceived it as an applied cognitive science where the knowledge of cognitive science is combined with that of engineering to solve design problems. According to Norman, its objectives would be: (1) to understand the fundamental principles of human actions important for the development of the engineering of design principles, and (2) to build systems that are pleasant in their use.

Future Interaction Design II

Author : Pertti Saariluoma,Hannakaisa Isomäki
Publisher : Springer Science & Business Media
Page : 231 pages
File Size : 48,5 Mb
Release : 2009-04-28
Category : Computers
ISBN : 9781848003859

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Future Interaction Design II by Pertti Saariluoma,Hannakaisa Isomäki Pdf

The perspectives and techniques used in human-computer interaction design, practice and research are broadening. This book looks at emerging approaches which are likely to contribute to the discipline in near future. The underlying idea is that human character rather than technology should determine the nature of interaction. The concept of "interaction design" covers this range of concerns relevant to enabling quality design. Each chapter emphasizes alternative perspectives on interaction and new concepts to help researchers and practitioners relate to alternative design approaches and opportunities. This second volume provides a wider perspective, from both a scientific and geographic outlook. New topics, such as psychological design processes, gerotechnology, modelling, e-learning and subconscious experiences are discussed from a team of international authors. This book will be of considerable value to those seeking innovative perspectives upon designing and ensuring effective interaction between humans and technology.

Future Interaction Design II

Author : Pertti Saariluoma,Hannakaisa Isomäki
Publisher : Springer
Page : 221 pages
File Size : 41,5 Mb
Release : 2009-08-29
Category : Computers
ISBN : 1848824289

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Future Interaction Design II by Pertti Saariluoma,Hannakaisa Isomäki Pdf

The perspectives and techniques used in human-computer interaction design, practice and research are broadening. This book looks at emerging approaches which are likely to contribute to the discipline in near future. The underlying idea is that human character rather than technology should determine the nature of interaction. The concept of "interaction design" covers this range of concerns relevant to enabling quality design. Each chapter emphasizes alternative perspectives on interaction and new concepts to help researchers and practitioners relate to alternative design approaches and opportunities. This second volume provides a wider perspective, from both a scientific and geographic outlook. New topics, such as psychological design processes, gerotechnology, modelling, e-learning and subconscious experiences are discussed from a team of international authors. This book will be of considerable value to those seeking innovative perspectives upon designing and ensuring effective interaction between humans and technology.

Future Interaction Design

Author : A. Pirhonen
Publisher : Springer Science & Business Media
Page : 232 pages
File Size : 47,8 Mb
Release : 2005-01-04
Category : Computers
ISBN : 1852337915

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Future Interaction Design by A. Pirhonen Pdf

The perspectives and techniques used in human-computer interaction design, practice and research are broadening. This book looks at emerging approaches which are likely to contribute to the discipline in near future. The emphasis is on the social, cognitive, emotional, creative and active dimensions of the human actor. The underlying idea is that human character rather than technology should determine the nature of interaction. The concept of "interaction design" covers this broader range of concerns relevant to enabling quality design. Each chapter emphasizes alternative perspectives on interaction and new concepts to help researchers and practitioners relate to alternative design approaches and opportunities. Many of these new elements can be found to be successful and established in other fields, such as information systems development and industrial design. This volume will be of considerable value to those seeking innovative and developing perspectives upon both designing and ensuring effective interaction between humans and technology.

Make It So

Author : Nathan Shedroff,Christopher Noessel
Publisher : Rosenfeld Media
Page : 368 pages
File Size : 42,6 Mb
Release : 2012-09-17
Category : Computers
ISBN : 9781933820767

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Make It So by Nathan Shedroff,Christopher Noessel Pdf

Many designers enjoy the interfaces seen in science fiction films and television shows. Freed from the rigorous constraints of designing for real users, sci-fi production designers develop blue-sky interfaces that are inspiring, humorous, and even instructive. By carefully studying these “outsider” user interfaces, designers can derive lessons that make their real-world designs more cutting edge and successful.

Interaction Design

Author : Helen Sharp,Jennifer Preece,Yvonne Rogers
Publisher : John Wiley & Sons
Page : 656 pages
File Size : 46,9 Mb
Release : 2019-04-03
Category : Computers
ISBN : 9781119547358

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Interaction Design by Helen Sharp,Jennifer Preece,Yvonne Rogers Pdf

A new edition of the #1 text in the human computer Interaction field! Hugely popular with students and professionals alike, the Fifth Edition of Interaction Design is an ideal resource for learning the interdisciplinary skills needed for interaction design, human-computer interaction, information design, web design, and ubiquitous computing. New to the fifth edition: a chapter on data at scale, which covers developments in the emerging fields of 'human data interaction' and data analytics. The chapter demonstrates the many ways organizations manipulate, analyze, and act upon the masses of data being collected with regards to human digital and physical behaviors, the environment, and society at large. Revised and updated throughout, this edition offers a cross-disciplinary, practical, and process-oriented, state-of-the-art introduction to the field, showing not just what principles ought to apply to interaction design, but crucially how they can be applied. Explains how to use design and evaluation techniques for developing successful interactive technologies Demonstrates, through many examples, the cognitive, social and affective issues that underpin the design of these technologies Provides thought-provoking design dilemmas and interviews with expert designers and researchers Uses a strong pedagogical format to foster understanding and enjoyment An accompanying website contains extensive additional teaching and learning material including slides for each chapter, comments on chapter activities, and a number of in-depth case studies written by researchers and designers.

HCI and User-Experience Design

Author : Aaron Marcus
Publisher : Springer
Page : 282 pages
File Size : 50,7 Mb
Release : 2015-12-03
Category : Computers
ISBN : 9781447167440

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HCI and User-Experience Design by Aaron Marcus Pdf

This book consists of a series of essays which addresses the essentials of the development processes in user-experience design (UX design) planning, research, analysis, evaluation, training and implementation, and deals with the essential components (metaphors, mental models, navigation, and appearance) of user-interfaces and user-experiences during the period of 2002-2007. These essays grew from the authors own column entitled ‘Fast Forward’ which appeared in Interaction Magazine – the flagship publication of the ACM Special Interest Group on Human-Computing Interaction (SIGCHI). Written in such a way as to ensure longevity, these essays have not been edited or updated, however a short Postscripts has been added to provide some comments on each topic from a current perspective. HCI and User-Experience Design provides a fascinating historical review of the professional and research world of UX and HCI during a period of significant growth and development and would be of interest to students, researchers, and designers who are interested in recent developments within the field.

Future Interaction Design

Author : Pertti Saariluoma
Publisher : Unknown
Page : 128 pages
File Size : 51,5 Mb
Release : 2009
Category : Electronic
ISBN : OCLC:1073571768

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Future Interaction Design by Pertti Saariluoma Pdf

Thoughtful Interaction Design

Author : Jonas Lowgren,Erik Stolterman
Publisher : MIT Press
Page : 213 pages
File Size : 46,8 Mb
Release : 2007-01-26
Category : Computers
ISBN : 9780262622097

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Thoughtful Interaction Design by Jonas Lowgren,Erik Stolterman Pdf

The authors of Thoughtful Interaction Design go beyond the usual technical concerns of usability and usefulness to consider interaction design from a design perspective. The shaping of digital artifacts is a design process that influences the form and functions of workplaces, schools, communication, and culture; the successful interaction designer must use both ethical and aesthetic judgment to create designs that are appropriate to a given environment. This book is not a how-to manual, but a collection of tools for thought about interaction design. Working with information technology—called by the authors "the material without qualities"—interaction designers create not a static object but a dynamic pattern of interactivity. The design vision is closely linked to context and not simply focused on the technology. The authors' action-oriented and context-dependent design theory, drawing on design theorist Donald Schön's concept of the reflective practitioner, helps designers deal with complex design challenges created by new technology and new knowledge. Their approach, based on a foundation of thoughtfulness that acknowledges the designer's responsibility not only for the functional qualities of the design product but for the ethical and aesthetic qualities as well, fills the need for a theory of interaction design that can increase and nurture design knowledge. From this perspective they address the fundamental question of what kind of knowledge an aspiring designer needs, discussing the process of design, the designer, design methods and techniques, the design product and its qualities, and conditions for interaction design.

Interactivity and the Future of the Human-Computer Interface

Author : Isaias, Pedro,Blashki, Katherine
Publisher : IGI Global
Page : 354 pages
File Size : 44,6 Mb
Release : 2020-03-27
Category : Computers
ISBN : 9781799826392

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Interactivity and the Future of the Human-Computer Interface by Isaias, Pedro,Blashki, Katherine Pdf

The usability and design in technological systems is imperative due to their abundance in numerous professional industries. Computer interfaces have seen significant advancement in their design and development as they have become an integral part of today’s society. As humans continue to interact with technology on a regular basis, it is essential for professionals, professors, and students to keep pace with innovative research on interface design and the various applications interfaces have in professional fields. Interactivity and the Future of the Human-Computer Interface is a collection of innovative research on the development and application of interfaces in today’s modern society and the generational implications for design of human and technology interaction. While highlighting topics including digital gaming, augmented reality, and e-learning, this book is ideally designed for educators, developers, web designers, researchers, technology specialists, scientists, and students seeking current research on modern advancements and applications in human-computer interaction.

Interaction Design

Author : Jenny Preece,Yvonne Rogers,Helen Sharp
Publisher : Unknown
Page : 560 pages
File Size : 48,9 Mb
Release : 2002-02-08
Category : Computers
ISBN : UCSD:31822031167182

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Interaction Design by Jenny Preece,Yvonne Rogers,Helen Sharp Pdf

The authors present an up-to-date exposition of the design of the current and next generation interactive technologies, such as the Web, mobiles and wearables.

Primitive Interaction Design

Author : Kei Hoshi,John Waterworth
Publisher : Springer Nature
Page : 133 pages
File Size : 53,6 Mb
Release : 2020-08-18
Category : Computers
ISBN : 9783030429546

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Primitive Interaction Design by Kei Hoshi,John Waterworth Pdf

Interaction design is acknowledged as an important area of study, and more especially of design practice. Hugely popular and profitable consumer devices, such as mobile phones and tablets, are seen as owing much of their success to the way they have been designed, not least their interface characteristics and the styles of interaction that they support. Interaction design studies point to the importance of a user-centred approach, whereby products are in principle designed around their future users’ needs and capacities. However, it is the market, and marketing, that determine which products are available for people to interact with and to a great extent what their designed characteristics are. Primitive Interaction Design is based on the realisation that designers need to be freed from the marketplace and industry pressure, and that the usual user-centred arguments are not enough to make a practical difference. Interaction designers are invited to cast themselves as “savages”, as if wielding primitive tools in concrete physical environments. A theoretical perspective is presented that opens up new possibilities for designers to explore fresh ideas and practices, including the importance of conscious and unconscious being, emptiness and trickery. Building on this, a set of design tools for primitive design work is presented and illustrated with practical examples. This book will be of particular interest to undergraduate and graduate students and researchers in interaction design and HCI, as well as practicing interaction designers and computer professions. It will also appeal to those with an interest in psychology, anthropology, cultural studies, design and the future of technology in society.

Tangible User Interfaces

Author : Orit Shaer,Eva Hornecker
Publisher : Now Publishers Inc
Page : 153 pages
File Size : 42,8 Mb
Release : 2010
Category : Computers
ISBN : 9781601983282

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Tangible User Interfaces by Orit Shaer,Eva Hornecker Pdf

In the last two decades, Tangible User Interfaces (TUIs) have emerged as a new interface type that interlinks the digital and physical worlds. Drawing upon users' knowledge and skills of interaction with the real non-digital world, TUIs show a potential to enhance the way in which people interact with and leverage digital information. However, TUI research is still in its infancy and extensive research is required in order to fully understand the implications of tangible user interfaces, to develop technologies that further bridge the digital and the physical, and to guide TUI design with empirical knowledge. This paper examines the existing body of work on Tangible User Interfaces. We start by sketching the history of tangible user interfaces, examining the intellectual origins of this field. We then present TUIs in a broader context, survey application domains, and review frameworks and taxonomies. We also discuss conceptual foundations of TUIs including perspectives from cognitive sciences, psychology, and philosophy. Methods and technologies for designing, building, and evaluating TUIs are also addressed. Finally, we discuss the strengths and limitations of TUIs and chart directions for future research.

Interaction Design and Children

Author : Juan Pablo Hourcade
Publisher : Now Publishers Inc
Page : 129 pages
File Size : 54,9 Mb
Release : 2008
Category : Communication and technology
ISBN : 9781601981288

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Interaction Design and Children by Juan Pablo Hourcade Pdf

Interaction Design and Children surveys the research on children's cognitive and motor development, safety issues related to technologies and design methodologies and principles. It also provides an overview of current research trends in the field of interaction design and children and identifies challenges for future research.

Interaction Design

Author : Jamie Steane,Joyce Yee
Publisher : Bloomsbury Publishing
Page : 232 pages
File Size : 49,9 Mb
Release : 2018-01-25
Category : Design
ISBN : 9781474236362

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Interaction Design by Jamie Steane,Joyce Yee Pdf

Interaction Design explores common pitfalls, effective workflows and innovative development techniques in contemporary interaction design by tracking projects from initial idea to the critical and commercial reception of the finished project. The book is divided into six chapters, each focusing on different aspects of the interaction design industry. Exploring design projects from around the world, the authors include examples of the processes and creative decisions behind: – Apps, games and websites – Responsive branding – Complex, large-scale services – Interactive museum installations – Targeted promotions – Digital products which influence real-world situations Each case study includes behind-the-scenes development design work, interviews with key creatives and workshop projects to help you start implementing the techniques and working practices discussed in your own interaction design projects. From immersive tourist experiences, to apps which make day-to-day life easier, the detailed coverage of the design process shows how strategists, creatives and technologists are working with interactive technologies to create the engaging projects of the future.