Generative Art

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Generative Art

Author : Matt Pearson
Publisher : Simon and Schuster
Page : 352 pages
File Size : 53,7 Mb
Release : 2011-06-29
Category : Computers
ISBN : 9781638352433

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Generative Art by Matt Pearson Pdf

Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ========================================​========= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals

Generative Art

Author : James R. Parker
Publisher : Art & Artists
Page : 0 pages
File Size : 44,8 Mb
Release : 2019-12-15
Category : Art
ISBN : 1988824389

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Generative Art by James R. Parker Pdf

Generative Art: Algorithms as Artistic Tool presents both simple programming concepts and generative art principles in the same book. Generative Art, a relatively new form of art, is the art of the algorithm where an artist must carefully design the nature of the work and then implement it as a computer program. This book presents a set of novel approaches to this subject. Existing books on this subject confront the topic through the lens of programming. This book does that, but also presents approaches to creating art using art and design best practices. Content is arranged according to the problem that is to be solved. Readers will have access to code used in the book through the book's web site and video tutorials are also available for each chapter.

Processing

Author : Ira Greenberg,Dianna Xu,Deepak Kumar
Publisher : Apress
Page : 459 pages
File Size : 48,5 Mb
Release : 2013-05-13
Category : Computers
ISBN : 9781430244653

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Processing by Ira Greenberg,Dianna Xu,Deepak Kumar Pdf

Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you. You will learn how to develop interactive simulations, create beautiful visualizations, and even code image-manipulation applications. All this is taught using hands-on creative coding projects. Processing 2.0 is the latest release of the open-source Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance. Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms. Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research based approach to learning computing.

Generative Systems Art

Author : Francesca Franco
Publisher : Routledge
Page : 158 pages
File Size : 54,8 Mb
Release : 2017-10-05
Category : Language Arts & Disciplines
ISBN : 9781317137436

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Generative Systems Art by Francesca Franco Pdf

In this unique book the author explores the history of pioneering computer art and its contribution to art history by way of examining Ernest Edmonds’ art from the late 1960s to the present day. Edmonds’ inventions of new concepts, tools and forms of art, along with his close involvement with the communities of computer artists, constructive artists and computer technologists, provides the context for discussion of the origins and implications of the relationship between art and technology. Drawing on interviews with Edmonds and primary research in archives of his work, the book offers a new contribution to the history of the development of digital art and places Edmonds’ work in the context of contemporary art history.

A Companion to Digital Art

Author : Christiane Paul
Publisher : John Wiley & Sons
Page : 632 pages
File Size : 43,9 Mb
Release : 2016-03-02
Category : Art
ISBN : 9781118475218

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A Companion to Digital Art by Christiane Paul Pdf

Reflecting the dynamic creativity of its subject, this definitive guide spans the evolution, aesthetics, and practice of today’s digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists. Showcases the critical and theoretical approaches in this fast-moving discipline Explores the history and evolution of digital art; its aesthetics and politics; as well as its often turbulent relationships with established institutions Provides a platform for the most influential voices shaping the current discourse surrounding digital art, combining fresh, emerging perspectives with the nuanced insights of leading theorists Tackles digital art’s primary practical challenges – how to present, document, and preserve pieces that could be erased forever by rapidly accelerating technological obsolescence Up-to-date, forward-looking, and critically reflective, this authoritative new collection is informed throughout by a deep appreciation of the technical intricacies of digital art

Casey Reas: Making Pictures with Generative Adversarial Networks

Author : Casey Reas
Publisher : Unknown
Page : 90 pages
File Size : 53,7 Mb
Release : 2019-09
Category : Art
ISBN : 1926968476

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Casey Reas: Making Pictures with Generative Adversarial Networks by Casey Reas Pdf

In this first non-technical introduction to emerging AI techniques, artist Casey Reas explores what it's like to make pictures with generative adversarial networks (GANs), specifically deep convolutional generative adversarial networks (DCGANs). This text is imagined as a primer for readers interested in creative applications of AI technologies. Ideally, readers will explore the strategies of this emerging field as outlined, and remix them to suit their desires. We hope to inspire future research and collaboration, and to encourage a rigorous discussion about art in the age of machine intelligence.

On Scribing

Author : Kelvy Bird
Publisher : Unknown
Page : 170 pages
File Size : 50,6 Mb
Release : 2017-05
Category : Electronic
ISBN : 1546423214

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On Scribing by Kelvy Bird Pdf

Scribing - the practice of visually mapping a group's content in real time, as people talk - is increasingly used across sectors and around the globe to bring human ideas and interaction alive through words and images, thus activating the social field in a unique and participatory way.Scribing is an evolving art form whose potential is only just beginning to be fully realized. This book will provide a much needed framework for scribing and, on a larger level, for seeing possibilities of connecting inner and outer lives, art and the social realm.

Generative Art

Author : Mary Pierce Eha
Publisher : Unknown
Page : 518 pages
File Size : 48,7 Mb
Release : 2020-11-22
Category : Electronic
ISBN : 9798568540144

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Generative Art by Mary Pierce Eha Pdf

You will be able to find the combination of human mind through creativity and machine together to create a wide variety of shapes and forms.

Generative Art with JavaScript and SVG

Author : David Matthew
Publisher : Apress
Page : 273 pages
File Size : 40,7 Mb
Release : 2024-03-22
Category : Computers
ISBN : 9798868800863

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Generative Art with JavaScript and SVG by David Matthew Pdf

This book introduces you to the exciting world of generative art (artwork that are solely or partially created with the use of an autonomous system) through the medium of SVG and JavaScript. More specifically, it will teach the use of Graphery SVG (gySVG), a JavaScript library that closely mirrors the SVG spec and makes scripting SVG very intuitive and enjoyable. Armed with gySVG, the reader will be taught tried and trusted techniques in producing generative imagery. Each chapter will build upon the previous one, and those completely new to programming will be given a primer to help them find their feet. Beginning with a simple generative sketch that illustrates, and then explains, fundamental programming concepts such as variables, data types, operators, loops, conditionals and functions - the reader will go on to explore the power of Scalable Vector Graphics, how to play with randomness and regularity, how to use noise to create organic variance, and how to make sketches interactive and dynamic. More advanced topics will then be tackled, such as paths, filter effects, trigonometry, shape packing, flow fields and fractals. It will be a fun journey, easy to follow, peppered with plenty of attractive sketches throughout. The goal will be to visually inspire readers with compelling examples of what’s possible - rather than bare-bones, make-do illustrations - thereby breathing life into the underlying theoretical concepts. WHAT YOU'LL LEARN: Generative art is and its creative process How to use the gySVG library locally with Node.js or online via Codepen Consolidation of JavaScript fundamentals, using modern ES6+ syntax Creating a variety of SVG shapes generatively Creating iterative variations of sketches by randomizing parameters Using noise to create organic variance Creating complex SVG paths generatively How to make sketchesinteractive WHO IS IT FOR: Web developers and designers and creative coders with an interest in digital and generative art as well as artists who are interested in learning to code with JavaScript.

Code as Creative Medium

Author : Golan Levin,Tega Brain
Publisher : MIT Press
Page : 289 pages
File Size : 55,9 Mb
Release : 2021-02-02
Category : Education
ISBN : 9780262542043

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Code as Creative Medium by Golan Levin,Tega Brain Pdf

An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.

Generative Design

Author : Benedikt Gross,Hartmut Bohnacker,Julia Laub,Claudius Lazzeroni
Publisher : Chronicle Books
Page : 259 pages
File Size : 53,9 Mb
Release : 2018-11-13
Category : Art
ISBN : 9781616897840

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Generative Design by Benedikt Gross,Hartmut Bohnacker,Julia Laub,Claudius Lazzeroni Pdf

Generative design, once known only to insiders as a revolutionary method of creating artwork, models, and animations with programmed algorithms, has in recent years become a popular tool for designers. By using simple languages such as JavaScript in p5.js, artists and makers can create everything from interactive typography and textiles to 3D-printed furniture to complex and elegant infographics. This updated volume gives a jump-start on coding strategies, with step-by-step tutorials for creating visual experiments that explore the possibilities of color, form, typography, and images. Generative Design includes a gallery of all-new artwork from a range of international designers—fine art projects as well as commercial ones for Nike, Monotype, Dolby Laboratories, the musician Bjork, and others.

Coding Art

Author : Yu Zhang,Mathias Funk
Publisher : Apress
Page : 280 pages
File Size : 40,9 Mb
Release : 2021-01-07
Category : Architecture
ISBN : 1484262638

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Coding Art by Yu Zhang,Mathias Funk Pdf

Finally, a book on creative programming, written directly for artists and designers! Rather than following a computer science curriculum, this book is aimed at creatives who are working in the intersection of design, art, and education. In this book you'll learn to apply computation into the creative process by following a four-step process, and through this, land in the cross section of coding and art, with a focus on practical examples and relevant work structures. You'll follow a real-world use case of computation art and see how it relates back to the four key pillars, and addresses potential pitfalls and challenges in the creative process. All code examples are presented in a fully integrated Processing example library, making it easy for readers to get started. This unique and finely balanced approach between skill acquisition and the creative process and development makes Coding Art a functional reference book for both creative programming and the creative process for professors and students alike. What You’ll Learn Review ideas and approaches from creative programming to different professional domains Work with computational tools like the Processing language Understand the skills needed to move from static elements to animation to interaction Use interactivity as input to bring creative concepts closer to refinement and depth Simplify and extend the design of aesthetics, rhythms, and smoothness with data structures Leverage the diversity of art code on other platforms like the web or mobile applications Understand the end-to-end process of computation art through real world use cases Study best practices, common pitfalls, and challenges of the creative process Who This Book Is For Those looking to see what computation and data can do for their creative expression; learners who want to integrate computation and data into their practices in different perspectives; and those who already know how to program, seeking creativity and inspiration in the context of computation and data.

Generative AI in Teaching and Learning

Author : Hai-Jew, Shalin
Publisher : IGI Global
Page : 459 pages
File Size : 45,6 Mb
Release : 2023-12-05
Category : Education
ISBN : 9798369300756

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Generative AI in Teaching and Learning by Hai-Jew, Shalin Pdf

Generative AI in Teaching and Learning delves into the revolutionary field of generative artificial intelligence and its impact on education. This comprehensive guide explores the multifaceted applications of generative AI in both formal and informal learning environments, shedding light on the ethical considerations and immense opportunities that arise from its implementation. From the early approaches of utilizing generative AI in teaching to its integration into various facets of learning, this book offers a profound analysis of its potential. Teachers, researchers, instructional designers, developers, data analysts, programmers, and learners alike will find valuable insights into harnessing the power of generative AI for educational purposes.

Make Your Own Algorithmic Art

Author : Tariq Rashid
Publisher : Unknown
Page : 576 pages
File Size : 55,5 Mb
Release : 2018-03-31
Category : Computers
ISBN : 1999655702

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Make Your Own Algorithmic Art by Tariq Rashid Pdf

A Gentle Introduction to Creative Coding with P5js. A fun step-by-step gentle introduction to creating digital art with computers, designed especially for: artists new to coding art, design and digital media students, technologists wanted to explore their creativity teachers and parents seeking more visual and exciting approaches to teaching computer science Starting from the very basics, we'll learn to: understand how computers create digital images code with a popular computer language designed for artists, called Processing, enabled for the web with p5js develop and appreciate algorithms, mathematical recipes, which can create surprisingly beautiful art easily share your code and art on the web, potentially reaching an audience of billions of internet users We'll discover and practice basic computer graphics techniques, explore simple algorithms that create interesting visual forms, and work through example projects to experience the process of developing algorithmic art from inspiration, through problem solving, to final refinement. By the end of the course, you will be coding confidently, appreciating the beauty of mathematics and wanting to explore more advanced ideas and methods.

Generative Design

Author : Hartmut Bohnacker,Benedikt Gross,Julia Laub
Publisher : Princeton Architectural Press
Page : 0 pages
File Size : 52,6 Mb
Release : 2012-08-22
Category : Computers
ISBN : 1616890770

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Generative Design by Hartmut Bohnacker,Benedikt Gross,Julia Laub Pdf

Generative design is a revolutionary new method of creating artwork, models, and animations from sets of rules, or algorithms. By using accessible programming languages such as Processing, artists and designers are producing extravagant, crystalline structures that can form the basis of anything from patterned textiles and typography to lighting, scientific diagrams, sculptures, films, and even fantastical buildings. Opening with a gallery of thirty-five illustrated case studies, Generative Design takes users through specific, practical instructions on how to create their own visual experiments by combining simple-to-use programming codes with basic design principles. A detailed handbook of advanced strategies provides visual artists with all the tools to achieve proficiency. Both a how-to manual and a showcase for recent work in this exciting new field, Generative Design is the definitive study and reference book that designers have been waiting for.