Getting Started With React Vr

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Getting Started with React VR

Author : John Gwinner
Publisher : Packt Publishing Ltd
Page : 287 pages
File Size : 42,9 Mb
Release : 2017-11-30
Category : Computers
ISBN : 9781788473774

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Getting Started with React VR by John Gwinner Pdf

Create amazing 360 and virtual reality content that runs directly in your browsers with JavaScript and React VR 2.0 About This Book A practical guide to developing virtual reality experiences targeting web and mobile browsers Create customized 3D graphics for your virtual reality experiences with Three.js Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world Import free models into VR and include those in your code Who This Book Is For This book is for web developers who want to use their existing skill set of HTML, CSS, and JavaScript to create virtual reality experiences. What You Will Learn Use Blender 2.79 to make virtual reality objects for Web VR. Import free models into VR and how to include those in your code Build a Virtual Museum with interactive art pieces Create your first VR App and customizing it Build animations by procedurally changing an object's position, using timers and Animated APIs Incorporate React Native code and JavaScript code in your VR world In Detail This book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0. It starts by getting you up to speed with Virtual Reality (VR) and React VR components. It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app. By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile! Style and approach A step-by-step practical guide to help readers build their first VR application.

Getting Started with React VR

Author : John Gwinner
Publisher : Unknown
Page : 294 pages
File Size : 49,5 Mb
Release : 2017-11-30
Category : Computers
ISBN : 1788476603

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Getting Started with React VR by John Gwinner Pdf

Create amazing 360 and virtual reality content that runs directly in your browsers with JavaScript and React VR 2.0About This Book* A practical guide to developing virtual reality experiences targeting web and mobile browsers* Create customized 3D graphics for your virtual reality experiences with Three.js* Explore the ReactVR library to create objects that seem real and see how they move in the Virtual world* Import free models into VR and include those in your codeWho This Book Is ForThis book is for web developers who want to use their existing skill set of HTML, CSS, and JavaScript to create virtual reality experiences.What You Will Learn* Use Blender 2.79 to make virtual reality objects for Web VR.* Import free models into VR and how to include those in your code* Build a Virtual Museum with interactive art pieces* Create your first VR App and customizing it* Build animations by procedurally changing an object's position, using timers and Animated APIs* Incorporate React Native code and JavaScript code in your VR worldIn DetailThis book takes you on a journey to create intuitive and interactive Virtual Reality experiences by creating your first VR application using React VR 2.0.0.It starts by getting you up to speed with Virtual Reality (VR) and React VR components.It teaches you what Virtual Reality (VR) really is, why it works, how to describe 3D objects, the installation of Node.js (version 9.2.0) and WebVR browser. You will learn 3D polygon modeling, texturing, animating virtual objects and adding sound to your VR world. You will also discover ways to extend React VR with new features and native Three.js. You will learn how to include existing high-performance web code into your VR app. This book will also take you through upgrading and publishing your app.By the end of this book, you'll have a deep knowledge of Virtual Reality and a full-fledged working VR app to add to your profile!Style and approachA step-by-step practical guide to help readers build their first VR application.

React Projects

Author : Roy Derks
Publisher : Packt Publishing Ltd
Page : 384 pages
File Size : 41,8 Mb
Release : 2022-04-29
Category : Computers
ISBN : 9781801078115

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React Projects by Roy Derks Pdf

Learn how to develop real-world applications of varying complexity for the web, mobile, and VR devices using React, React Native, React 360, and more Key Features • Build React applications at scale using React patterns and best practices • Explore React features such as Hooks, the Context API, and the Suspense API • Extend React's integration with React Native for building cross-platform mobile apps and games Book Description Developed by Facebook, React is a popular library for building impressive user interfaces. React extends its capabilities to mobile platforms using the React Native framework and integrates with popular web and mobile tools to build scalable applications. React Projects is your guide to learning React development by using modern development patterns and integrating React with powerful web tools, such as GraphQL, Expo, and React 360. You'll start building a real-world project right from the first chapter and get hands-on with developing scalable applications as you advance to building more complex projects. Throughout the book, you'll use the latest versions of React and React Native to explore features such as routing, Context, and Hooks on multiple platforms, which will help you build full-stack web and mobile applications efficiently. Finally, you'll get to grips with unit testing with Jest and end-to-end testing with Cypress to build test-driven apps. By the end of this React book, you'll have developed the skills necessary to start building scalable React apps across web and mobile platforms. What you will learn • Create a wide range of applications using various modern React tools and frameworks • Discover how React Hooks modernize state management for React apps • Develop web applications using styled and reusable React components • Build test-driven React applications using Jest, React Testing Library, and Cypress • Understand full-stack development using GraphQL, Apollo, and React • Perform server-side rendering using React and Next.js • Create animated games using React Native and Expo • Design gestures and animations for a cross-platform game using React Native Who this book is for The book is for JavaScript developers who want to explore React tooling and frameworks for building cross-platform applications. Basic knowledge of web development, ECMAScript, and React will assist with understanding key concepts covered in this book. Table of Contents • Creating a Single-Page Application in React • Creating a Portfolio in React with Reusable Components and Routing • Building a Dynamic Project Management Board • Building a Server-Side-Rendered Community Feed Using Next.js • Build a Personal Shopping List Application Using Context and Hooks • Building an Application Exploring TDD Using the React Testing Library and Cypress • Building a Full-Stack E-Commerce Application with Next.js and GraphQL • Building an Animated Game Using React Native and Expo • Building a Full-Stack Social Media Application with React Native and Expo • Creating a Virtual Reality Application with React and Three.js

Full-Stack React Projects

Author : Shama Hoque
Publisher : Packt Publishing Ltd
Page : 706 pages
File Size : 45,7 Mb
Release : 2020-04-17
Category : Computers
ISBN : 9781839213113

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Full-Stack React Projects by Shama Hoque Pdf

A practical, project-based guide to full-stack JavaScript web development combining the power of React with industry-tested server-side technologies Key FeaturesBuild your career as a full-stack developer with this practical guideUnderstand how the different aspects of a MERN application come together through a series of practical projectsMaster the MERN stack by building robust social media, E-commerce store, and web-based VR game appsBook Description Facebook's React combined with industry-tested, server-side technologies, such as Node, Express, and MongoDB, enables you to develop and deploy robust real-world full-stack web apps. This updated second edition focuses on the latest versions and conventions of the technologies in this stack, along with their new features such as Hooks in React and async/await in JavaScript. The book also explores advanced topics such as implementing real-time bidding, a web-based classroom app, and data visualization in an expense tracking app. Full-Stack React Projects will take you through the process of preparing the development environment for MERN stack-based web development, creating a basic skeleton app, and extending it to build six different web apps. You’ll build apps for social media, classrooms, media streaming, online marketplaces with real-time bidding, and web-based games with virtual reality features. Throughout the book, you’ll learn how MERN stack web development works, extend its capabilities for complex features, and gain actionable insights into creating MERN-based apps, along with exploring industry best practices to meet the ever-increasing demands of the real world. By the end of this React book, you’ll be able to build production-ready MERN full-stack apps using advanced tools and techniques in modern web development. What you will learnExtend a basic MERN-based application to build a variety of applicationsAdd real-time communication capabilities with Socket.IOImplement data visualization features for React applications using VictoryDevelop media streaming applications using MongoDB GridFSImprove SEO for your MERN apps by implementing server-side rendering with dataImplement user authentication and authorization using JSON web tokensSet up and use React 360 to develop user interfaces with VR capabilitiesMake your MERN stack applications reliable and scalable with industry best practicesWho this book is for This is one of the most useful web development books for JavaScript developers who may have worked with React but have minimal experience in full-stack development with Node, Express, and MongoDB.

Virtual Reality Blueprints

Author : Charles Palmer,John Williamson
Publisher : Packt Publishing Ltd
Page : 243 pages
File Size : 52,7 Mb
Release : 2018-02-28
Category : Computers
ISBN : 9781786465030

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Virtual Reality Blueprints by Charles Palmer,John Williamson Pdf

Are you new to virtual reality? Do you want to create exciting interactive VR applications? There's no need to be daunted by the thought of creating interactive VR applications, it's much easier than you think with this hands-on, project-based guide that will take you through VR development essentials for desktop, mobile, and web-based games ...

React 16 Tooling

Author : Adam Boduch
Publisher : Packt Publishing Ltd
Page : 289 pages
File Size : 43,8 Mb
Release : 2018-04-30
Category : Computers
ISBN : 9781788832083

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React 16 Tooling by Adam Boduch Pdf

React 16 Tooling covers the most important tools, utilities, and libraries that every React developer needs to know — in detail. Key Features Each chapter presents meta-development solutions to help React developers The tools used are presented in a practical, solution-oriented approach with no fluff The chapters are arranged in a logical order that mirrors a typical React development workflow, but you are free to tweak the approaches discussed to fit your own unique style Book Description React 16 Tooling covers the most important tools, utilities, and libraries that every React developer needs to know — in detail. As React has grown, the amazing toolset around it has also grown, adding features and enhancing the development workflow. Each of these essential tools is presented in a practical manner and in a logical order mirroring the development workflow. These tools will make your development life simpler and happier, enabling you to create better and more performant apps. Adam starts with a hand-picked selection of the best tools for the React 16 ecosystem. For starters, there’s the create-react-app utility that’s officially supported by the React team. Not only does this tool bootstrap your React project for you, it also provides a consistent and stable framework to build upon. The premise is that when you don’t have to think about meta development work, more focus goes into the product itself. Other React tools follow this same approach to automating and improving your development life. Jest makes unit testing quicker. Flow makes catching errors easier. Docker containers make deployment in a stack simpler. Storybook makes developing components straightforward. ESLint makes writing standardized code faster. The React DevTools plugin makes debugging a cinch. React 16 Tooling clears away the barriers so you can focus on developing the good parts. In this book, we’ll look at each of these powerful tools in detail, showing you how to build the perfect React ecosystem to develop your apps within. What you will learn Bootstrap a React application using create-react-app Isolate React component development using Storybook Write effective unit tests for your React components using Jest Ensure that your component code is to standard using ESLint Use browser extensions and built-in component instrumentation to debug React applications Enable type safety in React components with Flowtype Deploy React applications inside a Docker container as part of a larger application stack Who this book is for This book is for React developers of any skill level who want to make their lives easier. It helps to have some familiarity with React, but if you are an experienced web developer looking at React, then this book will show you how to build a resilient toolset around you before you begin.

Full Stack GraphQL Applications

Author : William Lyon
Publisher : Simon and Schuster
Page : 262 pages
File Size : 43,8 Mb
Release : 2022-09-27
Category : Computers
ISBN : 9781638350880

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Full Stack GraphQL Applications by William Lyon Pdf

Build hyper-fast and hyper-efficient web applications with GraphQL! This practical, comprehensive guide introduces the powerful GRANDStack for developing full stack web applications based in graph data structures. In Full Stack GraphQL Applications you will learn how to: Build backend functionalities for GraphQL applications Model a GraphQL API with GraphQL type definitions Utilize Neo4j as a backend database Handle authentication and authorization with GraphQL Implement pagination and rate limiting in a GraphQL API Develop a GraphQL service with Apollo Server Install Neo4j Database on different platforms Create a basic frontend application using React and Apollo Client Deploy a full stack GraphQL application to the cloud The GraphQL query language radically reduces over-fetching or under-fetching of data by constructing precise graph-based data requests. In Full Stack GraphQL Applications you’ll learn how to build graph-aware web applications that take full advantage of GraphQL’s amazing efficiency. Neo4j’s William Lyon teaches you everything you need to know to design, deploy, and maintain a GraphQL API from scratch. He reveals how you can build your web apps with GraphQL, React, Apollo, and Neo4j Database, aka “the GRANDstack,” to get maximum performance out of GraphQL. About the technology The GraphQL API query language radically streamlines data exchanges with backend servers by representing application data as easy-to-understand graphs. You can amplify GraphQL’s benefits by using graph-aware tools and data stores, like React, Apollo, and Neo4j, throughout your application. A full stack graph approach provides a consistent data model end to end, reducing friction in data fetching and increasing developer productivity. About the book Full Stack GraphQL Applications teaches you to build graph-aware web applications using GraphQL, React, Apollo, and the Neo4j database, collectively called “the GRANDstack.” Practical, hands-on examples quickly develop your understanding of how the GRANDstack fits together. As you go, you’ll create and deploy to the cloud a full-featured web application that includes search, authentication, and more. Soon, you’ll be ready to deploy end-to-end applications that take full advantage of GraphQL’s outstanding performance. What's inside Building a GraphQL backend using Neo4j Authentication and authorization with GraphQL Pagination and GraphQL abstract types A basic frontend application using React and Apollo Client Deploying to the cloud with Netlify, AWS Lambda, Auth0, and Neo4j Aura About the reader For full stack web developers. No experience with GraphQL or graph databases required. About the author William Lyon is a Staff Developer Advocate at Neo4j and blogger at lyonwj.com. Table of Contents PART 1 GETTING STARTED WITH FULL STACK GRAPHQL 1 What is full stack GraphQL? 2 Graph thinking with GraphQL 3 Graphs in the database 4 The Neo4j GraphQL Library PART 2 BUILDING THE FRONTEND 5 Building user interfaces with React 6 Client-side GraphQL with React and Apollo Client PART 3 FULL STACK CONSIDERATIONS 7 Adding authorization and authentication 8 Deploying our full stack GraphQL application 9 Advanced GraphQL considerations

The Modern JavaScript Collection

Author : Aurelio De Rosa,Craig Buckler,Nilson Jacques,Byron Houwens,Jeff Mott,Graham Cox,Ludovico Fischer,James Wright,James Kolce,Moritz Kroger,Ivan Curic,Samier Saeed,M. David Green,Michaela Lehr,Michael Wanyoike,Darren Jones,Mark Brown
Publisher : SitePoint Pty Ltd
Page : 338 pages
File Size : 49,8 Mb
Release : 2018-06-01
Category : Computers
ISBN : 9781492068174

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The Modern JavaScript Collection by Aurelio De Rosa,Craig Buckler,Nilson Jacques,Byron Houwens,Jeff Mott,Graham Cox,Ludovico Fischer,James Wright,James Kolce,Moritz Kroger,Ivan Curic,Samier Saeed,M. David Green,Michaela Lehr,Michael Wanyoike,Darren Jones,Mark Brown Pdf

There's no doubt that the JavaScript ecosystem changes fast. Not only are new tools and frameworks introduced and developed at a rapid rate, the language itself has undergone big changes with the introduction of ES2015 (aka ES6) and further revisions. Understandably, many articles have been written complaining about how difficult it is to learn modern JavaScript development these days. We're aiming to minimize that confusion with this set of books on modern JavaScript. This collection contains: Practical ES6 is a collection of articles introducing many of the powerful new JavaScript language features that were introduced in ECMAScript 2015, as well as features introduced in ECMAScript 2016 and 2017. It also takes a look at the features planned for ECMAScript 2018 in this rapidly evolving language. JavaScript: Best Practice presents articles discussing modern JavaScript best practice, enabling you to write more powerful code that is clean, performant, maintainable, and reusable. 6 JavaScript Projects presents six complete JavaScript projects; each taking advantage of modern JavaScript and its ecosystem. You'll learn to build several different apps, and along the way you'll pick up a ton of useful advice, tips, and techniques. Modern JavaScript Tools & Skills contains a collection of articles outlining essential tools and skills that every modern JavaScript developer should know. This book is for all front-end developers who wish to improve their JavaScript skills. You'll need to be familiar with HTML and CSS and have a reasonable level of understanding of JavaScript in order to follow the discussion.

6 JavaScript Projects

Author : Michaela Lehr,Michael Wanyoike,Darren Jones,Adam Janes
Publisher : SitePoint Pty Ltd
Page : 104 pages
File Size : 54,7 Mb
Release : 2018-05-31
Category : Computers
ISBN : 9781492068105

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6 JavaScript Projects by Michaela Lehr,Michael Wanyoike,Darren Jones,Adam Janes Pdf

There's no doubt that the JavaScript ecosystem changes fast. Not only are new tools and frameworks introduced and developed at a rapid rate, the language itself has undergone big changes with the introduction of ES2015 (aka ES6). Understandably, many articles have been written complaining about how difficult it is to learn modern JavaScript development these days. We're aiming to minimize that confusion with this set of books on modern JavaScript. This book presents six complete JavaScript projects; each taking advantage of modern JavaScript and its ecosystem. You'll learn to build several different apps, and along the way you'll pick up a ton of useful advice, tips, and techniques. It contains: Build a Full-Sphere 3D Image Gallery with React VR by Michaela Lehr Build a WebRTC Video Chat Application with SimpleWebRTC by Michael Wanyoike Build a JavaScript Single Page App Without a Framework by Michael Wanyoike Build a To-do List with Hyperapp, the 1KB JS Micro-framework by Darren Jones Use Parcel to Bundle a Hyperapp App & Deploy to GitHub Pages by Darren Jones Interactive Data Visualization with Modern JavaScript and D3 by Adam Janes This book is for all front-end developers who wish to improve their JavaScript skills. You'll need to be familiar with HTML and CSS and have a reasonable level of understanding of JavaScript in order to follow the discussion.

React in Action

Author : Mark Thomas
Publisher : Simon and Schuster
Page : 498 pages
File Size : 50,6 Mb
Release : 2018-05-28
Category : Computers
ISBN : 9781638356035

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React in Action by Mark Thomas Pdf

Summary React in Action introduces front-end developers to the React framework and related tools. This clearly written, example-rich book begins by introducing you to React, diving into some of the fundamental ideas in React, and working with components. In the second section, you'll explore the different ways that data works in React as well as learning more about components. You'll also find several useful appendixes covering related topics like React tooling and the React ecosystem. Purchase of the print book includes a free eBook in PDF, Kindle, and ePub formats from Manning Publications. About the Technology Facebook created React to help deliver amazing user experiences on a website with thousands of components and an incomprehensible amount of traffic. The same powerful tools are available to you too! The key is a clever design for managing state, data flow, and rendering, so your application is easy to think about and runs smoothly. Add an incredibly rich ecosystem of components and libraries, and you've got a recipe for building web apps that will delight both developers and users. About the Book React in Action teaches you to think like a pro about user interfaces and building them with React. This practical book gets you up and running quickly with hands-on examples in every chapter. You'll master core topics like rendering, lifecycle methods, JSX, data flow, forms, routing, integrating with third-party libraries, and testing. And the included application design ideas will help make your apps pop. As you learn to integrate React into full-stack applications, you'll explore state management with Redux and server-side rendering, and even dabble in React Native for mobile UIs. What's Inside React from the ground up Implementing a routing system with components Server-side rendering in Node.js Working with third-party libraries Testing React components About the Reader Written for developers familiar with HTML, CSS, and JavaScript. About the Author Mark Thomas is an experienced software engineer who works daily with React, JavaScript, and Node.js. He loves clean code, beautiful systems, and good coffee. Table of Contents PART 1 - MEET REACT Meet React Our first component PART 2 - COMPONENTS AND DATA IN REACT Data and data flow in React Rendering and lifecycle methods in React Working with forms in React Integrating third-party libraries with React Routing in React More routing and integrating Firebase Testing React components PART 3 - REACT APPLICATION ARCHITECTURE Redux application architecture More Redux and integrating Redux with React React on the server and integrating React Router An introduction to React Native

Real-World Next.js

Author : Michele Riva
Publisher : Packt Publishing Ltd
Page : 367 pages
File Size : 52,8 Mb
Release : 2022-02-28
Category : Computers
ISBN : 9781801079877

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Real-World Next.js by Michele Riva Pdf

Learn how to use Next.js for building web apps without compromising performance, user experience, and developer happiness Key FeaturesDevelop scalable web applications using Next.jsUse Next.js as a frontend for existing backends and e-commerce websites and understand how to implement it with any headless CMSDeploy Next.js on different platforms, such as Vercel, DigitalOcean, and AWS, or on your own serverBook Description Next.js is a scalable and high-performance React.js framework for modern web development and provides a large set of features, such as hybrid rendering, route prefetching, automatic image optimization, and internationalization, out of the box. If you are looking to create a blog, an e-commerce website, or a simple website, this book will show you how you can use the multipurpose Next.js framework to create an impressive user experience. Starting with the basics of Next.js, the book demonstrates how the framework can help you reach your development goals. You'll realize how versatile Next.js is as you build real-world applications with step-by-step explanations. This Next.js book will guide you in choosing the right rendering methodology for your website, securing it, and deploying it to different providers, all while focusing on performance and developer happiness. By the end of the book, you'll be able to design, build, and deploy modern architectures using Next.js with any headless CMS or data source. What you will learnGet up to speed with Next.js essentials and learn how to build apps quicklyUnderstand how to create scalable Next.js architecturesChoose between different rendering strategies, such as client-side rendering (CSR), static site generation (SSG), server-side rendering (SSR), and incremental static regeneration (ISR)Write unit tests and integration tests in your Next.js applicationDiscover the powerful routing system and Next.js' built-in componentsDesign and build modern architectures with Next.js using GraphCMS or any headless CMSWho this book is for This book is for web developers who want to improve their React skills by building scalable and maintainable full-stack applications using the modern Next.js web framework. Intermediate-level knowledge of ES6+, React, Node.js, and REST is assumed.

Getting Started with React Native

Author : Ethan Holmes,Tom Bray
Publisher : Packt Publishing Ltd
Page : 172 pages
File Size : 45,9 Mb
Release : 2015-12-18
Category : Computers
ISBN : 9781785886232

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Getting Started with React Native by Ethan Holmes,Tom Bray Pdf

Learn to build modern native iOS and Android applications using JavaScript and the incredible power of React About This Book Learn to design and build a fully-featured application using the newest cutting-edge framework from Facebook Leverage your JavaScript skills to become a native app developer Develop custom UI components, implement smooth navigation, and access native features such as geolocation and local storage Who This Book Is For This book is for web developers who want to learn to build fast, good-looking, native mobile applications using the skills they already have. If you already have some JavaScript knowledge or are using React on the web, then you will be able to quickly get up and running with React Native for iOS and Android. What You Will Learn Set up the React Native environment on both devices and emulators Gain an in-depth understanding of how React Native works behind the scenes Write your own custom native UI components Learn the ins and outs of screen navigation Master the art of layout and styles Work with device-exclusive data such as geolocation Develop native modules in Objective-C and Java that interact with JavaScript Test and deploy your application for a production-ready environment In Detail React Native is a game-changing approach to hybrid mobile development. Web developers can leverage their existing skills to write mobile applications in JavaScript that are truly native without using cross-compilation or web views. These applications have all of the advantages of those written in Objective-C or Java, combined with the rapid development cycle that JavaScript developers are accustomed to. Web developers who want to develop native mobile applications face a high barrier to entry, because they are forced to learn platform-specific languages and frameworks. Numerous hybrid technologies have tried to simplify this process, but have failed to achieve the performance and appearance that users expect. This book will show you all the advantages of true native development that React Native has without the steep learning curve, leveraging the knowledge you already have. We do this by getting you up and running quickly with a sample application. Next, we'll introduce you to the fundamentals of creating components and explain how React Native works under the hood. Once you have established a solid foundation, you will dive headfirst into developing a real-world application from start to finish. Along the way, we will demonstrate how to create multiple screens and navigate between them,use layout and style native UI components, and access native APIs such as local storage and geolocation. Finally, we tackle the advanced topic of Native modules, which demonstrates that there are truly no limits to what you can do with React Native. Style and approach This book provides a simple and easy way to build mobile applications in JavaScript. Each topic takes you through the life cycle of creating a fully-functional native app, with detailed explanations of the entire process.

The New Digital Revolution For Beginners

Author : Comprehensive Technological Research
Publisher : Comprehensive Technological Research
Page : 167 pages
File Size : 41,8 Mb
Release : 2022-03-28
Category : Business & Economics
ISBN : 8210379456XXX

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The New Digital Revolution For Beginners by Comprehensive Technological Research Pdf

Have you ever wondered what the metaverse, the blockchain, cryptocurrencies, NFTs, DeFi, and virtual reality are? Do these words even mean anything to you? Are they likely to ever impact your life? Well, this is what this book sets out to explore. If you’ve heard these words before but they intimidate you, you’ve come to the right place: THE NEW DIGITAL REVOLUTION FOR BEGINNERS This book is a full guide of the new digital revolution that will forever change the way we experience the internet, from participating in digital live events to decentralized finance that allows users to invest freely without the intervention of middlemen. Imagine a new internet in which you can participate fully immersed in new business models and types of investment, including investing in works of art that are fully online. So, what is this book about? Some of the topics include: The digital realms of the Metaverse with their considerations and technologies The evolution of the internet, from Web 1.0 to Web 4.0, and how that affects you The blockchain and its future Cryptocurrencies and the role they play in the metaverse NFTs and how they affect the way you can make investments Decentralized finance (DeFi) and its advantages How virtual and augmented reality play a key role in the metaverse … and A LOT MORE! If you have always wanted to learn how the latest technologies work but were afraid to get started because of the sheer scope of this field, this book will clarify it all for you!

Enhancing Virtual Reality Experiences with Unity 2022

Author : Steven Antonio Christian
Publisher : Packt Publishing Ltd
Page : 566 pages
File Size : 45,8 Mb
Release : 2023-11-10
Category : Computers
ISBN : 9781804616314

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Enhancing Virtual Reality Experiences with Unity 2022 by Steven Antonio Christian Pdf

Unlock your creativity with this part-color guide to VR projects in Unity, crafting immersive games, refining VR experiences, and leading XR development Key Features Understand the fundamentals and build a solid foundation in XR development Develop technical skills for building VR experiences in Unity, including assets, GameObjects, scripts, and components Create engaging and innovative virtual reality projects using the Unity game engine Purchase of the print or Kindle book includes a free PDF eBook Book DescriptionVirtual reality (VR) has emerged as one of the most transformative mediums of the 21st century, finding applications in various industries, including gaming, entertainment, and education. Enhancing Virtual Reality Experiences with Unity 2022 takes you into the fascinating realm of VR, where creativity meets cutting-edge technology to bring tangible real-world applications to life. This immersive exploration not only equips you with the essential skills needed to craft captivating VR environments using Unity's powerful game engine but also offers a deeper understanding of the philosophy behind creating truly immersive experiences. Throughout the book, you’ll work with practical VR scene creation, interactive design, spatial audio, and C# programming and prepare to apply these skills to real-world projects spanning art galleries, interactive playgrounds, and beyond. To ensure your VR creations reach their full potential, the book also includes valuable tips on optimization, guaranteeing maximum immersion and impact for your VR adventures. By the end of this book, you’ll have a solid understanding of VR’s versatility and how you can leverage the Unity game engine to create groundbreaking projects.What you will learn Harness the power of the Unity game engine to explore VR Understand VR and how to integrate Unity into the general workflow Build and test a variety of VR experiences for headsets, computers, and mobile devices Integrate traditional game and animation tools into VR experiences Explore worldbuilding techniques to create expansive VR environments Integrate optimization techniques to improve the performance of your VR experiences Who this book is for This book is for individuals who are familiar with the Unity game engine and want to explore virtual reality. If you’re a game developer, VR developer, or creator with Unity experience, this is your guide to learning the essential principles and techniques for VR development in Unity 2022. A basic understanding of the Unity user interface, navigation, and C# will help you make the most of the book.

Human-Computer Interaction – INTERACT 2019

Author : David Lamas,Fernando Loizides,Lennart Nacke,Helen Petrie,Marco Winckler,Panayiotis Zaphiris
Publisher : Springer Nature
Page : 766 pages
File Size : 41,5 Mb
Release : 2019-08-28
Category : Computers
ISBN : 9783030293901

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Human-Computer Interaction – INTERACT 2019 by David Lamas,Fernando Loizides,Lennart Nacke,Helen Petrie,Marco Winckler,Panayiotis Zaphiris Pdf

The four-volume set LNCS 11746–11749 constitutes the proceedings of the 17th IFIP TC 13 International Conference on Human-Computer Interaction, INTERACT 2019, held in Paphos, Cyprus, in September 2019. The total of 111 full papers presented together with 55 short papers and 48 other papers in these books was carefully reviewed and selected from 385 submissions. The contributions are organized in topical sections named: Part I: accessibility design principles; assistive technology for cognition and neurodevelopment disorders; assistive technology for mobility and rehabilitation; assistive technology for visually impaired; co-design and design methods; crowdsourcing and collaborative work; cyber security and e-voting systems; design methods; design principles for safety/critical systems. Part II: e-commerce; education and HCI curriculum I; education and HCI curriculum II; eye-gaze interaction; games and gamification; human-robot interaction and 3D interaction; information visualization; information visualization and augmented reality; interaction design for culture and development I. Part III: interaction design for culture and development II; interaction design for culture and development III; interaction in public spaces; interaction techniques for writing and drawing; methods for user studies; mobile HCI; personalization and recommender systems; pointing, touch, gesture and speech-based interaction techniques; social networks and social media interaction. Part IV: user modelling and user studies; user experience; users’ emotions, feelings and perception; virtual and augmented reality I; virtual and augmented reality II; wearable and tangible interaction; courses; demonstrations and installations; industry case studies; interactive posters; panels; workshops. The chapter ‘Experiencing Materialized Reading: Individuals’ Encounters with Books’ is open access under a CC BY 4.0 license at link.springer.com. The chapter ‘What Is Beautiful Continues to Be Good: People Images and Algorithmic Inferences on Physical Attractiveness’ is open access under a CC BY 4.0 license at link.springer.com.