Graphic Novels As Pedagogy In Social Studies

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Graphic Novels as Pedagogy in Social Studies

Author : Angelo J. Letizia
Publisher : Springer Nature
Page : 255 pages
File Size : 55,8 Mb
Release : 2020-04-27
Category : Education
ISBN : 9783030442521

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Graphic Novels as Pedagogy in Social Studies by Angelo J. Letizia Pdf

This book examines the study of citizenship by means of reading and creating graphic novels and comics in the social studies classroom. The author argues that utilizing graphic novels in the classroom not only helps to teach important concepts, skills, and dispositions of the social studies, but can also empower students with the means to grapple with the complexities of our current times. From the primary school classroom through high school and beyond, graphic novels provide a rich platform to explore a diverse array of issues such as history, critical geography, gender, race and ethnicity, disability, leadership, feminism, sexual identity, philosophy, and social justice issues, as well as provide a multidisciplinary lens for discourse on citizenship. Cultivating multimodal literacy skills through graphic novels allows students and instructors to conceive of and practice citizenship in new, unforeseen ways in an era where truth is in question. To drive this point forward, the author includes examples of both his own and his students’ work, along with exercises to be used in social studies classrooms.

Teaching Graphic Novels in the English Classroom

Author : Alissa Burger
Publisher : Springer
Page : 192 pages
File Size : 40,5 Mb
Release : 2017-10-09
Category : Education
ISBN : 9783319634593

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Teaching Graphic Novels in the English Classroom by Alissa Burger Pdf

This collection highlights the diverse ways comics and graphic novels are used in English and literature classrooms, whether to develop critical thinking or writing skills, paired with a more traditional text, or as literature in their own right. From fictional stories to non-fiction works such as biography/memoir, history, or critical textbooks, graphic narratives provide students a new way to look at the course material and the world around them. Graphic novels have been widely and successfully incorporated into composition and creative writing classes, introductory literature surveys, and upper-level literature seminars, and present unique opportunities for engaging students’ multiple literacies and critical thinking skills, as well as providing a way to connect to the terminology and theoretical framework of the larger disciplines of rhetoric, writing, and literature.

Teaching to Learn

Author : Kim Senior,Bianca Hill
Publisher : Springer
Page : 108 pages
File Size : 45,7 Mb
Release : 2016-11-04
Category : Education
ISBN : 9789463007207

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Teaching to Learn by Kim Senior,Bianca Hill Pdf

This graphic novel is about pedagogy. It is not a work of fiction. Rather, this is a representation of the critical encounters between two teacher educators, twelve pre-service teachers and thirteen Year 8 and Year 9 secondary students as they consider what it means to learn to teach. Situated in a government high school over a one-year period, high school students were asked to take on the role of mentors to a cohort of primary and secondary pre-service teachers as issues of teaching/learning and curriculum/assessment were explored. The graphic novel is drawn from actual data: fragments from journals, letters, emails, photographs, drawings, and field notes from an ethnographic research project. The reader is brought into a ‘classroom’ and acquainted with the often tangled and fragmented nature of living pedagogy. In this way the discourses of identity and power, practices of schooling, and the wonder of praxis are made visible and open to scrutiny. It brings to life stories of learning to teach and learning to learn.

Wham! Teaching with Graphic Novels Across the Curriculum

Author : William G. Brozo,Gary Moorman,Carla Meyer
Publisher : Teachers College Press
Page : 169 pages
File Size : 44,8 Mb
Release : 2014
Category : Education
ISBN : 9780807772485

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Wham! Teaching with Graphic Novels Across the Curriculum by William G. Brozo,Gary Moorman,Carla Meyer Pdf

Graphic novels are an excellent medium to motivate today’s youth to become independent learners and thinkers. This practical guide shows secondary school teachers how to incorporate graphic novels into content area instruction as a tool for meeting the needs of diverse learners and achieving the goals of the Common Core State Standards. The authors provide instructional guidelines with classroom examples that demonstrate how graphic novels can be used to expand content knowledge and literacy in science, social studies, math, and English/language arts. Teachers will appreciate the book’s specific suggestions for selecting graphic novels and for employing responsive practices that will build students’ reading, writing, speaking, listening, and media competencies. “The range and complexity of graphic novels being published right now is simply amazing to me. . . . They are part of what should be a balanced array of texts that all can read, enjoy, and learn from. In this volume, the authors point to this proliferation, as well as the educative potential of graphic novels. After reading its pages, I feel others will agree with me that they have done an excellent job pointing out how graphic novel creators such as Jim Ottaviani and Larry Gonick communicate much about history, science, and mathematics while also making connections to comprehension and thinking skills that accompany both literacy and content-specific learning.” —From the Foreword by Stergios Botzakis, assistant professor of adolescent literacy in the Theory and Practice in Teacher Education Department at The University of Tennessee, Knoxville “The authors have set forth on a task I feel long is overdu—connecting the literacy potential of graphic novels to the content areas. This book is a wonderful contribution to the field of content area literacy studies.” —Michael D. Boatright, assistant professor, Department of English, Western Carolina University Book Features: Advice for selecting and evaluating graphic novels. Teaching strategies for each of the four major content domains. Guidance for aligning instruction with the Common Core State Standards. A list of educational graphic novels organized by content area. Study group questions.And more! William G. Brozo is a professor of literacy in the Graduate School of Education at George Mason University in Fairfax, Virginia, and author of RTI and the Adolescent Reader. Gary Moorman is professor emeritus at Appalachian State University in Boone, North Carolina. Carla K. Meyer is an assistant professor in the Reading Education and Special Education Department at Appalachian State University.

Teaching Graphic Novels to Adolescent Multilingual (and All) Learners

Author : Kristine Gritter,Xu Bian,Deborah Van Duinen,Bill Boerman-Cornell
Publisher : Taylor & Francis
Page : 180 pages
File Size : 51,9 Mb
Release : 2023-12-19
Category : Foreign Language Study
ISBN : 9781000996098

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Teaching Graphic Novels to Adolescent Multilingual (and All) Learners by Kristine Gritter,Xu Bian,Deborah Van Duinen,Bill Boerman-Cornell Pdf

This book provides a roadmap for teaching with graphic novels as an effective and engaging approach to advancing reading comprehension for English Learners in secondary schools. Accessibly synthesizing and presenting existing graphic novel research, the authors walk through how to use graphic novels as a teaching tool to improve student motivation and key reading skills, increase their reading proficiency levels, and bolster their vocabulary. The authors provide curricular ideas for teaching multilingual, gifted, and striving readers, along with methods for developing critical literacy and multimodal comprehension. Applying a universal design approach and including examples, current graphic novel recommendations, and pedagogical strategies, this book is essential reading for pre-service teachers in TESOL and literacy education.

Exploring Comics and Graphic Novels in the Classroom

Author : DeHart, Jason D.
Publisher : IGI Global
Page : 352 pages
File Size : 51,7 Mb
Release : 2022-08-19
Category : Education
ISBN : 9781668443149

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Exploring Comics and Graphic Novels in the Classroom by DeHart, Jason D. Pdf

Art can be used in education to assist in engagement, comprehension, and literacy. For years, comics and graphic novels have been written off as simple sources of entertainment. However, comics and graphic novels have tremendous value when utilized in the classroom as unique texts that can be approached philosophically and cognitively. Exploring Comics and Graphic Novels in the Classroom highlights voices from a number of disciplines in education, showcasing research and practice using both popular and lesser-known examples of comics across time in terms of publishing history and across geographic contexts. It explores comics from multiple viewpoints to share the efficacy of these texts in descriptive, narrative, and empirical ways. Covering topics such as intersectional identity representation, sequential visual art, and critical analysis, this premier reference source is a dynamic resource for educational administrators, teacher educators, preservice teachers, faculty of both K-12 and higher education, librarians, teaching artists, researchers, and academicians.

Worth A Thousand Words

Author : Meryl Jaffe,Talia Hurwich
Publisher : John Wiley & Sons
Page : 176 pages
File Size : 40,5 Mb
Release : 2018-12-27
Category : Education
ISBN : 9781119394327

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Worth A Thousand Words by Meryl Jaffe,Talia Hurwich Pdf

Use graphic novels to teach visual and verbal literacy While our kids today are communicating outside the classroom in abbreviated text bursts with visual icons, teachers are required to teach them to critically listen, think, and read and write complex texts. Graphic novels are a uniquely poised vehicle we can use to bridge this dissonance between student communication skills and preferences with mandated educational goals. Worth a Thousand Words details how and why graphic novels are complex texts with advanced-level vocabulary, and demonstrates how to read and analyze these texts. It includes practical advice on how to integrate these books into both ELA and content-area classrooms and provides an extensive list of appropriate graphic novels for K-8 students, lesson suggestions, paired graphic/prose reading suggestions, and additional resources for taking these texts further. Provides research to back up why graphic novels are such powerful educational tools Helps you engage diverse student learners with exciting texts Shows you how to make lessons more meaningful Offers advice on implementing new literary mediums into your classroom Perfect for parents and teachers in grades K-8, Worth a Thousand Words opens up an exciting new world for teaching children visual and verbal literacy.

Teaching the Graphic Novel

Author : Stephen E. Tabachnick
Publisher : Modern Language Association of America
Page : 0 pages
File Size : 40,8 Mb
Release : 2009-01-01
Category : Language Arts & Disciplines
ISBN : 1603290613

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Teaching the Graphic Novel by Stephen E. Tabachnick Pdf

Graphic novels are now appearing in a great variety of courses: composition, literature, drama, popular culture, travel, art, translation. The thirty-four essays in this volume explore issues that the new art form has posed for teachers at the university level. Among the subjects addressed are•terminology (graphic narrative vs. sequential art, comics vs. comix)•the three outstanding comics-producing cultures today: the American, the Japanese (manga), and the Franco-Belgian (the bande dessinée)•the differences between the techniques of graphic narrative and prose narrative,and between the reading patterns for each•the connections between the graphic novel and film•the lives of the new genre's practitioners (e.g., Robert Crumb, Harvey Pekar)•women's contributions to the field (e.g., Lynda Barry)•how the graphic novel has been used to probe difficult moments in history (the Holocaust, 9/11), deal with social and racial injustice, and voice political satire•postmodernism in the graphic novel (e.g., in the work of Chris Ware)•how the American superhero developed in the Depression and World War II•comix and the 1960s counterculture•the challenges of teaching graphic novels that contain violence and sexual contentThe volume concludes with a selected bibliography of the graphic novel and sequential art.

Lessons Drawn

Author : David D. Seelow
Publisher : McFarland
Page : 259 pages
File Size : 47,6 Mb
Release : 2019-04-26
Category : Education
ISBN : 9781476634913

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Lessons Drawn by David D. Seelow Pdf

Imagine a classroom where students put away their smart phones and enthusiastically participate in learning activities that unleash creativity and refine critical thinking. Students today live and learn in a transmedia environment that demands multi-modal writing skills and multiple literacies. This collection brings together 17 new essays on using comics and graphic novels to provide both a learning framework and hands-on strategies that transform students' learning experiences through literary forms they respond to.

Graphic Novels in High School and Middle School Classrooms

Author : William Boerman-Cornell,Jung Kim,Michael L. Manderino
Publisher : Rowman & Littlefield
Page : 149 pages
File Size : 45,7 Mb
Release : 2017-07-05
Category : Education
ISBN : 9781475828368

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Graphic Novels in High School and Middle School Classrooms by William Boerman-Cornell,Jung Kim,Michael L. Manderino Pdf

The ultimate guide for using graphic novels in any middle school or high school classroom, this book considers how the graphic novel format can support critical thinking and help reach disciplinary goals in history, English language arts, science, math, fine arts, and other subjects. Using specific graphic novels as examples, this book considers how to help students read, question, and write about both fiction and non-fiction. Whether teachers are new to graphic novels or have been working with them for years, this book will help improve instruction. Chapters ell us how to teach with graphic novels, focusing on how disciplinary literacy can inform graphic novel instruction; how readers should consider text, image, and the intersection of the two when reading a graphic novel; and how graphic novels can encourage critical response and interdisciplinary instruction. Throughout the book, the authors illustrate important teaching concepts with examples from recent graphic novels. Appendices offer recommendations of graphic novels ideal for different disciplines. Teachers who are serious about using graphic novels effectively in the classroom will find this book invaluable.

Teaching with Comics and Graphic Novels

Author : Tim Smyth
Publisher : Taylor & Francis
Page : 199 pages
File Size : 53,9 Mb
Release : 2022-07-06
Category : Education
ISBN : 9781000594294

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Teaching with Comics and Graphic Novels by Tim Smyth Pdf

35th Annual Will Eisner Comic Industry Awards Nominee! This text will allow you to harness students’ love of comics and graphic novels while increasing critical thinking and engagement in the classroom. Author Tim Smyth offers a wide variety of lessons and ideas for using comics to teach close reading, working with textual evidence, literature adaptations, symbolism and culture, sequencing, essay writing, and more. He also models how to use comics to tackle tough topics and enhance social-emotional learning. Throughout the book, you’ll find a multitude of practical resources, including a variety of lesson plans—some quick and easy activities as well as more detailed ready-to-use unit plans. These thoughtful lessons meet the Common Core State Standards and are easy to adapt for any subject area or grade level to fit into your curriculum. Add this book to your professional library and you’ll have a new and exciting way of reaching and teaching your students!

With Great Power Comes Great Pedagogy

Author : Susan E. Kirtley,Antero Garcia,Peter E. Carlson
Publisher : Univ. Press of Mississippi
Page : 269 pages
File Size : 46,7 Mb
Release : 2020-02-28
Category : Literary Criticism
ISBN : 9781496826060

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With Great Power Comes Great Pedagogy by Susan E. Kirtley,Antero Garcia,Peter E. Carlson Pdf

Contributions by Bart Beaty, Jenny Blenk, Ben Bolling, Peter E. Carlson, Johnathan Flowers, Antero Garcia, Dale Jacobs, Ebony Flowers Kalir, James Kelley, Susan E. Kirtley, Frederik Byrn Køhlert, John A. Lent, Leah Misemer, Johnny Parker II, Nick Sousanis, Aimee Valentine, and Benjamin J. Villarreal More and more educators are using comics in the classroom. As such, this edited volume sets out the stakes, definitions, and exemplars of recent comics pedagogy, from K-12 contexts to higher education instruction to ongoing communities of scholars working outside of the academy. Building upon interdisciplinary approaches to teaching comics and teaching with comics, this book brings together diverse voices to share key theories and research on comics pedagogy. By gathering scholars, creators, and educators across various fields and in K-12 as well as university settings, editors Susan E. Kirtley, Antero Garcia, and Peter E. Carlson significantly expand scholarship. This valuable resource offers both critical pieces and engaging interviews with key comics professionals who reflect on their own teaching experience and on considerations of the benefits of creating comics in education. Included are interviews with acclaimed comics writers Lynda Barry, Brian Michael Bendis, Kelly Sue DeConnick, and David Walker, as well as essays spanning from studying the use of superhero comics in the classroom to the ways comics can enrich and empower young readers. The inclusion of creators, scholars, and teachers leads to perspectives that make this volume unlike any other currently available. These voices echo the diverse needs of the many stakeholders invested in using comics in education today.

Using Content-area Graphic Texts for Learning

Author : Meryl Jaffe,Katie Monnin
Publisher : Capstone
Page : 161 pages
File Size : 49,8 Mb
Release : 2013
Category : Education
ISBN : 9781936700608

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Using Content-area Graphic Texts for Learning by Meryl Jaffe,Katie Monnin Pdf

What counts as literacy has been redefined in today's classrooms. Teachers must address what it means to read and live in a multi-literate world that includes both print text and image text. Focused specifically on young adult graphic novels in the four primary content areas--math, language arts, social studies, and science--Using Content-Area Graphic Texts for Learning: A Guide for Middle-Level Educators by Dr. Meryl Jaffe and Dr. Katie Monnin empowers twenty-first-century, middle-school educators to not only better understand content-area graphic novels, but also teach them. Like their print counterparts, graphic texts reinforce traditional content-area thinking skills like memory, attention, cognition, language learning, and sequencing. Unlike print texts, however, comics and graphic novels reach out to diverse types of literacy learners and their particular reading strengths, making them the perfect, high-quality, literary-level texts for core content-area classrooms. Using Content-Area Graphic Texts for Learning begins with the building blocks of graphic novel terminology 101, moves into a detailed look at how graphic texts specifically help and empower different types of learners, and then branches off into specific chapters for each of four content areas: math, language arts, social studies, and science. Each of these content-area chapters includes: an overview of how graphic novels help students tackle, integrate, and enhance content-area material; two content-area lesson plans, each utilizing graphic novels in different ways; a demonstration of what that lesson plan is asking students to do, focusing on five learning skills--attention, memory, language, sequencing, and cognition--and how the lesson aligns with the appropriate content area's Common Core Standards; a discussion on how graphic novels help different types of learners succeed in the content-area classrooms; and a list of suggested graphic novels for each content-area classroom. Jaffe and Monnin more than make the case for using graphic novels as valid young adult literary texts that engage students and meet Common Core State Standards within the content-area classroom.

Challenging Stories

Author : Anne Burke,Ingrid Johnston,Angela Ward
Publisher : Canadian Scholars’ Press
Page : 228 pages
File Size : 41,8 Mb
Release : 2017-07-31
Category : Education
ISBN : 9781551309736

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Challenging Stories by Anne Burke,Ingrid Johnston,Angela Ward Pdf

How can Canadian educators begin to instill cultural sensitivity and social awareness in elementary and secondary school students? This vital text attempts to answer that question by bringing together literacy scholars and practicing teachers in a unique cross-Canadian exploration of children’s literature and social justice. Through reflection on the experience of teaching with various Canadian texts including picture books, novels, and graphic novels, the contributors behind Challenging Stories create a “pedagogy of discomfort” that will encourage both educators and their students to develop critical literacy skills. The compelling contributions to this collection highlight the complexities of teaching with texts that address issues of discrimination, historical marginalization, colonialism, racial and gender intolerance, sexual orientation, language, and cultural diversity. The authors offer first-hand insight into the possibilities and challenges of implementing curricular and pedagogical changes to promote equity and social justice in the classroom. Featuring the stories of participating teachers and an annotated bibliography of children’s literature, this invaluable resource will prove to be essential reading for current and future educators.

Teaching towards Democracy with Postmodern and Popular Culture Texts

Author : Patricia Paugh,Tricia Kress,Robert Lake
Publisher : Springer
Page : 259 pages
File Size : 49,9 Mb
Release : 2014-11-26
Category : Education
ISBN : 9789462098756

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Teaching towards Democracy with Postmodern and Popular Culture Texts by Patricia Paugh,Tricia Kress,Robert Lake Pdf

This edited volume supports implementation of a critical literacy of popular culture for new times. It explores popular and media texts that are meaningful to youth and their lives. It questions how these texts position youth as literate social practitioners. Based on theories of Critical and New Literacies that encourage questioning of social norms, the chapters challenge an audience of teachers, teacher educators, and literacy focused scholars in higher education to creatively integrate popular and media texts into their curriculum. Focal texts include science fiction, dystopian and other youth central novels, picture books that disrupt traditional narratives, graphic novels, video-games, other arts-based texts (film/novel hybrids) and even the lives of youth readers themselves as texts that offer rich possibilities for transformative literacy. Syllabi and concrete examples of classroom practices have been included by each chapter author