Guide To Dynamic Simulations Of Rigid Bodies And Particle Systems

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Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

Author : Murilo G. Coutinho
Publisher : Springer Science & Business Media
Page : 402 pages
File Size : 53,7 Mb
Release : 2012-10-09
Category : Computers
ISBN : 9781447144168

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Guide to Dynamic Simulations of Rigid Bodies and Particle Systems by Murilo G. Coutinho Pdf

This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises.

Guide to Dynamic Simulations of Rigid Bodies and Particle Systems

Author : Murilo G. Coutinho
Publisher : Springer Science & Business Media
Page : 402 pages
File Size : 46,8 Mb
Release : 2012-10-08
Category : Computers
ISBN : 9781447144175

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Guide to Dynamic Simulations of Rigid Bodies and Particle Systems by Murilo G. Coutinho Pdf

This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid-body systems. The text focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic-simulation engines. Each chapter examines numerous algorithms, describing their design and analysis in an accessible manner, without sacrificing depth of coverage or mathematical rigor. Features: examines the problem of computing an hierarchical representation of the geometric description of each simulated object, as well as the simulated world; discusses the use of discrete and continuous collision detection to handle thin or fast-moving objects; describes the computational techniques needed for determining all impulsive and contact forces between bodies with multiple simultaneous collisions and contacts; presents techniques that can be used to dynamically simulate articulated rigid bodies; concludes each chapter with exercises.

Dynamics of Particles and Rigid Bodies

Author : Anil Rao
Publisher : Cambridge University Press
Page : 534 pages
File Size : 55,7 Mb
Release : 2006
Category : Science
ISBN : 0521858119

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Dynamics of Particles and Rigid Bodies by Anil Rao Pdf

This 2006 work is intended for students who want a rigorous, systematic, introduction to engineering dynamics.

Sea Ice Image Processing with MATLAB®

Author : Qin Zhang,Roger Skjetne
Publisher : CRC Press
Page : 242 pages
File Size : 53,5 Mb
Release : 2018-02-13
Category : Technology & Engineering
ISBN : 9781351069199

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Sea Ice Image Processing with MATLAB® by Qin Zhang,Roger Skjetne Pdf

Sea Ice Image Processing with MATLAB addresses the topic of image processing for the extraction of key sea ice characteristics from digital photography, which is of great relevance for Artic remote sensing and marine operations. This valuable guide provides tools for quantifying the ice environment that needs to be identified and reproduced for such testing. This includes fit-for-purpose studies of existing vessels, new-build conceptual design and detailed engineering design studies for new developments, and studies of demanding marine operations involving multiple vessels and operational scenarios in sea ice. A major contribution of this work is the development of automated computer algorithms for efficient image analysis. These are used to process individual sea-ice images and video streams of images to extract parameters such as ice floe size distribution, and ice types. Readers are supplied with Matlab source codes of the algorithms for the image processing methods discussed in the book made available as online material. Features Presents the first systematic work using image processing techniques to identify ice floe size distribution from aerial images Helps identify individual ice floe and obtain floe size distributions for Arctic offshore operations and transportation Explains specific algorithms that can be combined to solve various problems during polar sea ice investigations Includes MATLAB® codes useful not only for academics, but for ice engineers and scientists to develop tools applicable in different areas such as sustainable arctic marine and coastal technology research Provides image processing techniques applicable to other fields like biomedicine, material science, etc

The Filmmaker's Guide to Visual Effects

Author : Eran Dinur
Publisher : Taylor & Francis
Page : 192 pages
File Size : 49,5 Mb
Release : 2017-03-27
Category : Art
ISBN : 9781317353188

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The Filmmaker's Guide to Visual Effects by Eran Dinur Pdf

The Filmmaker’s Guide to Visual Effects offers a practical, detailed guide to visual effects for non-VFX specialists working in film and television. In contemporary filmmaking and television production, visual effects are used extensively in a wide variety of genres and formats to contribute to visual storytelling, help deal with production limitations, and reduce budget costs. Yet for many directors, producers, editors, and cinematographers, visual effects remain an often misunderstood aspect of media production. In this book, award-winning VFX supervisor and instructor Eran Dinur introduces readers to visual effects from the filmmaker’s perspective, providing a comprehensive guide to conceiving, designing, budgeting, planning, shooting, and reviewing VFX, from pre-production through post-production. The book will help readers: Learn what it takes for editors, cinematographers, directors, producers, gaffers, and other filmmakers to work more effectively with the visual effects team during pre-production, on the set and in post, use visual effects as a narrative aid, reduce production costs, and solve problems on location; Achieve a deeper understanding of 3D, 2D, and 2.5D workflows; the various VFX crafts from matchmove to compositing; essential concepts like photorealism, parallax, roto, and extraction; become familiar with the most common types of VFX, their role in filmmaking, and learn how to plan effectively for the cost and complexity of VFX shots; See visual effects concepts brought to life in practical, highly illustrated examples drawn from the real-world experiences of industry professionals, and discover how to better integrate visual effects into your own projects.

IUTAM Symposium on Physics and Mechanics of Sea Ice

Author : Jukka Tuhkuri,Arttu Polojärvi
Publisher : Springer Nature
Page : 333 pages
File Size : 54,6 Mb
Release : 2022-01-01
Category : Technology & Engineering
ISBN : 9783030804398

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IUTAM Symposium on Physics and Mechanics of Sea Ice by Jukka Tuhkuri,Arttu Polojärvi Pdf

This book presents the results of the IUTAM Symposium on Physics and Mechanics of Sea Ice which brought together researchers who have made significant contributions in the study of sea ice. The topics include: Fracture of ice, Thermodynamics of sea ice ridges, Global and local ice loads on ships and marine structures, Computational ice engineering and ice mechanics; and Physical and engineering problems related to ice and waves.

Dynamic Simulations of Multibody Systems

Author : Murilo G. Coutinho
Publisher : Springer Science & Business Media
Page : 387 pages
File Size : 43,5 Mb
Release : 2013-03-09
Category : Computers
ISBN : 9781475734768

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Dynamic Simulations of Multibody Systems by Murilo G. Coutinho Pdf

This book introduces the techniques needed to produce realistic simulations and animations of particle and rigid body systems. It focuses on both the theoretical and practical aspects of developing and implementing physically based dynamic simulation engines that can be used to generate convincing animations of physical events involving particles and rigid bodies. It can also be used to produce accurate simulations of mechanical systems, such as a robotic parts feeder. The book is intended for researchers in computer graphics, computer animation, computer-aided mechanical design and modeling software developers.

Dynamics: Particles, rigid bodies, and systems

Author : Robert L. Halfman
Publisher : Unknown
Page : 402 pages
File Size : 45,8 Mb
Release : 1962
Category : Dynamics
ISBN : UOM:39015060919654

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Dynamics: Particles, rigid bodies, and systems by Robert L. Halfman Pdf

Computational Granular Dynamics

Author : Thorsten Pöschel,T. Schwager
Publisher : Springer Science & Business Media
Page : 324 pages
File Size : 47,8 Mb
Release : 2005-11-04
Category : Science
ISBN : 9783540277200

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Computational Granular Dynamics by Thorsten Pöschel,T. Schwager Pdf

Computer simulations not only belong to the most important methods for the theoretical investigation of granular materials, but provide the tools that have enabled much of the expanding research by physicists and engineers. The present book is intended to serve as an introduction to the application of numerical methods to systems of granular particles. Accordingly emphasis is on a general understanding of the subject rather than on the presentation of latest advances in numerical algorithms. Although a basic knowledge of C++ is needed for the understanding of the numerical methods and algorithms in the book, it avoids usage of elegant but complicated algorithms to remain accessible for those who prefer to use a different programming language. While the book focuses more on models than on the physics of granular material, many applications to real systems are presented.

Dynamics of Particles and Rigid Bodies

Author : Anil V. Rao
Publisher : Unknown
Page : 128 pages
File Size : 42,6 Mb
Release : 2003-01-01
Category : Electronic
ISBN : 1593990863

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Dynamics of Particles and Rigid Bodies by Anil V. Rao Pdf

Dynamics

Author : Lawrence E. Goodman,William H. Warner
Publisher : Courier Corporation
Page : 933 pages
File Size : 42,5 Mb
Release : 2013-02-13
Category : Technology & Engineering
ISBN : 9780486151472

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Dynamics by Lawrence E. Goodman,William H. Warner Pdf

Beginning text presents complete theoretical treatment of mechanical model systems and deals with technological applications. Topics include introduction to calculus of vectors, particle motion, dynamics of particle systems and plane rigid bodies, technical applications in plane motions, theory of mechanical vibrations, and more. Exercises and answers appear in each chapter.

Understanding the Discrete Element Method

Author : Hans-Georg Matuttis,Jian Chen
Publisher : John Wiley & Sons
Page : 484 pages
File Size : 52,5 Mb
Release : 2014-06-23
Category : Science
ISBN : 9781118567203

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Understanding the Discrete Element Method by Hans-Georg Matuttis,Jian Chen Pdf

Gives readers a more thorough understanding of DEM and equips researchers for independent work and an ability to judge methods related to simulation of polygonal particles Introduces DEM from the fundamental concepts (theoretical mechanics and solidstate physics), with 2D and 3D simulation methods for polygonal particles Provides the fundamentals of coding discrete element method (DEM) requiring little advance knowledge of granular matter or numerical simulation Highlights the numerical tricks and pitfalls that are usually only realized after years of experience, with relevant simple experiments as applications Presents a logical approach starting withthe mechanical and physical bases,followed by a description of the techniques and finally their applications Written by a key author presenting ideas on how to model the dynamics of angular particles using polygons and polyhedral Accompanying website includes MATLAB-Programs providing the simulation code for two-dimensional polygons Recommended for researchers and graduate students who deal with particle models in areas such as fluid dynamics, multi-body engineering, finite-element methods, the geosciences, and multi-scale physics.

Learn Blender Simulations the Right Way

Author : Stephen Pearson
Publisher : Packt Publishing Ltd
Page : 368 pages
File Size : 52,9 Mb
Release : 2022-11-18
Category : Computers
ISBN : 9781803240169

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Learn Blender Simulations the Right Way by Stephen Pearson Pdf

An in-depth guide to using the power of Mantaflow, rigid body, soft body, cloth simulations, and Dynamic Paint in Blender 3.3 to create campfires, waterfalls, explosions, flags, and much more Key FeaturesUnderstand Mantaflow to create fire and smoke simulationsLearn to design satisfying animations using soft bodies and the cloth simulationConstruct realistic physics animations with rigid bodiesBook Description Blender is a free, open source 3D software that allows you to create stunning visual graphics, animation, VFX, and much more! This book is an in-depth guide to creating realistic and eye-catching simulations, understanding the various settings and options around their creation, and learning how to troubleshoot solutions to your own Blender problems. In addition, this book can also be used to simulate the behavior of certain physics effects, such as fire, fluid, soft bodies, and rigid bodies. You'll learn how to use Mantaflow, an open source framework within Blender software, to create fire, smoke, and fluid simulations. As you progress, you'll understand how to easily produce satisfying rigid and soft body simulations, along with cloth simulations. Finally, you'll use Dynamic Paint, Blender's modifier, and the physics system to create eye-catching animations. By the end of this Blender book, you'll have created a number of animations on your own, such as a campfire, waterfalls, and explosions. You'll also have gained a deeper understanding of all the simulation options in Blender, which you can use to create portfolio-ready animations. What you will learnDiscover what Mantaflow is and how to use it effectivelyUnderstand domains, flows, and effectors, and why they are importantCreate realistic fire, smoke, and fluid simulationsProduce satisfying soft and rigid body simulations with easeUse the cloth simulation to bring animated fabric to lifeExplore canvas and brush objects in Dynamic Paint to create eye-catching animationsWho this book is for If you're a VFX artist, 3D artist, game designer, or any Blender user who wants to learn about Mantaflow and physics simulations, then this book is for you. You're expected to have basic knowledge of the Blender interface and how to use it.