Guide To The Modern Game

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The Secret Footballer's Guide to the Modern Game

Author : Anon
Publisher : Faber & Faber
Page : 288 pages
File Size : 48,8 Mb
Release : 2014-11-04
Category : Sports & Recreation
ISBN : 9781783350636

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The Secret Footballer's Guide to the Modern Game by Anon Pdf

The bestselling anonymous author is back with the ultimate book to challenge conventional footballing wisdom. This is football gift with a bit of attitude. Perfect for football fans and armchair referees alike. With his trademark wit, opinion and candour, The Secret Footballer will guide the reader through: The pass - geometry and positioning and intelligence; Fitness; Skills & dribbling; Power & passion; When to listen to your gaffer and when to ignore him; Data and how it is used on the pitch/in transfers; Football academies; Match fixing, diving and other dark deeds; Tunnel vision - what it takes to be a pro; What the pundits say and what they really mean; top 11s (goals to scapegoats, chants to stadiums); 'Bouncebackability' and other words that just aren't acceptable.

Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy

Author : Chris Howell
Publisher : Modern Game Testing Company
Page : 298 pages
File Size : 40,8 Mb
Release : 2022-08-31
Category : Computers
ISBN : 9781739711511

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Modern Game Testing: A Pragmatic Guide to Test Planning and Strategy by Chris Howell Pdf

Focusing exclusively on the unique challenges of video game testing, you’ll discover how modern game companies create test plans and strategies for large and complex games, and learn the foolproof techniques and processes created for and used by real-world game teams. Packed with expert advice and real-life examples, you’ll find this book invaluable if you want to improve your own or your team’s feature test plans and catch more bugs. It’s also a great guide for testers looking to move into a test writing role. Inside you’ll find all the know-how you’ll need to own the end-to-end test strategy for game features, including: - identifying what should be tested for each game feature - designing tests with clear instructions for effective test execution - how to approach testing for a range of common game features - a toolbox of test planning techniques to guide the test planning process All equipping you to organise and communicate your plans within any project team. Complete with practical examples, working templates and industry tales from real projects, Modern Game Testing assumes no prior knowledge of the subject, tackling each area with logical, easy-to-follow steps. By the end of the book, you’ll have a sufficiently broad and deep knowledge to be able to write test plans for all the most common game features

Level Up!

Author : Scott Rogers
Publisher : John Wiley & Sons
Page : 515 pages
File Size : 52,5 Mb
Release : 2010-09-29
Category : Computers
ISBN : 9780470970928

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Level Up! by Scott Rogers Pdf

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!

The Ultimate Guide to Video Game Writing and Design

Author : Flint Dille,John Zuur Platten
Publisher : Lone Eagle
Page : 273 pages
File Size : 45,5 Mb
Release : 2008-01-08
Category : Computers
ISBN : 9781580650663

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The Ultimate Guide to Video Game Writing and Design by Flint Dille,John Zuur Platten Pdf

• Authors are top game designers • Aspiring game writers and designers must have this complete bible There are other books about creating video games out there. Sure, they cover the basics. But The Ultimate Guide to Video Game Writing and Design goes way beyond the basics. The authors, top game designers, focus on creating games that are an involving, emotional experience for the gamer. Topics include integrating story into the game, writing the game script, putting together the game bible, creating the design document, and working on original intellectual property versus working with licenses. Finally, there’s complete information on how to present a visionary new idea to developers and publishers. Got game? Get The Ultimate Guide to Video Game Writing and Design.

Kobold Guide to Board Game Design

Author : Mike Selinker,David Howell,Jeff Tidball
Publisher : Open Design LLC
Page : 146 pages
File Size : 51,9 Mb
Release : 2012-09
Category : Games
ISBN : 1936781042

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Kobold Guide to Board Game Design by Mike Selinker,David Howell,Jeff Tidball Pdf

Winner of the 2012 Origins Award Pull up a chair and see how the world's top game designers roll. You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list. The "Kobold Guide to Board Game Design" gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Selinker (Betrayal at House on the Hill) has invited some of the world's most talented and experienced game designers to share their secrets on game conception, design, development, and presentation. In these pages, you'll learn about storyboarding, balancing, prototyping, and playtesting from the best in the business.

Designing Games

Author : Tynan Sylvester
Publisher : "O'Reilly Media, Inc."
Page : 416 pages
File Size : 52,9 Mb
Release : 2013-01-03
Category : Computers
ISBN : 9781449338022

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Designing Games by Tynan Sylvester Pdf

Ready to give your design skills a real boost? This eye-opening book helps you explore the design structure behind most of today’s hit video games. You’ll learn principles and practices for crafting games that generate emotionally charged experiences—a combination of elegant game mechanics, compelling fiction, and pace that fully immerses players. In clear and approachable prose, design pro Tynan Sylvester also looks at the day-to-day process necessary to keep your project on track, including how to work with a team, and how to avoid creative dead ends. Packed with examples, this book will change your perception of game design. Create game mechanics to trigger a range of emotions and provide a variety of play Explore several options for combining narrative with interactivity Build interactions that let multiplayer gamers get into each other’s heads Motivate players through rewards that align with the rest of the game Establish a metaphor vocabulary to help players learn which design aspects are game mechanics Plan, test, and analyze your design through iteration rather than deciding everything up front Learn how your game’s market positioning will affect your design

Track: Gaming

Author : Reagan Rose
Publisher : Christian Focus
Page : 96 pages
File Size : 42,8 Mb
Release : 2022-01-14
Category : Religion
ISBN : 1527107981

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Track: Gaming by Reagan Rose Pdf

Gaming is multi-billion-dollar industry, which has been growing massively in the last few years. It seems that everyone is gaming in one way or another. You might not think that the Bible has anything to say about gaming, but Reagan Rose has written this helpful book on what our relationship with gaming should look like. Track is a series of books designed to disciple the next generation in the areas of culture, doctrine, & the Christian life. While the topics addressed aren't always simple, they are communicated in a manner that is.

Developing Online Games

Author : Jessica Mulligan,Bridgette Patrovsky
Publisher : New Riders
Page : 532 pages
File Size : 54,5 Mb
Release : 2003
Category : Computers
ISBN : 1592730000

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Developing Online Games by Jessica Mulligan,Bridgette Patrovsky Pdf

A soup-to-nuts overview of just what it takes to successfully design, develop and manage an online game. Learn from the top two online game developers through the real-world successes and mistakes not known to others. There are Case studies from 10+ industry leaders, including Raph Koster, J. Baron, R. Bartle, D. Schubert, A. Macris, and more! Covers all types of online games: Retail Hybrids, Persistent Worlds, and console games. Developing Online Games provides insight into designing, developing and managing online games that is available nowhere else. Online game programming guru Jessica Mulligan and seasoned exec Bridgette Patrovsky provide insights into the industry that will allow others entering this market to avoid the mistakes of the past. In addition to their own experiences, the authors provide interviews, insight and anecdotes from over twenty of the most well-known and experienced online game insiders. The book includes case studies of the successes and failures of today's most well-known online games. There is also a special section for senior executives on how to budget an online game and how to assemble the right development and management teams. The book ends with a look at the future of online gaming: not only online console gaming (Xbox Online, Playstation 2), but the emerging mobile device game market (cell phones, wireless, PDA).

The Inner Game of Tennis

Author : W. Timothy Gallwey
Publisher : Random House Trade Paperbacks
Page : 193 pages
File Size : 40,6 Mb
Release : 1997-05-27
Category : Sports & Recreation
ISBN : 9780679778318

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The Inner Game of Tennis by W. Timothy Gallwey Pdf

The timeless guide to achieving the state of “relaxed concentration” that’s not only the key to peak performance in tennis but the secret to success in life itself—part of the bestselling Inner Game series, with more than one million copies sold! “Groundbreaking . . . the best guide to getting out of your own way . . . Its profound advice applies to many other parts of life.”—Bill Gates, GatesNotes (“Five of My All-Time Favorite Books”) This phenomenally successful guide to mastering the game from the inside out has become a touchstone for hundreds of thousands of people. Billie Jean King has called the book her tennis bible; Al Gore has used it to focus his campaign staff; and Itzhak Perlman has recommended it to young violinists. Based on W. Timothy Gallwey’s profound realization that the key to success doesn’t lie in holding the racket just right, or positioning the feet perfectly, but rather in keeping the mind uncluttered, this transformative book gives you the tools to unlock the potential that you’ve possessed all along. “The Inner Game” is the one played within the mind of the player, against the hurdles of self-doubt, nervousness, and lapses in concentration. Gallwey shows us how to overcome these obstacles by trusting the intuitive wisdom of our bodies and achieving a state of “relaxed concentration.” With chapters devoted to trusting the self and changing habits, it is no surprise then, that Gallwey’s method has had an impact far beyond the confines of the tennis court. Whether you want to play music, write a novel, get ahead at work, or simply unwind after a stressful day, Gallwey shows you how to tap into your utmost potential. No matter your goals, The Inner Game of Tennis gives you the definitive framework for long-term success.

D20 Modern Roleplaying Game

Author : Jeff Grubb,Bill Slavicsek,Rich Redman,Charles Ryan
Publisher : Unknown
Page : 0 pages
File Size : 51,8 Mb
Release : 2002
Category : Fantasy games
ISBN : 0786928360

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D20 Modern Roleplaying Game by Jeff Grubb,Bill Slavicsek,Rich Redman,Charles Ryan Pdf

This book is designed to be the complete rulebook for all modern roleplaying games using the d20 settings. Thematically aligned with the highly popular heroic fantasy and horror genres, this volume will build on the strength of the growing d20 System while attracting new players.

Game Retailer Guide

Author : Lloyd Brown
Publisher : Unknown
Page : 310 pages
File Size : 55,6 Mb
Release : 2013-08-01
Category : Electronic
ISBN : 1935050184

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Game Retailer Guide by Lloyd Brown Pdf

Written by a veteran game store owner, the Game Retailer Guide is a how-to industry manual that contains everything you need to know in order to start and run a successful game-selling business. Topics the Game Retailer Guide covers include: * Administration & Planning * Building and Equipping the Store * Competitive Analysis * Products and Services * Marketing & Advertising * Operations * Financials * Advanced Lessons * Growth If you want to make your living in a field you can enjoy every day, the Game Retailer Guide is the ideal resource and its topics start from the thought, "I'd like to sell games for a living."

How to Become a Video Game Artist

Author : Sam R. Kennedy
Publisher : Watson-Guptill
Page : 162 pages
File Size : 43,9 Mb
Release : 2013-05-14
Category : Art
ISBN : 9780823008094

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How to Become a Video Game Artist by Sam R. Kennedy Pdf

Become a Player in the Business of Video Game Art Every year video games generate billions of dollars and some of the most dynamic and engaging artwork today. It’s an ever-growing field that holds great professional opportunity, but you need the right skills and savvy if you want to stake your claim. In How to Become a Video Game Artist, veteran video game designer Sam R. Kennedy provides the inside track on everything you need to forge a career in the world of video game art. Starting with the basics of game creation and a look at the artistic skills necessary to get started, Kennedy spotlights specific, key roles for creators—from concept artists to character animators to marketing artists and beyond. Each chapter features screenshots from popular video games like Tom Clancy’s Ghost Recon and World of Warcraft; interviews with video game art professionals who’ve worked for top gaming companies like BioWare, Blizzard, and Ubisoft; step-by-step examples of actual game art; and detailed breakdowns of the training and portfolio samples you’ll need to make these jobs your own. For anyone who wants to go from gamer to game designer, this book contains all the secrets you’ll need to rise to the top of one of the most exciting industries of our time.

The Tennis Handbook

Author : Sue Rich
Publisher : Apple Press
Page : 192 pages
File Size : 49,6 Mb
Release : 2007
Category : Tennis
ISBN : 1845431340

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The Tennis Handbook by Sue Rich Pdf

A must for every player's racket bag, this book features step-by-step exercises, practice programs, and expert advice from a leading tennis coach--plus more than 35 full-color illustrations and photographs.

The Pimp Game

Author : Mickey Royal
Publisher : Createspace Independent Publishing Platform
Page : 148 pages
File Size : 50,8 Mb
Release : 2018-03-14
Category : Electronic
ISBN : 1986514242

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The Pimp Game by Mickey Royal Pdf

The former Hollywood king reveals secret techniques with proven results on mastering the art of submission. A look inside of the mind of the master as well as a chilling peek into the shadow world. A modern-day guide parallel to The Prince by Machiavelli (link). This book gives a panoramic view of the psychology that goes into the complete control over others-mind, body and spirit. Secrets known by a select sect and mastered by an elite few are finally exposed. The Pimp Game thoroughly explains how these methods are being practiced, performed, and perfected every day, everywhere right up to, and including the Oval office.

The Modern Parent's Guide to Kids and Video Games

Author : Scott Steinberg
Publisher : Lulu.com
Page : 149 pages
File Size : 50,6 Mb
Release : 2012-02-01
Category : Games & Activities
ISBN : 9781105154478

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The Modern Parent's Guide to Kids and Video Games by Scott Steinberg Pdf

Nearly 40 years after their invention and a decade after exploding onto the mainstream, video games still remain a mystery to many parents, including which titles are appropriate, and their potential side-effects on kids. Now the answers are at your fingertips. Offering unrivaled insight and practical, real-world strategies for making gaming a positive part of family life, The Modern Parent's Guide to Kids and Video Games provides a vital resource for today's parent. From picking the right software to promoting online safety, setting limits and enforcing house rules, it offers indispensable hints, tips and how-to guides for fostering healthy play and development. Includes: Complete Guides to PC, Console, Mobile, Online & Social Games - Using Parental Controls and Game Ratings - Picking the Right Games - The Latest on Violence, Addiction, Online Safety - Setting Rules & Time Limits - Best Games for All Ages - Essential Tools & Resources. "An essential guide for parents." Jon Swartz, USA Today