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Handbook of Leisure, Physical Activity, Sports, Recreation and Quality of Life by Lía Rodriguez de la Vega,Walter N. Toscano Pdf
This handbook provides an overview and synthesis of relevant literature related to leisure and recreation, and physical activity and its relationship to quality of life. Divided into two parts, the text presents the analysis of leisure and recreation studies and physical activities and sports, with diverse populations. The first part deals with leisure and recreation in relation to quality of life, with different perspectives on different age groups, ethnic groups, the approach of an Integrated Model of Leisure Well-being focusing on how leisure activities contribute to leisure well-being etc. The second part deals with physical activities and sports in relation to quality of life, discussing the consideration that "exercise is good for you", associating physical exercise with other conditions of life in society, its impact on people with disabilities, etc. It is of interest to researchers and students, legislators, educators, providers of leisure services.
Handbook for Recreation by United States. Children's Bureau Pdf
Intended for parents, classroom teachers, church leaders, and recreation leaders in community, civic, social, and youth-serving agencies, this handbook presents over 200 recreational activities for children. Recreational activities are grouped into 13 categories. These include party and picnic plans, mixers, single and double circle games, line games, games with balls or other special apparatus, games for small spaces, challenges (tests of physical and mental skill), and youth fitness. Dances and their management, informal drama activities, story-telling and dramatization, and music are also given. Rules and suggested management procedures are included for each activity. A reference list containing 27 books is provided.
Author : William Ralph la Porte Publisher : Forgotten Books Page : 131 pages File Size : 43,8 Mb Release : 2015-06-14 Category : Games & Activities ISBN : 1330062922
A Handbook of Games and Programs by William Ralph la Porte Pdf
Excerpt from A Handbook of Games and Programs: For Church, School, and Home The program of the modern forward-looking church, school or community includes the recreational and social as well as the distinctive educational in its plans and activities. Such a plan recognizes the significant truth that the proper use of leisure time is fully as important a problem in present-day society as the profitable use of work time. It acknowledges that the play and recreational interests often afford the most favorable approach to youth, and one of the surest anchorages by which to hold its young members from drifting away. Hence such new vocations within the church and community as "Director of Recreational Activities" and "Club Leader." Many of those who have assumed responsibility either professionally or in an amateur way for this phase of social enterprises have felt the need of a compilation of suitable games, plays, etc., for use by different ages and different kinds of groups. Various books have been published in this field, some dealing chiefly with matters of theory, organization, and the like, and others outlining programs for certain special occasions. What has been lacking is a rich compendium of games, plays and social recreations so classified and described that leaders may with economy of time and effort build balanced programs from these materials suited to every possible occasion. This volume is offered to meet such a need. It contains over three hundred distinct play or game units, each with simple directions easily followed by an intelligent leader even without technical training. About the Publisher Forgotten Books publishes hundreds of thousands of rare and classic books. Find more at www.forgottenbooks.com This book is a reproduction of an important historical work. Forgotten Books uses state-of-the-art technology to digitally reconstruct the work, preserving the original format whilst repairing imperfections present in the aged copy. In rare cases, an imperfection in the original, such as a blemish or missing page, may be replicated in our edition. We do, however, repair the vast majority of imperfections successfully; any imperfections that remain are intentionally left to preserve the state of such historical works.
Handbook of Research on Using Motor Games in Teaching and Learning Strategy by Gil-Madrona, Pedro Pdf
Motor games are incredibly useful in enhancing education and developing critical skills; they can entertain, produce pleasant emotions, improve moods, and increase the level of relationships. Motor games allow social, emotional, and cognitive development as well as the acquisition of motor skills such as knowledge and mastery of body, postural control and adjustment, and improvement of coordination. However, it is essential to select the appropriate game for each context to achieve the desired learning in all students. Further research on the opportunities, challenges, and future directions of motor games in education is necessary to successfully implement them. The Handbook of Research on Using Motor Games in Teaching and Learning Strategy presents significant advances in motor game education and collects research evidence that uncovers the certainties and testifies to the educational power of motor games in various situations and specific contexts that promote the learning of participants. Covering topics such as emotional physical education and educational mediation, this major reference work is ideal for researchers, academicians, educators, practitioners, and students.
The Palgrave Handbook of Leisure Theory by Karl Spracklen,Brett Lashua,Erin Sharpe,Spencer Swain Pdf
This is the first handbook devoted entirely to leisure theory, charting the history and philosophy of leisure, theories in religion and culture, and rational theories of leisure in the Western philosophical tradition, as well as a range of socio-cultural theories from thinkers such as Adorno, Bauman, Weber and Marx. Drawing on contributions from experts in leisure studies from around the world, the four sections cover: traditional theories of leisure; rational theories of leisure; structural theories of leisure; and post-structural theories of leisure. The Palgrave Handbook of Leisure Theory is essential reading for students and scholars working in leisure studies, social theory as well as those working on the problem of leisure in the wider humanities and social sciences.
Handbook of Research on Gaming Trends in P-12 Education by Russell, Donna Pdf
Gaming applications are rapidly expanding into the realm of education. Game-based education creates an active and enjoyable learning environment, especially for children and young adults who regularly use gaming for recreational purposes. Due to the evolving nature of education, gaming provides a transformative learning experience for diverse students. The Handbook of Research on Gaming Trends in P-12 Education provides current research intended to aid educators, school administrators, and game developers in teaching today’s youth in a technology-immersive society. This publication melds together gaming for entertainment purposes as well as gaming applied within educational settings with an emphasis on P-12 classrooms. Featuring exhaustive coverage on topics relating to virtual reality, game design, immersive learning, distance learning through 3D environments as well as best practices for gaming implementation in real-world settings, this handbook of research is an essential addition to the reference collection of international academic libraries.
Homespun Curriculum: A Developmentally Appropriate Activities Guide by Denise Theobald Pdf
Complete lesson plans for home-schools or classrooms are fully laid out in this book. Each subject activity is age-group integrated with developmentally appropriate adaptations for the skill levels of infants, to toddlers, to school-aged children. Activities focus on reinforcing and enhancing skills in reading, math, science, social studies, arts and crafts, music/ dramatics, nutrition, creative play, games, and seasonal activities. Also included are detailed instructions on organizing your teaching space into centers or stations, creating integrated lessons around themes, organizing your time, scheduling individual development objectives, and getting organized and creative. This massive resource guide will answer all possible questions, objectives, and needs.